Post by Frederic Bourgault-Christie on Nov 30, 2005 0:35:57 GMT -5
Name:
Classes: Mutant, Psi-Slayer, FnK Expert, Twanchen Breathreaver (3), Matrix Warrior, (10 million, Flame Class, Engineer Class, Martial Art Class,
Abilities:
1Charge Object with Kinetic Energy
2Absorb Powers
3Energy Absorbant
4Alter Limbs
5Ultima Regeneration
6Magnetism
7Absorption (Absorbing Man style)
8Mirror Mastery
9Gravity Manipulation
10Kinetic Energy Control
11Superhuman Strength
12Thai Kickboxing Lightning Kata
13APS Shadow
14APS Plasma
15Consume Power/Knowledge (Murder Mage, passive)
16Impale Ability
Werewolf
Expend Rage
Power Surge
Psi:
1EK Super Bomb 3
2PK Super Bomb 3
3Invisible Haze
4Diffusion Cloak
5
Attributes:
Keen – Low Supernatural
Rflx – Low Supernatural
P. Ability – VL Supernatural
Endurance – Mod Supernatural
Strength – High Supernatural
Will – Low Superhuman
Cha – High Human
Int – Very High Human
Affinities:
Magic – 100
Psi – 100
Tech – 230
Ki – 100
Skills:
Ninjutsu 200%
Snake Style 200%
Thai Kick Boxing 200%
X-Men Commando 210%
Staff 200%
Prowl 200%
Computer Hacking 200%
Climbing 200%
Swimming 200%
Surveillance/Security Systems 200%
Lore: World 200%
Lore: Paranormal 200%
Lore: Old Guard 200%
Lore: History – FB World 200%
Acrobatics/Gymnastics 200%
Advanced Math 200%
Literacy/Language English 200%
Literacy/Language Galactic Standard, Spanish, Banbar, Twanchen, Techno-can, Japanese 200%,
Traits:
Positive
Renaissance Man x3
Negative
Self-Righteous (-2)
Young (-1)
Scarred Childhood (-1)
Hunted (-2)
Spontaneous Release: Alter Limbs (-1)
Spontaneous Release: Shadow (-1)
Spontaneous Release: Magnetism (-1)
Spontaneous Release: Gravity (-1)
Spontaneous Release: Mirror Mastery (-1)
Allergy: Llama Dander (-1)
Allergy: Tazmanian Devil Dander (-1)
Allergy: Venus Fly Trap Pollen (-1)
Allergy: Heroin (-1)
Allergy: Meth (-1)
Phobia: Earthquakes (-1)
Phobia: Jelly (-1)
You need Merits (10 Trainers), choosing attribute/rank boosts (20 Rank Boosts and 20 Class Points), Classes, Abilities (both Class and expansion of your stolen skills/new superpowers/innate powers), Forbidden 2s in particular (likely at least one from Gambit or Rogue's powers), equipment (Trainer-gained and otherwise), your choice of alchemical skills and special martial arts abilities, etc.
Classes: Mutant, Psi-Slayer, FnK Expert, Twanchen Breathreaver (3), Matrix Warrior, (10 million, Flame Class, Engineer Class, Martial Art Class,
Abilities:
1Charge Object with Kinetic Energy
2Absorb Powers
3Energy Absorbant
4Alter Limbs
5Ultima Regeneration
6Magnetism
7Absorption (Absorbing Man style)
8Mirror Mastery
9Gravity Manipulation
10Kinetic Energy Control
11Superhuman Strength
12Thai Kickboxing Lightning Kata
13APS Shadow
14APS Plasma
15Consume Power/Knowledge (Murder Mage, passive)
16Impale Ability
Werewolf
Expend Rage
Power Surge
Psi:
1EK Super Bomb 3
2PK Super Bomb 3
3Invisible Haze
4Diffusion Cloak
5
Attributes:
Keen – Low Supernatural
Rflx – Low Supernatural
P. Ability – VL Supernatural
Endurance – Mod Supernatural
Strength – High Supernatural
Will – Low Superhuman
Cha – High Human
Int – Very High Human
Affinities:
Magic – 100
Psi – 100
Tech – 230
Ki – 100
Skills:
Ninjutsu 200%
Snake Style 200%
Thai Kick Boxing 200%
X-Men Commando 210%
Staff 200%
Prowl 200%
Computer Hacking 200%
Climbing 200%
Swimming 200%
Surveillance/Security Systems 200%
Lore: World 200%
Lore: Paranormal 200%
Lore: Old Guard 200%
Lore: History – FB World 200%
Acrobatics/Gymnastics 200%
Advanced Math 200%
Literacy/Language English 200%
Literacy/Language Galactic Standard, Spanish, Banbar, Twanchen, Techno-can, Japanese 200%,
Traits:
Positive
Renaissance Man x3
Negative
Self-Righteous (-2)
Young (-1)
Scarred Childhood (-1)
Hunted (-2)
Spontaneous Release: Alter Limbs (-1)
Spontaneous Release: Shadow (-1)
Spontaneous Release: Magnetism (-1)
Spontaneous Release: Gravity (-1)
Spontaneous Release: Mirror Mastery (-1)
Allergy: Llama Dander (-1)
Allergy: Tazmanian Devil Dander (-1)
Allergy: Venus Fly Trap Pollen (-1)
Allergy: Heroin (-1)
Allergy: Meth (-1)
Phobia: Earthquakes (-1)
Phobia: Jelly (-1)
You need Merits (10 Trainers), choosing attribute/rank boosts (20 Rank Boosts and 20 Class Points), Classes, Abilities (both Class and expansion of your stolen skills/new superpowers/innate powers), Forbidden 2s in particular (likely at least one from Gambit or Rogue's powers), equipment (Trainer-gained and otherwise), your choice of alchemical skills and special martial arts abilities, etc.