Post by daymond0pearl on Nov 29, 2007 19:56:44 GMT -5
Name: Nymphona Garicia Race: Nymph Class: Monster 6/Bard 7
AC: 46 =10+5+0+7+5+12+7
HP: 114 DR: 10/Cold Iron
Speed: 30ft Swim: 20ft
Str 15 +2
Dex 24 +7
Con 18 +4
Int 22 +6
Wis 24 +7
Cha 28 +9 34+12
Fort: +27 =4+4+7+12
Ref: +36 =10+7+7+12
Will: +36 =10+7+7+12
Base Attack: +8/+3
Staff of Power +12/+7 D6+5 x2
+2 Seeking Distance Icy Mighty Composite (+2) Short Bow +17/+12 D6+D6+4 x3 140ft
Abilities:
Blinding Beauty DC 27
Stunning Glance DC 27
Wild Empathy 20
Dimension Door 1/day CL 7
Bardic Music* 7/day
*Counter Song
*Inspire Courage +1
*Fascinate DC +2
*Inspire Competence
*Suggestion DC +2
SR 18
+2 SP
Skills:
*Appraise +6+8
*Bluff +12+8
*Concentration +4+9
*Craft (Musical Instruments) +6+8+2
*Decipher Script +6+8
*Diplomacy +12+9+4
*Escape Artist +7+9
*Gather Information +12+8
Handle Animal +12+9+2
Heal +7+9
*Hide +7+9
*Knowledge (Arcana) +6+8+2
*Knowledge (History) +6+8
*Knowledge (Music) +6+8
*Knowledge (Nature) +6+8
*Listen +7+8
*Move Silently +7+9
*Perform (String Instruments) +12+16+2
*Perform (Sing) +12+16+2
Ride +7+9+2
*Sense Motive +7+9
*Spellcraft +6+8+2
Spot +7+9
Swim +2+9+8
Use Rope +7+9
Feats:
Combat Casting
Improved Initiative
Weapon Focus (Short Bow)
Spell Focus (Enchantment)
Mounted Combat
Leadership
Secondary Abilities:
Unearthly Grace (Cha Mod to Saves & AC)
Low-Light Vision
Swim (+8 & Can always take a 10)
Bardic Knowledge 13
Spells:
Druid CL 7 6/4+2/6*+2/2+2/1+1
Bard CL 7 3/3+2/4+2/0+2
0-Level
Lullaby
Summon Instrument
Message
Mage Hand
Dancing Lights
Ghost Sound
1st-Level
Charm Person
Disguise Self
Animate Rope
Unseen Servant
2nd-Level
Tongues
Invisibility
Hold Person
Enthrall
3rd-Level
Dispell Magic
Gaseous Form
Magical Items: 14,175gp
Robe of the Magi, Stars, & Useful Items (12 Items Roll Random)
*5 +5 Shuriken
*Astral Projection at Will
Ring of Protection +5
Ring of Wizardry II
Amulet of Natural Armor +5
Staff of Power
Lyre of Building (DC 18)
Gorat Defender of Nature: Cloak of Charisma +6
Ego 31
Int 19 Wis 19 Cha 10 Telepathic, Speech, Read all Languages & Magic
6/day Bless, Detect Magic at Will, Heals Wielder 2d8+3 3/day, Detect Thoughts at Will, Locate Creature 3/day, Detect Evil & Chaos at Will
Special Purpose Defend Nature
Special Purpose Power: 10d6 Lightning Bolt at Will
AC: 46 =10+5+0+7+5+12+7
HP: 114 DR: 10/Cold Iron
Speed: 30ft Swim: 20ft
Str 15 +2
Dex 24 +7
Con 18 +4
Int 22 +6
Wis 24 +7
Cha 28 +9 34+12
Fort: +27 =4+4+7+12
Ref: +36 =10+7+7+12
Will: +36 =10+7+7+12
Base Attack: +8/+3
Staff of Power +12/+7 D6+5 x2
+2 Seeking Distance Icy Mighty Composite (+2) Short Bow +17/+12 D6+D6+4 x3 140ft
Abilities:
Blinding Beauty DC 27
Stunning Glance DC 27
Wild Empathy 20
Dimension Door 1/day CL 7
Bardic Music* 7/day
*Counter Song
*Inspire Courage +1
*Fascinate DC +2
*Inspire Competence
*Suggestion DC +2
SR 18
+2 SP
Skills:
*Appraise +6+8
*Bluff +12+8
*Concentration +4+9
*Craft (Musical Instruments) +6+8+2
*Decipher Script +6+8
*Diplomacy +12+9+4
*Escape Artist +7+9
*Gather Information +12+8
Handle Animal +12+9+2
Heal +7+9
*Hide +7+9
*Knowledge (Arcana) +6+8+2
*Knowledge (History) +6+8
*Knowledge (Music) +6+8
*Knowledge (Nature) +6+8
*Listen +7+8
*Move Silently +7+9
*Perform (String Instruments) +12+16+2
*Perform (Sing) +12+16+2
Ride +7+9+2
*Sense Motive +7+9
*Spellcraft +6+8+2
Spot +7+9
Swim +2+9+8
Use Rope +7+9
Feats:
Combat Casting
Improved Initiative
Weapon Focus (Short Bow)
Spell Focus (Enchantment)
Mounted Combat
Leadership
Secondary Abilities:
Unearthly Grace (Cha Mod to Saves & AC)
Low-Light Vision
Swim (+8 & Can always take a 10)
Bardic Knowledge 13
Spells:
Druid CL 7 6/4+2/6*+2/2+2/1+1
Bard CL 7 3/3+2/4+2/0+2
0-Level
Lullaby
Summon Instrument
Message
Mage Hand
Dancing Lights
Ghost Sound
1st-Level
Charm Person
Disguise Self
Animate Rope
Unseen Servant
2nd-Level
Tongues
Invisibility
Hold Person
Enthrall
3rd-Level
Dispell Magic
Gaseous Form
Magical Items: 14,175gp
Robe of the Magi, Stars, & Useful Items (12 Items Roll Random)
*5 +5 Shuriken
*Astral Projection at Will
Ring of Protection +5
Ring of Wizardry II
Amulet of Natural Armor +5
Staff of Power
Lyre of Building (DC 18)
Gorat Defender of Nature: Cloak of Charisma +6
Ego 31
Int 19 Wis 19 Cha 10 Telepathic, Speech, Read all Languages & Magic
6/day Bless, Detect Magic at Will, Heals Wielder 2d8+3 3/day, Detect Thoughts at Will, Locate Creature 3/day, Detect Evil & Chaos at Will
Special Purpose Defend Nature
Special Purpose Power: 10d6 Lightning Bolt at Will