Post by GM on Sept 5, 2006 19:05:14 GMT -5
Name: mephiasu the unholy
Race: human (undead)
Trainers: the dark lady sylvanas windrunner, the archdemon varimathas, arthas, dart, rose, albert, shana, haschel, meru, kongol, uchiha sasuke, uchiha Itachi, kimimaro, cloud strife, spekkio, aerith, hatake kakashi.
Classes:
rogue 100
warrior 10
druid 10
shaman 10
priest 15
mage 10
hunter 10
paladin 20
solider 50
ninja 50
dragoon 50
veneficium secutor 10
dragon thief 10
omni ahmoqa 10
red mage 10
ff alchemist 10
shadow flame user 10
engineer 10
shadow mind 10
living weapon 10
shadow dancing leaf 10
Notes:
Disposition: calm, knowing
Appearance:
Eye Color (if any eyes): glowing red eye sockets
Hair Color (if any hair): black
Distinguishing Marks: lower jaw missing two large scars across the face in an x mark
Height: 5'6 hunched, 6'2 standing full, 6'5 in dragoon form, 6'9 with seals active, 7'4 in boss form
Weight: 120 lbs (lacks a lot of muscle and is bones at some points on his body)
History:
Attributes:
Str VL Forbidden 14/20
Keen M Forbidden 13/20
Rflx H Forbidden 10/20
End VL Forbidden
Cha VH Godlike 3/20
Int VH Godlike 1/20
P. Ability L Forbidden 10/20
Will VL Forbidden
Affinities:
Magic: 625
Ki: 625
Tech: 625
Shadow: 625
Combat: 1200
Traits:
Positive: unbelieveably tough, unbelieveably tough 2
Negative:
Neutral:
Personal Totem:
Abilities:
Normal
druid
Abolish Poison
Barkskin
Bash
Cat Form
Claw
Cower
Dash
Demoralizing Roar
Dire Bear Form
Enrage
Entangling Roots
Faerie Fire
Faerie Fire (Feral)
Feline Grace
Ferocious Bite
Frenzied Regeneration
Gift of the Wild
Healing Touch
Hibernate
Hurrican
Insect Swarm
Mark of the Wild
Maul
Moonfire
Nature's Grasp
Pounce
Prowl
Rake
Ravage
Rebirth
Regrowth
Rejuvenation
Remove Curse
Rip
Shred
Soothe Animal
Starfire
Swipe
Thorns
Tiger's Fury
Track Humanoids
Tranquility
Travel Form
Wrath
hunter
Arcane Shot
Aspect of the Wild
Aspect of the Hawk
Disengage
Distracting Shot
Explosive Trap
Freezing Trap
Immolation Trap
Hunter's Mark
Immolation Trap
Mend Pet
Mongoose Bite
Multi-Shot
Scare Beast
Scorpid Sting
Serpent Sting
Viper Sting
Aspect of the Beast
Aspect of the Cheetah
Aspect of the Monkey
Aspect of the Pack
Beast Lore
Concussive Shot
Eagle Eye
Eyes of the Beast
Feign Death
Flare
Frost Trap
Rapid Fire
Track Beasts
Track Demons
Track Dragonkin
Track Elementals
Track Giants
Track Hidden
Track Humanoids
Track Undead
Tranquilizing Shot
Volley
Wing Clip
Counterattack
Raptor Strike
Spirit Bond
Wyvern Sting
mage
Amplify Magic
Arcane Brilliance
Arcane Explosion
Arcane Intellect
Arcane Missiles
Blast Wave
Blink
Blizzard
Cone of Cold
Conjure Food
Conjure Mana Agate
Conjure Mana Citrine
Conjure Mana Jade
Conjure Mana Ruby
Conjure Water
Counterspell
Dampen Magic
Detect Magic
Fire Blast
Fire Ward
Fireball
Flamestrike
Frost Armor
Frost Nova
Frost Ward
Frostbolt
Ice Armor
Ice Barrier
Mage Armor
Mana Shield
Polymorph
Polymorph: Pig
Polymorph: Turtle
Portal: Darnassus
Portal: Ironforge
Portal: Orgrimmar
Portal: Stormwind
Portal: Thunder Bluff
Portal: Undercity
Pyroblast
Remove Lesser Curse
Scorch
Slow Fall
Teleport
Paladin
Blessing of Freedom
Blessing of Light
Blessing of Might
Blessing of Protection
Blessing of Sacrifice
Blessing of Salvation
Blessing of Wisdom
Cleanse
Concentration Aura
Consecration
Devotion Aura
Divine Intervention
Divine Protection
Divine Shield
Exorcism
Fire Resistance Aura
Flash of Light
Frost Resistance Aura
Greater Blessing of Kings
Greater Blessing of Light
Greater Blessing of Might
Greater Blessing of Salvation
Greater Blessing of Sanctuary
Greater Blessing of Wisdom
Hammer of Justice
Hammer of Wrath
Holy Light
Holy Wrath
Judgement
Lay on Hands
Purify
Redemption
Retribution Aura
Righteous Fury
Seal of Justice
Seal of Light
Seal of Righteousness
Seal of Wisdom
Seal of the Crusader
Sense Undead
Shadow Resistance Aura
Summon Warhorse
Turn Undead
Forbidden
Transgressive
first blood
raikiri 3
ameratsu 3
dragons forest trap
tsukiyomi 3
sharingan (non communal)
Transgressive
Lucent Cross
Multiple Images IV
Leaf Saber IV
communal
martial arts
Feign Death (Tech)
Fortress Penetration Kata (aka Bassai Kata, targets one foe or similar set of foes and provides bonuses to strike, damage and to pierce their resistance but reduces evasion rolls)
One Mind Kata (aka Kime Kata, focus all energy onto one strike or evasive action, all other strikes or evasive actions suffer penalties)
Warrior Spirit Kata (aka Debana-o-Kujiki Kata, uses Charima and Ki/Tech to intimidate foes, can block and parry as normal but does not attack, either moves forward or stands still but either way physically and mentally shakes foes)
Five Principles Kata (Itsutuso-No-Kata, combination of multiple and circular parries and multiple/automatic dodges from all incoming attacks)
Windmill Kata (aka Yadomojutsu Kata, windmill motions to defend against incoming ranged weapons
[5 Weapon Katas – a weapon Kata allows a form that normally does not use a weapon to use it as well as provides a set of motions similar to a Weapon Specialization Merit
Blind Man's Kata (used when someone deprives themselves or is deprived of sight, uses ki senses and gives the equivalent of Absolute Blindfight or increases the benefit of existing Blindfight benefits by ten fold, 100% defensive kata
Chi Ball Kata (forms a Chi Ball which can be used for chi defense, chi lens, chi combat or physical damage)
Chi Defense Kata (allows dodging of chi attacks even intangible or invisible chi attacks)
Dragon Line Kata (amasses, controls and identifies passive Chi energy)
Mending Chi Kata (uses local Chi to cure negative Chi effects, possibly even Tien Hsueh/Dim Mak attacks!)
Ying-Yang Kata (a frenetic attack almost like the manifestation of pure supernatural ki and the primal Ying-Yang, devastates supernatural and demonic foes and fills all strikes with an incredible combination of negative/positive ki)
Healing Atemi (uses pressure points, especially with acupuncture, to heal the body, especially from Atemi, Chi afflictions, etc.)
Neural Atemi (paralyzes foes)
Blood Flow Atemi (surpasses resistance and non-critical HP to strike directly at HP)
Disintegrating Flesh Atemi (destroys incredible amounts of health up to the critical HP mark)
Dim Mak (prevents the restoration of Ki plus some Tech, Psi and Magic, and does incredible negative ki damage to the target)
Death by Open Hand (Atemi that uses clapping and sound waves to disrupt foes, anything form deafness to damage)
Grasping Hand Atemi (dislocates joints)
Enlightenment Atemi (cures possession or mind control)
Blindness Atemi (causes blindness)
Chi Block Atemi (temporarily stops any chi use)
Tien Hsueh Amnesia
Finger-Snap Tien Hsueh (throws off balance)
Puppet Dance Tien Hsueh (control foe using pressure points)
Long-Distance Dim Mak (Dim Mak through things like telephones)
Chi Awareness
Chi Relaxation
Chi Healing (heals non-critical HP quickly and critical HP relatively slowly plus dispels negative chi and some status effects)
Chi Combat (both defend against and inflict Chi attacks, including tangible and intangible forms)
Eight Horse Stomp (stomp attack that knocks down foes in an area)
Light Body Climbing (use ki control to walk on any surface at high speeds)
Sword Chi Technique (use sword chi for various effects such as blasts, healing, a chi storage location,
Shift Internal Organs (shift one's internal organs away from assaults using body control)
Vital Harmony (control body to resist thirst, fatigue, hunger, etc.)
Iai-Jutsu (quick drawing of swords and initiative bonus)
Kaijutsu (kiais, the expulsion of sound)
Discorporate Zenjoriki (become a pure and intangible Ki body one with the Tao)
Calm Minds Zenjoriki (use mystic power to calm all people in an area)
Mind Walk Zenjoriki (Ki equivalent of astral projection)
Two Minds Zenjoriki (mystic martial arts ability that splits the person into their Hun and Po, their intellectual and their instinctual minds respectively)
Spirit Burst Zenjoriki (blast either negative ki or positive ki, requires massive commitment but creates simply incredible amounts of damage or effect)
Body Chi/Kokyu (boost attributes)
Hardened Chi (barrier)
Soft Chi (strike bonus or dodge bonus)
Find Weakness (Chi)
Fist Gesture (Negative Chi)
One Finger Chi (Negative Chi)
Dark Chi (Negative Chi)
Tamashiwara
Art of Mystic Invisibility (cloud minds)
Radiate Positive Chi
Heal the Mind
Chi Weight Control
Chi Overcharge
Fill Object with Chi
Divert Incoming Chi
Control Negative Chi/Negative Chi Polarity
Inflict Negative Chi Illness
Art of Stealth
Art of Hiding
Art of Evasion
Art of Vanshing
Art of Disguise
Art of Escape
Chi Zoshiki
Ki Barrier
Zanzoken
Ki Flight
Chlorine
Blind
Informed Fist Giant Punch
Informed Fist Giant Kick
Informed Fist Giant Throw
Informed Fist Kata
Informed Fist Lock
Informed Fist Atemi (controls each pressure-point to affect the next)
Informed Fist Mudra
Informed Fist Art of Invisibility
Informed Fist Gun Assault
Informed Fist Positive Ki Technique
Informed Fist Negative Ki Technique
Informed Fist Zenjoriki
Splitting Cat Hairs
Dodonpa
Kamehameha
Split Form
solar flare
spells
Ultima 2
X-Meteor
Tellah's Meteo
Steel Torrent (Steel Rain II)
Vicious Cycle (Vicious Circle II)
Warrior Century (Warrior Horde II)
Megalopolis (Metropolis II)
Meganuke
sharingan
Barriers
Cherry Blossom
Double Fallwave (move from Kolendo Darani the Pandaren, anti-multiple enemy foe)
Excellia's Defense
Jump
Ki Firebreath
Living City Summon
Mirror Jin Defense
Mist of the Shadow Veil
Natural Regeneration
Red Chaff (Diamond Missile + red crystal controlling laser + when the crystals break down a spell targeting chaff breaks down)
Restorer
Saint's Cry
Time Bend
Time Bend 2
Leaf Saber 4
Dragon Sword
All Mudras
Aesthetic Blind Man's Kata
Mana Magic (odd chaotic Dryad-based magic, can be used to create a Mana Saber on a blade)
Alter of one's choice (thanks to the Alter Skull)
Fear Ghost Cloud (stolen from Phobos)
Speed Equalizer
Ultima 2
Meganuke
Conjure Pyramid (summons a full megalithic pyramid with all ley line control and other powers)
Unjustified Cascade (uneven temporal wave across an enemy target)
Split Form
Hallucination III (hallucinations can use all equipment at full power and have limited combative ability)
Hashishim's Castle
Skills:
Disguise - 725%
Sleight of Hand - 700%
Palming - 700%
Concealment - 700%
Detect Concealment - 700%
Chakra Molding - 700%
thievery - 725%
archery - 725%
herbology - 725%
herb picking - 725 %
Infiltration Techniques - 725%
Imitate Voices - 700%
Dagger - 725%
Alchemy - 725%
Lore: Magic - 550%
Martial Arts - 725%
Mining - 700%
Fishing - 700%
Engineering - 700%
Armor Proficiency - 725%
Bone Dance - 700%
Shadow Dance - 700%
Mighty Fist - 500%
Staff - 700%
Gun - 700%
Rod - 700%
Book (Weapon) - 700%
Conjunction Weapons - 700%
Hand Seals - 700%
Necrotism - 700%
Assassination Techniques - 725%
Astronomy - 300%
Ax - 725%
Barometry - 300%
Barter - 150%
Biology - 300%
Botany - 725%
Brewing - 725%
Chainsaw - 300%
Chain Weapons - 300%
Chakra Mechanics - 700%
Clockwork Mechanics - 300%
Close Quarters Combat - 725%
Competitive Eating - 300%
Cooking - 725%
Dancing - 725%
Demolitions - 300%
Doctor - 300%
Drunken Boxing - 725%
Electromagnetic Mechanics - 300%
First Aid - 725%
Fleshcrafting - 300%
Forging - 725%
Gas Mechanics - 300%
General Science - 300%
General Weapons - 725%
Genetics - 300%
Hacking - 300%
Hammer - 300%
Heavy Weapons - 300%
History - 725%
Imperial Rule - 300%
Iscariot Art - 300%
Knife - 725%
Lenscrafting 300%
Lore: Astral - 300%
Lore: Colossi - 150%
Lore: Cult of Bloody Debauchery 150%
Lore: Demons - 300%
Lore: Doomsday Weapons 300%
Lore: Dragon - 300%
Lore: Dreams - 300%
Lore: Legendary Weapons 725%
Lore: Magic 300%
Lore: Raiga 150%
Lore: Realms of the Dead/Ghosts 300%
Lore: Rituals 300%
Lore: Taoist/Mythological Creatures/Spirit Realms 300%
Lore: Universe 300%
Lore: Void 300%
Mechanics - 725%
Mime - 300%
Music - 300%
Negotiation - 300%
Neurology - 300%
Ninjutsu - 725%
Observation - 300%
Origami - 300%
Pick Locks - 725%
Pick Pocket - 725%
Pilot Car - 300%
Pilot Eva - 300%
Pilot General 300%
Pilot Mech 300%
Pilot Spaceship - 300%
Police Tactics - 300%
Portal/Dimensional Mechanics - 300%
Potionmaking 725%
Prowl - 725%
Psi-Sword - 300%
Psychology - 300%
Rifle - 300%
Rod - 300%
Running - 725%
Sniping - 300%
Shotgun - 300%
Spear - 300%
Start and Manage Fire - 300%
Sword - 700%
Tattooing - 300%
Tracking - 300%
Trident - 300%
War Pick - 300%
Weightlifting - 300%
White Lotus - 300%
Wrestling - 300%
X-Men Commando Martial Art - 300%
Merits:
X-Magic
Forbidden Fire Resistance
Forbidden Status Effect Resistance: Burn
Forbidden Status Effect Resistance: Berserk
Elemental Affinity: Fire
Impervious Golem Threshold (Unique Quest Merit: Ur-Katal)
Control Revulsion
Dam Sum Sing
Demon Digestion
Double Edge Doctrine
Expanding Gum Diet
Flux Striking
Fury and Fright Doctrine
Gravity Training
Hallucination Training
Impossibilty Training
Iron Hand
Irfry Poker Blade
Joint Hardening
Kangeiko/Shochu Geiko
Laughing Pain
Life Stone
Lotus Pillar
Low Oxygen
Neck Beefing
Running the Gauntlet
Sensory Deprivation
Shochu Geiko
Stroboscopic Combat Practice
Weightlessness Training
Yoke Training
Sword Ki
Gun Ki
Falling Technique
sharingan
Transgressive Nature Specialization
Transgressive Nature Resistance
Transgressive Magic Drain Resistance
Equipment:
dagger of the dark one
tooth of nirvana
frostmourn
shatterspike
shadow guard
bow of elven cherrywood
wand of eternal shade/wand of eternal light
wand of arcane focus
shaman's axe of the elements
Spine of the Hidden (you know what THAT is)
Beatification Set
Rogue Affinity Trinket (adds +25 Affinity to all rogue techniques or techniques from rogue-like classes, i.e. Thief, Ninja, Dragon Thief, Spellstealer)
Stone Gauntlet Dragon Buster (big busting gauntlet designed to smash through dragon flesh and punch firebreath back into them)
[More trainer items
Cybernetics:
Symbiotes/Bio-Wizardry:
Dark/Light Path: Battle Magi
------------divine dragoon
-----dragoon
------------dragon godbeast
mephiasu
------------cat burglar
-----rogue
------------deaths hand
Race: human (undead)
Trainers: the dark lady sylvanas windrunner, the archdemon varimathas, arthas, dart, rose, albert, shana, haschel, meru, kongol, uchiha sasuke, uchiha Itachi, kimimaro, cloud strife, spekkio, aerith, hatake kakashi.
Classes:
rogue 100
warrior 10
druid 10
shaman 10
priest 15
mage 10
hunter 10
paladin 20
solider 50
ninja 50
dragoon 50
veneficium secutor 10
dragon thief 10
omni ahmoqa 10
red mage 10
ff alchemist 10
shadow flame user 10
engineer 10
shadow mind 10
living weapon 10
shadow dancing leaf 10
Notes:
Disposition: calm, knowing
Appearance:
Eye Color (if any eyes): glowing red eye sockets
Hair Color (if any hair): black
Distinguishing Marks: lower jaw missing two large scars across the face in an x mark
Height: 5'6 hunched, 6'2 standing full, 6'5 in dragoon form, 6'9 with seals active, 7'4 in boss form
Weight: 120 lbs (lacks a lot of muscle and is bones at some points on his body)
History:
Attributes:
Str VL Forbidden 14/20
Keen M Forbidden 13/20
Rflx H Forbidden 10/20
End VL Forbidden
Cha VH Godlike 3/20
Int VH Godlike 1/20
P. Ability L Forbidden 10/20
Will VL Forbidden
Affinities:
Magic: 625
Ki: 625
Tech: 625
Shadow: 625
Combat: 1200
Traits:
Positive: unbelieveably tough, unbelieveably tough 2
Negative:
Neutral:
Personal Totem:
Abilities:
Normal
druid
Abolish Poison
Barkskin
Bash
Cat Form
Claw
Cower
Dash
Demoralizing Roar
Dire Bear Form
Enrage
Entangling Roots
Faerie Fire
Faerie Fire (Feral)
Feline Grace
Ferocious Bite
Frenzied Regeneration
Gift of the Wild
Healing Touch
Hibernate
Hurrican
Insect Swarm
Mark of the Wild
Maul
Moonfire
Nature's Grasp
Pounce
Prowl
Rake
Ravage
Rebirth
Regrowth
Rejuvenation
Remove Curse
Rip
Shred
Soothe Animal
Starfire
Swipe
Thorns
Tiger's Fury
Track Humanoids
Tranquility
Travel Form
Wrath
hunter
Arcane Shot
Aspect of the Wild
Aspect of the Hawk
Disengage
Distracting Shot
Explosive Trap
Freezing Trap
Immolation Trap
Hunter's Mark
Immolation Trap
Mend Pet
Mongoose Bite
Multi-Shot
Scare Beast
Scorpid Sting
Serpent Sting
Viper Sting
Aspect of the Beast
Aspect of the Cheetah
Aspect of the Monkey
Aspect of the Pack
Beast Lore
Concussive Shot
Eagle Eye
Eyes of the Beast
Feign Death
Flare
Frost Trap
Rapid Fire
Track Beasts
Track Demons
Track Dragonkin
Track Elementals
Track Giants
Track Hidden
Track Humanoids
Track Undead
Tranquilizing Shot
Volley
Wing Clip
Counterattack
Raptor Strike
Spirit Bond
Wyvern Sting
mage
Amplify Magic
Arcane Brilliance
Arcane Explosion
Arcane Intellect
Arcane Missiles
Blast Wave
Blink
Blizzard
Cone of Cold
Conjure Food
Conjure Mana Agate
Conjure Mana Citrine
Conjure Mana Jade
Conjure Mana Ruby
Conjure Water
Counterspell
Dampen Magic
Detect Magic
Fire Blast
Fire Ward
Fireball
Flamestrike
Frost Armor
Frost Nova
Frost Ward
Frostbolt
Ice Armor
Ice Barrier
Mage Armor
Mana Shield
Polymorph
Polymorph: Pig
Polymorph: Turtle
Portal: Darnassus
Portal: Ironforge
Portal: Orgrimmar
Portal: Stormwind
Portal: Thunder Bluff
Portal: Undercity
Pyroblast
Remove Lesser Curse
Scorch
Slow Fall
Teleport
Paladin
Blessing of Freedom
Blessing of Light
Blessing of Might
Blessing of Protection
Blessing of Sacrifice
Blessing of Salvation
Blessing of Wisdom
Cleanse
Concentration Aura
Consecration
Devotion Aura
Divine Intervention
Divine Protection
Divine Shield
Exorcism
Fire Resistance Aura
Flash of Light
Frost Resistance Aura
Greater Blessing of Kings
Greater Blessing of Light
Greater Blessing of Might
Greater Blessing of Salvation
Greater Blessing of Sanctuary
Greater Blessing of Wisdom
Hammer of Justice
Hammer of Wrath
Holy Light
Holy Wrath
Judgement
Lay on Hands
Purify
Redemption
Retribution Aura
Righteous Fury
Seal of Justice
Seal of Light
Seal of Righteousness
Seal of Wisdom
Seal of the Crusader
Sense Undead
Shadow Resistance Aura
Summon Warhorse
Turn Undead
Forbidden
Transgressive
first blood
raikiri 3
ameratsu 3
dragons forest trap
tsukiyomi 3
sharingan (non communal)
Transgressive
Lucent Cross
Multiple Images IV
Leaf Saber IV
communal
martial arts
Feign Death (Tech)
Fortress Penetration Kata (aka Bassai Kata, targets one foe or similar set of foes and provides bonuses to strike, damage and to pierce their resistance but reduces evasion rolls)
One Mind Kata (aka Kime Kata, focus all energy onto one strike or evasive action, all other strikes or evasive actions suffer penalties)
Warrior Spirit Kata (aka Debana-o-Kujiki Kata, uses Charima and Ki/Tech to intimidate foes, can block and parry as normal but does not attack, either moves forward or stands still but either way physically and mentally shakes foes)
Five Principles Kata (Itsutuso-No-Kata, combination of multiple and circular parries and multiple/automatic dodges from all incoming attacks)
Windmill Kata (aka Yadomojutsu Kata, windmill motions to defend against incoming ranged weapons
[5 Weapon Katas – a weapon Kata allows a form that normally does not use a weapon to use it as well as provides a set of motions similar to a Weapon Specialization Merit
Blind Man's Kata (used when someone deprives themselves or is deprived of sight, uses ki senses and gives the equivalent of Absolute Blindfight or increases the benefit of existing Blindfight benefits by ten fold, 100% defensive kata
Chi Ball Kata (forms a Chi Ball which can be used for chi defense, chi lens, chi combat or physical damage)
Chi Defense Kata (allows dodging of chi attacks even intangible or invisible chi attacks)
Dragon Line Kata (amasses, controls and identifies passive Chi energy)
Mending Chi Kata (uses local Chi to cure negative Chi effects, possibly even Tien Hsueh/Dim Mak attacks!)
Ying-Yang Kata (a frenetic attack almost like the manifestation of pure supernatural ki and the primal Ying-Yang, devastates supernatural and demonic foes and fills all strikes with an incredible combination of negative/positive ki)
Healing Atemi (uses pressure points, especially with acupuncture, to heal the body, especially from Atemi, Chi afflictions, etc.)
Neural Atemi (paralyzes foes)
Blood Flow Atemi (surpasses resistance and non-critical HP to strike directly at HP)
Disintegrating Flesh Atemi (destroys incredible amounts of health up to the critical HP mark)
Dim Mak (prevents the restoration of Ki plus some Tech, Psi and Magic, and does incredible negative ki damage to the target)
Death by Open Hand (Atemi that uses clapping and sound waves to disrupt foes, anything form deafness to damage)
Grasping Hand Atemi (dislocates joints)
Enlightenment Atemi (cures possession or mind control)
Blindness Atemi (causes blindness)
Chi Block Atemi (temporarily stops any chi use)
Tien Hsueh Amnesia
Finger-Snap Tien Hsueh (throws off balance)
Puppet Dance Tien Hsueh (control foe using pressure points)
Long-Distance Dim Mak (Dim Mak through things like telephones)
Chi Awareness
Chi Relaxation
Chi Healing (heals non-critical HP quickly and critical HP relatively slowly plus dispels negative chi and some status effects)
Chi Combat (both defend against and inflict Chi attacks, including tangible and intangible forms)
Eight Horse Stomp (stomp attack that knocks down foes in an area)
Light Body Climbing (use ki control to walk on any surface at high speeds)
Sword Chi Technique (use sword chi for various effects such as blasts, healing, a chi storage location,
Shift Internal Organs (shift one's internal organs away from assaults using body control)
Vital Harmony (control body to resist thirst, fatigue, hunger, etc.)
Iai-Jutsu (quick drawing of swords and initiative bonus)
Kaijutsu (kiais, the expulsion of sound)
Discorporate Zenjoriki (become a pure and intangible Ki body one with the Tao)
Calm Minds Zenjoriki (use mystic power to calm all people in an area)
Mind Walk Zenjoriki (Ki equivalent of astral projection)
Two Minds Zenjoriki (mystic martial arts ability that splits the person into their Hun and Po, their intellectual and their instinctual minds respectively)
Spirit Burst Zenjoriki (blast either negative ki or positive ki, requires massive commitment but creates simply incredible amounts of damage or effect)
Body Chi/Kokyu (boost attributes)
Hardened Chi (barrier)
Soft Chi (strike bonus or dodge bonus)
Find Weakness (Chi)
Fist Gesture (Negative Chi)
One Finger Chi (Negative Chi)
Dark Chi (Negative Chi)
Tamashiwara
Art of Mystic Invisibility (cloud minds)
Radiate Positive Chi
Heal the Mind
Chi Weight Control
Chi Overcharge
Fill Object with Chi
Divert Incoming Chi
Control Negative Chi/Negative Chi Polarity
Inflict Negative Chi Illness
Art of Stealth
Art of Hiding
Art of Evasion
Art of Vanshing
Art of Disguise
Art of Escape
Chi Zoshiki
Ki Barrier
Zanzoken
Ki Flight
Chlorine
Blind
Informed Fist Giant Punch
Informed Fist Giant Kick
Informed Fist Giant Throw
Informed Fist Kata
Informed Fist Lock
Informed Fist Atemi (controls each pressure-point to affect the next)
Informed Fist Mudra
Informed Fist Art of Invisibility
Informed Fist Gun Assault
Informed Fist Positive Ki Technique
Informed Fist Negative Ki Technique
Informed Fist Zenjoriki
Splitting Cat Hairs
Dodonpa
Kamehameha
Split Form
solar flare
spells
Ultima 2
X-Meteor
Tellah's Meteo
Steel Torrent (Steel Rain II)
Vicious Cycle (Vicious Circle II)
Warrior Century (Warrior Horde II)
Megalopolis (Metropolis II)
Meganuke
sharingan
Barriers
Cherry Blossom
Double Fallwave (move from Kolendo Darani the Pandaren, anti-multiple enemy foe)
Excellia's Defense
Jump
Ki Firebreath
Living City Summon
Mirror Jin Defense
Mist of the Shadow Veil
Natural Regeneration
Red Chaff (Diamond Missile + red crystal controlling laser + when the crystals break down a spell targeting chaff breaks down)
Restorer
Saint's Cry
Time Bend
Time Bend 2
Leaf Saber 4
Dragon Sword
All Mudras
Aesthetic Blind Man's Kata
Mana Magic (odd chaotic Dryad-based magic, can be used to create a Mana Saber on a blade)
Alter of one's choice (thanks to the Alter Skull)
Fear Ghost Cloud (stolen from Phobos)
Speed Equalizer
Ultima 2
Meganuke
Conjure Pyramid (summons a full megalithic pyramid with all ley line control and other powers)
Unjustified Cascade (uneven temporal wave across an enemy target)
Split Form
Hallucination III (hallucinations can use all equipment at full power and have limited combative ability)
Hashishim's Castle
Skills:
Disguise - 725%
Sleight of Hand - 700%
Palming - 700%
Concealment - 700%
Detect Concealment - 700%
Chakra Molding - 700%
thievery - 725%
archery - 725%
herbology - 725%
herb picking - 725 %
Infiltration Techniques - 725%
Imitate Voices - 700%
Dagger - 725%
Alchemy - 725%
Lore: Magic - 550%
Martial Arts - 725%
Mining - 700%
Fishing - 700%
Engineering - 700%
Armor Proficiency - 725%
Bone Dance - 700%
Shadow Dance - 700%
Mighty Fist - 500%
Staff - 700%
Gun - 700%
Rod - 700%
Book (Weapon) - 700%
Conjunction Weapons - 700%
Hand Seals - 700%
Necrotism - 700%
Assassination Techniques - 725%
Astronomy - 300%
Ax - 725%
Barometry - 300%
Barter - 150%
Biology - 300%
Botany - 725%
Brewing - 725%
Chainsaw - 300%
Chain Weapons - 300%
Chakra Mechanics - 700%
Clockwork Mechanics - 300%
Close Quarters Combat - 725%
Competitive Eating - 300%
Cooking - 725%
Dancing - 725%
Demolitions - 300%
Doctor - 300%
Drunken Boxing - 725%
Electromagnetic Mechanics - 300%
First Aid - 725%
Fleshcrafting - 300%
Forging - 725%
Gas Mechanics - 300%
General Science - 300%
General Weapons - 725%
Genetics - 300%
Hacking - 300%
Hammer - 300%
Heavy Weapons - 300%
History - 725%
Imperial Rule - 300%
Iscariot Art - 300%
Knife - 725%
Lenscrafting 300%
Lore: Astral - 300%
Lore: Colossi - 150%
Lore: Cult of Bloody Debauchery 150%
Lore: Demons - 300%
Lore: Doomsday Weapons 300%
Lore: Dragon - 300%
Lore: Dreams - 300%
Lore: Legendary Weapons 725%
Lore: Magic 300%
Lore: Raiga 150%
Lore: Realms of the Dead/Ghosts 300%
Lore: Rituals 300%
Lore: Taoist/Mythological Creatures/Spirit Realms 300%
Lore: Universe 300%
Lore: Void 300%
Mechanics - 725%
Mime - 300%
Music - 300%
Negotiation - 300%
Neurology - 300%
Ninjutsu - 725%
Observation - 300%
Origami - 300%
Pick Locks - 725%
Pick Pocket - 725%
Pilot Car - 300%
Pilot Eva - 300%
Pilot General 300%
Pilot Mech 300%
Pilot Spaceship - 300%
Police Tactics - 300%
Portal/Dimensional Mechanics - 300%
Potionmaking 725%
Prowl - 725%
Psi-Sword - 300%
Psychology - 300%
Rifle - 300%
Rod - 300%
Running - 725%
Sniping - 300%
Shotgun - 300%
Spear - 300%
Start and Manage Fire - 300%
Sword - 700%
Tattooing - 300%
Tracking - 300%
Trident - 300%
War Pick - 300%
Weightlifting - 300%
White Lotus - 300%
Wrestling - 300%
X-Men Commando Martial Art - 300%
Merits:
X-Magic
Forbidden Fire Resistance
Forbidden Status Effect Resistance: Burn
Forbidden Status Effect Resistance: Berserk
Elemental Affinity: Fire
Impervious Golem Threshold (Unique Quest Merit: Ur-Katal)
Control Revulsion
Dam Sum Sing
Demon Digestion
Double Edge Doctrine
Expanding Gum Diet
Flux Striking
Fury and Fright Doctrine
Gravity Training
Hallucination Training
Impossibilty Training
Iron Hand
Irfry Poker Blade
Joint Hardening
Kangeiko/Shochu Geiko
Laughing Pain
Life Stone
Lotus Pillar
Low Oxygen
Neck Beefing
Running the Gauntlet
Sensory Deprivation
Shochu Geiko
Stroboscopic Combat Practice
Weightlessness Training
Yoke Training
Sword Ki
Gun Ki
Falling Technique
sharingan
Transgressive Nature Specialization
Transgressive Nature Resistance
Transgressive Magic Drain Resistance
Equipment:
dagger of the dark one
tooth of nirvana
frostmourn
shatterspike
shadow guard
bow of elven cherrywood
wand of eternal shade/wand of eternal light
wand of arcane focus
shaman's axe of the elements
Spine of the Hidden (you know what THAT is)
Beatification Set
Rogue Affinity Trinket (adds +25 Affinity to all rogue techniques or techniques from rogue-like classes, i.e. Thief, Ninja, Dragon Thief, Spellstealer)
Stone Gauntlet Dragon Buster (big busting gauntlet designed to smash through dragon flesh and punch firebreath back into them)
[More trainer items
Cybernetics:
Symbiotes/Bio-Wizardry:
Dark/Light Path: Battle Magi
------------divine dragoon
-----dragoon
------------dragon godbeast
mephiasu
------------cat burglar
-----rogue
------------deaths hand