Post by GM on Feb 4, 2008 21:40:25 GMT -5
Name: Seraphina
Race: Human
Classes: 2 extra
Alter User 2
Ba Gua Zhang 3
Bard 4
Blue Mage 4
Elemencium 4
Hidden Sniper Bow and Arrow 0
Jedi 4
Ki Barrier Master 5
Magi 5
Notes: Working towards Mystic Knight, 'Mentor' to Akiko.
Disposition:
Appearance:
Eye Color (if any eyes): green (red with tomoe when sharingan is active)
Hair Color (if any hair): orange
Distinguishing Marks: Seraphina has a number of marks that distinguish her from her peers. Her unusual hair color, her sharingan eyes, the elemencium in her body (same as her father it completely replaces her 4 limbs, part of her lower right torso, her right shoulder, and the right side of her neck), and of course she inherited her mother's assets.
Height: 5'11
Weight: 189 lbs
History:
Attributes:
Str VL Superhuman
Keen H Human
Rflx VL Superhuman
End VH Superhuman
Cha VL Superhuman (1/2)
Int VL Superhuman
P. Ability L Superhuman
Will VL Superhuman
Affinities:
Magic 55
Ki 38
Tech 50
Psi 30
Traits:
Positive:
Wisdom Magi (5)
Related to Old Guard (5 Mario and Orihime)
Fast Learner (3)
Sharingan Eyes (3)
Unbelieveably Tough (4)
Trained by an old guard (2 Fred)
Negative:
Elemencium Poisioning (-1)
Peniless (-2)
Debt (-3)
Asthma (-2)
Immune Deficiency (-2)
Defensive Inability (-1)
Allergy Pollen (-1)
Allergy Sulfer (-2)
Allergy K9 (-1)
Uncompassionate (-1)
Teamless (-1)
Clothes on her back (-1)
Phobia: spiders (-1)
Phobia: aquatic creatures (-1)
Neutral:
Diamond in the Rough - Minor
Personal Totem:
Abilities:
Magic
Elemencium:
Manipulation: Magnetism
Manipulation: Water
Manipulation: Plant
Manipulation: Fire
Manipulation: Air
Songs:
Tranquility (Increases mana regen for entire party)
Power Ballad (Haste for party)
Bard Spells:
Cure Light Wounds (A basic lay on hand style magic healing)
Detect Magic (Detects magic energies withing a certain radius can also possibly detect source and school if applicable)
Unlocking Cantrip (Magically unlocks a lock)
Spells:
Armor of Asclepius (barrier, heals upon contact, a slow regen but if beaten down fast will pulse faster)
Blue Magic:
Red Feast (Physical attack that drains health)
Aqua Lung
Flamethrower (Large fire damage in a radius)
T-Rex Bite
Aero
Wing Storm
Sleep Spit
Scarecrow
Rippler
Blue Flame:
Blue Flame Shield
Magi:
Telekinesis (basic weak telekinesis mostly used for opening doors and bringing small items to the user)
Flight (Lower speed than regular magi flight but with better control and momentum, also unique in that the wisdom magi flight can channel its momentum into its energy blasts to create sling shotting blasts)
Regeneration (Standard Magi regeneration)
Cloak (Magi cloak unique in that it activates passively whenever danger sense is tipped)
Etherialize (Magi etherialize unique in that it can activate passively based on danger sense)
Teleport
Energy Blast (Magi energy blasts that use precognition to help guide them to where there opponent will be instead of where they are)
Precognition (Wisdom magi are able to see using precognition it allows for attacks to be guided to where an opponent will be not is and can see important events while dreaming or in meditation)
Danger Sense (Wisdom magi have incredibly keen danger sense that can trigger certain automatic abilities)
Magi Armour (A passive force field that increases armor rating and threshold )
Magi Bullets (forming magic to her fingertips Sera fires a barrage of "Magi Bullets" these bullets have two parts. The first part is the actual bullet, made from magic they cannot be parried and pass through most barriers and armors.The second is a small bubble of magic on the tip of the bullets, this bubble pops upon impact with the target lowering its resistance to the peircing of the bullet to zero.)
Shinken X5 (Fires blasts equal to attached multiplier)
Ballistic Swarm (Shaped charges generating multiple blasts which then home onto power signatures.)
Particle Slash (Gathers supercharged particles and forms them into a claw slashing at his opponent.)
Shapechange
2 holy and 4 magic spells.
Ki
Faeries:
Santen Kesshun (The incantation arranges Hinagiku, Lily, and Baigon into a triangle, forming a barrier capable of repelling anything on the far side. Because the barrier rejects negative events, it can also function as an airbag of sorts, allowing Seraphina and anyone else nearby to survive a potentially lethal fall unharmed.)
Soten Kisshun (The faeries healing technique, though it goes well beyond simple healing. The incantation summons Ayame and Shun'ō to form a half-oval barrier around whatever or whomever Seraphina wishes. While active, the barrier repels all negative events inflicted upon anything within the barrier. No matter how extensive the damage may be, whether used on living beings or inanimate objects, the barrier can restore it to full working order by reversing space and time around the damaged area, making it as if the object was never damaged in the first place.)
Koten Zanshun - The incantation summons Tsubaki, who forms a thin barrier to either side of himself. By flying at an enemy, the barrier can reject anything to either side of it, thus cutting through enemies like a sword. Tsubaki can cut through basically anything. The full effectiveness of this technique has yet to be seen due to the originator's general dislike of combat.
Ki Barrier Sword
Jutsu
Taijutsu:
Twister comes Down: Twisting punch/kick that grinds through defenses.
Ninjutsu:
Kawarimi no Jutsu (A common jutsu used to quickly replace a body with a close by object. Creates confusing among the opponent(s), creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.)
Doton Tsuchi Gunjikoudou no Jutsu (This jutsu allows the user to enter the ground and "swim" in it for a limited time.)
Raiton: Raikou Boruto no Jutsu (A simple technique in concept and execution, in which the user performs the necessary handseals and then emits a short bolt of lightning from his or her hand. This is a simple bolt, akin to a fireball, as opposed to being a continuous stream. On impact, the target will suffer minor electric shocks.)
Serene Questioning no Jutsu
Genjutsu:
Sandstorm (Fills area with dust or sand appropriate to surroundings.)
Ba Gua Zheng:
Chi Healing (Gathering chi the user heals themselves or another, mostly used to heal sickness, illness, or damaged cause by bad chi or karma.)
1 more
Tech
Blue Mage:
Scan (Scans an opponent and detects hit point, mana, any active abilties, and what blue magics and opponent have if any. Also in Seraphina's case it detects if they have any techniques that can be learned with the sharingan)
Lore Shield (reduces damage based on understanding of an attack)
Psi
Alter:
first stage (not decided yet)
Skills:
Elemental Control 60%
Lore: Monsters 60%
Lore: Blue Magic 60%
Lore: Magi 20%
Lore: Rifts 20%
Lore: Tao 20%
Lore: Buddism 20%
Lore: Faerie 70%
Lore: General 20%
Bardic Knowledge 90%
Language: English 60%
Language: Japanese 60%
Language: Chinese/Dragonese 20%
Language: Mercenary 20%
Ba Gua Zhang 90%
Kick Boxing 60%
Boxing 60%
Sword 90%
Knife 20%
Dual Wield 90%
Armor Proficiency 68%
Pick Locks 20%
Athletics 50%
Acrobatics 50%
Computer Use 20%
Pilot: Land Vehicle 20%
Sing 55%
Dance 50%
Bluff 70%
Bow 10%
Wrestling 10%
Gunslinging 10%
Merits:
Power Surge
Power Recompensate
Spell Penetration
Ignore Cybernetics
Stunning Criticals
Language Affinity
Leather Skin
Die Hard
Improved Initiative
Super Attributes
Ki Barrier Pump
Learning
Equipment:
45,000 Credits
Vibro-Blade
Wilk's Laser Sword
NG-S2 Supply Pack
NG Heavy Armor (160 M.D.C) (fucking broken)
Particle Beam Pistol (2)
TW Starfire Rifle
Cybernetics:
Symbiotes/Bio-Wizardry:
Minions:
Energon Disc:
Potions:
Dark/Light Path:
------------Light-Light
-----Light
------------Light-Dark
Character Name
------------Dark-Light
-----Dark
------------Dark-Dark
Race: Human
Classes: 2 extra
Alter User 2
Ba Gua Zhang 3
Bard 4
Blue Mage 4
Elemencium 4
Hidden Sniper Bow and Arrow 0
Jedi 4
Ki Barrier Master 5
Magi 5
Notes: Working towards Mystic Knight, 'Mentor' to Akiko.
Disposition:
Appearance:
Eye Color (if any eyes): green (red with tomoe when sharingan is active)
Hair Color (if any hair): orange
Distinguishing Marks: Seraphina has a number of marks that distinguish her from her peers. Her unusual hair color, her sharingan eyes, the elemencium in her body (same as her father it completely replaces her 4 limbs, part of her lower right torso, her right shoulder, and the right side of her neck), and of course she inherited her mother's assets.
Height: 5'11
Weight: 189 lbs
History:
Attributes:
Str VL Superhuman
Keen H Human
Rflx VL Superhuman
End VH Superhuman
Cha VL Superhuman (1/2)
Int VL Superhuman
P. Ability L Superhuman
Will VL Superhuman
Affinities:
Magic 55
Ki 38
Tech 50
Psi 30
Traits:
Positive:
Wisdom Magi (5)
Related to Old Guard (5 Mario and Orihime)
Fast Learner (3)
Sharingan Eyes (3)
Unbelieveably Tough (4)
Trained by an old guard (2 Fred)
Negative:
Elemencium Poisioning (-1)
Peniless (-2)
Debt (-3)
Asthma (-2)
Immune Deficiency (-2)
Defensive Inability (-1)
Allergy Pollen (-1)
Allergy Sulfer (-2)
Allergy K9 (-1)
Uncompassionate (-1)
Teamless (-1)
Clothes on her back (-1)
Phobia: spiders (-1)
Phobia: aquatic creatures (-1)
Neutral:
Diamond in the Rough - Minor
Personal Totem:
Abilities:
Magic
Elemencium:
Manipulation: Magnetism
Manipulation: Water
Manipulation: Plant
Manipulation: Fire
Manipulation: Air
Songs:
Tranquility (Increases mana regen for entire party)
Power Ballad (Haste for party)
Bard Spells:
Cure Light Wounds (A basic lay on hand style magic healing)
Detect Magic (Detects magic energies withing a certain radius can also possibly detect source and school if applicable)
Unlocking Cantrip (Magically unlocks a lock)
Spells:
Armor of Asclepius (barrier, heals upon contact, a slow regen but if beaten down fast will pulse faster)
Blue Magic:
Red Feast (Physical attack that drains health)
Aqua Lung
Flamethrower (Large fire damage in a radius)
T-Rex Bite
Aero
Wing Storm
Sleep Spit
Scarecrow
Rippler
Blue Flame:
Blue Flame Shield
Magi:
Telekinesis (basic weak telekinesis mostly used for opening doors and bringing small items to the user)
Flight (Lower speed than regular magi flight but with better control and momentum, also unique in that the wisdom magi flight can channel its momentum into its energy blasts to create sling shotting blasts)
Regeneration (Standard Magi regeneration)
Cloak (Magi cloak unique in that it activates passively whenever danger sense is tipped)
Etherialize (Magi etherialize unique in that it can activate passively based on danger sense)
Teleport
Energy Blast (Magi energy blasts that use precognition to help guide them to where there opponent will be instead of where they are)
Precognition (Wisdom magi are able to see using precognition it allows for attacks to be guided to where an opponent will be not is and can see important events while dreaming or in meditation)
Danger Sense (Wisdom magi have incredibly keen danger sense that can trigger certain automatic abilities)
Magi Armour (A passive force field that increases armor rating and threshold )
Magi Bullets (forming magic to her fingertips Sera fires a barrage of "Magi Bullets" these bullets have two parts. The first part is the actual bullet, made from magic they cannot be parried and pass through most barriers and armors.The second is a small bubble of magic on the tip of the bullets, this bubble pops upon impact with the target lowering its resistance to the peircing of the bullet to zero.)
Shinken X5 (Fires blasts equal to attached multiplier)
Ballistic Swarm (Shaped charges generating multiple blasts which then home onto power signatures.)
Particle Slash (Gathers supercharged particles and forms them into a claw slashing at his opponent.)
Shapechange
2 holy and 4 magic spells.
Ki
Faeries:
Santen Kesshun (The incantation arranges Hinagiku, Lily, and Baigon into a triangle, forming a barrier capable of repelling anything on the far side. Because the barrier rejects negative events, it can also function as an airbag of sorts, allowing Seraphina and anyone else nearby to survive a potentially lethal fall unharmed.)
Soten Kisshun (The faeries healing technique, though it goes well beyond simple healing. The incantation summons Ayame and Shun'ō to form a half-oval barrier around whatever or whomever Seraphina wishes. While active, the barrier repels all negative events inflicted upon anything within the barrier. No matter how extensive the damage may be, whether used on living beings or inanimate objects, the barrier can restore it to full working order by reversing space and time around the damaged area, making it as if the object was never damaged in the first place.)
Koten Zanshun - The incantation summons Tsubaki, who forms a thin barrier to either side of himself. By flying at an enemy, the barrier can reject anything to either side of it, thus cutting through enemies like a sword. Tsubaki can cut through basically anything. The full effectiveness of this technique has yet to be seen due to the originator's general dislike of combat.
Ki Barrier Sword
Jutsu
Taijutsu:
Twister comes Down: Twisting punch/kick that grinds through defenses.
Ninjutsu:
Kawarimi no Jutsu (A common jutsu used to quickly replace a body with a close by object. Creates confusing among the opponent(s), creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.)
Doton Tsuchi Gunjikoudou no Jutsu (This jutsu allows the user to enter the ground and "swim" in it for a limited time.)
Raiton: Raikou Boruto no Jutsu (A simple technique in concept and execution, in which the user performs the necessary handseals and then emits a short bolt of lightning from his or her hand. This is a simple bolt, akin to a fireball, as opposed to being a continuous stream. On impact, the target will suffer minor electric shocks.)
Serene Questioning no Jutsu
Genjutsu:
Sandstorm (Fills area with dust or sand appropriate to surroundings.)
Ba Gua Zheng:
Chi Healing (Gathering chi the user heals themselves or another, mostly used to heal sickness, illness, or damaged cause by bad chi or karma.)
1 more
Tech
Blue Mage:
Scan (Scans an opponent and detects hit point, mana, any active abilties, and what blue magics and opponent have if any. Also in Seraphina's case it detects if they have any techniques that can be learned with the sharingan)
Lore Shield (reduces damage based on understanding of an attack)
Psi
Alter:
first stage (not decided yet)
Skills:
Elemental Control 60%
Lore: Monsters 60%
Lore: Blue Magic 60%
Lore: Magi 20%
Lore: Rifts 20%
Lore: Tao 20%
Lore: Buddism 20%
Lore: Faerie 70%
Lore: General 20%
Bardic Knowledge 90%
Language: English 60%
Language: Japanese 60%
Language: Chinese/Dragonese 20%
Language: Mercenary 20%
Ba Gua Zhang 90%
Kick Boxing 60%
Boxing 60%
Sword 90%
Knife 20%
Dual Wield 90%
Armor Proficiency 68%
Pick Locks 20%
Athletics 50%
Acrobatics 50%
Computer Use 20%
Pilot: Land Vehicle 20%
Sing 55%
Dance 50%
Bluff 70%
Bow 10%
Wrestling 10%
Gunslinging 10%
Merits:
Power Surge
Power Recompensate
Spell Penetration
Ignore Cybernetics
Stunning Criticals
Language Affinity
Leather Skin
Die Hard
Improved Initiative
Super Attributes
Ki Barrier Pump
Learning
Equipment:
45,000 Credits
Vibro-Blade
Wilk's Laser Sword
NG-S2 Supply Pack
NG Heavy Armor (160 M.D.C) (fucking broken)
Particle Beam Pistol (2)
TW Starfire Rifle
Cybernetics:
Symbiotes/Bio-Wizardry:
Minions:
Energon Disc:
Potions:
Dark/Light Path:
------------Light-Light
-----Light
------------Light-Dark
Character Name
------------Dark-Light
-----Dark
------------Dark-Dark