Post by Frederic Bourgault-Christie on Mar 5, 2006 1:23:35 GMT -5
This is where the team can describe their rooms at Crashing Heavens (or their apartments, mansions, etc.) This is a good way to flesh out a character's personality and quirks. The NPCs will be listed in this post, and PCs noted.
Note: Damn near no one on the team really NEEDS a room, bed, bath, etc. However, bear in mind that the beds, bath, etc. are not ordinary beds and baths. Beds, for example, can be enchanted to function as a Forbidden Meditate spell automatically cast plus Legendary Regen, Safe, Shell, etc.
Amdalus: One could easily confuse Amdalus' room for a very messy library. Books are everywhere, all properly and reverently sorted into bookshelves. But everything else is strewn across his desk and floor: strange skulls, necklaces of teeth, globes of various kinds, and a perfectly preserved Singing Bell. His coat rack has elegant apparel of all kinds and an archaeologist's outfit complete with hard hat. Everything in his room is a testament to a cosmopolitan Renaissance man: Easels with incomplete paintings, scientific and mathematical treatises, and so on. His bath is flawlessly maintained and always smells pleasant (unlike the rest of his room, which sometimes is quite pungent). Bath soaps, salts, creams, and other accoutrements are everywhere. Meanwhile, his bed is an utter mess. A bonsai tree and a beautiful plant that creates an eruption of flowers adorn his room. There is a pile of sheets and blankets. His computer is sleek and in a wall recess (video games are not his thing). Amdalus has a philosophy meeting every so often.
Anduris:Reminescent of an English wood in midsummer, dimentionally fitted to be a mile across and loop back. In it there is a small cottage (his actual residence), a crystal stream running off in the eastern corner, and a clearing maybe 100 yards across to the north. The door to the compound hallways is a tree.
Ashley Williams M: Ashley's room is currently immensely mysterious as no other member on the team has seen the inside and it has been said that any who try wind up dead.... very... very.... very dead. However, recently it is said that his friend Hinata was in his room at one point so she might know something about why he doesn't want anyone in.
Crash Fox: The first thing most people will notice in CF's rooms are her mobiles: paper as origami and metal as art coexisting. A lot of scrunched up paper and incomplete paper airplanes and origami of incredible difficulty are littered everywhere, as are soda cans, partially smoken joints, and bottles of liquor. There is a fully stocked mini-fridge, a microwave, more Ramen noodles than one can shake a stick at (of varying quality: some deluxe, some bottom-of-the-barrel), and an overflowing trash can. Like all rooms, an advanced air filtration system prevents any smells, but there is still a headiness to the scent of the room. Her computer has a pink case and is virtually always on, downloading who knows what pirated material. Sex toys are in prominent display: Being a Kitsune, human norms of decency don't exactly apply. She holds LANs fairly frequently with both her hacker friends and fans and with Crashing Heavens.
Dark Inferno:As Dark Inferno does not sleep, there is no need for a bed. His personal quarters are essentailly a lava pit with various areas solidified and magically cooled for visitors, he has a library in his visitor area and the pages are magically resistant to all heat short of a supernova.
Denios:
Derrick Nightblade: his room at the Crashing Heavens building, is quite spartan. He has the basics in his room...but it looks like it has rarely been used. There is a layer of dust on everything even the bed. It appears that when Derrick is in he is usually on buisness. Derrick normally sleeps on his ship the Black Hawk, or at his home in mars. On the ship it is Decorated with posters and murals of all kinds, nothing really matches but, he has rugs all over his steel floor and some even on the wall to give it a homlier feel. Nothing matches though and it all appears to be bought second hand and what not. He has on a Dresser a picture of a much older mand with a young boy next to him. The boy is smilling, the old man looks like a war veteran or a police officer. His hand on the young boys shoulder. the picture is in black and white and appears to have been taken quite sometime ago maybe even 20 years.
Dr. Blammo:
Foron Verk:
Frank Brown:
Helvena:
Hobol Sackwhite:
Klene:
Krane: Krane's room is not so much a room as a space of darkness. Shadow
K'rtak Brflay:
Kumo:
Mephiasu: upon entering mephiasu's room it can be noticed that several shadow clones are running around his room trying to do everything at once (and doin a pretty good job of it) one can be found using the forge to test new (actually immensly old) metals, one can be found tinkering around near a large alchemic workstation or making an even larger bomb over in one of his scorch marked corners. Also there is one of him reading, eating, sleeping, and sparring at all times.
Nekia: a small part of this room is actually nekia's it has just enough room for his bed the rest of his room is a pen large enough to hold all of his djiin (which number in the thousands).
Quion:
R:
Rantraopa:
Rayzen:
Sandro: Sandro's room more closely resembles the library of congress than a room with no noteable bed or anything along those lines his room is littered with books pulled from shelves half read and never put back. The room is also covered in post its reminding him of what he needs to do.
Samuel Moriarty:Sam has his room similar to that of a private investigators office, and actually is what he uses as his ground bases office of operations there is a back room with a bed for sleeping. In the room he has a tac board with news paper clippings of a crime spree by a serial killer spanning over 10 years. The cop that was on the case was a Sam Nightblade, the serial killer was known as Motriarty. The last clipping has a picture of a collapsed warehouse and a statement of Officer Sammuel reported missing along with the body of Motriarty. a clip 2 years later, states that Sam Nightblade is assumed dead, and that a memorial service will be held for him. Motriarty's 'remains' will be burried in a prisoners graveyard.
Sarashito: Sarashito's room is strangely organized and resembles a Japanese living room and bed room linked together. The door is a sliding, partially clear one that has a curtain for privacy. Posters of bizarre J-pop, indy, punk and Black Puppeteer bands, everything from Mars Volta to Hi! Hi! Puffy Ami Yumi. However, one part of the room has a dummy of Ironwood that is simply cut and shot to pieces, with a pattern of scars of infinite complexity, a strange fact given Sarashito's normal non-violence.
Stral:
Taklinn: Taklinn's room resembles a physical training room scaled to his size, weights of every size litter the floor and a specail grazity room has been built beside his with acess only through taklinns weight room, here he can increase grazity to alomost blackhole proportaions for the most intense physical work out imaginable, his be is clearly unmade and massice, just like everything else in his room
Vincent Hack: Hack's room is not a room so much as a shrine to the art of war, weapns from all eras cover the walls and in the center is a practicing arena with several weapon racks on each side and a holo projector to simulate an opponent there is a strange almost docking stationlike structure in the back corner, that is Hack's "bed"
Unearned Characters:
Marche: Marche's room is littered with tons of half done things half eaten food, half read books, half written notes, half finished saved files for his games, people get the feeling as if he starts something and just up and goes to another thing without worrying but its probably where his signature line (ill get around to it eventually) comes from.
Damien: Damien's room is neat and orderly however very bare bookshelves line the inital part of his room (a long hallway) with the only thing out of place are the occasional torture devices hung where a chandellier should be. No one has ever gotten past the hallway but its assumed he has a room back there somewhere.
Keryis: Imagine a training center an mansion and a burning hellscape all rolled into one, this is a taste of Keryis' room, it looks like the inside of a burning mansion except that nothing falls, noteworthy features are the convieniently located weapons staches, his personal training center, where he dons weights heavy enough to crush taklinn, and runs an obsticle course, all the while evading attacks and destroying targets, and a large Hammock appears whenever one feels tired
Note: Damn near no one on the team really NEEDS a room, bed, bath, etc. However, bear in mind that the beds, bath, etc. are not ordinary beds and baths. Beds, for example, can be enchanted to function as a Forbidden Meditate spell automatically cast plus Legendary Regen, Safe, Shell, etc.
Amdalus: One could easily confuse Amdalus' room for a very messy library. Books are everywhere, all properly and reverently sorted into bookshelves. But everything else is strewn across his desk and floor: strange skulls, necklaces of teeth, globes of various kinds, and a perfectly preserved Singing Bell. His coat rack has elegant apparel of all kinds and an archaeologist's outfit complete with hard hat. Everything in his room is a testament to a cosmopolitan Renaissance man: Easels with incomplete paintings, scientific and mathematical treatises, and so on. His bath is flawlessly maintained and always smells pleasant (unlike the rest of his room, which sometimes is quite pungent). Bath soaps, salts, creams, and other accoutrements are everywhere. Meanwhile, his bed is an utter mess. A bonsai tree and a beautiful plant that creates an eruption of flowers adorn his room. There is a pile of sheets and blankets. His computer is sleek and in a wall recess (video games are not his thing). Amdalus has a philosophy meeting every so often.
Anduris:Reminescent of an English wood in midsummer, dimentionally fitted to be a mile across and loop back. In it there is a small cottage (his actual residence), a crystal stream running off in the eastern corner, and a clearing maybe 100 yards across to the north. The door to the compound hallways is a tree.
Ashley Williams M: Ashley's room is currently immensely mysterious as no other member on the team has seen the inside and it has been said that any who try wind up dead.... very... very.... very dead. However, recently it is said that his friend Hinata was in his room at one point so she might know something about why he doesn't want anyone in.
Crash Fox: The first thing most people will notice in CF's rooms are her mobiles: paper as origami and metal as art coexisting. A lot of scrunched up paper and incomplete paper airplanes and origami of incredible difficulty are littered everywhere, as are soda cans, partially smoken joints, and bottles of liquor. There is a fully stocked mini-fridge, a microwave, more Ramen noodles than one can shake a stick at (of varying quality: some deluxe, some bottom-of-the-barrel), and an overflowing trash can. Like all rooms, an advanced air filtration system prevents any smells, but there is still a headiness to the scent of the room. Her computer has a pink case and is virtually always on, downloading who knows what pirated material. Sex toys are in prominent display: Being a Kitsune, human norms of decency don't exactly apply. She holds LANs fairly frequently with both her hacker friends and fans and with Crashing Heavens.
Dark Inferno:As Dark Inferno does not sleep, there is no need for a bed. His personal quarters are essentailly a lava pit with various areas solidified and magically cooled for visitors, he has a library in his visitor area and the pages are magically resistant to all heat short of a supernova.
Denios:
Derrick Nightblade: his room at the Crashing Heavens building, is quite spartan. He has the basics in his room...but it looks like it has rarely been used. There is a layer of dust on everything even the bed. It appears that when Derrick is in he is usually on buisness. Derrick normally sleeps on his ship the Black Hawk, or at his home in mars. On the ship it is Decorated with posters and murals of all kinds, nothing really matches but, he has rugs all over his steel floor and some even on the wall to give it a homlier feel. Nothing matches though and it all appears to be bought second hand and what not. He has on a Dresser a picture of a much older mand with a young boy next to him. The boy is smilling, the old man looks like a war veteran or a police officer. His hand on the young boys shoulder. the picture is in black and white and appears to have been taken quite sometime ago maybe even 20 years.
Dr. Blammo:
Foron Verk:
Frank Brown:
Helvena:
Hobol Sackwhite:
Klene:
Krane: Krane's room is not so much a room as a space of darkness. Shadow
K'rtak Brflay:
Kumo:
Mephiasu: upon entering mephiasu's room it can be noticed that several shadow clones are running around his room trying to do everything at once (and doin a pretty good job of it) one can be found using the forge to test new (actually immensly old) metals, one can be found tinkering around near a large alchemic workstation or making an even larger bomb over in one of his scorch marked corners. Also there is one of him reading, eating, sleeping, and sparring at all times.
Nekia: a small part of this room is actually nekia's it has just enough room for his bed the rest of his room is a pen large enough to hold all of his djiin (which number in the thousands).
Quion:
R:
Rantraopa:
Rayzen:
Sandro: Sandro's room more closely resembles the library of congress than a room with no noteable bed or anything along those lines his room is littered with books pulled from shelves half read and never put back. The room is also covered in post its reminding him of what he needs to do.
Samuel Moriarty:Sam has his room similar to that of a private investigators office, and actually is what he uses as his ground bases office of operations there is a back room with a bed for sleeping. In the room he has a tac board with news paper clippings of a crime spree by a serial killer spanning over 10 years. The cop that was on the case was a Sam Nightblade, the serial killer was known as Motriarty. The last clipping has a picture of a collapsed warehouse and a statement of Officer Sammuel reported missing along with the body of Motriarty. a clip 2 years later, states that Sam Nightblade is assumed dead, and that a memorial service will be held for him. Motriarty's 'remains' will be burried in a prisoners graveyard.
Sarashito: Sarashito's room is strangely organized and resembles a Japanese living room and bed room linked together. The door is a sliding, partially clear one that has a curtain for privacy. Posters of bizarre J-pop, indy, punk and Black Puppeteer bands, everything from Mars Volta to Hi! Hi! Puffy Ami Yumi. However, one part of the room has a dummy of Ironwood that is simply cut and shot to pieces, with a pattern of scars of infinite complexity, a strange fact given Sarashito's normal non-violence.
Stral:
Taklinn: Taklinn's room resembles a physical training room scaled to his size, weights of every size litter the floor and a specail grazity room has been built beside his with acess only through taklinns weight room, here he can increase grazity to alomost blackhole proportaions for the most intense physical work out imaginable, his be is clearly unmade and massice, just like everything else in his room
Vincent Hack: Hack's room is not a room so much as a shrine to the art of war, weapns from all eras cover the walls and in the center is a practicing arena with several weapon racks on each side and a holo projector to simulate an opponent there is a strange almost docking stationlike structure in the back corner, that is Hack's "bed"
Unearned Characters:
Marche: Marche's room is littered with tons of half done things half eaten food, half read books, half written notes, half finished saved files for his games, people get the feeling as if he starts something and just up and goes to another thing without worrying but its probably where his signature line (ill get around to it eventually) comes from.
Damien: Damien's room is neat and orderly however very bare bookshelves line the inital part of his room (a long hallway) with the only thing out of place are the occasional torture devices hung where a chandellier should be. No one has ever gotten past the hallway but its assumed he has a room back there somewhere.
Keryis: Imagine a training center an mansion and a burning hellscape all rolled into one, this is a taste of Keryis' room, it looks like the inside of a burning mansion except that nothing falls, noteworthy features are the convieniently located weapons staches, his personal training center, where he dons weights heavy enough to crush taklinn, and runs an obsticle course, all the while evading attacks and destroying targets, and a large Hammock appears whenever one feels tired