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basics
Sept 6, 2006 19:59:42 GMT -5
Post by DUNCE on Sept 6, 2006 19:59:42 GMT -5
this will be a freeform RPG and most of the characters will be uber, but, so will the monsters, and players will die, but since this is based on an MMORPG, you can just be rezzed, or respawn at a checkpoint or something
but since this is based off of an MMORPG it may be a little different in the sense that you can spec your character as you wish
i will allow multi-classing but i dont suggest it because it could gimp your char (or make it EVEN MORE UBER)
and this wont be like a MMO, with the ENDLESS powerleveling and the killing but it'll be like an actual RP
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basics
Sept 6, 2006 20:47:06 GMT -5
Post by DUNCE on Sept 6, 2006 20:47:06 GMT -5
for the skills, say i have 30 points to spend, and i am tenth level
Slash (10) Parry (10) Polearm (6) Shield (4)
because that character is level ten, he cannot have any skills exceeding his level and as you put points into skills, i'll tell you if you gain any new techniques or as you level i'll tell you if you gain any new techniques
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basics
Sept 6, 2006 21:00:23 GMT -5
Post by DUNCE on Sept 6, 2006 21:00:23 GMT -5
You have 600 stat points to spend upon character creation
Here is the character sheet 3.6
Name: Genaric Mage Class: Eldritch (lvl 15) Race: Elf
STATS
Str (strength): 50 (how much you can lift and physical damage done, half of piercing dmg relys on str) Con (Constitution): 45 (how much HP you have) Int (intelligence): 140 (how much magical energy you posses and how much damage spells do) Dex (Dexterity): 80 (casting speed, how agile you are, half of piercing dmg relys on Dex) Qui (Quickness):70 (how fast you move and how fast...pretty much everything) Emp (empathy):50 (how much magical energy you have for nature spells and their effectiveness) Pie (Piety): 35 (religious devotion and how much magical energy you have for healing spells and their effectiveness) Cha (Charisma): 70 (attractiveness and eloquence) AF(armor factor): 13(physical damage reduction) MR(magic resistance): 0%
SKILLS
Light: 15 (+1) (naturally learned spells) (the (+1) means that it has an ethreal bonus of +1 to it) *skills that come with the light path* Mana: 15 (natural again) *skills that come with the mana path* Void: 15 (natural once more) *skills that come with the void path* Void Mastery: 15 (put all points into it) *skills that come with the void mastery path*
REALM ABILITIES(they can be thought of as feats you get for killing enemy 'players') Wild Power lv2 Augmented Dex lv1
ARMOR Body: tattered robe af=5 Head: tattered cloth cap af=2 Feet: tattered cloth boots af=2 Hands:tattered cloth gloves af=2 Arms: Sleeves of entrancing af=2 4% bonus to magic resistance
*btw, that armor is like, lvl 1 armor...*
WEAPONS
Beginners Staff of Magery +1 to Light magic
INVENTORY Boar Hide Blue blade of grass Bandits ear
THIS ISN'T AN ACTUAL CHAR, PLEASE DON'T POST CHARACTERS HERE
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basics
Sept 7, 2006 7:58:15 GMT -5
Post by DUNCE on Sept 7, 2006 7:58:15 GMT -5
you have 600 points to spend
20=poor 50=under average 70= average 120= very good(at starting level) 200=WOOT! I R PWNAGE INCARNATE (at starting level)
the +/- on the races page mean that each +/- gives +25%/-25% so if you had +++ Con you'd get a 75% bonus to Con only at character creation, so use it well
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