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Post by Frederic Bourgault-Christie on Dec 26, 2005 22:30:04 GMT -5
Owing to the team's immense skill at creating items and other such things, people have access to:
*Mystic tattooes, some passive, some not *Symbiotes, parasites, microbes, bio-weapons, bio-wizard modifications *Cybernetics *Enchanted weapons
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Post by Mace Parshath on Dec 17, 2006 17:00:43 GMT -5
Any tattoos that generally give insight on the enemy, and can detect those of potential danger to the character? Symbiotes that help with magic potential? Microbes that actually -study- the workings of magic around the inside of a person to make them more efficient in using their magic?
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Post by Frederic Bourgault-Christie on Feb 24, 2007 22:57:29 GMT -5
Some, yes.
Yes.
Ummmmmmm.... not initially, no.
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