Post by Frederic Bourgault-Christie on Aug 17, 2006 12:59:36 GMT -5
These are items that only some of the team can use at any given time. I'll keep a note of who is currently using them.
2-1Z:A medical droid of the same line as the droid who attached Luke's hand. He, alongside Yayoi, the Tzemke Medbugs, Dr. Og Kalintaro, and Khs/Jangadan/Handyman/Mavar on occasion, helps run CH's sick bay.
Apprentice Items:Anyone training an Apprentice or otherwise arming a weak group can use a variety of Normal, Legendary and low Forbidden items to more effectively outfit them. Some sources of such items:
*The treasure trove inside the Mercurial Protoplasm
*Katalian items
Book of Defense: Gained from the Katalian Emergency Response Barracks, the Book of Defense is filled with defensive spells and notes. When someone uses it, they turn into a defensive and command platform.
Godkissed:The Katalian elite brigade, this group has the following sub-troops:
*3000 "regular" infantry
*241 cavalry
*18 battle mages and alchemists
*20 siege weapons
*435 archers
*14 commanders
*3 boats (space capable)
*313 hang-glider troops
*140 flying monster troops
*47 land monster troops
*104 sea monster troops
*164 war elephant/rhino/other massive animals (with an average of 7 riders each)
*158 beast handlers of all kinds
*341 irregular infantry
*299 super-heavy infantry
*4 Dweomer-style magic attack robots
*51 Twilight Leapers (active assassins)
Golem Cannon: A Katalian pseudo-high tech siege weapon that is put into a number of configurations! It requires a powerful ritual circle or massive amounts of magical energy and would probably need Maximillian, Chavez, Crash Fox, or other appropriate adepts to operate. Nonetheless, the group can use it and at least a few of the possible configurations:
Ballista:This setting shoots a spinning arrow-like shape. The straight shot knocks through both flesh and ramparts, forming into a Machine Golem with the power to spin.
Cannon:By sacrificing an enchanted item, the cannon gets enough power to hurl a circular spheroid at incredible speeds and amass unstoppable momentum. The resulting Golem is an Iron Golem with powers from the item sacrificed.
Catapult:This setting hurls a massive rock upwards and downwards. It is the most costless setting, producing a Clay Golem at the point of impact.
Firecaster:A powerful flamethrower that forms into a Fire Golem (or miniature smaller Fire Golems), this setting has a few sub-settings. It can fire a single powerful plume at high, medium or low spread, or it can fire a rain of flame.
Trebuchet:Hurling what appears to be corpse matter (which can be produced either by magic or by blending up usually enemy corpses), this item at first smashes through enemy fortifications, spreading rot and disease as well as horror, then transforms into a Blood Golem.
Settings might be able to be found for Clown Golems, Force Golems, Clown Golems, etc.
Hordes:Anyone can borrow from a communal pool of minions for some functions. At the moment, that includes:
*Mauler Cosmic Forge creations
*Katalian hordes
*Necromantic minions from the many necromancers on the team
*Shae, Duuz, Archeus, etc.'s robots
*Zeradin's genetic creations (with some assistance from Krane's
Ichigaki training)
Library of Black Lore:Viktor Blackwing's artifact, this library is a massive find. First of all, it produces new books and scrolls constantly, joining the Arcane Circles' contributions. Second, it already has books about assassination, crime, rogue skills, offensive magic, black magic, necromancy, and lore of all kinds! People can borrow books from it.
Luxos Co. Mercenary Droid: This droid is a unique design, one powered by currency! The more money coming into it, the more powerful it becomes. It was stolen by Jin from the merchants encountered going to free the Flame Dimension. Its innate armaments are:
*Vibro-claws
*Stun staff
*Droid flamethrower
*Neuronic whip
*Anti-starship ion rifle
*Mysterious techniques
Necromantic Hordes:Necromantic hordes provided by many on the team.
*Baelstramus
*Brunnengus
*Dark Inferno
*Dark Inferno's rival, taken from defeating the Mercurial Protoplasm
*Handyman
*Keaton
*Sandro
R2 Unit:This communications droid has a mysterious protocol but could be used by the team.
Shackles of Intermingling:A set of nine shackles. For a group of nine or larger, wearing the shackles creates energy chains that unifies the group. The shackles reduce the wearers' mobility but lets them combine their energies, functioning as a sort of fusion!
Transformable Spaceship:This borrowable spaceship is a one-man ship that can be transformed by the wearer to match their own powers! Currently used by:
*The group in the Crisis Thread
*Xexilia and Amdalus
Vulture Instant Line: Ur-Katalian instant defense. It lays down a Nazca Line-like symbol of a vulture. It can be conjured by a significantly powerful Summoner, Nazca Line Maker/User, etc. and is designed as a space defense system.
Weapons:Communal weapons that everyone has access to.
*Ur-Katal's emergency barrack response weapon trove: Primarily enchanted items of the standard varieties (vorpal, keen, Icebrands, Blood Swords, etc.)
2-1Z:A medical droid of the same line as the droid who attached Luke's hand. He, alongside Yayoi, the Tzemke Medbugs, Dr. Og Kalintaro, and Khs/Jangadan/Handyman/Mavar on occasion, helps run CH's sick bay.
Apprentice Items:Anyone training an Apprentice or otherwise arming a weak group can use a variety of Normal, Legendary and low Forbidden items to more effectively outfit them. Some sources of such items:
*The treasure trove inside the Mercurial Protoplasm
*Katalian items
Book of Defense: Gained from the Katalian Emergency Response Barracks, the Book of Defense is filled with defensive spells and notes. When someone uses it, they turn into a defensive and command platform.
Godkissed:The Katalian elite brigade, this group has the following sub-troops:
*3000 "regular" infantry
*241 cavalry
*18 battle mages and alchemists
*20 siege weapons
*435 archers
*14 commanders
*3 boats (space capable)
*313 hang-glider troops
*140 flying monster troops
*47 land monster troops
*104 sea monster troops
*164 war elephant/rhino/other massive animals (with an average of 7 riders each)
*158 beast handlers of all kinds
*341 irregular infantry
*299 super-heavy infantry
*4 Dweomer-style magic attack robots
*51 Twilight Leapers (active assassins)
Golem Cannon: A Katalian pseudo-high tech siege weapon that is put into a number of configurations! It requires a powerful ritual circle or massive amounts of magical energy and would probably need Maximillian, Chavez, Crash Fox, or other appropriate adepts to operate. Nonetheless, the group can use it and at least a few of the possible configurations:
Ballista:This setting shoots a spinning arrow-like shape. The straight shot knocks through both flesh and ramparts, forming into a Machine Golem with the power to spin.
Cannon:By sacrificing an enchanted item, the cannon gets enough power to hurl a circular spheroid at incredible speeds and amass unstoppable momentum. The resulting Golem is an Iron Golem with powers from the item sacrificed.
Catapult:This setting hurls a massive rock upwards and downwards. It is the most costless setting, producing a Clay Golem at the point of impact.
Firecaster:A powerful flamethrower that forms into a Fire Golem (or miniature smaller Fire Golems), this setting has a few sub-settings. It can fire a single powerful plume at high, medium or low spread, or it can fire a rain of flame.
Trebuchet:Hurling what appears to be corpse matter (which can be produced either by magic or by blending up usually enemy corpses), this item at first smashes through enemy fortifications, spreading rot and disease as well as horror, then transforms into a Blood Golem.
Settings might be able to be found for Clown Golems, Force Golems, Clown Golems, etc.
Hordes:Anyone can borrow from a communal pool of minions for some functions. At the moment, that includes:
*Mauler Cosmic Forge creations
*Katalian hordes
*Necromantic minions from the many necromancers on the team
*Shae, Duuz, Archeus, etc.'s robots
*Zeradin's genetic creations (with some assistance from Krane's
Ichigaki training)
Library of Black Lore:Viktor Blackwing's artifact, this library is a massive find. First of all, it produces new books and scrolls constantly, joining the Arcane Circles' contributions. Second, it already has books about assassination, crime, rogue skills, offensive magic, black magic, necromancy, and lore of all kinds! People can borrow books from it.
Luxos Co. Mercenary Droid: This droid is a unique design, one powered by currency! The more money coming into it, the more powerful it becomes. It was stolen by Jin from the merchants encountered going to free the Flame Dimension. Its innate armaments are:
*Vibro-claws
*Stun staff
*Droid flamethrower
*Neuronic whip
*Anti-starship ion rifle
*Mysterious techniques
Necromantic Hordes:Necromantic hordes provided by many on the team.
*Baelstramus
*Brunnengus
*Dark Inferno
*Dark Inferno's rival, taken from defeating the Mercurial Protoplasm
*Handyman
*Keaton
*Sandro
R2 Unit:This communications droid has a mysterious protocol but could be used by the team.
Shackles of Intermingling:A set of nine shackles. For a group of nine or larger, wearing the shackles creates energy chains that unifies the group. The shackles reduce the wearers' mobility but lets them combine their energies, functioning as a sort of fusion!
Transformable Spaceship:This borrowable spaceship is a one-man ship that can be transformed by the wearer to match their own powers! Currently used by:
*The group in the Crisis Thread
*Xexilia and Amdalus
Vulture Instant Line: Ur-Katalian instant defense. It lays down a Nazca Line-like symbol of a vulture. It can be conjured by a significantly powerful Summoner, Nazca Line Maker/User, etc. and is designed as a space defense system.
Weapons:Communal weapons that everyone has access to.
*Ur-Katal's emergency barrack response weapon trove: Primarily enchanted items of the standard varieties (vorpal, keen, Icebrands, Blood Swords, etc.)