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Quinn
Nov 30, 2008 17:13:57 GMT -5
Post by クインӥ on Nov 30, 2008 17:13:57 GMT -5
Strength - VL Superhuman P. Ability - VL Superhuman Int - High Human Cha - Mod Human Keen - VL Superhuman Reflex - VL Superhuman End - VL Superhuman Will - VH Human
Psi - 5 Ki - 5 Magic - 30 Tech – 30
Archetype: MagiTek Knight 2 Weapons Master 2
Skills: Bow 40% Gun 15% [from pre-existing training] Sword 40% Military Etiquette 30% Radio 30% First Aid 25% Tracking 25% Cooking 25% Hunting 25%
Equipment: Bow (multiplies arrows after fired) Sword (incredibly Sharp) Ultra Kevlar weave Body Armor
Abilities: Runic Ice Blade Beam Quadra Slam Infernal Strike
Trainers:
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Quinn
Nov 30, 2008 18:00:56 GMT -5
Post by Frederic Bourgault-Christie on Nov 30, 2008 18:00:56 GMT -5
All right, definitely looks good so far. Add your sword / bow idea and your Archetypes. Any Skills you'd especially like? Examples include: Commando Martial Art, Judo, Fencing, Lore: Demons, Demolitions, Demolitions Disposal, Jury Rig, Automotive Mechanics, Biology, Anthropology...
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Quinn
Dec 7, 2008 19:05:11 GMT -5
Post by Frederic Bourgault-Christie on Dec 7, 2008 19:05:11 GMT -5
This is playable, we just need to get whatever else you're going to do.
Pick Fire, Ice and Lightning and 3 abilities from Weapon Master and you're set.
Post to Re-Starting under MA Campaign and I'll make sure people get in on it!
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Quinn
Dec 10, 2008 18:11:30 GMT -5
Post by Frederic Bourgault-Christie on Dec 10, 2008 18:11:30 GMT -5
Looks good! Of course, at the moment we are playing out your origin story. Get some ideas of what trainers you might like.
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