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Post by Frederic Bourgault-Christie on Nov 21, 2005 1:13:54 GMT -5
ToT quests as always need to be done, especially for those without Incarnate Traps.
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Post by Ainsophaur on Dec 18, 2005 16:25:59 GMT -5
I'ss got no incarnate traps!
Lemme do zu trials!
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Post by Frederic Bourgault-Christie on Dec 18, 2005 16:28:14 GMT -5
What Incarnates do you want? Right now, people have everything from Sound to Dark Side (of the Force) to Star to Diamond to Darksteel to Light.
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Post by Ainsophaur on Dec 19, 2005 4:55:02 GMT -5
tis a good question....hmm....im not sure, mind giving me a few options? Something liquid would fit my tastes.
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Post by Frederic Bourgault-Christie on Dec 19, 2005 5:10:04 GMT -5
Nobi has Water. There's the Drunken Fairies, Mercury...
Other options I'm thinking of include Meteor or Uranium (Uranium having actually a decent amount of myth behind it.)
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Post by Ainsophaur on Dec 20, 2005 14:45:42 GMT -5
I suppose Ill go with Uranium
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Post by Frederic Bourgault-Christie on Dec 20, 2005 15:13:00 GMT -5
Uranium is taken.
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Post by Ainsophaur on Jan 3, 2006 2:15:18 GMT -5
Is meteor taken? What about Wood, or other Ki sinking materials. hell why not what about Earth?
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Post by Frederic Bourgault-Christie on Jan 3, 2006 3:29:15 GMT -5
Not Earth, a good basic Metal or Steel, Meteor, or Blood.
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Post by Ainsophaur on Jan 4, 2006 4:17:22 GMT -5
I suppose Blood it is then. Unless i can do this for each team member, and if I can....Ill do Blood and Meteor
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Post by Frederic Bourgault-Christie on Jan 4, 2006 17:08:23 GMT -5
You can get one distinct Incarnate for each team member. By my count, you have two distinct ones for four characters.
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Post by Ainsophaur on Jan 4, 2006 23:34:14 GMT -5
Dark Matter, or maybe Shadow? and....holy light?...hmmmits hard to say, the shadow would be for Jack, and light for wyatt, meteor for Evan and Blood for Jess.
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Post by Frederic Bourgault-Christie on Jan 4, 2006 23:35:24 GMT -5
DM/Shadow are both open. Light is the closest. But remember, you can have an Incarnate that doesn't resemble the user. Silver would be awesome for Jess, for example.
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Post by Frederic Bourgault-Christie on Jan 10, 2006 21:23:02 GMT -5
Oh yeah, I've been an idiot. TOMES, everyone?
There is supposedly a Tome for:
*Each element *Beast and Blood (biomancy, beastmaster, blue mage, etc.: nice because it allows anyone, even without the appropriate classes, to cast Blue Magic spells and have "pets") *The Learned Mind (for everything from hacking to shoe-making to cooking: provides tutorials on any skill-intensive activity)
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Post by Ainsophaur on Jan 11, 2006 1:08:47 GMT -5
Very well then, i see your point. Evan will go for blood. Jack for meteor. Wyatt for Shadow. Jessica for Silver.
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Post by Frederic Bourgault-Christie on Jan 11, 2006 1:35:37 GMT -5
By the by: Anything you started before Jess disappeared you can complete with her. Anything else Jess cannot be in.
Will they fight simultaneously or apart?
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Post by Ainsophaur on Jan 28, 2006 0:45:20 GMT -5
why not at the same time.
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Post by Frederic Bourgault-Christie on Jan 29, 2006 15:40:41 GMT -5
The four rip open their Tickets simultaneously. The red portal appears. They walk through. The scintillating mounds of treasure, gold and blades and bottles and gems, awaits them. Yet they seek out a set of ordinary looking items. Each finds one and wishes for the Incarnate they are looking for. From the spiky shell that is the initial form of the Trap, the power of silver, blood, meteor and shadow begin to pour out...
The four have a brief opportunity to steel themselves.
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Post by draco on Feb 2, 2006 16:48:07 GMT -5
I guess I'm going to do two Trials. One for the Strange Matter Lamprey, and the other for the Bose-Einstein COndensate Cuttlefish.
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Post by Frederic Bourgault-Christie on Feb 2, 2006 18:54:17 GMT -5
Which first?
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Post by draco on Feb 2, 2006 19:51:25 GMT -5
I'll go Lamprey first, I suppose.
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Post by Frederic Bourgault-Christie on Feb 2, 2006 20:38:59 GMT -5
Just like Feick: The red portal opens, Shae finds the small spiky shell, conjures the beast, and has a moment to prepare before it comes out in full.
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Post by Ainsophaur on Mar 3, 2006 1:12:33 GMT -5
All will throw up barriers and propare for the fight of there lives.
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Post by Frederic Bourgault-Christie on Mar 3, 2006 4:37:21 GMT -5
The Meteor Armadillo, the Four-Tailed Blood Alligator, the Five-Tail Shadow Raccoon and the Silver Spider are conjured. The Meteor Armadillo begins by gravitationally attracting an armor of debris, including trying to pin his four enemies! Meanwhile, the Five-Tail Shadow Raccoon brings the heat in the area down completely, eliminating all ambient energy and light. Evan is benefitted, but most everyone else is suffering.
Your team.
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Post by Ainsophaur on Mar 3, 2006 12:28:51 GMT -5
No post DT powers correct? and again for the sack of turn order...please post at the end of your posts whos next..
The team communicates mentally "Lets take them out one at a time....meteor first."
Evan will attempt a blistering entropy cannon shot at the meteor...(hopefully removing alot of the debris and doin damage.)
Jack will launch a volly of charged CMMS at the meteor(charge it until he just had enough time left to launch before his turn is up.)
Wyatt will attempt to bolster the team and himself with additional barriers.
Jessica will do War of the Four on the meteor.
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Post by Frederic Bourgault-Christie on Mar 4, 2006 14:16:17 GMT -5
No post-DT powers or benefits. And I typically do.
The Meteor Armadillo is scarcely harmed by the Blistering Entropy Cannon, the low threshold damage of each individual CMMS does not harm it excessively, and War of the Four scathes it not a whit. Apparently it has a colossal threshold.
The Silver Spider attempts to impale Jess while the Blood Alligator bears down upon Wyatt. Jess automatically dodges the silver spider and it hurts itself impaling into the ground of the area, but Wyatt has a -13 opportunity to dodge. The Five-Tail Shadow Raccoon creates a legion of silent shadows of the four creatures, and the Armadillo creates a colossal intercepting random meteor shield. After parries, your team's turn.
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Post by Ainsophaur on Mar 7, 2006 10:48:35 GMT -5
Evan will rush over and either tackle or grab and drag Wyatt out of the way of the Blood Alligator's attack. Jessica(assuming Im understanding this...the spide impaled itself into the realm. What part did it Impale? Its leg?) will try to use the oppertunity (I'd like to add her parry turn into her full turn if you don't mind.) To use Demon Cloud, and envelope the spide, and gas it ut with a multitude of alternating poisons. Jack will attempt to counter the shadows via Possess Shadow.
*Turn* Jessica(See Parry)
Wyatt (If Evan indeed rescued him.) will augment his Excalibur into something similar to the foulness, and begin attack the Blood Alligator with a series of slashes and thrusts.
Evan throw a bunch of blackholes at the meteor in an attempt to eat up its barrier(s).
Jack (*if its parry failed*will do more shadow work in hopes of taking control of the shadows)*if success* will command the shadows to begin attack there respective owners. Followed By Jack ultima 2ing the blood alligator
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Post by Frederic Bourgault-Christie on Mar 7, 2006 15:30:00 GMT -5
Evan succeeds, but this takes 47% of his turn.
The leg impaled into the ground.
Jess doesn't need to parry. She automatically dodged. Her Demon Cloud is not calibrated right for the spider and does virtually nothing (at least the poisons parts). Jack himself is possessed. Jack immediately shivs Jess in the back.
The rot blade? Why not just use the holy part of it? Anyways, either way, he cuts through meteors.
Some of the meteors dissipate.
Jack is lost to you.
The Meteor Armadillo rolls up and rockets forward, rolling over the whole team. Everyone but Evan has an opportunity to respond.
The Silver Spider now begins to fire poisonous silver shards as a machinegun while taking its arm out of the ground and swinging it at Evan, Jess and Wyatt. Luckily, this harms Jack and begins to undermine his possession. Evan and Jess are harmed grievously, Wyatt is fine.
The Blood Alligator raises his allies' HP and smiles, saying, "Once little beasts like you ran from us and tried to seal us away. Now you seek us out?"
The Shadow Raccoon shoves its hand downwards and makes so many striking shadows that the area is covered with blinding blackness that is damaging. No dodge is possible.
After parries, your turn.
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Post by Ainsophaur on Mar 8, 2006 1:38:34 GMT -5
I don't believe I made the correct choice by opening them all at once.....
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Post by Frederic Bourgault-Christie on Mar 8, 2006 1:47:12 GMT -5
Maybe not. So maybe leveraging some Merits or abilities that work well against multiple enemies might be advisable.
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