Post by nataky on Jan 18, 2010 2:48:43 GMT -5
Title/nickname:
Level: (every 20 stat points =+1 level. levels start at 0)
you have 4 points to spend on race and class.
Race:
Classes:
stat points: (you may spend 20 stat points to summon a trainer.)
Mod points:3 (you may spend a mod point to summon a trainer [not including starting 3])
---------------------------------------------
(stats work on a 1-2000 X 1-20 basis with 1-50 being average human 51-100 Olympian, 101-200 Extraordinary, 201-500 Superhuman, 501-1000 Demi-godlike, 1001-2000 godlike )
(stat mods (used for actions, saves, and checks) are 1-20 and start at 1. you begin with 3 mod points at start, and gain an extra point every other level)
HP: (str + endu) X (phys + stam)
Soul: (will + wis) X (IQ + mystic)
(stats) (modifiers)
strength: x physique:1
endurance: x stamina:1
willpower: x determination:1
Dexterity: x balance:1
speed: x agility:1
intelligence: x IQ:1
wisdom: x mysticism:1
perception: x sense:1
skill: x luck:1
(the below stats are "personal achievements" for those who feel like keeping track of gameplay. if i see these get high enough, i will contact you with an appropriate "bonus". i will probably add more as i see fit.)
luck %:
risks taken:
personality %:
monsters slain:
people killed:
number of deaths:
trainers encountered:
trainers summoned:
number of times had sex:
Things stolen:
Fights avoided:
People saved:
Equipment
------------------------------------------------
-weapons-
-armor-
-consumables-
-other-
Skills
------------------------------------------------
(non supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Abilitys
-----------------------------------------------
(supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Companions
------------------------------------------------
(include pets/familiars)
Trainers
------------------------------------------------
Level: (every 20 stat points =+1 level. levels start at 0)
you have 4 points to spend on race and class.
Race:
Classes:
stat points: (you may spend 20 stat points to summon a trainer.)
Mod points:3 (you may spend a mod point to summon a trainer [not including starting 3])
---------------------------------------------
(stats work on a 1-2000 X 1-20 basis with 1-50 being average human 51-100 Olympian, 101-200 Extraordinary, 201-500 Superhuman, 501-1000 Demi-godlike, 1001-2000 godlike )
(stat mods (used for actions, saves, and checks) are 1-20 and start at 1. you begin with 3 mod points at start, and gain an extra point every other level)
HP: (str + endu) X (phys + stam)
Soul: (will + wis) X (IQ + mystic)
(stats) (modifiers)
strength: x physique:1
endurance: x stamina:1
willpower: x determination:1
Dexterity: x balance:1
speed: x agility:1
intelligence: x IQ:1
wisdom: x mysticism:1
perception: x sense:1
skill: x luck:1
(the below stats are "personal achievements" for those who feel like keeping track of gameplay. if i see these get high enough, i will contact you with an appropriate "bonus". i will probably add more as i see fit.)
luck %:
risks taken:
personality %:
monsters slain:
people killed:
number of deaths:
trainers encountered:
trainers summoned:
number of times had sex:
Things stolen:
Fights avoided:
People saved:
Equipment
------------------------------------------------
-weapons-
-armor-
-consumables-
-other-
Skills
------------------------------------------------
(non supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Abilitys
-----------------------------------------------
(supernatural, 4 levels: novice, apprentice, journeyman, expert.)
Companions
------------------------------------------------
(include pets/familiars)
Trainers
------------------------------------------------