Post by クインӥ on Oct 25, 2008 23:26:07 GMT -5
Luminarium: 12
Strength:7
Vitality:7
Speed:8
Dexterity:6
Perception:5
Intelligence:5
Wisdom:5
Focus:5
Magic:8
Ki:6
Physical Beauty:4
Presence:4
Luck: 6
Advantages
Rifle Proficiency - can accurately hit targets at 600 meters with a rifle
Modern Army Combatives Training - know how to properly get my ass kicked in hand to hand combat
Combat Life Saver Training - know how to teat gunshot wounds, sucking chest wounds and stop bleeding as well as normal first aid
Nuclear, Biological, Chemical Training - can get a pro mask on in under 9 seconds and can cleanse exterior body of chemicals and can keep body alive in emergencies when chemical already entered body
Partial immunity to Small Pox & Anthrax
Jumpy- Upon hearing loud sounds or rockets flying promptly dives to the ground
Disadvantages
Jumpy - Upon hearing loud sounds or rockets flying promptly dives to the ground and may lead to embarrassment or muddy clothes
Annoyed Easily - more annoyed with the inconvenience of almost being blow up than the fact that someone tried to kill you
Lazy - when coming out of a state of relative physical inactivity can only apply 7/10th of maximum effort on physical task
Near-Sighted - without glasses perception is reduced by half
Class Archetype
Swordsman
Race Archetype
Werewolf
+2 luminarium, +2 strength, +2 vitality, +2 speed, +2 magic
Abilities
Breath
Cure
Freeze
Earth Meld
Gust
Eruption Sword
Inventory
Mysterious Sword
Cure Materia
Speed Katana & Wakizashi
SAW(Squad Automatic Weapon)
150 5.56 rounds (carried)
400 5.56 round (stored)
Improved Outer Tactical Vests (a.k.a. Body Armor)
Army Combat Helmet (night-vision mount)
Flashlight (attached to rifle, as well as quick reaction scope on SAW)
Flashlight (attached to belt)
Knife (attached to belt)
Combat Life Saver Kit (attached to IOTV)
Seat Belt Cutter (attached to IOTV, small blade, extremely sharp)
7 empty 30 round magazines (5.56 rounds)
AFRCO (Army Fire Resistant Combat Uniform/ Outfit)
Nomex Combat Gloves (Fire Proof)
Ballistic Goggles (attached to ACH)
Ear Pro (special earplugs that allow you to hear people speak but prevent damage to ears from weapons and explosions)
Spare Barrels (3 spare barrel for the saw when it overheats)
Note: altogether my combat load is 80lbs. of additional weight
Note: fire 50 rounds from SAW
-----------------------------
Points
-----------------------------
total points earned: 17
unused points: 0
points spent: 17
-----------------------------
spending history
-----------------------------
+9 Luminarium
+1 Dexterity
+1 Perception
+3 Magic
+3 Ki
DJ
Luminarium: 6
Strength:4
Vitality:4
Speed:4
Dexterity:5
Perception:8
Intelligence:4
Wisdom:5
Focus:3
Magic:2
Ki:2
Physical Beauty:5
Presence:4
Luck: 4
Abilities:
Beat Down (less accuracy, more damage)
Lunatic High (party wide haste and bonus to crit rate)
Growl (single target is hit with fear)
Blood Feast (water element, drain health)
Air Vortex
Stone Body
Fire move
Advantages:
Claws & Fangs
Disadvantages:
-----------------------------
Points
-----------------------------
total points earned: 5
unused points:0
points spent: 5
-----------------------------
spending history
-----------------------------
+5 luminarium
Strength:7
Vitality:7
Speed:8
Dexterity:6
Perception:5
Intelligence:5
Wisdom:5
Focus:5
Magic:8
Ki:6
Physical Beauty:4
Presence:4
Luck: 6
Advantages
Rifle Proficiency - can accurately hit targets at 600 meters with a rifle
Modern Army Combatives Training - know how to properly get my ass kicked in hand to hand combat
Combat Life Saver Training - know how to teat gunshot wounds, sucking chest wounds and stop bleeding as well as normal first aid
Nuclear, Biological, Chemical Training - can get a pro mask on in under 9 seconds and can cleanse exterior body of chemicals and can keep body alive in emergencies when chemical already entered body
Partial immunity to Small Pox & Anthrax
Jumpy- Upon hearing loud sounds or rockets flying promptly dives to the ground
Disadvantages
Jumpy - Upon hearing loud sounds or rockets flying promptly dives to the ground and may lead to embarrassment or muddy clothes
Annoyed Easily - more annoyed with the inconvenience of almost being blow up than the fact that someone tried to kill you
Lazy - when coming out of a state of relative physical inactivity can only apply 7/10th of maximum effort on physical task
Near-Sighted - without glasses perception is reduced by half
Class Archetype
Swordsman
Race Archetype
Werewolf
+2 luminarium, +2 strength, +2 vitality, +2 speed, +2 magic
Abilities
Breath
Cure
Freeze
Earth Meld
Gust
Eruption Sword
Inventory
Mysterious Sword
Cure Materia
Speed Katana & Wakizashi
SAW(Squad Automatic Weapon)
150 5.56 rounds (carried)
400 5.56 round (stored)
Improved Outer Tactical Vests (a.k.a. Body Armor)
Army Combat Helmet (night-vision mount)
Flashlight (attached to rifle, as well as quick reaction scope on SAW)
Flashlight (attached to belt)
Knife (attached to belt)
Combat Life Saver Kit (attached to IOTV)
Seat Belt Cutter (attached to IOTV, small blade, extremely sharp)
7 empty 30 round magazines (5.56 rounds)
AFRCO (Army Fire Resistant Combat Uniform/ Outfit)
Nomex Combat Gloves (Fire Proof)
Ballistic Goggles (attached to ACH)
Ear Pro (special earplugs that allow you to hear people speak but prevent damage to ears from weapons and explosions)
Spare Barrels (3 spare barrel for the saw when it overheats)
Note: altogether my combat load is 80lbs. of additional weight
Note: fire 50 rounds from SAW
-----------------------------
Points
-----------------------------
total points earned: 17
unused points: 0
points spent: 17
-----------------------------
spending history
-----------------------------
+9 Luminarium
+1 Dexterity
+1 Perception
+3 Magic
+3 Ki
DJ
Luminarium: 6
Strength:4
Vitality:4
Speed:4
Dexterity:5
Perception:8
Intelligence:4
Wisdom:5
Focus:3
Magic:2
Ki:2
Physical Beauty:5
Presence:4
Luck: 4
Abilities:
Beat Down (less accuracy, more damage)
Lunatic High (party wide haste and bonus to crit rate)
Growl (single target is hit with fear)
Blood Feast (water element, drain health)
Air Vortex
Stone Body
Fire move
Advantages:
Claws & Fangs
Disadvantages:
-----------------------------
Points
-----------------------------
total points earned: 5
unused points:0
points spent: 5
-----------------------------
spending history
-----------------------------
+5 luminarium