Post by Frederic Bourgault-Christie on Aug 21, 2006 18:10:04 GMT -5
Name: Code Name Noble Umber; Sarashito Mitsaroshi (nice form);
Sex: Female
Disposition:
Appearance: A shy-looking Japanese schoolgirl
Zodiac: Libra
Chinese Zodiac:
Attributes:
Strength – VL Forbidden (+1 with Sarashito, -1 with Gein)
Willpower – VL Forbidden (+1 with Gein, -1 with Sarashito)
Charisma – VH Godlike (+1 with Gein, -1 with Sarashito
Intelligence - L Forbidden (+1 with Sarashito, -1 with Gein)
P. Ability – VL Forbidden (+1 with Sarashito, -1 with Gein)
Endurance – VL Forbidden (+1 with Sarashito, -1 with Gein)
Reflex – VH Godlike 10/20 (+1 with Gein, -1 with Sarashito
Keen – VH Godlike (+1 with Gein, -1 with Sarashito
Affinities:
Psi - 1100
Tech - 900
Ki - 400
Magic- 700
Traits:
Amnesia
Supersoldier
Emotionally Scarred
Scarred: Alter Power, Supersoldier
Hunted
Diamond in the Rough
Classes:
Psionic: Alter User (30), Mech Dreamer, Master of the Unseeen Hand, Wanderer, Psi-Druid, Psi-Summoner,
Magic: Storyfisher, Red Mage, Dizzying Array, D-Shifter, Druid specialized for summoning (going for speed of casting), Bard (Drummer), Quantum Sorcerer, Veneficium Secutor Technomancer,
Martial Art: Death At A Pinch (uses squeezing rather than crushing or smashing blows)
Technique: Monster Trainer, Nu Mou Morpher, Stretching (mutant, taken from Dr. Bones, 5)
Sarashito Unique: Knight, Paladin, White Mage, Priest, Weapon of Order Creator
Gein Unique: Assassin, Death Walker (; use Power in Numbers in conjunction), Weapon of Chaos Creator
LeMontagne Unique:
Innate:
Abilities:
Mode One: Umber is offensive robot, illusory abilities, fast and deadly, functions to delay, impede and damage opponent for Uber Alles, has bits like Zetsue; Uber Alles is an Alexandr-like knight with defense that synthesizes various Alter swords and weapons;
Umber
Stage 0: Scarcely anything at all, a simple shadow form whose whole body is one sharp edge
Stage 1: A snake-like creature, similar to a Kittani Serpent
Stage 2: A crab-like creature, switching to Stage 2 requires releasing quite a bit of Alter power (often requires a source of energy) and pushes the processing capacity
Shadow Hands (a gatling-gun like array of pushing, grabbing, etc. hands: great for channeling Tachibana's Eternity Eight, Atemi, or Shatterhand attacks)
Earth Maw (slip below somebody and become a living pit)
Kali Chabuk Addana (one bit component: launches a powerful chain that has a massive shield at the end, designed to constrict and constantly absorb the greatest attacks, the chain functions to distribute the impact to the surrounding environment)
Kali Abdhipivpa Sphurjana (two bit component: radiates out a pulsing web of the gravitic/shadow/chemical-biological energy that Umber is formed out of, this pulsating web is filled with mines both of Umber's energy and of materials found in the area that are combined to detonate)
Kali Ardralubdhaka Bhoga (one bit component: long tail that spits out a massive flame, combines snake-like propulsion/automatic physical attack/automatic energy blast)
Kali Anantya Mugdhacakra (two bit component: two generators that form an ellipse with an infinity sign inside, creates a space-warp like Cougar's power, if either is destroyed the speed makes the thing spin endlessly, creates a powerful wake behind it that can be whipped with the Ardraludbhaka Bhoga or the regular tail, though the former is far more powerful, as an attack, as well as slowing down people behind it)
Kali Viparyas Monsoon (one bit component: powerful vortex, most damage is concentrated on the outside just like the eye of the hurricane)
Kali Nityanitya Dosakara (three bit component: “eternal nightmaker”, field generates energy that builds new component that generates more energy until a truly giant cannon is created, used for rare foes that constantly evade Umber)
Kali Mantrin Yamajataka (two bit component: two Zetsue-like hammers that are shaped like Queens, always move in tandem, can do a Knight Strike in an L-shape, a Rook Strike straight, a Bishop Strike converging diagonally, a Pawn Strike with a slight diagonal; can also Castle with Uber Alles)
Kali Yama ParazupalAza (one bit component: blades all over the body made of the black matter flesh, spreads an influence much like gangrene, aggravates wounds blades
Kali Bhandiman (one bit component: head that tells lies, cajoles, hypnotizes, etc.
Kali (two bit component: a cloud of nanorobotic insects that are totally invisible yet can combine to form a sort of quantum illusory afterimage, can make partially real images, each one is also a nanorobotic holograph maker)
Kali Dhara Mudra (one bit component: makes barriers that either completely stop the damage or are completely shattered)
(Mist of the Shadow Veil-like effect
Line Gate (uses Other Side gates to open a series of gates to other worlds including parallel worlds very similar to this)
Uses White Trick and Black Joker very sadistically
5 Bits
Uber Alles
One full class slower than normal (Keen and Reflex)
One full class more strength and endurance
Special Weapons:
Woodcutter's Ax: Fantastic against plant creatures
Sky-in-Twain: Each swing is a massive expulsion of air and pressure from the weight
Rainbow Hammer: Hammer that acts as a Dimension Sword, used with Line Gate or similar usages
True Mjolnir (hammer is in fact a container that spews out seeds for powerful storms and manipulates electrical fields)
T-Bow (Forbidden 2 bow, bow is indestructible, string is formed of energy that deliberately uses Alter power to drag down through time/dimension and thus increase the resistance to quite cosmic levels)
Sun and Moon (a great reflective shield and a massive energy blaster shield
Crystalis
Glaive
Black Star (gravity morning star)
Weapon Components:
Chain
Associated Abilities
Magic Circle
Eruption Sword
Alter Slay (a powerful blade swing that contains just enough Alter energy to be destructive to other Alters but not enough to lose that effect)
Friction Substance: Combines Irfry school with a thick substance around the blade to maximize friction
Executioner's Mirror: Chest becomes a flashy point that copies the sword swing
(Curing abilities
Mode Two: Noble External, Shadow Body: Full body shadow cybernetic form like Kazuma's final shape, stresses range/speed/fluidity/grappling, synthesizes special shadow/chemical/genetic chains inside his body; separate automatic alter, a strange orb-like creature that remains somehow friendly-looking, creates effects like a field wherein any energy can be synthesized, can evolve to have three bits
Noble External
Light Shells (semi-illusory shells of energy, like Kigetski's dolls)
Evolving Crusher (can make a Pinch Crusher like Emergy)
Noon Point (make Shadow Body shrink to a minor size using “light” from the NE sun, Shadow Body becomes infinitesimal and incredibly dangerous)
Generate particles
Generate energy
Weapon synthesis (provide White Knight
Shadow Body
Chain Components:
Carbon (used for hardness)
Magnesium (used for flame)
Oxygen (used for life)
Mercury (used for fluidity)
Magnesium + Oxygen (explosive flame combination
Carbon + Oxygen (used for plants, a prereq for some life-based combos)
Associated Abilities
Genocidal First Bomb
Holocaust Second Bomb
Apocalypse Third Bomb
Ragnarok Pain
Shadow Hands (a gatling-gun like array of pushing, grabbing, etc. hands: great for channeling Tachibana's Eternity Eight, Atemi or Shatterhand attacks)
Earth Maw (slip below somebody and become a living pit)
Forbidden Intelligence
Other Alters
Kazuma Arm
Absorption
White Trick
Black Joker
Noble Eight (Mind, Life – watermelon, Power, Speed, Blade, Treasure, Healing,
Speed Compression
Modify Vehicle
Speed Boots
Speed Armor
Spells
Flame Saber
Moon Saber
Ice Saber
Leaf Saber
Diamond Saber
Thunder Saber
Saint Saber
Dark Saber
Heal Light
Sun Saber (Moon + Saint Saber, heals in proportion to damage done)
Void Saber (Dark + Leaf Saber, directly drains MP)
Blazing Saber (Flame Saber that gets stronger over time)
Storm Saber (Thunder Saber that gets stronger over time)
Volcano Saber (Diamond + Flame Saber that gets stronger)
Void Saber (Dark Saber that gets stronger)
Vortex Saber (Dark + Thunder Saber that gets stronger)
Coldfront Saber (Ice Saber that gets stronger)
Tremor Saber (Diamond Saber that gets stronger over time)
Flash Saber (Flame Saber that increases attack rate)
Shatterhand(s)
Robots
Full Suit
Natural Combat Ability
Power Touch
Disruptive Touch
Energy Weapon Extensions
Suzaku
Forbidden Prism of Seven
Forbidden Makai Whistle Songs
Forbidden Storm of Torment
Forbidden Prism of Seven Restoration
Forbidden Prism of Seven Bow
Forbidden Hair Target (red tentacular-like thing)
Forbidden Intelligence
Psionics
TK Super Bomb 3
PK Super Bomb 3
EK Super Bomb 3
HK Super Bomb 3
Genocide Mind
Id Arsenal
F2s
Rainbow Saber (passive, when striking at different angles different elemental effects, gets stronger over time, automatically does best elemental damage as base)
Compression Bullet (horrific kick or punch that does a clip discharge of Bullets and unique Alter attacks, space-warp compression build-up before it)
Eternity Octagon: Must stand still and keep Eternity Eight still, become a giant psychic tank (mentalic attacks, detect treasure, mind control, healing, etc.)
Nemesis City (summon a great building that constantly creates Alters to fight, feeds off of the psychic energy and matter around it, constant Absorption and Mimic field, if defeated has a chance to come back as a horrible evil)
Final Shine III
Wind Sutras (spew matter as a sealant force at a target, traps foe in nice little undertow/eddy effect, imprints sealing powers onto the matter)
Prism of Seven IV (creates a “field” of seven prongs that are all split forms, works great with Conservation Gate as quantum properties make smaller and smaller replicants)
Glancing Inversion (passive, two-part ability: glancing blows actually do more than normal owing to Disruptive/Power Touch/Natural Combat Ability/Energy Weapon Extension barbs, when blows glance it creates a nasty custom Shatterhand-style robot)
Conservation Gate (violate conservation of matter and energy using Alter Gate and quantum mechanics to raise power, prepare for a Transgressive attack back)
Mandala of Pain (either a five-bit ability for Shadow External or a power for Shadow Internal, combines all matter with the essence of pain and samsara, used for truly sadistic combinations, can make a )
Cancer Constellation (passive, within Territory constantly creates things like the insect except it combines cancer, bacteria and insect qualities)
Twisting Path of History (passive, small changes lead to big results, twisting defense that throws away enemies – both hand to hand and psychic telekinetic spinning, Plan/psychohistorian symbols in the air that magnifies psychic defense, etc.)
T-Bow (Forbidden 2 bow, bow is indestructible, string is formed of energy that deliberately uses Alter power to drag down through time/dimension and thus increase the resistance to quite cosmic levels)
Forbidden 2 Regen Aura
Steal Ability IV
Chaos Blender – Forbidden 2 Gein move
Tower (colossal automatic firing tower of lightning, Rooks F2)
Catastrophe Knight (Forbidden 2 Alter power, sealed power, incredibly strong but devastating, think releasing Alexandr)
Ellipses Crush
True Morning Star – Forbidden 2 morning star that channels Luciferian energy
(Kazuma or Straight Cougar)
Reverse Arrow (take in energy from outside through the bow to heal people, that pain energy becomes stored in arrows that can then be launched; Kagome F2)
Martial Arts
Scalpel Hands
(Vagrant Doctor
Dark-Light Powers
Merits:
Duran Training
Straight Cougar and Kazuma Training (2)
Tachibana Training
Kiyoji Mugyou Training
Vegeta Training
Miroku Training
Suzaku Training
Hari Seldon Training
Kamiya Minoru Training
Shatterhand and Shatterhands Training (coordinated punching training, mutant powers, robot control powers)
Rooks Training
Kagome Training
Spekkio Training
Maggott Training
Tyrant Absorption
Equipment:
Duran forged sword
Curve Past Light (a black serrated blade, hard to hold, Gein is the only one who can use it, almost impossible to see
Gundam
Drums
Holy Eye
Anti-supernatural, particularly anti-psychic/mechanical or Alter
Scouter
Saiyan Armor
Scalpel
Defribillator
Bone saw
Doctor's kit
Healing nanobots
Healing stimpacks
Theory Cube
Makai Whistle
Vajra of
Gundam Vest
Cybernetics:
Cybernetic endoskeleton
Specialized cybernetic knuckles and hand muscles
Augmented muscles
Mo Fuqian
Monsters/Familiars:
Beholder (Familiar)
Intellect Devourer (Monster)
Marlboro (Monster)
Tyranitar (Monster)
Naraku (Monster)
Black Durahan (Monster)
Lamia (Monster)
Yin Tiger (Monster)
Plant of Beasts (Monster)
Rooks Spirits:
Hao (Earth)
Alchemical Potions:
Alter-Accelerating Potion (potion that is stored in fat cells, if she burns a lot of energy and fat away maybe even protein it releases Alter energy and a matter uniquely conducive for the power)
Dark-Light Choice:
Current: Shadow Snake
-------------Light Orb (more White Knight)
------White Knight (defense, variety of powers)
-------------White Alter (defense, strength)
Sarashito
-------------Shadow Snake (offense, variety of powers)
------Black Grappler (offense, attributes)
-------------Red Alter (more Black Grappler)
DIO:
Sarashito
Shadow Snake
White Knight
Red Ninja Shadow
Holy Eye
Cancer Constellation
Sometimes Shatterhand robot
Hao
Beholder
Tachibana Eight
Makai Insects
One monster
Gein
Shadow Armor
Noble External
Red Ninja Shadow
Holy Eye
Cancer Constellation
Sometimes Shatterhand robot
Beholder
Hao
Tachibana Eight
Makai Insects
One monster
Undead armies: Uniquely well-armed with Alter items
Sex: Female
Disposition:
Appearance: A shy-looking Japanese schoolgirl
Zodiac: Libra
Chinese Zodiac:
Attributes:
Strength – VL Forbidden (+1 with Sarashito, -1 with Gein)
Willpower – VL Forbidden (+1 with Gein, -1 with Sarashito)
Charisma – VH Godlike (+1 with Gein, -1 with Sarashito
Intelligence - L Forbidden (+1 with Sarashito, -1 with Gein)
P. Ability – VL Forbidden (+1 with Sarashito, -1 with Gein)
Endurance – VL Forbidden (+1 with Sarashito, -1 with Gein)
Reflex – VH Godlike 10/20 (+1 with Gein, -1 with Sarashito
Keen – VH Godlike (+1 with Gein, -1 with Sarashito
Affinities:
Psi - 1100
Tech - 900
Ki - 400
Magic- 700
Traits:
Amnesia
Supersoldier
Emotionally Scarred
Scarred: Alter Power, Supersoldier
Hunted
Diamond in the Rough
Classes:
Psionic: Alter User (30), Mech Dreamer, Master of the Unseeen Hand, Wanderer, Psi-Druid, Psi-Summoner,
Magic: Storyfisher, Red Mage, Dizzying Array, D-Shifter, Druid specialized for summoning (going for speed of casting), Bard (Drummer), Quantum Sorcerer, Veneficium Secutor Technomancer,
Martial Art: Death At A Pinch (uses squeezing rather than crushing or smashing blows)
Technique: Monster Trainer, Nu Mou Morpher, Stretching (mutant, taken from Dr. Bones, 5)
Sarashito Unique: Knight, Paladin, White Mage, Priest, Weapon of Order Creator
Gein Unique: Assassin, Death Walker (; use Power in Numbers in conjunction), Weapon of Chaos Creator
LeMontagne Unique:
Innate:
Abilities:
Mode One: Umber is offensive robot, illusory abilities, fast and deadly, functions to delay, impede and damage opponent for Uber Alles, has bits like Zetsue; Uber Alles is an Alexandr-like knight with defense that synthesizes various Alter swords and weapons;
Umber
Stage 0: Scarcely anything at all, a simple shadow form whose whole body is one sharp edge
Stage 1: A snake-like creature, similar to a Kittani Serpent
Stage 2: A crab-like creature, switching to Stage 2 requires releasing quite a bit of Alter power (often requires a source of energy) and pushes the processing capacity
Shadow Hands (a gatling-gun like array of pushing, grabbing, etc. hands: great for channeling Tachibana's Eternity Eight, Atemi, or Shatterhand attacks)
Earth Maw (slip below somebody and become a living pit)
Kali Chabuk Addana (one bit component: launches a powerful chain that has a massive shield at the end, designed to constrict and constantly absorb the greatest attacks, the chain functions to distribute the impact to the surrounding environment)
Kali Abdhipivpa Sphurjana (two bit component: radiates out a pulsing web of the gravitic/shadow/chemical-biological energy that Umber is formed out of, this pulsating web is filled with mines both of Umber's energy and of materials found in the area that are combined to detonate)
Kali Ardralubdhaka Bhoga (one bit component: long tail that spits out a massive flame, combines snake-like propulsion/automatic physical attack/automatic energy blast)
Kali Anantya Mugdhacakra (two bit component: two generators that form an ellipse with an infinity sign inside, creates a space-warp like Cougar's power, if either is destroyed the speed makes the thing spin endlessly, creates a powerful wake behind it that can be whipped with the Ardraludbhaka Bhoga or the regular tail, though the former is far more powerful, as an attack, as well as slowing down people behind it)
Kali Viparyas Monsoon (one bit component: powerful vortex, most damage is concentrated on the outside just like the eye of the hurricane)
Kali Nityanitya Dosakara (three bit component: “eternal nightmaker”, field generates energy that builds new component that generates more energy until a truly giant cannon is created, used for rare foes that constantly evade Umber)
Kali Mantrin Yamajataka (two bit component: two Zetsue-like hammers that are shaped like Queens, always move in tandem, can do a Knight Strike in an L-shape, a Rook Strike straight, a Bishop Strike converging diagonally, a Pawn Strike with a slight diagonal; can also Castle with Uber Alles)
Kali Yama ParazupalAza (one bit component: blades all over the body made of the black matter flesh, spreads an influence much like gangrene, aggravates wounds blades
Kali Bhandiman (one bit component: head that tells lies, cajoles, hypnotizes, etc.
Kali (two bit component: a cloud of nanorobotic insects that are totally invisible yet can combine to form a sort of quantum illusory afterimage, can make partially real images, each one is also a nanorobotic holograph maker)
Kali Dhara Mudra (one bit component: makes barriers that either completely stop the damage or are completely shattered)
(Mist of the Shadow Veil-like effect
Line Gate (uses Other Side gates to open a series of gates to other worlds including parallel worlds very similar to this)
Uses White Trick and Black Joker very sadistically
5 Bits
Uber Alles
One full class slower than normal (Keen and Reflex)
One full class more strength and endurance
Special Weapons:
Woodcutter's Ax: Fantastic against plant creatures
Sky-in-Twain: Each swing is a massive expulsion of air and pressure from the weight
Rainbow Hammer: Hammer that acts as a Dimension Sword, used with Line Gate or similar usages
True Mjolnir (hammer is in fact a container that spews out seeds for powerful storms and manipulates electrical fields)
T-Bow (Forbidden 2 bow, bow is indestructible, string is formed of energy that deliberately uses Alter power to drag down through time/dimension and thus increase the resistance to quite cosmic levels)
Sun and Moon (a great reflective shield and a massive energy blaster shield
Crystalis
Glaive
Black Star (gravity morning star)
Weapon Components:
Chain
Associated Abilities
Magic Circle
Eruption Sword
Alter Slay (a powerful blade swing that contains just enough Alter energy to be destructive to other Alters but not enough to lose that effect)
Friction Substance: Combines Irfry school with a thick substance around the blade to maximize friction
Executioner's Mirror: Chest becomes a flashy point that copies the sword swing
(Curing abilities
Mode Two: Noble External, Shadow Body: Full body shadow cybernetic form like Kazuma's final shape, stresses range/speed/fluidity/grappling, synthesizes special shadow/chemical/genetic chains inside his body; separate automatic alter, a strange orb-like creature that remains somehow friendly-looking, creates effects like a field wherein any energy can be synthesized, can evolve to have three bits
Noble External
Light Shells (semi-illusory shells of energy, like Kigetski's dolls)
Evolving Crusher (can make a Pinch Crusher like Emergy)
Noon Point (make Shadow Body shrink to a minor size using “light” from the NE sun, Shadow Body becomes infinitesimal and incredibly dangerous)
Generate particles
Generate energy
Weapon synthesis (provide White Knight
Shadow Body
Chain Components:
Carbon (used for hardness)
Magnesium (used for flame)
Oxygen (used for life)
Mercury (used for fluidity)
Magnesium + Oxygen (explosive flame combination
Carbon + Oxygen (used for plants, a prereq for some life-based combos)
Associated Abilities
Genocidal First Bomb
Holocaust Second Bomb
Apocalypse Third Bomb
Ragnarok Pain
Shadow Hands (a gatling-gun like array of pushing, grabbing, etc. hands: great for channeling Tachibana's Eternity Eight, Atemi or Shatterhand attacks)
Earth Maw (slip below somebody and become a living pit)
Forbidden Intelligence
Other Alters
Kazuma Arm
Absorption
White Trick
Black Joker
Noble Eight (Mind, Life – watermelon, Power, Speed, Blade, Treasure, Healing,
Speed Compression
Modify Vehicle
Speed Boots
Speed Armor
Spells
Flame Saber
Moon Saber
Ice Saber
Leaf Saber
Diamond Saber
Thunder Saber
Saint Saber
Dark Saber
Heal Light
Sun Saber (Moon + Saint Saber, heals in proportion to damage done)
Void Saber (Dark + Leaf Saber, directly drains MP)
Blazing Saber (Flame Saber that gets stronger over time)
Storm Saber (Thunder Saber that gets stronger over time)
Volcano Saber (Diamond + Flame Saber that gets stronger)
Void Saber (Dark Saber that gets stronger)
Vortex Saber (Dark + Thunder Saber that gets stronger)
Coldfront Saber (Ice Saber that gets stronger)
Tremor Saber (Diamond Saber that gets stronger over time)
Flash Saber (Flame Saber that increases attack rate)
Shatterhand(s)
Robots
Full Suit
Natural Combat Ability
Power Touch
Disruptive Touch
Energy Weapon Extensions
Suzaku
Forbidden Prism of Seven
Forbidden Makai Whistle Songs
Forbidden Storm of Torment
Forbidden Prism of Seven Restoration
Forbidden Prism of Seven Bow
Forbidden Hair Target (red tentacular-like thing)
Forbidden Intelligence
Psionics
TK Super Bomb 3
PK Super Bomb 3
EK Super Bomb 3
HK Super Bomb 3
Genocide Mind
Id Arsenal
F2s
Rainbow Saber (passive, when striking at different angles different elemental effects, gets stronger over time, automatically does best elemental damage as base)
Compression Bullet (horrific kick or punch that does a clip discharge of Bullets and unique Alter attacks, space-warp compression build-up before it)
Eternity Octagon: Must stand still and keep Eternity Eight still, become a giant psychic tank (mentalic attacks, detect treasure, mind control, healing, etc.)
Nemesis City (summon a great building that constantly creates Alters to fight, feeds off of the psychic energy and matter around it, constant Absorption and Mimic field, if defeated has a chance to come back as a horrible evil)
Final Shine III
Wind Sutras (spew matter as a sealant force at a target, traps foe in nice little undertow/eddy effect, imprints sealing powers onto the matter)
Prism of Seven IV (creates a “field” of seven prongs that are all split forms, works great with Conservation Gate as quantum properties make smaller and smaller replicants)
Glancing Inversion (passive, two-part ability: glancing blows actually do more than normal owing to Disruptive/Power Touch/Natural Combat Ability/Energy Weapon Extension barbs, when blows glance it creates a nasty custom Shatterhand-style robot)
Conservation Gate (violate conservation of matter and energy using Alter Gate and quantum mechanics to raise power, prepare for a Transgressive attack back)
Mandala of Pain (either a five-bit ability for Shadow External or a power for Shadow Internal, combines all matter with the essence of pain and samsara, used for truly sadistic combinations, can make a )
Cancer Constellation (passive, within Territory constantly creates things like the insect except it combines cancer, bacteria and insect qualities)
Twisting Path of History (passive, small changes lead to big results, twisting defense that throws away enemies – both hand to hand and psychic telekinetic spinning, Plan/psychohistorian symbols in the air that magnifies psychic defense, etc.)
T-Bow (Forbidden 2 bow, bow is indestructible, string is formed of energy that deliberately uses Alter power to drag down through time/dimension and thus increase the resistance to quite cosmic levels)
Forbidden 2 Regen Aura
Steal Ability IV
Chaos Blender – Forbidden 2 Gein move
Tower (colossal automatic firing tower of lightning, Rooks F2)
Catastrophe Knight (Forbidden 2 Alter power, sealed power, incredibly strong but devastating, think releasing Alexandr)
Ellipses Crush
True Morning Star – Forbidden 2 morning star that channels Luciferian energy
(Kazuma or Straight Cougar)
Reverse Arrow (take in energy from outside through the bow to heal people, that pain energy becomes stored in arrows that can then be launched; Kagome F2)
Martial Arts
Scalpel Hands
(Vagrant Doctor
Dark-Light Powers
Merits:
Duran Training
Straight Cougar and Kazuma Training (2)
Tachibana Training
Kiyoji Mugyou Training
Vegeta Training
Miroku Training
Suzaku Training
Hari Seldon Training
Kamiya Minoru Training
Shatterhand and Shatterhands Training (coordinated punching training, mutant powers, robot control powers)
Rooks Training
Kagome Training
Spekkio Training
Maggott Training
Tyrant Absorption
Equipment:
Duran forged sword
Curve Past Light (a black serrated blade, hard to hold, Gein is the only one who can use it, almost impossible to see
Gundam
Drums
Holy Eye
Anti-supernatural, particularly anti-psychic/mechanical or Alter
Scouter
Saiyan Armor
Scalpel
Defribillator
Bone saw
Doctor's kit
Healing nanobots
Healing stimpacks
Theory Cube
Makai Whistle
Vajra of
Gundam Vest
Cybernetics:
Cybernetic endoskeleton
Specialized cybernetic knuckles and hand muscles
Augmented muscles
Mo Fuqian
Monsters/Familiars:
Beholder (Familiar)
Intellect Devourer (Monster)
Marlboro (Monster)
Tyranitar (Monster)
Naraku (Monster)
Black Durahan (Monster)
Lamia (Monster)
Yin Tiger (Monster)
Plant of Beasts (Monster)
Rooks Spirits:
Hao (Earth)
Alchemical Potions:
Alter-Accelerating Potion (potion that is stored in fat cells, if she burns a lot of energy and fat away maybe even protein it releases Alter energy and a matter uniquely conducive for the power)
Dark-Light Choice:
Current: Shadow Snake
-------------Light Orb (more White Knight)
------White Knight (defense, variety of powers)
-------------White Alter (defense, strength)
Sarashito
-------------Shadow Snake (offense, variety of powers)
------Black Grappler (offense, attributes)
-------------Red Alter (more Black Grappler)
DIO:
Sarashito
Shadow Snake
White Knight
Red Ninja Shadow
Holy Eye
Cancer Constellation
Sometimes Shatterhand robot
Hao
Beholder
Tachibana Eight
Makai Insects
One monster
Gein
Shadow Armor
Noble External
Red Ninja Shadow
Holy Eye
Cancer Constellation
Sometimes Shatterhand robot
Beholder
Hao
Tachibana Eight
Makai Insects
One monster
Undead armies: Uniquely well-armed with Alter items