Post by Frederic Bourgault-Christie on Jun 2, 2006 0:57:53 GMT -5
A normal Earth, at least superficially. But gateways, first only emitting energy, have begun to be noticed by those with a watchful eye. While the media pretend that everything is normal, aside from sensationalistic stories,
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Players will be either American or Japanese in terms of where they consider their home to be. The game will straddle America and Japan. The character types are:
Soul Swordsmen (Shinigami):
These warriors are trained, either privately or in Soul Society, in the arts of swordplay, exorcism, and martial prowess. In particular, they learn to unleash two released forms of their weapons that grant great powers.
Advised Skills:
Exorcism
Lore: Demon
Lore: Hollow
Strength (to wield their weapons)
Sword
Unique Weapon (specialization in the character's own weapon)
Quincies:
This clan of bowmen are able to create arrows of spiritual energy. They are largely extinct, but some remain. To quote the Wikipedia: "As opposed to shinigami, who operate using only their inner spiritual energy, Quincy absorb and channel energy from their surroundings. When a shinigami slays a hollow, they are cleansing its spirit and washing away its sins, thus allowing it to enter Soul Society. The Quincy technique to slay hollows however did not cleanse a spirit, it simply destroyed it. If this was allowed to go on, the balance of the universe would be shattered, because the number of souls entering and leaving Soul Society, and the living world would not be equal. This fact prompted their extermination at the hands of the shinigami."
Advised Skills:
Archery
Lore: Demon
Lore: Hollow
Alter Users:
Oddly enough, those in the aftermath of major disasters (flooding in Bangladesh, the tsunami in Indonesia, Katrina in New Orleans, etc.) seem to develop, at a roughly .01% ratio, an ability connected to a particular gate, described as initially white but opening into a prismatic tunnel. They are able to use this power to transmute matter, usually to form robotic, mechanical or metallic creations.
Gatekeepers:
These special operatives in Japan benefit from having some scientific understanding of what is occuring. However, their understanding can be myopic in two ways: First of all, it ignores or downplays the supernatural; second, limited information can sometimes be worse than no information. The character will likely be a rookie. Gatekeepers are charged with defending the Earth from invasions from other worlds. Their powers primarily do with opening Gates to special energy forms, such as Wind or Beasts, for various functions.
Advised Skills:
Computer Operation
Gate Opening
Lore: Invaders
Demons:
Demon. Devil. Djinn. Youkai. Gargoyle. Fiend. All of these apply to this character concept. The character is a supernatural or demonic creature. While they might look inhuman, this is likely to be a disadvantage unless they have a human form somehow. Whether magical or ki-based, they usually have strange powers and ethics.
Advised Skills:
Demonic Power (whatever the character's skill is)
Endurance
Strength
Youki
Examples: Hiei, Jin,
Shamans:
Shamans channel spirits, whether elemental, ancestral, ghostly, totemic or others, to perform various functions, whether battling or otherwise.
Spirit Detectives:
Spirit Detectives are individuals discharged with duties to protect the Earth from demonic assault. They are given missions, information, equipment, and training.
Special: The character can choose to be retired. They will not be bothered by the Spirit Realms but will also be somewhat out of the loop (yet not victimized by demons). Demons will know of them. They will have more abilities but their Spirit Detective equipment will be confiscated.
Advised Skills:
Lore: Demon
Reiki Cultivation
Examples: Yusuke Urameshi, Shinobu Sensui
Spiritualist:
Spiritualists are people who cultivate their ki and become stronger. Whether good like Kuwabara, good but vicious like Genkai, amoral like Toguro or insane like Sensui (post his stint as a Spirit Detective), spiritualists develop their reiki or spirit energy for various functions.
Examples: Kuwabara
Alchemists:
Owing to a connection believed by paranormalists to be at least as old as World War II, when a man named Hellrich (or Erricku) stepped across a gate from another world, some individuals have been believed to be able to bring back alchemical beliefs with profound effects. For example: An Ash-like character in this game would more closely resemble Army of Darkness Ash than Evil Dead Ash.
In addition, any Black Veil concept is available, at somewhat higher power and with more over-the-top power. This dimension is somewhere inbetween RPG Project, Chords Forming into Dissonance, Beyond the Supernatural, Heroes Unlimited, and Black Veil.
Don't be afraid to give your character over-the-top physical features, personalities, philosophies, or traits (such as horrendously bad Cowboy Bebop-style luck, a shrewish practically super-powered girlfriend, etc.)
(To be clear: The animes drawn from are
*Yu Yu Hakusho
*Bleach
*Scryed
*Shaman King
*Gatekeepers 13/Gatekeepers
*Full Metal Alchemist
With possible room for growth as time goes on and the Gates become more erratic. I will consider special requests as well. Typically, any continuity that could be considered historical, such as Champaloo or Kenshin, could easily be incorporated. Any continuity with extensive reference to summoning, spiritual planes or gates can also be included. I might allow Charmed, Buffy or Angel characters, for example. An Inuyasha-inspired character MIGHT be allowed on special consideration.)
_______________________________________
Players will be either American or Japanese in terms of where they consider their home to be. The game will straddle America and Japan. The character types are:
Soul Swordsmen (Shinigami):
These warriors are trained, either privately or in Soul Society, in the arts of swordplay, exorcism, and martial prowess. In particular, they learn to unleash two released forms of their weapons that grant great powers.
Advised Skills:
Exorcism
Lore: Demon
Lore: Hollow
Strength (to wield their weapons)
Sword
Unique Weapon (specialization in the character's own weapon)
Quincies:
This clan of bowmen are able to create arrows of spiritual energy. They are largely extinct, but some remain. To quote the Wikipedia: "As opposed to shinigami, who operate using only their inner spiritual energy, Quincy absorb and channel energy from their surroundings. When a shinigami slays a hollow, they are cleansing its spirit and washing away its sins, thus allowing it to enter Soul Society. The Quincy technique to slay hollows however did not cleanse a spirit, it simply destroyed it. If this was allowed to go on, the balance of the universe would be shattered, because the number of souls entering and leaving Soul Society, and the living world would not be equal. This fact prompted their extermination at the hands of the shinigami."
Advised Skills:
Archery
Lore: Demon
Lore: Hollow
Alter Users:
Oddly enough, those in the aftermath of major disasters (flooding in Bangladesh, the tsunami in Indonesia, Katrina in New Orleans, etc.) seem to develop, at a roughly .01% ratio, an ability connected to a particular gate, described as initially white but opening into a prismatic tunnel. They are able to use this power to transmute matter, usually to form robotic, mechanical or metallic creations.
Gatekeepers:
These special operatives in Japan benefit from having some scientific understanding of what is occuring. However, their understanding can be myopic in two ways: First of all, it ignores or downplays the supernatural; second, limited information can sometimes be worse than no information. The character will likely be a rookie. Gatekeepers are charged with defending the Earth from invasions from other worlds. Their powers primarily do with opening Gates to special energy forms, such as Wind or Beasts, for various functions.
Advised Skills:
Computer Operation
Gate Opening
Lore: Invaders
Demons:
Demon. Devil. Djinn. Youkai. Gargoyle. Fiend. All of these apply to this character concept. The character is a supernatural or demonic creature. While they might look inhuman, this is likely to be a disadvantage unless they have a human form somehow. Whether magical or ki-based, they usually have strange powers and ethics.
Advised Skills:
Demonic Power (whatever the character's skill is)
Endurance
Strength
Youki
Examples: Hiei, Jin,
Shamans:
Shamans channel spirits, whether elemental, ancestral, ghostly, totemic or others, to perform various functions, whether battling or otherwise.
Spirit Detectives:
Spirit Detectives are individuals discharged with duties to protect the Earth from demonic assault. They are given missions, information, equipment, and training.
Special: The character can choose to be retired. They will not be bothered by the Spirit Realms but will also be somewhat out of the loop (yet not victimized by demons). Demons will know of them. They will have more abilities but their Spirit Detective equipment will be confiscated.
Advised Skills:
Lore: Demon
Reiki Cultivation
Examples: Yusuke Urameshi, Shinobu Sensui
Spiritualist:
Spiritualists are people who cultivate their ki and become stronger. Whether good like Kuwabara, good but vicious like Genkai, amoral like Toguro or insane like Sensui (post his stint as a Spirit Detective), spiritualists develop their reiki or spirit energy for various functions.
Examples: Kuwabara
Alchemists:
Owing to a connection believed by paranormalists to be at least as old as World War II, when a man named Hellrich (or Erricku) stepped across a gate from another world, some individuals have been believed to be able to bring back alchemical beliefs with profound effects. For example: An Ash-like character in this game would more closely resemble Army of Darkness Ash than Evil Dead Ash.
In addition, any Black Veil concept is available, at somewhat higher power and with more over-the-top power. This dimension is somewhere inbetween RPG Project, Chords Forming into Dissonance, Beyond the Supernatural, Heroes Unlimited, and Black Veil.
Don't be afraid to give your character over-the-top physical features, personalities, philosophies, or traits (such as horrendously bad Cowboy Bebop-style luck, a shrewish practically super-powered girlfriend, etc.)
(To be clear: The animes drawn from are
*Yu Yu Hakusho
*Bleach
*Scryed
*Shaman King
*Gatekeepers 13/Gatekeepers
*Full Metal Alchemist
With possible room for growth as time goes on and the Gates become more erratic. I will consider special requests as well. Typically, any continuity that could be considered historical, such as Champaloo or Kenshin, could easily be incorporated. Any continuity with extensive reference to summoning, spiritual planes or gates can also be included. I might allow Charmed, Buffy or Angel characters, for example. An Inuyasha-inspired character MIGHT be allowed on special consideration.)