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Post by Frederic Bourgault-Christie on Nov 22, 2005 17:54:52 GMT -5
Since a lot of folks are having a bit of a culture shock with the high power characters in CotG, I was considering letting everyone create a new character at low levels. You'll start play maybe slightly before the Dark Tournament and work up.
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Post by Ainsophaur on Dec 11, 2005 1:44:01 GMT -5
Either Izabell or Importing Cyric. Ill let you decide what you'll let me do.
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Post by Ainsophaur on Dec 11, 2005 1:48:56 GMT -5
Name: Izabell Vector Race: Essence of a Half Demon God Classes: Fleshcrafter, D-Shifter Notes: Disposition: Shes some of spirit and punk in appearence. Generally shes friendly and outgoing. But when she has her moments, its time to stay clear. She'd sooner shoot herself in the her feet then do whats right for herself. History: Daughter of Raven and Xenocratis, she left home at the age of 13 and has recently turned 14, she lives with and follows her older half brother Evan. And idealizes his friend the Vampire Hypocrisy Magi Jessica. Attributes: Str: High Human Keen: High Human Rflx: High Human End: VL Super Human Cha: Mod Human Int: High Human P. Ability: VL Super Human Will: VL Super Human Affinities: Magic: 30 Ki: 0 Tech: 20 Psi: 20 Traits: Positive: Related to An Old Guard Member (5) Sharingen Eye (3) Immortal (x) Trained by an Old Guard Member (2): Gama Negative: Spontaneous Release (3): Pain Phobia (3): Clergy, Holy Places. Addicted (2): Yuro-e-siprt Penniless (2) Neutral: Diamond in the Rough: Love
Abilities: Fleshcrafter: Empathy Makeup of the Chains Makeup of the Seal Self-Powering Makeup Natural/Innate Abilities: Living Anatomy
Spells/Abilities: Flaying Touch Distance Flay Regeneration Septic Shock Infusion of Flesh (Graphing new and severed limbs, and body parts) Call the Flesh- Caster calls the flesh of the corpse to her and absorbs it into herself to strength attributes, healer, mana, psi (if the brain), and to restore each if damaged. Biological Reconstruction- Allows the caster to rearrange anything needed to alter the body to serve a specific purpose (faster travel, taking more damage, flight…)
D-Shifter: Natural/Innate Abilities: Sense ley line disturbances Identify a dimensional portal Impervious to ley line storms and their weird effects Recognize beings from another dimension Recognize the supernatural See astral beings and entities Flawlessly travel to the Astral Plane You have a strange attraction to the color blue, aliens and hooded capes.
Spells/Abilities: Energy Expulsion Replicate a dimensional spell Re-open a portal Shift location Shift phase Shift time Shift Heavy Form (3xnormal hp, lose of use of all Shift abilities.) Transform to light or pure energy.
Merits: Equipment: A brown leather hooded cloak. Black Mage attire. A few sets of normal clothing. Blood Brushes Butchers of War Emperor's Honor II
Skills: Paintbrush 30% Wrestling 20%
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Post by Black Fox on Jan 19, 2007 12:44:23 GMT -5
Id love to make one of these characters, tell me what i need to do and ill jump on this boat.
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Post by Frederic Bourgault-Christie on Jan 19, 2007 16:34:41 GMT -5
Use Hack's LPC thread and Isabelle's sheet here as a guide. Alternatively, if you have the CotG file, use that, difference being that Affinities give Legendary status at 150 and Forbidden at 500 instead.
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Post by Black Fox on Jan 19, 2007 17:10:18 GMT -5
that made no sense whatsoever, maybe ill work with you tonight when im online.
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Post by Frederic Bourgault-Christie on Jan 24, 2007 15:57:52 GMT -5
*sigh* Remember Black Veil? Basically, the most important thing at character creation is your Race and Class Points, because the Race determines your starting RBs and CPs. So give me the race you want to be and we can get started.
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