Post by songstress on Nov 10, 2006 18:09:38 GMT -5
OOC: Please note, this tree has far too many possibiltes and as such I -HIGHLY- encourage you (for those who use it) to create your own swaps into the tree. As such, I shall leave an open slot in every single stage.
Style Name: Gourmet Delicacies
Style Description: A very unusual and bizzare style. This style, although it is centered around dough-based recipes, is very capable of making just about any dish imagineable... and change them to make them into unique offensive techinques. Unlike many ninjutsu styles, the creators of this style have often taught their students that they encourage them to try and develop their own ways of doing these jutsu, much like taking a recipe and altering it to fit one's own personal tastes.
Style History: The history of this style is not exactly clear on whom was the exact creator, but it's commonly believed it was a shinobi whom was also a master chef. It's then believed this art was developed out of the shinobi's love for cooking and wanting to find a way to use that talent to his/her advantage in combat. Once he/she perfected this techinque he/she passed it on to other promising shinobi whom loved cooking, and thus they passed it on, and so forth.
Style Type: Ninjutsu
Availability: Universal
A: Control
B: Reserves
C: Power
D: Intelligence
E: Willpower
F: Tactics
Kiji Bunshins: If a Kiji Bunshin loses a limb the user can simply add more dough to repair them. If a Kiji Bunshin loses it's head, it 'dies' and no amount of dough will repair it. Simply new ones must be made.
Dough Properties: Being dough and all, dough can have stuff added to it. For example, you could lace a batch of dough with poision therefore meaning you could make one of your creations poisionous.
Stage One
Kiji Ejin (Dough Conversion)
Requirements: Control 2, Willpower 2
This jutsu does not do much for the tree itself, all it does is convert dough into any other cooking ingreident.
Note: This is here for if someone swapped in a 'recipe' that dosen't involve dough, this jutsu will convert created dough into the appropriate ingredient.
Kiji Kuriēshon (Dough Creation)
Requirements: Reserves 3, Intelligence 2
Dough, the key component of most of the jutsus for this tree. Generally, any smart user of this style, would carry around there own dough. But if for whatever reason they don't have any laying around, this jutsu enables them to turn chakra into... DOUGH! However, carrying around this dough on one's own is unadviseable (espically at higher levels) and it is highly recommended the user either use up all the dough immediately or have a container to put it in. The user can create enough dough in 1 use to use 1 jutsu of their highest level. If they use a jutsu from a lower stage the jutsu's stage will be subtracted from the highest stage the user is at (in this tree) and any leftover dough can still be used.
Note: To clarify, if you had up to Stage Six and you used a Stage Two, you'd have 4 left over, so you could use a Stage Four, or 2 Stage Twos, or a Stage Three and a One... etc.
Shīzuningu Kuriēshon (Seasoning Creation)
Requirements: Control 3, Tactics 2
Seasoning is another vital component of cooking, and it's no wonder users of these jutsus learn how to make their own Seasoning on the fly. Much like Doughu Kuriēshon you need a container to store the created Seasoning in, unless you like the idea of carrying it in your hands and dropping it. The Seasoning made varies, this applies to basic seasoning like salt or pepper but nothing as advanced as a herb. Just basic seasoning.
Menrui (Noodles)
Requirements: Intelligence 3, Power 3
The first jutsu effective in combat, albiet hardly. This jutsu converts dough into a fistful of long, thin noodles. They are as long as senbons and when thrown will fly through the air just like them. Despite being noodles, if they are thrown hard enough it would just as tough as an acutal senbon, or it your not so tough it'd probably be hurt being hit by noodles.
Stage Two
Kiji Bunshin no Jutsu (Dough Clone)
Requirements: Control 5, Reserves 4, Power 4
A variation of Bunshin no Jutsu, but instead of the Bunshins being shadowy these ones are made of dough. They are remarkably durable, being dough and all, and they are also decently powerful. However, their major flaw is easy. They are made of dough, so decent heat (Stage 2 Katons) or simply being left exposed to air too long will make them become hard and immobile, not to mention fragile. If not toasted by a Katon it would take 3 posts for these Bunshins to harden into hard dough and be rendered useless. Oh, and of course, you could just eat them. They are just dough afterall, and seperating the head from the body will render them unuseable, this isn't a good idea though since it would fill you up pretty quick eating Bunshins. Each Bunshin consumes about a basketball-sized amount of dough and for every 6 Reserves an additonal Doughu Bunshin is made (Dough willing) to a max of 3.
Note: To help see how strong these Bunshin are:
These clones have 1/10 the stats of the original user, including taijutsu bonuses. However, these Bunshins are just dough and have no chakra in them so they cannot use any form of jutsu. Also, lacking a real mind, they are immune to Genjutsu. They can't use normal weapons either, besides tiny things such as kunai and the like.
Kukkī (Cookie)
Requirements: Intelligence 5, Willpower 4, Tactics 4
Everyone loves cookies! Except these ones. By converting dough into a cookie, the user can mold the cookies into cookie shuriken. That's right, shuriken made from cookies. They aren't however sharp, but mostly blunt but upon impact will break and that could hurt a bit.
Kyandeikein (Candycane)
Requirements: Control 6, Reserves 6, Intelligence 4
These aren't your Christmas variaty candycanes, as they lack the red and white stripes. These candycanes function as kunai, with a pointed end. These are dough. Not candy. Dough. They look a lot like candy but don't have that sugary sweetness.
Kiji Shieru (Dough Shell)
Requirements: Intelligence 6, Willpower 5, Reserves 5
A handy defensive jutsu. This jutsu is quick to activate and will surrond the user in a shell of dough, which (being dough) is rather hard to punch through. However, this jutsu is ineffective at protecting from attacks made by weaponry that is not fist-like in nature, also a Katon of sufficient size could harden the dough shell and (possibly) cause the user to sufficate from the inside. This jutsu also will use up all dough the user has created and they will have to make new dough.
Note: All elemental attacks will damage this shell, it just won't harden them like a Katon. And an attack of about 10+ Strength will be able to rip through this dough.
Stage Three
Bechabecha Kiji (Gooey Dough)
Requirements: Control 8, Reserves 8, Power 6
Now dough isn't just for cooking, it can be used to imoblize! This jutsu is basically a 'advanced' Kiji Kuriēshon only, this batch of dough is very gooey. This batch of dough has to be used immediatly and cannot be used to create anything, as it's too gooey to mold. This gooey dough is used to hinder or immoblize an enemy. The dough can be broken out of however, but as the user progresses in the style the dough becomes more and more gooey and requires more strength to break out.
Stage Three: 8 Strength+
Stage Four: 13 Strength +
Stage Five: 18 Strength +
Stage Six: 23 Strength +
Stage Seven: 30 Strength +
This dough will harden in the normal amount of posts (2) and will become brittle and easy to break out of. While being stuck in the gooey dough, the victim's speed is effectively 0. However, this gooey dough does not hamper jutsus such as Kawarimi which could escape from the dough if the victim is unable to break free. The victim is also still able to move from the legs up, so they can dodge still, to a limit.
Jinjaabureddo (Gingerbread)
Requirements: Intelligence 8, Willpower 6, Tactics 8
A souped up Kiji Bunshin, kind of. Rather then creating a bunshin, the user creates a human-sized Gingerbread man, well minus the buttons and some such. This walking Gingerbread man is already pre-hardened and as such does not suffer from the normal weakness of a Kiji Bunshin. The Gingerbread man is very tough and can deal a fair amount of damage, however it is with weak points. The Gingerbread is slow and hardly flexiable and cannot dodge, also if any sort of liquid is poured on it, it will begin to dissolve or if the liquid is in a high enough amount it will dissolve instantly. Like the Kiji Bunshin, the Gingerbread is immune to all Genjutsus (lacking a mind and all). For every 7 Reserves another Gingerbread is made, up to 3.
Note: Stat-wise, they would have about 1/5 the PHYSICAL stats of the creater (1/10 of Mental if need be)
Kiji Aamaa (Dough Armor)
Requirements: Control 9, Reserves 9, Intelligence 7
This, simply put, is a full suit of armor made entirely of dough. This suit of armor will also harden in 5 posts, and if it is not 'removed' beforehand the user will then become immoblized by their harden doughed, effectively making their Speed 0 and preventing them from casting any jutsus requiring handseals. To break out of the harden dough armor, use the same formula as for Bechabecha Kiji. A hot enough Katon (Stage Four or so) will produce the same results.
Note: All elemental attacks effective, 15+ Strength will break it.
Kiji Buki (Dough Weapon)
Requirements: Intelligence 9, Willpower 9, Reserves 7
This jutsu creates a dough-version of any sort of weapon. This dough-created weapon functions like the real thing, only that if it hits something as tough as iron it will snap like a twig. This weapon cannot be kept and will become unuseable following the end of a thread. This dough weapon is already harden and does not harden like normal dough. It should be noted, that if a weapon must be sharp it will take an extra post to mold it into anything sharp enough to cut skin, otherwise it's mostly blunt.
Stage Four
Dokubutsu Kiji (Poison Dough)
Requirements: Control 12, Reserves 11, Power 10, Intelligence 12
Another variation of the basic Kiji Kuriēshon. This dough has been created in such a way that if it is in ingested it will cause a rather quick version of food poisoning. For those unfamiliar with food poisoning, the basic early symptoms are at first just nausea and a upset stomach (This happens almost immediatly with this batch) and lastly it will cause you to vomit (Happens after 3 posts, counting the inital one). Obviously this is hardly lethal, but one could take advantage of their opponent whilst they are puking up their morning's breakfast. This jutsu follows the same guidelines as Bechabecha Kiji.
Note: This basically causes the victim to suffer from food poisioning and will 'stun' them for one post once it finishes.
Adobansudo Kiji Bunshin (Advanced Dough Clone)
Requirements: Intelligence 12, Willpower 11, Tactics 10, Control 12
A more powerful version of Kiji Bunshin, it is just as strong as the original kind, with minor difference. This clone is capable of using any Dough-based jutsu from this tree (that the user knows of course), except for any involving the creating of dough (although they could use Bechabecha to make themselves gooey for example). However, as they cannot create dough if they use any dough-based jutsu besides ones like Bechabecha, they will then be 'used up', as they use too much of themselves in the process. They can only alter their dough once however. For every 10 Reserves 1 more is made, to a max of 3.
Note: These Bunshins have 1/4 the stats of their creator, including taijutsu bonuses.
En Amakaze (Salt Rain)
Requirements: Control 14, Reserves 13, Power 11, Willpower 10
This jutsu requires the user to have used Shīzuningu Kuriēshon first. This jutsu causes it to, simply, rain salt. This area of effect is very small however, roughly six meters. This jutsu is meant to be used on enemies whom have already been wounded as, everyone knows, salt + open wounds = Pain. This rain lasts for roughly three posts.
Gekikara Kiji (Spicy Dough)
Requirements: Intelligence 14, Willpower 13, Tactics 11, Reserves 10
This causes dough to become, as it says, spicy. This seems rather uneffective but in fact, this dough is so spicy anything made of it actually burns on contact. This burn is nothing severe, roughly equalivant to a Stage Two Katon, but if a Kiji Bunshin made of Gekikara Kiji makes repeated contact it could really start to burn.
Stage Five
Chirishouseki Koshou Genshiun (Chile Pepper Cloud)
Requirements: Control 17, Reserves 16, Power 16, Intelligence 15
This requires that Seasoning Creation has been used beforehand. This causes that Seasoning to turn into a batch of chile peppers, which is then ground up with chakra and then released into the air, not just a little bit, but massive amounts. Enough to form a haze, the user stands in the middle of this cloud of chile peppers and is immune to the effects. If anyone besides the user, friend or foe, steps into the cloud with their eyes open the powder will cling to the eyes and burn them, if they rub their eyes the effect only worsens as the dust will form a light layer of chile pepper dust all over the victim. If a victim happens to breathe while inside this cloud they will sneeze, if they breath in through the nose, numerous times and if they breate via the mouth they will develop a bad cough. This cloud only lasts two posts before it disperses and the powder will disappear two posts afterwards (any on a victim).
Kiji Baria (Dough Barrier)
Requirements: Intelligence 17, Willpower 16, Tactics 16, Control 15
Where as Kiji Shieru created a shell of soft dough, Kiji Baria creates one of hardened dough, that can be manipulated to allow oxygen in. This hardened shell is very powerful despite being made of dough. The barrier can only be held for one post however and will then collapse.
Note: This barrier blocks up to Stage Five Ninjutsus and would take 20+ Strength to break.
Amaimono Kiji (Sweet Dough)
Requirements: Control 18, Reserves 17, Power 17, Willpower 14
This jutsu is not meant to be used offensively, it's actually meant to be used restortively. The intense sweetness of this dough causes the user to forget about the pain their body may be in and also can give focus to the mind from the immense sugar boost. However, no physical pain is actually being healed merely numbed. This justu cannot be used twice in a row and requires five posts to allow the sugar rush to die off.
Pittsa (Pizza)
Requirements: Intelligence 17, Willpower 17, Tactics 16, Reserves 15
This jutsu creates a pizza! A pizza that lacks sauce or any toppings, but nevertheless a pizza. This pizza is made of hardened dough and can be thrown similar to a Fuuma Shuriken, however it is much lighter then a Fuuma Shuriken and extremely sharp, sharp enough to cut hairs on it's edges. It however, is very fragile and a good solid punch would break it, so long as the blow dosen't hit the edges. Multiple pizzas can be created depending on the highest Stage one can use.
Stage Five: Three
Stage Six: Five
Stage Seven: Ten
It should be noted these are very stubborn pizzas and will 'lock on' to their victim and will follow them until they are deflected, hit their target, or get stuck in something. They turn quite sharply but very quick weaving can avoid them.
Stage Six
Genson Kiji (Living Dough)
Requirements: Control 21, Reserves 20, Power 19, Intelligence 17, Willpower 15
One of the most advanced jutsus in the entire style. This creates seemingly normal dough... that is until you see it move on it's own accord. This dough is 'living' at the cost of a rather high amount of chakra from the user, creating this dough will leave the user unable to use any jutsu for 2 posts, but this dough is truely something. Even if not formed into a Bunshin or anything, it will function just as a glob of dough. As the dough has Chakra from it's 'master' it is capable of using jutsus, but only jutsus from this tree, it however can only create non-living dough and it can only do it twice. If this dough is cut up, it will simply reform.
Note: These blobs of dough are as intelligent as the average human, it's master gives it commands (theoritcally it could operate on it's own). Stat-wise they have 1/3 the stats, no taijutsu bonuses. Can only use jutsus it's creator knows (and it has the stats for). It takes 30+ Strength blow to disrupte their regeneration, rending them vulnerable. A Ninjutsu of equal level will also destory it. This dough can operate up to half a mile from it's master and lasts for seven posts.
Jaianto Jinjaabureddoman (Giant Gingerbreadman)
Second Jutsu: Intelligence 21, Willpower 20, Tactics 19, Control 17, Reserves 15
This jutsu requires a staggering amount of dough and when used no more dough can be made for three posts. This Gingerbreadman is roughly 10' tall and is very powerful and tough. This Gingerbreadman is like the smaller version, with the exception that only 1 can be created at a time.
Note: This has set stats. It has 65 Strength/Stamina but only 15 Speed.
Yuudoku Kiji (Toxic Dough)
Third Jutsu: Control 23, Reserves 23, Power 22, Willpower 16, Tactics 15
While it is shameful to have to purposely taint one's cooking, this dough is immensely effective. This dough is so horribly rancid, even touching or being NEAR it causes one to become violently ill. It causes those within about one foot of it to become subject to sudden vomiting unless they don't breathe while around it. Not even the maker is immune to this rancid dough.
Baaningu Karee (Burning Curry)
Fourth Jutsu: Intelligence 23, Willpower 23, Tactics 22, Reserves 16, Power 15
Despite it's name, your not making curry. This is similar to the Salt Rain and Salt Downpour, only with extremely spicy bits of dough raining down in an area of eight meters. This burning dough is immensely hot, roughly the same heat as a Stage Four or Five Katon and if one isn't careful one could cause a wildfire with this. The user is not immune to this deadly dough, so it should be used only as a last resort.
Stage Seven
Tsuunihatamaranai Kiji (Irresistable Dough)
First Jutsu: Control 30, Reserves 27, Power 26, Intelligence 22, Willpower 20
Description: This jutsu does not create dough, rather it is a 'add-on' to a exisiting dough, normal or changed. Basically this jutsu makes a batch of dough that produces a irresistable aroma that the user cannot smell but everyone else (friend or foe) can. Anyone within five feet of that dough will be lured into it's scent and will have a immense craving for it. Basically, they will eat the dough, even if it was rancid and rotten, the smell itself would drive them to eat it. This jutsu should be used with caution, as allies may unexpectably get within smelling range and will be lured by it's aroma.
Note: Opponent Permission needed.
Kamiwaza Kiji (Miracle Dough)
Second Jutsu: Intelligence 30, Willpower 27, Tactics 26, Control 22, Reserves 20
This dough is truely miraculous, it dosen't actually heal wounds itself but it gives the impression that the wounds are gone and even gaping wounds will feel like they never happened, it also grants immunity to poisons and will even cleanse poisons currently in the body. This feeling of immunity to pain only lasts two posts and the immunity to poision is only two posts long, any poisons already present in the body will be cleansed as well, and this batch of dough can only be created once a thread, also the user cannot create any dough for 2 posts after using this jutsu.
Kiji no Jouten (Dough of the Gods)
Third Jutsu: Control 32, Reserves 30, Power 28, Intelligence 24, Willpower 22
Description: This is the absolute pinnacle of dough. This batch of dough can only be created once a thread. What makes it so unique is the way in which it is created allows it to tell if whom is eating it is friend or foe, however to do that this batch of dough also takes at least a post of preparation for the creator to make the dough able to do that. If a friend eats it, the dough will have the effect of Kamiwaza Kiji only it lasts twice as long and will not hinder the creators ability to create dough. Now if a foe eats it... it will truely be vicious. The dough will expand within the stomach and in two bursts will literally burst from inside the hapless fool killing them instantly. This effect cannot be stopped.
Note: Requires opponent permission if used against them, this dough negates the Irresistable Dough jutsu.
Style Name: Gourmet Delicacies
Style Description: A very unusual and bizzare style. This style, although it is centered around dough-based recipes, is very capable of making just about any dish imagineable... and change them to make them into unique offensive techinques. Unlike many ninjutsu styles, the creators of this style have often taught their students that they encourage them to try and develop their own ways of doing these jutsu, much like taking a recipe and altering it to fit one's own personal tastes.
Style History: The history of this style is not exactly clear on whom was the exact creator, but it's commonly believed it was a shinobi whom was also a master chef. It's then believed this art was developed out of the shinobi's love for cooking and wanting to find a way to use that talent to his/her advantage in combat. Once he/she perfected this techinque he/she passed it on to other promising shinobi whom loved cooking, and thus they passed it on, and so forth.
Style Type: Ninjutsu
Availability: Universal
A: Control
B: Reserves
C: Power
D: Intelligence
E: Willpower
F: Tactics
Kiji Bunshins: If a Kiji Bunshin loses a limb the user can simply add more dough to repair them. If a Kiji Bunshin loses it's head, it 'dies' and no amount of dough will repair it. Simply new ones must be made.
Dough Properties: Being dough and all, dough can have stuff added to it. For example, you could lace a batch of dough with poision therefore meaning you could make one of your creations poisionous.
Stage One
Kiji Ejin (Dough Conversion)
Requirements: Control 2, Willpower 2
This jutsu does not do much for the tree itself, all it does is convert dough into any other cooking ingreident.
Note: This is here for if someone swapped in a 'recipe' that dosen't involve dough, this jutsu will convert created dough into the appropriate ingredient.
Kiji Kuriēshon (Dough Creation)
Requirements: Reserves 3, Intelligence 2
Dough, the key component of most of the jutsus for this tree. Generally, any smart user of this style, would carry around there own dough. But if for whatever reason they don't have any laying around, this jutsu enables them to turn chakra into... DOUGH! However, carrying around this dough on one's own is unadviseable (espically at higher levels) and it is highly recommended the user either use up all the dough immediately or have a container to put it in. The user can create enough dough in 1 use to use 1 jutsu of their highest level. If they use a jutsu from a lower stage the jutsu's stage will be subtracted from the highest stage the user is at (in this tree) and any leftover dough can still be used.
Note: To clarify, if you had up to Stage Six and you used a Stage Two, you'd have 4 left over, so you could use a Stage Four, or 2 Stage Twos, or a Stage Three and a One... etc.
Shīzuningu Kuriēshon (Seasoning Creation)
Requirements: Control 3, Tactics 2
Seasoning is another vital component of cooking, and it's no wonder users of these jutsus learn how to make their own Seasoning on the fly. Much like Doughu Kuriēshon you need a container to store the created Seasoning in, unless you like the idea of carrying it in your hands and dropping it. The Seasoning made varies, this applies to basic seasoning like salt or pepper but nothing as advanced as a herb. Just basic seasoning.
Menrui (Noodles)
Requirements: Intelligence 3, Power 3
The first jutsu effective in combat, albiet hardly. This jutsu converts dough into a fistful of long, thin noodles. They are as long as senbons and when thrown will fly through the air just like them. Despite being noodles, if they are thrown hard enough it would just as tough as an acutal senbon, or it your not so tough it'd probably be hurt being hit by noodles.
Stage Two
Kiji Bunshin no Jutsu (Dough Clone)
Requirements: Control 5, Reserves 4, Power 4
A variation of Bunshin no Jutsu, but instead of the Bunshins being shadowy these ones are made of dough. They are remarkably durable, being dough and all, and they are also decently powerful. However, their major flaw is easy. They are made of dough, so decent heat (Stage 2 Katons) or simply being left exposed to air too long will make them become hard and immobile, not to mention fragile. If not toasted by a Katon it would take 3 posts for these Bunshins to harden into hard dough and be rendered useless. Oh, and of course, you could just eat them. They are just dough afterall, and seperating the head from the body will render them unuseable, this isn't a good idea though since it would fill you up pretty quick eating Bunshins. Each Bunshin consumes about a basketball-sized amount of dough and for every 6 Reserves an additonal Doughu Bunshin is made (Dough willing) to a max of 3.
Note: To help see how strong these Bunshin are:
These clones have 1/10 the stats of the original user, including taijutsu bonuses. However, these Bunshins are just dough and have no chakra in them so they cannot use any form of jutsu. Also, lacking a real mind, they are immune to Genjutsu. They can't use normal weapons either, besides tiny things such as kunai and the like.
Kukkī (Cookie)
Requirements: Intelligence 5, Willpower 4, Tactics 4
Everyone loves cookies! Except these ones. By converting dough into a cookie, the user can mold the cookies into cookie shuriken. That's right, shuriken made from cookies. They aren't however sharp, but mostly blunt but upon impact will break and that could hurt a bit.
Kyandeikein (Candycane)
Requirements: Control 6, Reserves 6, Intelligence 4
These aren't your Christmas variaty candycanes, as they lack the red and white stripes. These candycanes function as kunai, with a pointed end. These are dough. Not candy. Dough. They look a lot like candy but don't have that sugary sweetness.
Kiji Shieru (Dough Shell)
Requirements: Intelligence 6, Willpower 5, Reserves 5
A handy defensive jutsu. This jutsu is quick to activate and will surrond the user in a shell of dough, which (being dough) is rather hard to punch through. However, this jutsu is ineffective at protecting from attacks made by weaponry that is not fist-like in nature, also a Katon of sufficient size could harden the dough shell and (possibly) cause the user to sufficate from the inside. This jutsu also will use up all dough the user has created and they will have to make new dough.
Note: All elemental attacks will damage this shell, it just won't harden them like a Katon. And an attack of about 10+ Strength will be able to rip through this dough.
Stage Three
Bechabecha Kiji (Gooey Dough)
Requirements: Control 8, Reserves 8, Power 6
Now dough isn't just for cooking, it can be used to imoblize! This jutsu is basically a 'advanced' Kiji Kuriēshon only, this batch of dough is very gooey. This batch of dough has to be used immediatly and cannot be used to create anything, as it's too gooey to mold. This gooey dough is used to hinder or immoblize an enemy. The dough can be broken out of however, but as the user progresses in the style the dough becomes more and more gooey and requires more strength to break out.
Stage Three: 8 Strength+
Stage Four: 13 Strength +
Stage Five: 18 Strength +
Stage Six: 23 Strength +
Stage Seven: 30 Strength +
This dough will harden in the normal amount of posts (2) and will become brittle and easy to break out of. While being stuck in the gooey dough, the victim's speed is effectively 0. However, this gooey dough does not hamper jutsus such as Kawarimi which could escape from the dough if the victim is unable to break free. The victim is also still able to move from the legs up, so they can dodge still, to a limit.
Jinjaabureddo (Gingerbread)
Requirements: Intelligence 8, Willpower 6, Tactics 8
A souped up Kiji Bunshin, kind of. Rather then creating a bunshin, the user creates a human-sized Gingerbread man, well minus the buttons and some such. This walking Gingerbread man is already pre-hardened and as such does not suffer from the normal weakness of a Kiji Bunshin. The Gingerbread man is very tough and can deal a fair amount of damage, however it is with weak points. The Gingerbread is slow and hardly flexiable and cannot dodge, also if any sort of liquid is poured on it, it will begin to dissolve or if the liquid is in a high enough amount it will dissolve instantly. Like the Kiji Bunshin, the Gingerbread is immune to all Genjutsus (lacking a mind and all). For every 7 Reserves another Gingerbread is made, up to 3.
Note: Stat-wise, they would have about 1/5 the PHYSICAL stats of the creater (1/10 of Mental if need be)
Kiji Aamaa (Dough Armor)
Requirements: Control 9, Reserves 9, Intelligence 7
This, simply put, is a full suit of armor made entirely of dough. This suit of armor will also harden in 5 posts, and if it is not 'removed' beforehand the user will then become immoblized by their harden doughed, effectively making their Speed 0 and preventing them from casting any jutsus requiring handseals. To break out of the harden dough armor, use the same formula as for Bechabecha Kiji. A hot enough Katon (Stage Four or so) will produce the same results.
Note: All elemental attacks effective, 15+ Strength will break it.
Kiji Buki (Dough Weapon)
Requirements: Intelligence 9, Willpower 9, Reserves 7
This jutsu creates a dough-version of any sort of weapon. This dough-created weapon functions like the real thing, only that if it hits something as tough as iron it will snap like a twig. This weapon cannot be kept and will become unuseable following the end of a thread. This dough weapon is already harden and does not harden like normal dough. It should be noted, that if a weapon must be sharp it will take an extra post to mold it into anything sharp enough to cut skin, otherwise it's mostly blunt.
Stage Four
Dokubutsu Kiji (Poison Dough)
Requirements: Control 12, Reserves 11, Power 10, Intelligence 12
Another variation of the basic Kiji Kuriēshon. This dough has been created in such a way that if it is in ingested it will cause a rather quick version of food poisoning. For those unfamiliar with food poisoning, the basic early symptoms are at first just nausea and a upset stomach (This happens almost immediatly with this batch) and lastly it will cause you to vomit (Happens after 3 posts, counting the inital one). Obviously this is hardly lethal, but one could take advantage of their opponent whilst they are puking up their morning's breakfast. This jutsu follows the same guidelines as Bechabecha Kiji.
Note: This basically causes the victim to suffer from food poisioning and will 'stun' them for one post once it finishes.
Adobansudo Kiji Bunshin (Advanced Dough Clone)
Requirements: Intelligence 12, Willpower 11, Tactics 10, Control 12
A more powerful version of Kiji Bunshin, it is just as strong as the original kind, with minor difference. This clone is capable of using any Dough-based jutsu from this tree (that the user knows of course), except for any involving the creating of dough (although they could use Bechabecha to make themselves gooey for example). However, as they cannot create dough if they use any dough-based jutsu besides ones like Bechabecha, they will then be 'used up', as they use too much of themselves in the process. They can only alter their dough once however. For every 10 Reserves 1 more is made, to a max of 3.
Note: These Bunshins have 1/4 the stats of their creator, including taijutsu bonuses.
En Amakaze (Salt Rain)
Requirements: Control 14, Reserves 13, Power 11, Willpower 10
This jutsu requires the user to have used Shīzuningu Kuriēshon first. This jutsu causes it to, simply, rain salt. This area of effect is very small however, roughly six meters. This jutsu is meant to be used on enemies whom have already been wounded as, everyone knows, salt + open wounds = Pain. This rain lasts for roughly three posts.
Gekikara Kiji (Spicy Dough)
Requirements: Intelligence 14, Willpower 13, Tactics 11, Reserves 10
This causes dough to become, as it says, spicy. This seems rather uneffective but in fact, this dough is so spicy anything made of it actually burns on contact. This burn is nothing severe, roughly equalivant to a Stage Two Katon, but if a Kiji Bunshin made of Gekikara Kiji makes repeated contact it could really start to burn.
Stage Five
Chirishouseki Koshou Genshiun (Chile Pepper Cloud)
Requirements: Control 17, Reserves 16, Power 16, Intelligence 15
This requires that Seasoning Creation has been used beforehand. This causes that Seasoning to turn into a batch of chile peppers, which is then ground up with chakra and then released into the air, not just a little bit, but massive amounts. Enough to form a haze, the user stands in the middle of this cloud of chile peppers and is immune to the effects. If anyone besides the user, friend or foe, steps into the cloud with their eyes open the powder will cling to the eyes and burn them, if they rub their eyes the effect only worsens as the dust will form a light layer of chile pepper dust all over the victim. If a victim happens to breathe while inside this cloud they will sneeze, if they breath in through the nose, numerous times and if they breate via the mouth they will develop a bad cough. This cloud only lasts two posts before it disperses and the powder will disappear two posts afterwards (any on a victim).
Kiji Baria (Dough Barrier)
Requirements: Intelligence 17, Willpower 16, Tactics 16, Control 15
Where as Kiji Shieru created a shell of soft dough, Kiji Baria creates one of hardened dough, that can be manipulated to allow oxygen in. This hardened shell is very powerful despite being made of dough. The barrier can only be held for one post however and will then collapse.
Note: This barrier blocks up to Stage Five Ninjutsus and would take 20+ Strength to break.
Amaimono Kiji (Sweet Dough)
Requirements: Control 18, Reserves 17, Power 17, Willpower 14
This jutsu is not meant to be used offensively, it's actually meant to be used restortively. The intense sweetness of this dough causes the user to forget about the pain their body may be in and also can give focus to the mind from the immense sugar boost. However, no physical pain is actually being healed merely numbed. This justu cannot be used twice in a row and requires five posts to allow the sugar rush to die off.
Pittsa (Pizza)
Requirements: Intelligence 17, Willpower 17, Tactics 16, Reserves 15
This jutsu creates a pizza! A pizza that lacks sauce or any toppings, but nevertheless a pizza. This pizza is made of hardened dough and can be thrown similar to a Fuuma Shuriken, however it is much lighter then a Fuuma Shuriken and extremely sharp, sharp enough to cut hairs on it's edges. It however, is very fragile and a good solid punch would break it, so long as the blow dosen't hit the edges. Multiple pizzas can be created depending on the highest Stage one can use.
Stage Five: Three
Stage Six: Five
Stage Seven: Ten
It should be noted these are very stubborn pizzas and will 'lock on' to their victim and will follow them until they are deflected, hit their target, or get stuck in something. They turn quite sharply but very quick weaving can avoid them.
Stage Six
Genson Kiji (Living Dough)
Requirements: Control 21, Reserves 20, Power 19, Intelligence 17, Willpower 15
One of the most advanced jutsus in the entire style. This creates seemingly normal dough... that is until you see it move on it's own accord. This dough is 'living' at the cost of a rather high amount of chakra from the user, creating this dough will leave the user unable to use any jutsu for 2 posts, but this dough is truely something. Even if not formed into a Bunshin or anything, it will function just as a glob of dough. As the dough has Chakra from it's 'master' it is capable of using jutsus, but only jutsus from this tree, it however can only create non-living dough and it can only do it twice. If this dough is cut up, it will simply reform.
Note: These blobs of dough are as intelligent as the average human, it's master gives it commands (theoritcally it could operate on it's own). Stat-wise they have 1/3 the stats, no taijutsu bonuses. Can only use jutsus it's creator knows (and it has the stats for). It takes 30+ Strength blow to disrupte their regeneration, rending them vulnerable. A Ninjutsu of equal level will also destory it. This dough can operate up to half a mile from it's master and lasts for seven posts.
Jaianto Jinjaabureddoman (Giant Gingerbreadman)
Second Jutsu: Intelligence 21, Willpower 20, Tactics 19, Control 17, Reserves 15
This jutsu requires a staggering amount of dough and when used no more dough can be made for three posts. This Gingerbreadman is roughly 10' tall and is very powerful and tough. This Gingerbreadman is like the smaller version, with the exception that only 1 can be created at a time.
Note: This has set stats. It has 65 Strength/Stamina but only 15 Speed.
Yuudoku Kiji (Toxic Dough)
Third Jutsu: Control 23, Reserves 23, Power 22, Willpower 16, Tactics 15
While it is shameful to have to purposely taint one's cooking, this dough is immensely effective. This dough is so horribly rancid, even touching or being NEAR it causes one to become violently ill. It causes those within about one foot of it to become subject to sudden vomiting unless they don't breathe while around it. Not even the maker is immune to this rancid dough.
Baaningu Karee (Burning Curry)
Fourth Jutsu: Intelligence 23, Willpower 23, Tactics 22, Reserves 16, Power 15
Despite it's name, your not making curry. This is similar to the Salt Rain and Salt Downpour, only with extremely spicy bits of dough raining down in an area of eight meters. This burning dough is immensely hot, roughly the same heat as a Stage Four or Five Katon and if one isn't careful one could cause a wildfire with this. The user is not immune to this deadly dough, so it should be used only as a last resort.
Stage Seven
Tsuunihatamaranai Kiji (Irresistable Dough)
First Jutsu: Control 30, Reserves 27, Power 26, Intelligence 22, Willpower 20
Description: This jutsu does not create dough, rather it is a 'add-on' to a exisiting dough, normal or changed. Basically this jutsu makes a batch of dough that produces a irresistable aroma that the user cannot smell but everyone else (friend or foe) can. Anyone within five feet of that dough will be lured into it's scent and will have a immense craving for it. Basically, they will eat the dough, even if it was rancid and rotten, the smell itself would drive them to eat it. This jutsu should be used with caution, as allies may unexpectably get within smelling range and will be lured by it's aroma.
Note: Opponent Permission needed.
Kamiwaza Kiji (Miracle Dough)
Second Jutsu: Intelligence 30, Willpower 27, Tactics 26, Control 22, Reserves 20
This dough is truely miraculous, it dosen't actually heal wounds itself but it gives the impression that the wounds are gone and even gaping wounds will feel like they never happened, it also grants immunity to poisons and will even cleanse poisons currently in the body. This feeling of immunity to pain only lasts two posts and the immunity to poision is only two posts long, any poisons already present in the body will be cleansed as well, and this batch of dough can only be created once a thread, also the user cannot create any dough for 2 posts after using this jutsu.
Kiji no Jouten (Dough of the Gods)
Third Jutsu: Control 32, Reserves 30, Power 28, Intelligence 24, Willpower 22
Description: This is the absolute pinnacle of dough. This batch of dough can only be created once a thread. What makes it so unique is the way in which it is created allows it to tell if whom is eating it is friend or foe, however to do that this batch of dough also takes at least a post of preparation for the creator to make the dough able to do that. If a friend eats it, the dough will have the effect of Kamiwaza Kiji only it lasts twice as long and will not hinder the creators ability to create dough. Now if a foe eats it... it will truely be vicious. The dough will expand within the stomach and in two bursts will literally burst from inside the hapless fool killing them instantly. This effect cannot be stopped.
Note: Requires opponent permission if used against them, this dough negates the Irresistable Dough jutsu.