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Post by Evil Ash on Oct 9, 2006 16:05:27 GMT -5
*low:50, normal:100, high:150, very high:200
HP:hit points(9/10 CON) SP:spirit points(9/10 LFRC) STR:strength(max can lift in one hand x2) DEX:dexterity(have someone throw something at you 10 times; every deflection +5, every grab +10, every time it hits you -5) CON:constitution(how long you can last doing anything; every 1.5 seconds is 1 point, max 120) INT:intelligence(your IQ) WIS:wisdom(your insight*) CHA:charisma(age x 5+1/2 wis) END:endurance(how much damage you can take*) LFRC:life force(how spiritual*) forms: hero/mage/anti= con/10(+1/2 that every level), warmage/true hero= con/20 speed: fast walk for 6 seconds jump up: 1/2 hight+str/10 jump forward: hight+str/10
you start with 9 trainers that you distribute between BODY(physical skills, equipment, and appearance altercations), MIND(all things mental), and SPIRIT(all supernatural skills, feats, etc.)
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