Post by daymond0pearl on Nov 18, 2007 5:45:53 GMT -5
Name: Darkspurn Foesmasher Race: Half Celestial Bugbear Height: 7’3” Weight: 247lbs Class: Monster 3/Cleric 3/ Prestigious Paladin 9
HP 289 AC 39 =10+14+1+6+4+3+1 DR: 10/Magic, 5/Bludgeoning SR: 25
Speed: 30ft, 60ft Fly (Good) Acid 10 Electricity 10 Cold 10
Str 26 +8 32 +11
Dex 22 +6
Con 24 +7 30 +10
Int 18 +4
Wis 20 +5
Cha 22 +6 28 +9
Fort +31 =+10+7+9+5
Ref +27 =+7+6+9+5
Will +26 =+7+5+9+5
Base Attack +13
Grapple +24
Trip +15
Abilities:
Dark Vision 60ft
Immune to Disease
Smite Evil 3/day
Turn Undead 12/day
Detect Evil at Will
Special Mount
Lay on Hands 135
Aura of Courage
Remove Disease 1/day, 2/week
CL 15 DC 10+SL+9
Daylight at Will
Protection from Evil 3/day
Bless 1/day
Aid 1/day
Detect Evil 1/day
Cure Serious Wounds 1/day
Neutralize Poison 1/day
Holy Smite 1/day
Dispel Evil 1/day
Holy Word 1/day
Holy Aura 3/day
Hallow 1/day
Mass Charm Monster 1/day
The Lord’s Torch
+2 Defending Shocking Brilliant Energy Great Club +26/+20 1d10+1D6+16 x2*
*Free trip attack if weapon deals 10 or more Damage
Buffed +36/+30/+25 1D10+1D6+36 x2 BS/DF/DP/BB
Skills:
Climb +14 =+8+6
Concentration +10 =+7+3
Craft
Diplomacy +28 =+9+15+4
Handle Animal +19 =+9+8+2
Heal +7 =+5+2
Hide +12 =+6+6
Knowledge (Arcana)
Knowledge (History)
Knowledge (Nobility & Royalty) +9 =+4+5
Knowledge (Religion) +9 =+4+5
*Knowledge (The Planes) +6 =+4+2
Listen +11 =+5+6
Move Silently +16 =+6+6+4
Profession
Ride +26 =+6+18+2
Search +10 =+4+6
Sense Motive +10 =+5+5
Spellcraft
Spot +11 =+5+6
Feats:
Improved Toughness
Mounted Combat
Combat Expertise
Improved Trip
Knock Down
Weapon
[+2 Mighty Composite Longbow +5] +21/+15 1D8+7 x3 110ft
Armor:
+5 Moderate Fortification Mithral Shirt +9 AC +6 MD -0 Armor Check 10lbs
+3 Light Fortification Armored Great Coat +5 AC +6 MD -1 Armor Check 15 lbs
Magic Equipment:
Belt Giant Str +6
Amulet Health +6
Cloak of Cha +6
Vest of Resistance +5
Ring of Protection +3
Ring of Wizardry I
Dusky Rose Ioun Stone
Gp 1900
Spells: CL 8 6/4+2+1/3+1+1/3+1+1/2+1+1
Domains Charm & Nobility +4 Cha 1min per day, +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls must hear caster speak for one round last Cha Mod in Rounds.
0lvl
Detect Magic x2
Create Water x2
Purify Food & Drink x2
1st
Divine Favor (D)
Comprehend Languages x2
Divine Favor x2
Obscuring Mist x2
Sanctuary x2
Shield of Faith x2
2nd
Enthrall (D)
Bramble x2
Bull’s Strength
Lesser Restoration
3rd
Suggestion (D)
Create Food & Water
Dispel Magic
Meld into Stone
Speak with Dead
4th
Heroism (D)
Air Walk
Divine Power x2
Mount: Witchfire
Magebred Light Warhorse
Large Animal Hit Dice: 7d8+21 (77 hp) 25% to Ignore Crits
Initiative: +1 Speed: 150 ft. (30 squares)
Armor Class: 20 (+4 armor, –1 size, +1 Dex, +6 natural), touch 10, flat-footed 13
Base Attack/Grapple: +7/+16
Attack: Hoof +11 melee (1d4+4)
Full Attack: 2 hooves +9 melee (1d4+4) and bite +4 melee (1d3+2) S
pace/Reach: 10 ft./5 ft. Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +8, Ref +5, Will +3
Abilities: Str 18, Dex 13, Con 17, Int 7, Wis 13, Cha 6
Skills: Listen +6, Spot +6 Feats: Endurance, Run
Gear: Horseshoes of Speed, +1 Light Fortification Studded Leather, Longstrider Enchanted (Permanent)
HP 289 AC 39 =10+14+1+6+4+3+1 DR: 10/Magic, 5/Bludgeoning SR: 25
Speed: 30ft, 60ft Fly (Good) Acid 10 Electricity 10 Cold 10
Str 26 +8 32 +11
Dex 22 +6
Con 24 +7 30 +10
Int 18 +4
Wis 20 +5
Cha 22 +6 28 +9
Fort +31 =+10+7+9+5
Ref +27 =+7+6+9+5
Will +26 =+7+5+9+5
Base Attack +13
Grapple +24
Trip +15
Abilities:
Dark Vision 60ft
Immune to Disease
Smite Evil 3/day
Turn Undead 12/day
Detect Evil at Will
Special Mount
Lay on Hands 135
Aura of Courage
Remove Disease 1/day, 2/week
CL 15 DC 10+SL+9
Daylight at Will
Protection from Evil 3/day
Bless 1/day
Aid 1/day
Detect Evil 1/day
Cure Serious Wounds 1/day
Neutralize Poison 1/day
Holy Smite 1/day
Dispel Evil 1/day
Holy Word 1/day
Holy Aura 3/day
Hallow 1/day
Mass Charm Monster 1/day
The Lord’s Torch
+2 Defending Shocking Brilliant Energy Great Club +26/+20 1d10+1D6+16 x2*
*Free trip attack if weapon deals 10 or more Damage
Buffed +36/+30/+25 1D10+1D6+36 x2 BS/DF/DP/BB
Skills:
Climb +14 =+8+6
Concentration +10 =+7+3
Craft
Diplomacy +28 =+9+15+4
Handle Animal +19 =+9+8+2
Heal +7 =+5+2
Hide +12 =+6+6
Knowledge (Arcana)
Knowledge (History)
Knowledge (Nobility & Royalty) +9 =+4+5
Knowledge (Religion) +9 =+4+5
*Knowledge (The Planes) +6 =+4+2
Listen +11 =+5+6
Move Silently +16 =+6+6+4
Profession
Ride +26 =+6+18+2
Search +10 =+4+6
Sense Motive +10 =+5+5
Spellcraft
Spot +11 =+5+6
Feats:
Improved Toughness
Mounted Combat
Combat Expertise
Improved Trip
Knock Down
Weapon
[+2 Mighty Composite Longbow +5] +21/+15 1D8+7 x3 110ft
Armor:
+5 Moderate Fortification Mithral Shirt +9 AC +6 MD -0 Armor Check 10lbs
+3 Light Fortification Armored Great Coat +5 AC +6 MD -1 Armor Check 15 lbs
Magic Equipment:
Belt Giant Str +6
Amulet Health +6
Cloak of Cha +6
Vest of Resistance +5
Ring of Protection +3
Ring of Wizardry I
Dusky Rose Ioun Stone
Gp 1900
Spells: CL 8 6/4+2+1/3+1+1/3+1+1/2+1+1
Domains Charm & Nobility +4 Cha 1min per day, +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls must hear caster speak for one round last Cha Mod in Rounds.
0lvl
Detect Magic x2
Create Water x2
Purify Food & Drink x2
1st
Divine Favor (D)
Comprehend Languages x2
Divine Favor x2
Obscuring Mist x2
Sanctuary x2
Shield of Faith x2
2nd
Enthrall (D)
Bramble x2
Bull’s Strength
Lesser Restoration
3rd
Suggestion (D)
Create Food & Water
Dispel Magic
Meld into Stone
Speak with Dead
4th
Heroism (D)
Air Walk
Divine Power x2
Mount: Witchfire
Magebred Light Warhorse
Large Animal Hit Dice: 7d8+21 (77 hp) 25% to Ignore Crits
Initiative: +1 Speed: 150 ft. (30 squares)
Armor Class: 20 (+4 armor, –1 size, +1 Dex, +6 natural), touch 10, flat-footed 13
Base Attack/Grapple: +7/+16
Attack: Hoof +11 melee (1d4+4)
Full Attack: 2 hooves +9 melee (1d4+4) and bite +4 melee (1d3+2) S
pace/Reach: 10 ft./5 ft. Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +8, Ref +5, Will +3
Abilities: Str 18, Dex 13, Con 17, Int 7, Wis 13, Cha 6
Skills: Listen +6, Spot +6 Feats: Endurance, Run
Gear: Horseshoes of Speed, +1 Light Fortification Studded Leather, Longstrider Enchanted (Permanent)