Post by GM on Aug 9, 2012 19:39:01 GMT -5
Title/nickname:
Level: 3 (every 20 stat points =+1 level. levels start at 0)
you have 4 points to spend on race and class.
Race: Bloodline Ninja (Uchiha)
Classes: Ninja, Meister, Player
stat points: 110
Mod points: 5 (8)
---------------------------------------------
(stats work on a 1-2000 X 1-20 basis with 1-50 being average human 51-100 Olympian, 101-200 Extraordinary, 201-500 Superhuman, 501-1000 Demi-godlike, 1001-2000 godlike )
(stat mods (used for actions, saves, and checks) are 1-20 and start at 1. you begin with 3 mod points at start, and gain an extra point every 2 levels)
HP: (str + endu) X (phys + stam) (X.5) 645
Soul: (will + wis) X (IQ + mystic) 750
Ki: (will + wis) X (IQ + mystic) 750
Psi: (Int + Will) X ( IQ + Det) 345
15
(stats) (modifiers)
strength:40 (50) x physique:4
endurance:26 (36) x stamina:2
willpower:50 (60) x determination:1
dexterity:50 x balance:1
speed: 50 (60) x agility:5
intelligence: 45 (55) x IQ:2
wisdom: 70 (90) x mysticism:4
perception: 60 x sense:2
skill: 50 x luck:1
(the below stats are "personal achievements" for those who feel like keeping track of game play. if i see these get high enough, i will contact you with an appropriate "bonus". i will probably add more as i see fit.)
luck %:
risks taken:
personality %:
monsters slain:
people killed:
number of deaths:
trainers encountered:
trainers summoned:
number of times had sex:
Things stolen:
Fights avoided:
People saved:
Equipment
------------------------------------------------
-weapons-
Kunai (45)
Shuriken (12)
Explosive Tags (28)
Poison Injection Dagger (Half full)
Crossbow (19 poison bolts)
Explosive Kunai (4)
Harmonic Glove (3)
Masamune (shockwave)
Black Uranus (icicle)
-armor-
ANBU Tactical Vest (replacement and clones cost nothing. +10 str, end, int, wis.)
ANBU Sneaking Suit (silent movement, trap proof 1, a successful skill roll results in pressure plates and trip lines not being activated, +10 speed, +20 initiative.)
ANBU Kappa Mask (Reroll perception checks and keep higher, hides identity. +10 wis, will.)
Special Training Sandle (Double move action, tree walking and water walking.)
-consumables-
Scrolls: Kawarimi (3)
MRE (3)
Mess Kit (1)
Balm (2)
First Aid Kit (2)
Antiviral Spray (1)
Super Mushroom
-other-
3 small Smoke Bombs
12 Smoke Bombs
Wire (30 feet)
Rain Poncho
Jar of sticky stuff
17 gold
Skills
------------------------------------------------
(non supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Unarmed:
Dynamic Entry (Novice)
Izuna Drop (Novice)
Snake Style (Novice)
Weapon:
Shortblade (Novice)
Blade (Novice)
Polearm (Novice)
Blow Gun (Novice)
Crab Stance (Novice)
Tsubame Gaeshi (Novice)
Skills:
Teamwork (Novice)
Abilities
-----------------------------------------------
(supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Kekkei Genkai:
Sharingan Level 3 (Novice)
Universal Ninjutsu:
Kawarimi (Novice)
Kage Bunshin no Jutsu (Novice)
Chidori (Novice)
Rasengan (Novice)
Hayabusa Clan Techniques:
Fire Wheel (Novice)
Sword Extension Wave (Novice)
Ninja Skill:
Steal (Novice)
Twin Disciplines (Novice)
Ki Strike (Novice)
Genjutsu:
Mirror Step (Novice)
Soul Abilites:
Soul Resonance (Journeyman)
Soul Menace (Novice)
Psionics:
Pin Psyche (Apprentice)
Mind Read (Novice)
Taijutsu:
Eight Gates (Third Gate)
Jyuuken (Novice)
Seido Kobushi (Novice)
Medical Ninjutsu:
Chakra no Mesu (Novice)
Leaf Ninjutsu:
Katon: Hosenka no Jutsu (Novice)
Cloud Ninjutsu:
Raikou Henge no Jutsu (Novice)
Sound Ninjutsu:
Kyomeisen (Novice)
Companions
Name: Hayabusa Henka
Level: 1 (every 20 stat points =+1 level. levels start at 0)
you have 4 points to spend on race and class.
Race: Hayabusa clan ninja
Classes: Ninja, Weapon, Player
stat points: 47.5 (you may spend 20 stat points to summon a trainer.)
Mod points:4 (you may spend a mod point to summon a trainer [not including starting 3])
---------------------------------------------
(stats work on a 1-2000 X 1-20 basis with 1-50 being average human 51-100 Olympian, 101-200 Extraordinary, 201-500 Superhuman, 501-1000 Demi-godlike, 1001-2000 godlike )
(stat mods (used for actions, saves, and checks) are 1-20 and start at 1. you begin with 3 mod points at start, and gain an extra point every other level)
HP: (str + endu) X (phys + stam) 268 (None in weapon form)
Soul: (will + wis) X (IQ + mystic) 762
Ki: (will + wis) X (IQ + mystic) 762
Psi: (Int + Will) X ( IQ + Det) 540
(stats) (modifiers)
strength: 86 x physique:1
endurance: 48 x stamina:1
willpower: 59 x determination:1
dexterity: 80 x balance:2
speed: 59 x agility:2
intelligence: 79 x IQ:4
wisdom: 68 x mysticism:3
perception: 87 x sense:1
skill: 90 x luck:1
(the below stats are "personal achievements" for those who feel like keeping track of game play. if i see these get high enough, I will contact you with an appropriate "bonus". I will probably add more as I see fit.)
luck %:
risks taken:
personality %:
monsters slain:
people killed:
number of deaths:
trainers encountered:
trainers summoned:
number of times had sex:
Things stolen:
Fights avoided:
People saved:
Equipment
------------------------------------------------
-weapons-
Shock Warning (shockwave)
Izanami (pyrokinesis)
-armor-
Basic Blue Track Hoodie (+2 int, +5 psi/turn)
Striped Blue-Black Sweat pants (+2 spd, +1 Endu)
"Rockstar" beanie (+5 hp/turn)
-consumables-
-other-
Skills
------------------------------------------------
(non supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Weapon:
Shortblade (Expert)
Blade (Expert)
Longblade (Expert)
Scythe (Expert)
Nunchaku (Expert)
Chain (Expert)
Polearm (Expert)
Warhammer (Expert)
Claw/Fist (Expert)
Tonfa (Expert)
Throwing Dagger (Expert)
Skills:
Stealth (Apprentice)
Ki Focus (Journey)
Teamwork (Apprentice)
Abilities
-----------------------------------------------
(supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Hayabusa Clan Techniques:
Art of the fire wheel (Apprentice)
Art of the ice storm (Apprentice)
Art of the hurricane (Apprentice)
Art of the wind blades (Apprentice)
Art of divine life (Novice)
Universal Ninjutsu:
Kawarimi (Journeyman)
Psionics:
Mind Read (Novice)
Pin Psyche (Journeyman)
Soul Abilities:
Soul Resonance (Journeyman)
Soul Eater
Leaf Ninjutsu:
Katon: Goukakyu no Jutsu (Novice)
Katon: Hidora no Jutsu (Novice)
Katon: Kudakasei no Jutsu (Novice)
Katon: Hidoko no Jutsu (Novice)
Sand Ninjutsu:
Suna no Yoroi (Novice)
Tsuitou Suna (Novice)
Sabaku Kyuu (Novice)
Sabaku Sousou (Novice)
Stone Ninjutsu:
Kuchiyose: Doton: Tsuiga no Jutsu (Novice)
Doton: Shindoryuudan no Jutsu (Novice)
Doton: Uzumaki no Jutsu (Novice)
Doton: Tsuchi Maruyane no Jutsu (Novice)
------------------------------------------------
(include pets/familiars) (92 points so far)
Ninja Pet (Turtle)
HP: (str + endu) X (phys + stam) 912
Soul: (will + wis) X (IQ + mystic) 532
(stats) (modifiers)
strength: 65 x physique:3
endurance: 87 x stamina:3
willpower: 46 x determination:2
dexterity: 24 x balance:1
speed: 47/2 x agility:1
intelligence: 55 x IQ:2
wisdom: 87 x mysticism:2
perception: 42 x sense:1
skill: 38 x luck:1
Equipment
------------------------------------------------
-weapons-
-armor-
-consumables-
-other-
Skills
------------------------------------------------
(non supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Unarmed:
Shell Protection (Expert)
Bite (Apprentice)
Slow and Steady
Gouken (Novice)
Weapon:
Hoshou no Buki (Novice)
Sanshi no Mizu (Novice)
Kotetsu Kenbu (Novice)
Kajiki Teishou (Novice)
Tentou No Sashizu (Novice)
Sword (Apprentice)
Skill:
Teamwork (Novice)
Abilities
-----------------------------------------------
(supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Mist Ninjutsu:
Kirigakure no Jutsu (Novice)
Mizu Yaiba no Jutsu (Novice)
Suiro no Jutsu (Novice)
Water Puddle (Novice)
Mizudeppu no Jutsu (Novice)
Suiton: Mizuame Nabara (Novice)
Suiton: Suiben (Novice)
Suiton: Suikodan no Jutsu (Novice)
Suikusari no Jutsu (Novice)
Mizu no Yoroi (Novice)
Mizu Tate no Jutsu (Novice)
Isonagi no Jutsu (Novice)
Suiton: Suiryuudan no Jutsu (Novice)
Cloud Ninjutsu:
Nagare Isou no Jutsu (Novice)
Keichuu Saitensha (Novice)
Shinkou Arashi no Jutsu (Novice)
Raiton: Rakurai (Novice)
Hayashi Me no Jutsu (Novice)
Genjutsu:
Magen: Narakumi no Jutsu (Novice)
Atama Kusari no Jutsu (Novice)
Nemuri (Novice)
Suguni Ouda (Novice)
Enmaku no Jutsu (Novice)
Genjutsu Kai (Novice)
Taijutsu:
Eight Gates (Second Gate)
Trainers
------------------------------------------------
Level: 3 (every 20 stat points =+1 level. levels start at 0)
you have 4 points to spend on race and class.
Race: Bloodline Ninja (Uchiha)
Classes: Ninja, Meister, Player
stat points: 110
Mod points: 5 (8)
---------------------------------------------
(stats work on a 1-2000 X 1-20 basis with 1-50 being average human 51-100 Olympian, 101-200 Extraordinary, 201-500 Superhuman, 501-1000 Demi-godlike, 1001-2000 godlike )
(stat mods (used for actions, saves, and checks) are 1-20 and start at 1. you begin with 3 mod points at start, and gain an extra point every 2 levels)
HP: (str + endu) X (phys + stam) (X.5) 645
Soul: (will + wis) X (IQ + mystic) 750
Ki: (will + wis) X (IQ + mystic) 750
Psi: (Int + Will) X ( IQ + Det) 345
15
(stats) (modifiers)
strength:40 (50) x physique:4
endurance:26 (36) x stamina:2
willpower:50 (60) x determination:1
dexterity:50 x balance:1
speed: 50 (60) x agility:5
intelligence: 45 (55) x IQ:2
wisdom: 70 (90) x mysticism:4
perception: 60 x sense:2
skill: 50 x luck:1
(the below stats are "personal achievements" for those who feel like keeping track of game play. if i see these get high enough, i will contact you with an appropriate "bonus". i will probably add more as i see fit.)
luck %:
risks taken:
personality %:
monsters slain:
people killed:
number of deaths:
trainers encountered:
trainers summoned:
number of times had sex:
Things stolen:
Fights avoided:
People saved:
Equipment
------------------------------------------------
-weapons-
Kunai (45)
Shuriken (12)
Explosive Tags (28)
Poison Injection Dagger (Half full)
Crossbow (19 poison bolts)
Explosive Kunai (4)
Harmonic Glove (3)
Masamune (shockwave)
Black Uranus (icicle)
-armor-
ANBU Tactical Vest (replacement and clones cost nothing. +10 str, end, int, wis.)
ANBU Sneaking Suit (silent movement, trap proof 1, a successful skill roll results in pressure plates and trip lines not being activated, +10 speed, +20 initiative.)
ANBU Kappa Mask (Reroll perception checks and keep higher, hides identity. +10 wis, will.)
Special Training Sandle (Double move action, tree walking and water walking.)
-consumables-
Scrolls: Kawarimi (3)
MRE (3)
Mess Kit (1)
Balm (2)
First Aid Kit (2)
Antiviral Spray (1)
Super Mushroom
-other-
3 small Smoke Bombs
12 Smoke Bombs
Wire (30 feet)
Rain Poncho
Jar of sticky stuff
17 gold
Skills
------------------------------------------------
(non supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Unarmed:
Dynamic Entry (Novice)
Izuna Drop (Novice)
Snake Style (Novice)
Weapon:
Shortblade (Novice)
Blade (Novice)
Polearm (Novice)
Blow Gun (Novice)
Crab Stance (Novice)
Tsubame Gaeshi (Novice)
Skills:
Teamwork (Novice)
Abilities
-----------------------------------------------
(supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Kekkei Genkai:
Sharingan Level 3 (Novice)
Universal Ninjutsu:
Kawarimi (Novice)
Kage Bunshin no Jutsu (Novice)
Chidori (Novice)
Rasengan (Novice)
Hayabusa Clan Techniques:
Fire Wheel (Novice)
Sword Extension Wave (Novice)
Ninja Skill:
Steal (Novice)
Twin Disciplines (Novice)
Ki Strike (Novice)
Genjutsu:
Mirror Step (Novice)
Soul Abilites:
Soul Resonance (Journeyman)
Soul Menace (Novice)
Psionics:
Pin Psyche (Apprentice)
Mind Read (Novice)
Taijutsu:
Eight Gates (Third Gate)
Jyuuken (Novice)
Seido Kobushi (Novice)
Medical Ninjutsu:
Chakra no Mesu (Novice)
Leaf Ninjutsu:
Katon: Hosenka no Jutsu (Novice)
Cloud Ninjutsu:
Raikou Henge no Jutsu (Novice)
Sound Ninjutsu:
Kyomeisen (Novice)
Companions
Name: Hayabusa Henka
Level: 1 (every 20 stat points =+1 level. levels start at 0)
you have 4 points to spend on race and class.
Race: Hayabusa clan ninja
Classes: Ninja, Weapon, Player
stat points: 47.5 (you may spend 20 stat points to summon a trainer.)
Mod points:4 (you may spend a mod point to summon a trainer [not including starting 3])
---------------------------------------------
(stats work on a 1-2000 X 1-20 basis with 1-50 being average human 51-100 Olympian, 101-200 Extraordinary, 201-500 Superhuman, 501-1000 Demi-godlike, 1001-2000 godlike )
(stat mods (used for actions, saves, and checks) are 1-20 and start at 1. you begin with 3 mod points at start, and gain an extra point every other level)
HP: (str + endu) X (phys + stam) 268 (None in weapon form)
Soul: (will + wis) X (IQ + mystic) 762
Ki: (will + wis) X (IQ + mystic) 762
Psi: (Int + Will) X ( IQ + Det) 540
(stats) (modifiers)
strength: 86 x physique:1
endurance: 48 x stamina:1
willpower: 59 x determination:1
dexterity: 80 x balance:2
speed: 59 x agility:2
intelligence: 79 x IQ:4
wisdom: 68 x mysticism:3
perception: 87 x sense:1
skill: 90 x luck:1
(the below stats are "personal achievements" for those who feel like keeping track of game play. if i see these get high enough, I will contact you with an appropriate "bonus". I will probably add more as I see fit.)
luck %:
risks taken:
personality %:
monsters slain:
people killed:
number of deaths:
trainers encountered:
trainers summoned:
number of times had sex:
Things stolen:
Fights avoided:
People saved:
Equipment
------------------------------------------------
-weapons-
Shock Warning (shockwave)
Izanami (pyrokinesis)
-armor-
Basic Blue Track Hoodie (+2 int, +5 psi/turn)
Striped Blue-Black Sweat pants (+2 spd, +1 Endu)
"Rockstar" beanie (+5 hp/turn)
-consumables-
-other-
Skills
------------------------------------------------
(non supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Weapon:
Shortblade (Expert)
Blade (Expert)
Longblade (Expert)
Scythe (Expert)
Nunchaku (Expert)
Chain (Expert)
Polearm (Expert)
Warhammer (Expert)
Claw/Fist (Expert)
Tonfa (Expert)
Throwing Dagger (Expert)
Skills:
Stealth (Apprentice)
Ki Focus (Journey)
Teamwork (Apprentice)
Abilities
-----------------------------------------------
(supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Hayabusa Clan Techniques:
Art of the fire wheel (Apprentice)
Art of the ice storm (Apprentice)
Art of the hurricane (Apprentice)
Art of the wind blades (Apprentice)
Art of divine life (Novice)
Universal Ninjutsu:
Kawarimi (Journeyman)
Psionics:
Mind Read (Novice)
Pin Psyche (Journeyman)
Soul Abilities:
Soul Resonance (Journeyman)
Soul Eater
Leaf Ninjutsu:
Katon: Goukakyu no Jutsu (Novice)
Katon: Hidora no Jutsu (Novice)
Katon: Kudakasei no Jutsu (Novice)
Katon: Hidoko no Jutsu (Novice)
Sand Ninjutsu:
Suna no Yoroi (Novice)
Tsuitou Suna (Novice)
Sabaku Kyuu (Novice)
Sabaku Sousou (Novice)
Stone Ninjutsu:
Kuchiyose: Doton: Tsuiga no Jutsu (Novice)
Doton: Shindoryuudan no Jutsu (Novice)
Doton: Uzumaki no Jutsu (Novice)
Doton: Tsuchi Maruyane no Jutsu (Novice)
------------------------------------------------
(include pets/familiars) (92 points so far)
Ninja Pet (Turtle)
HP: (str + endu) X (phys + stam) 912
Soul: (will + wis) X (IQ + mystic) 532
(stats) (modifiers)
strength: 65 x physique:3
endurance: 87 x stamina:3
willpower: 46 x determination:2
dexterity: 24 x balance:1
speed: 47/2 x agility:1
intelligence: 55 x IQ:2
wisdom: 87 x mysticism:2
perception: 42 x sense:1
skill: 38 x luck:1
Equipment
------------------------------------------------
-weapons-
-armor-
-consumables-
-other-
Skills
------------------------------------------------
(non supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Unarmed:
Shell Protection (Expert)
Bite (Apprentice)
Slow and Steady
Gouken (Novice)
Weapon:
Hoshou no Buki (Novice)
Sanshi no Mizu (Novice)
Kotetsu Kenbu (Novice)
Kajiki Teishou (Novice)
Tentou No Sashizu (Novice)
Sword (Apprentice)
Skill:
Teamwork (Novice)
Abilities
-----------------------------------------------
(supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Mist Ninjutsu:
Kirigakure no Jutsu (Novice)
Mizu Yaiba no Jutsu (Novice)
Suiro no Jutsu (Novice)
Water Puddle (Novice)
Mizudeppu no Jutsu (Novice)
Suiton: Mizuame Nabara (Novice)
Suiton: Suiben (Novice)
Suiton: Suikodan no Jutsu (Novice)
Suikusari no Jutsu (Novice)
Mizu no Yoroi (Novice)
Mizu Tate no Jutsu (Novice)
Isonagi no Jutsu (Novice)
Suiton: Suiryuudan no Jutsu (Novice)
Cloud Ninjutsu:
Nagare Isou no Jutsu (Novice)
Keichuu Saitensha (Novice)
Shinkou Arashi no Jutsu (Novice)
Raiton: Rakurai (Novice)
Hayashi Me no Jutsu (Novice)
Genjutsu:
Magen: Narakumi no Jutsu (Novice)
Atama Kusari no Jutsu (Novice)
Nemuri (Novice)
Suguni Ouda (Novice)
Enmaku no Jutsu (Novice)
Genjutsu Kai (Novice)
Taijutsu:
Eight Gates (Second Gate)
Trainers
------------------------------------------------