Post by Frederic Bourgault-Christie on Nov 25, 2005 20:41:41 GMT -5
This is an example of the way to design a reasonably complete character.
Name: Jin Taing-Slaytker
Race: Half-Twanchen, Half-Banbar
Attributes
Charisma – Low Supernatural
Endurance – VH Godlike 8/20
Reflex – VH Godlike 14/20
Keenness – VH Godlike 14/20
Willpower – VH Godlike 5/20
Paranormal Ability – VH Godlike 7/20
Intelligence – VL Supernatural
Strength – VH Godlike 10/20
Affinities:
Ki 250
Tech 530
Magic 160
Psi 130
Classes: Felsch School, Waer School, Irfry School, Futae no Kiwami, Quicksilver Master: Q. Blade (25), Blado Forjta, Thai Kickboxer, Drunken Boxing, Time Mage (2), Dancer (3), Terrain Dancer (3), Ayrt, Rath, Thrum, Thrash, Khiche, Ahspac, Chakra Spear (6), Battling Butcher (3), Principles of Steel (2), Grammaton Cleric (3), Quicksilver Dark Matter (2), Soul Smith (4), Accumulating Force (2), Orcish Blademaster (3), Crushing Reality (unique school, 22), Dowsha Limbce (2), Ilwil Worot (2), Siprt Limbce (2), Quicksilver Lightning (2), Crono School (4), Flash Man (4), Weapon of Chaos Creator (4), 4-D Being (4), Pandaren (3), Beastmaster (5), Simultaneous Strike FnK (2), Propulsion FnK (2), Light Incarnate (2), Snake and Turtle Art (Thrash, 2),
Notes : Crushing Reality is a school focused on pure offense - no defense stemming from Jin can be used during its techniques, is the Shizd Lubalrak (Fast Bull)
Abilities:
Sword Ignition (ki flame)
Normal Irfry Stances
Rising Fire
Piercing Fire
Falling Fire
Ability Shatter
Skyimsth’s Hammer
Heaven’s Forge
Forging Flame
Normal Passives
Piercing Fist (passive)
Primal Surge (passive)
Dance the Thick Air (passive)
Water Snake’s Fang (passive)
Scald Sword (passive)
Switch-Up (passive)
Ringing Blades (passive)
Trembling Blades (passive)
Lal Rabrak Stif (passive)
Normal Utility Actives
Lightning Kata
Mist of the Shadow Veil
Blinding Speed Kata
Normal Combat Actives
Meteor Shield
The Tempest and the Volcano
Wheels of Flame
Useful Normal Combat Actives
Cripple Shatter (break limbs, parts of body, or equipment)
Power Break
Magic Break
Dowsha School
Shadow Arms
Shadow Armor
Shadow Defense
Shadow Offense
Forbidden – Passive Defense
5Armor of Techniques (passive)
6Tempural Ki Tweak Defense (passive, makes a ‘tweak’ in time to reduce damage done at the time of impact, works better if Jin can perceive opponent)
7Prolongation of Damage (passive, extends the period damage is dealt in, raises Threshold)
8Dark Matter Tar (passive defense)
9Cast Iron (passive, Forging Flame barrier + defense)
10Drunken Evasion (passive Forbidden Drunken Brawling evasion)
Forbidden – Passive Utility
11God of the Thick Air (passive)
12Pummel Catalyst (passive, muscles grow after pummeling)
13Delusion Field (passive Drunken Brawling field projection)
14FnK Reactive Strikes (FnK + Snake and Turtle lets Jin respond to hits by hitting back
15Time Shave (passive, increases efficiency and shaves off inefficient motions
Forbidden – Passive Propulsion
16Vacuum Propulsion (passive, Ayrt School)
17Friction Bubble (passive, Irfry School)
18Cleave the Limit (passive, negative friction)
19Hyperspace Eye (passive)
20Primal Surge
21Chaos Charge (passive, taken from Ominai, mimics his Chaos Motion
Forbidden – Passive Combat
22Friction Blade Body (passive)
23Forbidden Critical Strikes (Orcish Blademaster, passive, all strikes are technically criticals)-
24Vorpal Strikes (passive)
25FnK Infinite Chain (passive)
26FnK Organic Disruption (part passive)
27FnK Temporal Prolongation (part passive – part of Temporal Shift)
28Q. Blade Cleaving Aura (passive)
29Pandemonial Oscillation (passive, Ringing Blades + Pandemonial Flame)
30Water Dragon’s Apex (passive)
31Shatter Knight (passive, applies Scald Sword + Trembling/Ringing Blades + Punishing Discharge to break equipment)
32Lal Rabrak Haihkce (passive, Forbidden Lal Rabrak Stif applied to all techniques)
33Spirit Blaze FnK (passive, combines Red Blaze/Demon Scratch Fever + spirit body doing FnK)
34Flesh Like Meat (passive, reduces resistance of flesh on a logarithmic scale
35Edge of No Thickness (passive, based on the Taoist parable)
36Blyt Dzrail’s Spines (passive, combines with Pandemonial Oscillation + all other Ayrt School)
Forbidden – Active Combat
37Supernova Stance
38Impale Ability
39Affinity Crush
40FnK World Nova
41FnK Infinite Render
42Chariots of Flame
43Forging Flame 3
44Skyimsth’s Hammer
45Heaven’s Forge 3
46Forge of the Elements
Forbidden – Active Utility
47Saint’s Cry
48Bereaver (Soul Smith ability, link together captured souls with relationship to each other for unique effect)
49Redemption Blade (Soul Smith ability, Soul Smiths would kill criminals to empower their sword – can be used to redeem a horrible evil
50Ring of Technique
51Forbidden Berserker
52Beast Rage (use FF-style monster abilities, random free attacks
53Steel Rain II
54Wreck Step
55FnK Death Blow
56FnK Temporal Shift
57Chakra Strike of Great Decay
58Total Conversion: Third Eye
59Artillery Blades
60Quicksilver Arsenal
61Splendid Ki Chop Kata
62Spirit Star (makes chain weapons have a ki star at the end of them)
63Lash, Chastise and Break (all attacks both contain lashing/breaking/pain elements, passive)
64Unravelling Chain (spins weapon so fast and with such a technique that it soon splits into many others; also allows infinite range on flails)
65Ki or Tech Forbidden Chains (make a trapping maze or cage, defense, offense, etc.)
66Zone-Decimation Spiral (charge for one turn, do a melee attack that strikes a number of important vulnerability zones
Hidden Dance (involves repeatedly striking with one side of the body while keeping the other side hidden (for example, all arms and one leg). The longer you can let force accumulate in that part of the body and the longer you can keep it hidden, the more effective.
67Warm Up (do a slow, light version of the strikes, do it again instantaneously
68Pumpkin’s All Hallow’s Eve (Forbidden Dance)
69Tempural Whirlwind (stand with a disruptive barrier of reality, amass a ton of energy and torque
70Metapsychic Combat (Forbidden Intuitive Combat)
71Boundary Limbce (step between life/death)
72Crumbling Space (activate to make a “hard” ki)
73Forge of Infinity
74FnK Time Release
75FnK Successive Chain
76FnK Nail Strike
77FnK Universal Snap
78FnK Whirlwind (spin about using FnK and amass lots of torque)
79Quicksilver Nail Blade
80Nightmare Transformation (Firebrand school)
81Quicksilver Magnetic Storm
82Muddling Thunder (Forbidden Crono Confuse)
83Thunder Top (Forbidden Crono Cyclone)
84Combat Aestheticism (passive, Grammaton Cleric Forbidden, see where an opponent’s motion is crude or unaesthetic – see weak points or points of incomplete development
85Mist of the Drunken Veil
86Ultima Control Kamehameha
87Nine by Nine Storm
88(1 Weapon of Chaos Creator
89(1 Light Incarnate Forbidden
90(1 Shizd Lulbalrak Forbidden
91Sealing Dragon (causes pressure on the Spirit Realms and the Four Dragons to either match growth in a type of paranormal ability or dampen; Neutral Excalibur
92(Increased affinity with Chrononova Control)
93(Increased affinity with Spirit Portal Chakras)
94 (1 Principles of Steel
Forbidden 2
95Banbar Volcano
96Drunken Volcano (sacrifice move)
97Chronanova
98Chronanova Special
99Spin Cut X
100Quicksilver Infinite Cleave
101FnK Perpetual Shockwave
102Four Infinite Principles (Q. Blade passive, infinitely wounding, infinitely heavy, infinitely finessed, infinitely sharp)
103Tough Boy Brawler (reactive stance: Thrash's Rath School sword ki block + Dowsha School multi-attack + Rocky take a hit and deliver it back + Rocky left/right tricks + run in a circle to 'aggro' while generating a Shuku/Tempural Ki spinning wall, three layers: block + counter-attack all + take hit for extra counter-attack)
Speed God Moves
Speed Freeze (run so fast it produces a solid and unmoving after-image)
Speed Clones
Negative Speed
Spatial Tornado (move fast enough to create expelling forces from a distance)
Fast Metabolize (can artificially make the body breathe in too much and make tons of oxygen to empower flame abilities; )
Mass Bomb (vibrate over and over to increase mass to an incredible extent, can even make one ignite like a star)
Ubiquity Assault (bombard foe in an AOE fashion like the Sun bombards the world with light)
Ubiquity Grappling
Time Travel
Pressure Flame
Forbidden 3s
Battered Chronanova (projects speed field self inside and bashes it apart from the inside, loosely defined borders and no Transgressive limit)
Abilities Jacked:
1Time Bend
2Time Bend 2
3Restorer
4Barriers
5Natural Regeneration
6Ki Firebreath
7Jump
8Cherry Blossom
9Dragon Sword
10Excellia's defense (partially)
11Ork's Mudras
12Spells from the Neo-Avatars
13Abilities from the Sand/Alchemical Monster
Merits:
1Iron Hands
2Shuku Chi
3Drunken Master
4Tamashiwara
5Youki
6Demon Temple Recognition
7Ultimate Personal Power (bonus to Willpower, Strength, etc., Diamond in the Rough maxed out)
8Firebrand’s Head Butts
9Secret School Certification
10Omega Mentalist : Paragon
11Crono Training
12Firebrand Training
13Thrash Training (2)
14Sanosuke Training
15Mugen Training
16Naruto Training
17Rocky Balboa Training
18Cyan Training
19Chuu Training
20Zorro Training
21Jiraiya Training
22Sol Badguy Training
23Yusuke Training
24Break the Rules
25Lingering Damage : Swords
26Lingering Damage : Fists
27Affinity Shatter Criticals
28Attribute Feedback Criticals (All)
29Random Bonus : Strike
30Random Bonus : Damage
31Bodhisattva of Infinite Resolve
32(Nitro, Rocky Balboa, Mr. T, Ivan Drago, Kazuma, Little Mac
Traits:
Sharingen Eye
Renaissance Man: Blado Forjta
Renaissance Man: Quicksilver Blade Master
Unique Ki: Time Compression (Tempural)
Unbelievably Tough
Supersoldier
Negative
Scarred
Addicted: Alcohol (-2)
Penniless
Hunted (-2)
Chronic Pains (-2)
Allergy: Poison Oak (-1)
Allergy: Catnip (-1)
Sensory Difficulty: Taste (-1)
Equipment:
Blado Randce Brass Knuckles
[Blado Randce triple-joint armor – REDESIGN]
Blado Randce dual blades and shields
Too much alcohol
“Bad” shirt
Fleetfire Boots Mk. II
Master Drain Zanbato
Neutral Excalibur
Rainbow
Feedback the Channeler
Red Blaze training gauntlets and leggings
Red Blaze coat (with Bad written in English, Twanchen, Japanese, Banbar, and Demon)
Ring of Grand Protection
Amulet of the Sun
Incarnate Trap (Dworl Ramson – World Sun, Light Spirit, giant prismatic hawk)
Skills:
Name: Jin Taing-Slaytker
Race: Half-Twanchen, Half-Banbar
Attributes
Charisma – Low Supernatural
Endurance – VH Godlike 8/20
Reflex – VH Godlike 14/20
Keenness – VH Godlike 14/20
Willpower – VH Godlike 5/20
Paranormal Ability – VH Godlike 7/20
Intelligence – VL Supernatural
Strength – VH Godlike 10/20
Affinities:
Ki 250
Tech 530
Magic 160
Psi 130
Classes: Felsch School, Waer School, Irfry School, Futae no Kiwami, Quicksilver Master: Q. Blade (25), Blado Forjta, Thai Kickboxer, Drunken Boxing, Time Mage (2), Dancer (3), Terrain Dancer (3), Ayrt, Rath, Thrum, Thrash, Khiche, Ahspac, Chakra Spear (6), Battling Butcher (3), Principles of Steel (2), Grammaton Cleric (3), Quicksilver Dark Matter (2), Soul Smith (4), Accumulating Force (2), Orcish Blademaster (3), Crushing Reality (unique school, 22), Dowsha Limbce (2), Ilwil Worot (2), Siprt Limbce (2), Quicksilver Lightning (2), Crono School (4), Flash Man (4), Weapon of Chaos Creator (4), 4-D Being (4), Pandaren (3), Beastmaster (5), Simultaneous Strike FnK (2), Propulsion FnK (2), Light Incarnate (2), Snake and Turtle Art (Thrash, 2),
Notes : Crushing Reality is a school focused on pure offense - no defense stemming from Jin can be used during its techniques, is the Shizd Lubalrak (Fast Bull)
Abilities:
Sword Ignition (ki flame)
Normal Irfry Stances
Rising Fire
Piercing Fire
Falling Fire
Ability Shatter
Skyimsth’s Hammer
Heaven’s Forge
Forging Flame
Normal Passives
Piercing Fist (passive)
Primal Surge (passive)
Dance the Thick Air (passive)
Water Snake’s Fang (passive)
Scald Sword (passive)
Switch-Up (passive)
Ringing Blades (passive)
Trembling Blades (passive)
Lal Rabrak Stif (passive)
Normal Utility Actives
Lightning Kata
Mist of the Shadow Veil
Blinding Speed Kata
Normal Combat Actives
Meteor Shield
The Tempest and the Volcano
Wheels of Flame
Useful Normal Combat Actives
Cripple Shatter (break limbs, parts of body, or equipment)
Power Break
Magic Break
Dowsha School
Shadow Arms
Shadow Armor
Shadow Defense
Shadow Offense
Forbidden – Passive Defense
5Armor of Techniques (passive)
6Tempural Ki Tweak Defense (passive, makes a ‘tweak’ in time to reduce damage done at the time of impact, works better if Jin can perceive opponent)
7Prolongation of Damage (passive, extends the period damage is dealt in, raises Threshold)
8Dark Matter Tar (passive defense)
9Cast Iron (passive, Forging Flame barrier + defense)
10Drunken Evasion (passive Forbidden Drunken Brawling evasion)
Forbidden – Passive Utility
11God of the Thick Air (passive)
12Pummel Catalyst (passive, muscles grow after pummeling)
13Delusion Field (passive Drunken Brawling field projection)
14FnK Reactive Strikes (FnK + Snake and Turtle lets Jin respond to hits by hitting back
15Time Shave (passive, increases efficiency and shaves off inefficient motions
Forbidden – Passive Propulsion
16Vacuum Propulsion (passive, Ayrt School)
17Friction Bubble (passive, Irfry School)
18Cleave the Limit (passive, negative friction)
19Hyperspace Eye (passive)
20Primal Surge
21Chaos Charge (passive, taken from Ominai, mimics his Chaos Motion
Forbidden – Passive Combat
22Friction Blade Body (passive)
23Forbidden Critical Strikes (Orcish Blademaster, passive, all strikes are technically criticals)-
24Vorpal Strikes (passive)
25FnK Infinite Chain (passive)
26FnK Organic Disruption (part passive)
27FnK Temporal Prolongation (part passive – part of Temporal Shift)
28Q. Blade Cleaving Aura (passive)
29Pandemonial Oscillation (passive, Ringing Blades + Pandemonial Flame)
30Water Dragon’s Apex (passive)
31Shatter Knight (passive, applies Scald Sword + Trembling/Ringing Blades + Punishing Discharge to break equipment)
32Lal Rabrak Haihkce (passive, Forbidden Lal Rabrak Stif applied to all techniques)
33Spirit Blaze FnK (passive, combines Red Blaze/Demon Scratch Fever + spirit body doing FnK)
34Flesh Like Meat (passive, reduces resistance of flesh on a logarithmic scale
35Edge of No Thickness (passive, based on the Taoist parable)
36Blyt Dzrail’s Spines (passive, combines with Pandemonial Oscillation + all other Ayrt School)
Forbidden – Active Combat
37Supernova Stance
38Impale Ability
39Affinity Crush
40FnK World Nova
41FnK Infinite Render
42Chariots of Flame
43Forging Flame 3
44Skyimsth’s Hammer
45Heaven’s Forge 3
46Forge of the Elements
Forbidden – Active Utility
47Saint’s Cry
48Bereaver (Soul Smith ability, link together captured souls with relationship to each other for unique effect)
49Redemption Blade (Soul Smith ability, Soul Smiths would kill criminals to empower their sword – can be used to redeem a horrible evil
50Ring of Technique
51Forbidden Berserker
52Beast Rage (use FF-style monster abilities, random free attacks
53Steel Rain II
54Wreck Step
55FnK Death Blow
56FnK Temporal Shift
57Chakra Strike of Great Decay
58Total Conversion: Third Eye
59Artillery Blades
60Quicksilver Arsenal
61Splendid Ki Chop Kata
62Spirit Star (makes chain weapons have a ki star at the end of them)
63Lash, Chastise and Break (all attacks both contain lashing/breaking/pain elements, passive)
64Unravelling Chain (spins weapon so fast and with such a technique that it soon splits into many others; also allows infinite range on flails)
65Ki or Tech Forbidden Chains (make a trapping maze or cage, defense, offense, etc.)
66Zone-Decimation Spiral (charge for one turn, do a melee attack that strikes a number of important vulnerability zones
Hidden Dance (involves repeatedly striking with one side of the body while keeping the other side hidden (for example, all arms and one leg). The longer you can let force accumulate in that part of the body and the longer you can keep it hidden, the more effective.
67Warm Up (do a slow, light version of the strikes, do it again instantaneously
68Pumpkin’s All Hallow’s Eve (Forbidden Dance)
69Tempural Whirlwind (stand with a disruptive barrier of reality, amass a ton of energy and torque
70Metapsychic Combat (Forbidden Intuitive Combat)
71Boundary Limbce (step between life/death)
72Crumbling Space (activate to make a “hard” ki)
73Forge of Infinity
74FnK Time Release
75FnK Successive Chain
76FnK Nail Strike
77FnK Universal Snap
78FnK Whirlwind (spin about using FnK and amass lots of torque)
79Quicksilver Nail Blade
80Nightmare Transformation (Firebrand school)
81Quicksilver Magnetic Storm
82Muddling Thunder (Forbidden Crono Confuse)
83Thunder Top (Forbidden Crono Cyclone)
84Combat Aestheticism (passive, Grammaton Cleric Forbidden, see where an opponent’s motion is crude or unaesthetic – see weak points or points of incomplete development
85Mist of the Drunken Veil
86Ultima Control Kamehameha
87Nine by Nine Storm
88(1 Weapon of Chaos Creator
89(1 Light Incarnate Forbidden
90(1 Shizd Lulbalrak Forbidden
91Sealing Dragon (causes pressure on the Spirit Realms and the Four Dragons to either match growth in a type of paranormal ability or dampen; Neutral Excalibur
92(Increased affinity with Chrononova Control)
93(Increased affinity with Spirit Portal Chakras)
94 (1 Principles of Steel
Forbidden 2
95Banbar Volcano
96Drunken Volcano (sacrifice move)
97Chronanova
98Chronanova Special
99Spin Cut X
100Quicksilver Infinite Cleave
101FnK Perpetual Shockwave
102Four Infinite Principles (Q. Blade passive, infinitely wounding, infinitely heavy, infinitely finessed, infinitely sharp)
103Tough Boy Brawler (reactive stance: Thrash's Rath School sword ki block + Dowsha School multi-attack + Rocky take a hit and deliver it back + Rocky left/right tricks + run in a circle to 'aggro' while generating a Shuku/Tempural Ki spinning wall, three layers: block + counter-attack all + take hit for extra counter-attack)
Speed God Moves
Speed Freeze (run so fast it produces a solid and unmoving after-image)
Speed Clones
Negative Speed
Spatial Tornado (move fast enough to create expelling forces from a distance)
Fast Metabolize (can artificially make the body breathe in too much and make tons of oxygen to empower flame abilities; )
Mass Bomb (vibrate over and over to increase mass to an incredible extent, can even make one ignite like a star)
Ubiquity Assault (bombard foe in an AOE fashion like the Sun bombards the world with light)
Ubiquity Grappling
Time Travel
Pressure Flame
Forbidden 3s
Battered Chronanova (projects speed field self inside and bashes it apart from the inside, loosely defined borders and no Transgressive limit)
Abilities Jacked:
1Time Bend
2Time Bend 2
3Restorer
4Barriers
5Natural Regeneration
6Ki Firebreath
7Jump
8Cherry Blossom
9Dragon Sword
10Excellia's defense (partially)
11Ork's Mudras
12Spells from the Neo-Avatars
13Abilities from the Sand/Alchemical Monster
Merits:
1Iron Hands
2Shuku Chi
3Drunken Master
4Tamashiwara
5Youki
6Demon Temple Recognition
7Ultimate Personal Power (bonus to Willpower, Strength, etc., Diamond in the Rough maxed out)
8Firebrand’s Head Butts
9Secret School Certification
10Omega Mentalist : Paragon
11Crono Training
12Firebrand Training
13Thrash Training (2)
14Sanosuke Training
15Mugen Training
16Naruto Training
17Rocky Balboa Training
18Cyan Training
19Chuu Training
20Zorro Training
21Jiraiya Training
22Sol Badguy Training
23Yusuke Training
24Break the Rules
25Lingering Damage : Swords
26Lingering Damage : Fists
27Affinity Shatter Criticals
28Attribute Feedback Criticals (All)
29Random Bonus : Strike
30Random Bonus : Damage
31Bodhisattva of Infinite Resolve
32(Nitro, Rocky Balboa, Mr. T, Ivan Drago, Kazuma, Little Mac
Traits:
Sharingen Eye
Renaissance Man: Blado Forjta
Renaissance Man: Quicksilver Blade Master
Unique Ki: Time Compression (Tempural)
Unbelievably Tough
Supersoldier
Negative
Scarred
Addicted: Alcohol (-2)
Penniless
Hunted (-2)
Chronic Pains (-2)
Allergy: Poison Oak (-1)
Allergy: Catnip (-1)
Sensory Difficulty: Taste (-1)
Equipment:
Blado Randce Brass Knuckles
[Blado Randce triple-joint armor – REDESIGN]
Blado Randce dual blades and shields
Too much alcohol
“Bad” shirt
Fleetfire Boots Mk. II
Master Drain Zanbato
Neutral Excalibur
Rainbow
Feedback the Channeler
Red Blaze training gauntlets and leggings
Red Blaze coat (with Bad written in English, Twanchen, Japanese, Banbar, and Demon)
Ring of Grand Protection
Amulet of the Sun
Incarnate Trap (Dworl Ramson – World Sun, Light Spirit, giant prismatic hawk)
Skills: