Post by Frederic Bourgault-Christie on Dec 4, 2005 7:07:10 GMT -5
Annie was a Sheriff for Kalmath. So, anyone to bring in? Crimes to stop?
Annie:
HP: 37
MP: 0
DR: 10% Threshold 5
Strength Build 5 Pwr 9 Mgc 2
Endurance Working Full Hardiness 10 Soul 10
Agility Spd 19 Rflx 39 Flex 7
Intelligence Logic 7 Strategy 8 Combat 45
Perception Range 19 Detail 19 Hearing 16
Charisma Looks 10 Person 8 Aura 7
Luck Fortune 10 Critical Chance 15%
Resistances:
Fire 30%
Cold 30%
Poison 30%
Magic 50%
Psi 67%
Radiation 20%
Pain Immune
Survival 10/30
Skills: Automatic pistol specialist, Literacy/Language English, pilot hover carriage, boxing advanced, rifles expert, heavy weapons expert,
Flaws: Pretty direct combat oriented,
Reputation Kalmath 7 Company 0 CMF 0 Karanda 0 Company Raiders -3 Chaos Temple 0
Electric lasso: Twirl around, then fire at enemies to inflict 1-10 electric damage + electric stun for 6 seconds
Pistol: Unlimited ammo, fires 8 shots a turn, inflicts 24 damage each, 5/15% AP
Machinegun: 50 damage each, but 15 shots a turn, 10/30% AP, payload of 60 rounds
Grenade Launcher: 4 shots a turn, 120 damage a shot, 30% AP, explosion radius: 6 feet, payload of 30 rounds
V-Gun Meter: Invulnerable, explosive minigun (150 damage, 7 shots a turn, 40% AP), lasts for 15 seconds, unlimited ammo for those 15 seconds
Bubble Gun: Does no damage but inflicts 1/3 of the pain of the pistol, 30 shots a turn, 120 round payload,
Shotgun: 4 foot spread, each shot 70 damage, 4 shots a turn, takes any shotgun shell, 40 shot payload
Double jump: Start a second jump in mid-air at same height
Weapon bash: All guns used to hit enemies inflict damage as if Annie had a Power of 50 and gun were a club, have a 10% AP and knockback
Bomb: 3 bombs, 300 damage to a 20 foot radius
Has 3 lives
Annie:
HP: 37
MP: 0
DR: 10% Threshold 5
Strength Build 5 Pwr 9 Mgc 2
Endurance Working Full Hardiness 10 Soul 10
Agility Spd 19 Rflx 39 Flex 7
Intelligence Logic 7 Strategy 8 Combat 45
Perception Range 19 Detail 19 Hearing 16
Charisma Looks 10 Person 8 Aura 7
Luck Fortune 10 Critical Chance 15%
Resistances:
Fire 30%
Cold 30%
Poison 30%
Magic 50%
Psi 67%
Radiation 20%
Pain Immune
Survival 10/30
Skills: Automatic pistol specialist, Literacy/Language English, pilot hover carriage, boxing advanced, rifles expert, heavy weapons expert,
Flaws: Pretty direct combat oriented,
Reputation Kalmath 7 Company 0 CMF 0 Karanda 0 Company Raiders -3 Chaos Temple 0
Electric lasso: Twirl around, then fire at enemies to inflict 1-10 electric damage + electric stun for 6 seconds
Pistol: Unlimited ammo, fires 8 shots a turn, inflicts 24 damage each, 5/15% AP
Machinegun: 50 damage each, but 15 shots a turn, 10/30% AP, payload of 60 rounds
Grenade Launcher: 4 shots a turn, 120 damage a shot, 30% AP, explosion radius: 6 feet, payload of 30 rounds
V-Gun Meter: Invulnerable, explosive minigun (150 damage, 7 shots a turn, 40% AP), lasts for 15 seconds, unlimited ammo for those 15 seconds
Bubble Gun: Does no damage but inflicts 1/3 of the pain of the pistol, 30 shots a turn, 120 round payload,
Shotgun: 4 foot spread, each shot 70 damage, 4 shots a turn, takes any shotgun shell, 40 shot payload
Double jump: Start a second jump in mid-air at same height
Weapon bash: All guns used to hit enemies inflict damage as if Annie had a Power of 50 and gun were a club, have a 10% AP and knockback
Bomb: 3 bombs, 300 damage to a 20 foot radius
Has 3 lives