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Post by Mace Parshath on Oct 26, 2006 0:16:14 GMT -5
Mace seeks to unite his past life brothers and bring them to join the CH.
Any Atlantean militia in danger that Mace can help save in order to win their favor?
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Post by Frederic Bourgault-Christie on Oct 30, 2006 2:51:10 GMT -5
This thread should also focus on your past live discovery.
Atlanteans are always doing heroic missions of various kinds. Some missing squad could be found.
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Post by Mace Parshath on Nov 28, 2006 17:50:03 GMT -5
Mace will use the CH database for any area of known conflict involving Atlanteans, searching for maybe a siege of some sort where he can help.
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Post by Frederic Bourgault-Christie on Nov 29, 2006 7:11:28 GMT -5
There was a request put into the Rangers to capture a group of special Atlantean monster hunters and anti-slavers, but the team is considered a lost cause. [FN: 186].
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Post by Mace Parshath on Dec 2, 2006 14:57:03 GMT -5
What's FN: 186? And alright, where's the location at? And what's the situation?
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Post by Frederic Bourgault-Christie on Feb 21, 2007 14:15:59 GMT -5
It's a note for me. FN = Fred Note. Everything else I can't tell you . They were lost fighting a Splugorth holdout in the Three Galaxies. And this can be done in quarantine.
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Post by Mace Parshath on Feb 21, 2007 17:09:18 GMT -5
Well, a request was put in, so I'd assume I have coordinates. Could I just teleport there or is there a foorce countering that ability? If there is such a force, I'll take Brent and we'll teleport as close as we can to the area.
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Post by Frederic Bourgault-Christie on Mar 9, 2007 20:33:33 GMT -5
Why would you NECESSARILY be given coordinates for a rescue mission? Especially if people believe they're actually dead?
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Post by Mace Parshath on Mar 9, 2007 21:54:46 GMT -5
Who put in the request? I could ask them to see if they got any updates on the positioning and at what point did they start their quest. And believing usually requires evidence/faith, and they don't know for sure, do they?
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Post by Frederic Bourgault-Christie on Mar 9, 2007 23:50:30 GMT -5
The clan of Atlanteans in Rifts: South America.
Belief doesn't have to be absolute. The evidence is very good that they wouldn't be back, given the experience of those asking. But it isn't a completely lost cause, which is why this mission is in play.
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Post by Mace Parshath on Oct 21, 2007 21:45:53 GMT -5
(Fred, since I mostly had the Atlantean King thing as a powermonger thing of my own and I've recently seen that there's no possible way to make an 'ultimate' character, and don't give me evidence to think otherwise, damn it, I think we should shut down this thread or we could just aim it as Mace going to gather people for the CH's cause.)
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Post by Frederic Bourgault-Christie on May 14, 2008 4:19:40 GMT -5
Well, you can do that, if you'd like, but it's also sort of part of your background for the character. You can abandon it, but why? Build the best Mace you can. If there was a strategic reason to invest time and effort into this training, then I recommend continuing it.
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Post by Mace Parshath on May 15, 2008 23:27:00 GMT -5
Ah, crap, I forgot the reason. But alright, if you're okay with it.
Is the Splugorth's location provided in the request for help? Like, the general area, not just the Three Galaxies.
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