Post by GM on Feb 7, 2007 1:03:12 GMT -5
Name: Nekia of Vale
Aliases:
Race: Valean (Human)
Classes:
Venus Adept (20)
Mars Adept (20)
Jupiter Adept (20)
Mecury Adept (20)
Sun Adept (20)
Luna Adept (20)
Swordmaster (20)
Combat Telepath (20)
Ki Blaster (20)
Martial Artist (20)
Sage (20)
Veneficium Secutor (10)
Thrash Ahmoqa (5)
Siprt Limbce (5)
Dragon Thief (10)
Witch (5)
Paladin (5)
Orchish Blademaster (4)
Elemental Blademaster (4)
Shinigami (9)
Quincy (4)
Spirit Detective (4)
Healing Shaman (4)
Mantis Style Kung-Fu (4)
Notes:
Disposition:
Appearance:
Eye Color: Green
Hair Color: Brown
Distinguishing Marks:
Height:
Weight:
History:
Attributes:
Str: VL Forbidden
Keen: L Forbidden (3/20)
Rflx: VL Forbidden
End: VL Forbidden
Cha: VH Godlike
Int: VH Godlike
P. Ability: H Forbidden
Will: VL Forbidden
Affinities:
Magic: 650
Ki: 700
Tech: 700
Psi: 1000
Traits:
Positive: Unbelieveably tough, Eternal Psyenergy
Negative:
Neutral:
Personal Totem: Embracing Willow
Abilities:
Fobidden:
Indra's Enrapture (non typed)
Psi:
(Psyenergy Arts)
Megacool
Hi-break
Pure Plying Touch
Pure Wish
Frosted Prism
Drown
Reflect
Hyper Restore
Crushing Quake Sphere
Great Gaia
Extreme Growth
Extra Potent Cure
Revive
Blade
Demon Night
Briar
Infernium
Shield
Prevent
Night Aura
Planet Drive
Death Plasma
Turn Away
Super Sonic Slash
Massive Plunge
Astral Destruction
Magic Prevent
God Spear
Hyper Enfeeble
Bound
Lull
Dellude
Tech:
(Blade Arts)
Hyper Blade
Dancing the Moon
Finishing Touch
Half Moon Slash
Full Moon Strike
(Martial Arts)
Charged Overhead Smash
Madness Dance
Ki:
(Shaman Arts)
Emus Nokipekonr (Icicle Sword)
Mososo Kruppe (The Frost That Rouses The Sleeping)
Kaukau Priwenpe (Renegade Hail)
Epittark! Upas-Horkkek! (All-Swallowing Avalanche!)
Shinkuu Buddha-giri (Vacuous Budda-Slash)
Dai Gokōjin (Grand Halo Blade)
Zhong Hua Zhan Wu (Vorporal Dance)
Kuchiyose (Summoning)
Onmyōdō
Taizanfukun no Sai
Ring of Fire
(Saiyan arts)
Atomic Blast
Big Bang Attack
Energy Rings
Saishyuu Saigo no Waza (Ultimate Final Skill)
Final Flash
Gyarikku Hou (Galick Gun)
Kienzan (Destructo Disk)
Super Saiyan 3
Magic:
(Demon Arts)
63.raikōhō (Thunder Roar Cannon)/Destruction
Incantation: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
64.sōren sōkatsui (Twin Lotus Blue Fire, Crash Down)/Destruction
Incantation: On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.
90.kurohitsugi (Black Coffin)/Destruction
77.tenteikūra (Heavenly Rickshaws in Silken Air)/Binding
99part1.kin (seal)
99part2.bankin(great seal)
Incantation: First song: shiryū (halting fabric), second song: hyakurensan (hundred linked bolts), final song: bankin taihō (great seal of 10,000 forbiddings)
(Mystic arts)
Brrzap
Glacier
Tsunami
Sweepwind
Floralis
Geostate
Moontouched
Vulcan
Yggdrasil
Communal
Spells:
Ultima 2
X-Meteor
Tellah's Meteo
Steel Torrent (Steel Rain II)
Vicious Cycle (Vicious Circle II)
Warrior Century (Warrior Horde II)
Megalopolis (Metropolis II)
Meganuke
Martial Arts:
Feign Death (Tech)
Fortress Penetration Kata (aka Bassai Kata, targets one foe or similar set of foes and provides bonuses to strike, damage and to pierce their resistance but reduces evasion rolls)
One Mind Kata (aka Kime Kata, focus all energy onto one strike or evasive action, all other strikes or evasive actions suffer penalties)
Warrior Spirit Kata (aka Debana-o-Kujiki Kata, uses Charima and Ki/Tech to intimidate foes, can block and parry as normal but does not attack, either moves forward or stands still but either way physically and mentally shakes foes)
Five Principles Kata (Itsutuso-No-Kata, combination of multiple and circular parries and multiple/automatic dodges from all incoming attacks)
Windmill Kata (aka Yadomojutsu Kata, windmill motions to defend against incoming ranged weapons
[5 Weapon Katas – a weapon Kata allows a form that normally does not use a weapon to use it as well as provides a set of motions similar to a Weapon Specialization Merit
Blind Man's Kata (used when someone deprives themselves or is deprived of sight, uses ki senses and gives the equivalent of Absolute Blindfight or increases the benefit of existing Blindfight benefits by ten fold, 100% defensive kata
Chi Ball Kata (forms a Chi Ball which can be used for chi defense, chi lens, chi combat or physical damage)
Chi Defense Kata (allows dodging of chi attacks even intangible or invisible chi attacks)
Dragon Line Kata (amasses, controls and identifies passive Chi energy)
Mending Chi Kata (uses local Chi to cure negative Chi effects, possibly even Tien Hsueh/Dim Mak attacks!)
Ying-Yang Kata (a frenetic attack almost like the manifestation of pure supernatural ki and the primal Ying-Yang, devastates supernatural and demonic foes and fills all strikes with an incredible combination of negative/positive ki)
Healing Atemi (uses pressure points, especially with acupuncture, to heal the body, especially from Atemi, Chi afflictions, etc.)
Neural Atemi (paralyzes foes)
Blood Flow Atemi (surpasses resistance and non-critical HP to strike directly at HP)
Disintegrating Flesh Atemi (destroys incredible amounts of health up to the critical HP mark)
Dim Mak (prevents the restoration of Ki plus some Tech, Psi and Magic, and does incredible negative ki damage to the target)
Death by Open Hand (Atemi that uses clapping and sound waves to disrupt foes, anything form deafness to damage)
Grasping Hand Atemi (dislocates joints)
Enlightenment Atemi (cures possession or mind control)
Blindness Atemi (causes blindness)
Chi Block Atemi (temporarily stops any chi use)
Tien Hsueh Amnesia
Finger-Snap Tien Hsueh (throws off balance)
Puppet Dance Tien Hsueh (control foe using pressure points)
Long-Distance Dim Mak (Dim Mak through things like telephones)
Chi Awareness
Chi Relaxation
Chi Healing (heals non-critical HP quickly and critical HP relatively slowly plus dispels negative chi and some status effects)
Chi Combat (both defend against and inflict Chi attacks, including tangible and intangible forms)
Eight Horse Stomp (stomp attack that knocks down foes in an area)
Light Body Climbing (use ki control to walk on any surface at high speeds)
Sword Chi Technique (use sword chi for various effects such as blasts, healing, a chi storage location,
Shift Internal Organs (shift one's internal organs away from assaults using body control)
Vital Harmony (control body to resist thirst, fatigue, hunger, etc.)
Iai-Jutsu (quick drawing of swords and initiative bonus)
Kaijutsu (kiais, the expulsion of sound)
Discorporate Zenjoriki (become a pure and intangible Ki body one with the Tao)
Calm Minds Zenjoriki (use mystic power to calm all people in an area)
Mind Walk Zenjoriki (Ki equivalent of astral projection)
Two Minds Zenjoriki (mystic martial arts ability that splits the person into their Hun and Po, their intellectual and their instinctual minds respectively)
Spirit Burst Zenjoriki (blast either negative ki or positive ki, requires massive commitment but creates simply incredible amounts of damage or effect)
Body Chi/Kokyu (boost attributes)
Hardened Chi (barrier)
Soft Chi (strike bonus or dodge bonus)
Find Weakness (Chi)
Fist Gesture (Negative Chi)
One Finger Chi (Negative Chi)
Dark Chi (Negative Chi)
Tamashiwara
Art of Mystic Invisibility (cloud minds)
Radiate Positive Chi
Heal the Mind
Chi Weight Control
Chi Overcharge
Fill Object with Chi
Divert Incoming Chi
Control Negative Chi/Negative Chi Polarity
Inflict Negative Chi Illness
Art of Stealth
Art of Hiding
Art of Evasion
Art of Vanshing
Art of Disguise
Art of Escape
Chi Zoshiki
Ki Barrier
Zanzoken
Ki Flight
Chlorine
Blind
Informed Fist Giant Punch
Informed Fist Giant Kick
Informed Fist Giant Throw
Informed Fist Kata
Informed Fist Lock
Informed Fist Atemi (controls each pressure-point to affect the next)
Informed Fist Mudra
Informed Fist Art of Invisibility
Informed Fist Gun Assault
Informed Fist Positive Ki Technique
Informed Fist Negative Ki Technique
Informed Fist Zenjoriki
Splitting Cat Hairs
Dodonpa
Kamehameha
Split Form
Solar Flare
Transgressive:
Falling Nirvana (non typed)
Psi:
(Totemic)
Embracing Willow
(Psyenergy)
Ragnarok 4
Ki:
(Shaman Arts)
GoumaChoubuku
(Saiyan Arts)
Final Shine
Super Saiyan 4
(Shinigami)
Getsuga Tensho 4
Bankai
(Vaizard/Arrancar)
Vaizard Mask
Resurrection
Segunda Etapa
Tercera Etapa
Magic:
(Mystic Arts)
Damage Sap II
Power Magnet
Mnesis Recall
Skills:
Djinn Handling 725%
Djinn Hunting 730%
Lore: Psyenergy 725%
Alchemy - 725%
Alchemy: Venus 725%
Alchemy: Mars 725%
Alchemy: Jupiter 725%
Alchemy: Meurcury 725%
Alchemy: Saturn 725%
Alchemy: Pluto 725%
Lore: Magic - 725%
Martial Arts - 725%
Armor Proficiency - 725%
Assassination Techniques - 300%
Astronomy - 725%
Ax - 725%
Barometry - 300%
Barter - 150%
Biology - 725%
Botany - 725%
Brewing - 300%
Chainsaw - 300%
Chain Weapons - 300%
Chakra Mechanics - 300%
Clockwork Mechanics - 300%
Close Quarters Combat - 725%
Competitive Eating - 300%
Cooking - 300%
Dancing - 300%
Demolitions - 300%
Disguise - 300%
Doctor - 300%
Drunken Boxing - 300%
Electromagnetic Mechanics - 300%
Escape Artist - 300%
First Aid - 725%
Fishing - 300%
Fleshcrafting - 300%
Food Criticism - 300%
Forging - 300%
Gas Mechanics - 300%
General Science - 725%
General Weapons - 725%
Genetics - 300%
Hacking - 300%
Hammer - 725%
Heavy Weapons - 725%
History - 300%
Imperial Rule - 300%
Infiltration Techniques - 300%
Iscariot Art - 300%
Knife - 725%
Lenscrafting 300%
Lore: Astral - 300%
Lore: Colossi - 150%
Lore: Cult of Bloody Debauchery 150%
Lore: Demons - 300%
Lore: Doomsday Weapons 300%
Lore: Dragon - 300%
Lore: Dreams - 300%
Lore: Hollows - 725%
Lore: Legendary Weapons 725%
Lore: Raiga 150%
Lore: Realms of the Dead/Ghosts 300%
Lore: Rituals 300%
Lore: Taoist/Mythological Creatures/Spirit Realms 725%
Lore: Universe 300%
Lore: Void 300%
Mechanics - 300%
Mime - 300%
Music - 300%
Negotiation - 300%
Neurology - 300%
Ninjutsu - 300%
Observation - 300%
Origami - 300%
Pick Locks - 300%
Pick Pocket - 300%
Pilot Car - 300%
Pilot Eva - 300%
Pilot General 300%
Pilot Mech 300%
Pilot Spaceship - 300%
Pilot Veritech - 300%
Police Tactics - 300%
Portal/Dimensional Mechanics - 300%
Potionmaking 725%
Prowl - 300%
Psi-Sword - 725%
Psychology - 300%
Rifle - 725%
Rod - 725%
Running - 300%
Sniping - 300%
Shotgun - 725%
Spear - 725%
Start and Manage Fire - 300%
Sutra Writing - 300%
Sword - 725%
Tattooing - 300%
Track and Field - 300%
Tracking - 300%
Transmutation Circles - 725%
Trident - 725%
War Pick - 725%
Weightlifting - 300%
White Lotus - 300%
Wrestling - 300%
X-Men Commando Martial Art - 300%
Merits:
Control Revulsion
Dam Sum Sing
Demon Digestion
Double Edge Doctrine
Expanding Gum Diet
Flux Striking
Fury and Fright Doctrine
Gravity Training
Hallucination Training
Impossibilty Training
Iron Hand
Irfry Poker Blade
Joint Hardening
Kangeiko/Shochu Geiko
Laughing Pain
Life Stone
Lotus Pillar
Low Oxygen
Neck Beefing
Running the Gauntlet
Sensory Deprivation
Shochu Geiko
Stroboscopic Combat Practice
Weightlessness Training
Yoke Training
Sword Ki
Gun Ki
Falling Technique
X-Magic
Forbidden Fire Resistance
Forbidden Fire Immunity
Forbidden Fire Absorption
Forbidden Nature Resistance
Forbidden Status Effect Resistance: Burn
Forbidden Status Effect Resistance: Berserk
Forbidden Status Effect Resistance: Poison
Forbidden Status Effect Resistance: Seeds
Elemental Affinity: Nature/Leaf
Elemental Affinity: Fire
Piercing Resistance: Fire Attacks
Impervious Golem Threshold (Unique Quest Merit: Ur-Katal)
Totemic Discovery
Spell Compression
Effecient Item Creation
Effecient Spellcasting
Evasive Combat Casting
Defensive Casting Barrier
[5 Martial Arts Merits
[5 Alchemy Merits
Trainers:
Isaac
Garet
Ivan
Mia
Shade
Glare
Vegeta
Joshua
Psylocke
Tellah
Asakura Hao
Fred
Kurosaki Ichigo
Xenocratis Venefium Secutor
Duran
God Emporer Paul Atredies
Nel Tu
Kid Buu
Sun Wukong
Sumo Guy
Kirby
Syazel Apporo Granz
Pain
Killerbee
Remzeyr Zamday
(badcat, relm, orihime next)
Equipment:
Ashara Sistersword of the Jehenna Empire (one of the treasures of the jehenna desert empire Ashara is forged from the ice of a comet it provides the wielder with protection from the supernatural; proc release- night of the falling stars)
Earthquake Turtle Club (club with turtle for a head that controls tectonic plates and magnifies earthquake attacks)
Blade of Fly Step (+ crit, + leverage, etc., plus every swing is simultaneously a dodge)
Ouroboros Circle (charge item, can be used 30 times according to Nekia's scan plus regenerates 1 use per day, launches an alchemical multi-energy blast and temporarily buffs alchemical power)
Unidentified Purple Armor
Gaia Cross
Djinn:
(Venus)
Echo
Granite
Ground
Sting
(Mars)
Cannon
Flash
Spark
Cheer
Flashfire
(Jupiter)
Breath
Ether
Wall
Blitz
(Mercury)
Spring
Fog
Shade
Zero
(Saturn)
Force
Light
(Pluto)
Curse
Night
Djinn Summons:
Venus (1 venus) - The elemental power of earth
Ramses (2 venus) - Guardian of an immoratal pharoah
Cybele (3 venus) - The great mother of the Earth
Judgement (4 venus) - The might of Apocalypse
Mars (1 mars) - The elemental power of fire.
Kirin (2 mars) - A mystical beast cloaked in flame
Tiamat (3 mars) - The queen of all dragons
Meteor (4 mars) - A meteorite from deep space
Mercury (1 mercury) - The elemental power of water
Nerid (2 mercury) - Princess of the sea spirits
Neptune (3 mercury) - An incarnation of the sea king
Boreas (4 mercury) - The god of the north wind
Jupiter (1 jupiter) - The elemental power of wind
Atlanta (2 jupiter) - The heavenly huntress
Procne (3 jupiter) - A goddess in bird form
Thor (4 jupiter) - The mighty god of thunder
Zagan (1 venus, 1 mars) - Earth's might enflamed
Megaera (1 mars, 1 jupiter) - The goddess of vengeance
Flora (1 venus, 2 jupiter) - The wind rider, goddess of flowers
Moloch (2 mercury, 1 jupiter) - A sacred ice monster
Ulysses (2 mercury, 2 mars) - A legendry wandering mage
Eclipse (2 mercury, 3 jupiter) - A dragon whose wings span the skies
Haures (3 venus, 2 mars) - A beast that sunder darkness
Coalitcue (3 mercury, 2 jupiter) - A goddess bearing the water of life
Daedalus (3 venus, 4 mars) - Master craftsman of ancient times
Azul (3 venus, 4 mercury) - An awakened dragon of the deep
Nevera (4 venus, 4 mars, 4 jupiter, 4 mercury, 2 saturn, 2 pluto) - End of All
Cybernetics:
Symbiotes/Bio-Wizardry:
Minions:
Energon Disc:
Potions:
Psyenergy Stone
Elixer III
Dark/Light Path:
------------Paladin
-----Knight
------------Ronin
Nekia
------------Sage
-----Alchemist
------------Master
Aliases:
Race: Valean (Human)
Classes:
Venus Adept (20)
Mars Adept (20)
Jupiter Adept (20)
Mecury Adept (20)
Sun Adept (20)
Luna Adept (20)
Swordmaster (20)
Combat Telepath (20)
Ki Blaster (20)
Martial Artist (20)
Sage (20)
Veneficium Secutor (10)
Thrash Ahmoqa (5)
Siprt Limbce (5)
Dragon Thief (10)
Witch (5)
Paladin (5)
Orchish Blademaster (4)
Elemental Blademaster (4)
Shinigami (9)
Quincy (4)
Spirit Detective (4)
Healing Shaman (4)
Mantis Style Kung-Fu (4)
Notes:
Disposition:
Appearance:
Eye Color: Green
Hair Color: Brown
Distinguishing Marks:
Height:
Weight:
History:
Attributes:
Str: VL Forbidden
Keen: L Forbidden (3/20)
Rflx: VL Forbidden
End: VL Forbidden
Cha: VH Godlike
Int: VH Godlike
P. Ability: H Forbidden
Will: VL Forbidden
Affinities:
Magic: 650
Ki: 700
Tech: 700
Psi: 1000
Traits:
Positive: Unbelieveably tough, Eternal Psyenergy
Negative:
Neutral:
Personal Totem: Embracing Willow
Abilities:
Fobidden:
Indra's Enrapture (non typed)
Psi:
(Psyenergy Arts)
Megacool
Hi-break
Pure Plying Touch
Pure Wish
Frosted Prism
Drown
Reflect
Hyper Restore
Crushing Quake Sphere
Great Gaia
Extreme Growth
Extra Potent Cure
Revive
Blade
Demon Night
Briar
Infernium
Shield
Prevent
Night Aura
Planet Drive
Death Plasma
Turn Away
Super Sonic Slash
Massive Plunge
Astral Destruction
Magic Prevent
God Spear
Hyper Enfeeble
Bound
Lull
Dellude
Tech:
(Blade Arts)
Hyper Blade
Dancing the Moon
Finishing Touch
Half Moon Slash
Full Moon Strike
(Martial Arts)
Charged Overhead Smash
Madness Dance
Ki:
(Shaman Arts)
Emus Nokipekonr (Icicle Sword)
Mososo Kruppe (The Frost That Rouses The Sleeping)
Kaukau Priwenpe (Renegade Hail)
Epittark! Upas-Horkkek! (All-Swallowing Avalanche!)
Shinkuu Buddha-giri (Vacuous Budda-Slash)
Dai Gokōjin (Grand Halo Blade)
Zhong Hua Zhan Wu (Vorporal Dance)
Kuchiyose (Summoning)
Onmyōdō
Taizanfukun no Sai
Ring of Fire
(Saiyan arts)
Atomic Blast
Big Bang Attack
Energy Rings
Saishyuu Saigo no Waza (Ultimate Final Skill)
Final Flash
Gyarikku Hou (Galick Gun)
Kienzan (Destructo Disk)
Super Saiyan 3
Magic:
(Demon Arts)
63.raikōhō (Thunder Roar Cannon)/Destruction
Incantation: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
64.sōren sōkatsui (Twin Lotus Blue Fire, Crash Down)/Destruction
Incantation: On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.
90.kurohitsugi (Black Coffin)/Destruction
77.tenteikūra (Heavenly Rickshaws in Silken Air)/Binding
99part1.kin (seal)
99part2.bankin(great seal)
Incantation: First song: shiryū (halting fabric), second song: hyakurensan (hundred linked bolts), final song: bankin taihō (great seal of 10,000 forbiddings)
(Mystic arts)
Brrzap
Glacier
Tsunami
Sweepwind
Floralis
Geostate
Moontouched
Vulcan
Yggdrasil
Communal
Spells:
Ultima 2
X-Meteor
Tellah's Meteo
Steel Torrent (Steel Rain II)
Vicious Cycle (Vicious Circle II)
Warrior Century (Warrior Horde II)
Megalopolis (Metropolis II)
Meganuke
Martial Arts:
Feign Death (Tech)
Fortress Penetration Kata (aka Bassai Kata, targets one foe or similar set of foes and provides bonuses to strike, damage and to pierce their resistance but reduces evasion rolls)
One Mind Kata (aka Kime Kata, focus all energy onto one strike or evasive action, all other strikes or evasive actions suffer penalties)
Warrior Spirit Kata (aka Debana-o-Kujiki Kata, uses Charima and Ki/Tech to intimidate foes, can block and parry as normal but does not attack, either moves forward or stands still but either way physically and mentally shakes foes)
Five Principles Kata (Itsutuso-No-Kata, combination of multiple and circular parries and multiple/automatic dodges from all incoming attacks)
Windmill Kata (aka Yadomojutsu Kata, windmill motions to defend against incoming ranged weapons
[5 Weapon Katas – a weapon Kata allows a form that normally does not use a weapon to use it as well as provides a set of motions similar to a Weapon Specialization Merit
Blind Man's Kata (used when someone deprives themselves or is deprived of sight, uses ki senses and gives the equivalent of Absolute Blindfight or increases the benefit of existing Blindfight benefits by ten fold, 100% defensive kata
Chi Ball Kata (forms a Chi Ball which can be used for chi defense, chi lens, chi combat or physical damage)
Chi Defense Kata (allows dodging of chi attacks even intangible or invisible chi attacks)
Dragon Line Kata (amasses, controls and identifies passive Chi energy)
Mending Chi Kata (uses local Chi to cure negative Chi effects, possibly even Tien Hsueh/Dim Mak attacks!)
Ying-Yang Kata (a frenetic attack almost like the manifestation of pure supernatural ki and the primal Ying-Yang, devastates supernatural and demonic foes and fills all strikes with an incredible combination of negative/positive ki)
Healing Atemi (uses pressure points, especially with acupuncture, to heal the body, especially from Atemi, Chi afflictions, etc.)
Neural Atemi (paralyzes foes)
Blood Flow Atemi (surpasses resistance and non-critical HP to strike directly at HP)
Disintegrating Flesh Atemi (destroys incredible amounts of health up to the critical HP mark)
Dim Mak (prevents the restoration of Ki plus some Tech, Psi and Magic, and does incredible negative ki damage to the target)
Death by Open Hand (Atemi that uses clapping and sound waves to disrupt foes, anything form deafness to damage)
Grasping Hand Atemi (dislocates joints)
Enlightenment Atemi (cures possession or mind control)
Blindness Atemi (causes blindness)
Chi Block Atemi (temporarily stops any chi use)
Tien Hsueh Amnesia
Finger-Snap Tien Hsueh (throws off balance)
Puppet Dance Tien Hsueh (control foe using pressure points)
Long-Distance Dim Mak (Dim Mak through things like telephones)
Chi Awareness
Chi Relaxation
Chi Healing (heals non-critical HP quickly and critical HP relatively slowly plus dispels negative chi and some status effects)
Chi Combat (both defend against and inflict Chi attacks, including tangible and intangible forms)
Eight Horse Stomp (stomp attack that knocks down foes in an area)
Light Body Climbing (use ki control to walk on any surface at high speeds)
Sword Chi Technique (use sword chi for various effects such as blasts, healing, a chi storage location,
Shift Internal Organs (shift one's internal organs away from assaults using body control)
Vital Harmony (control body to resist thirst, fatigue, hunger, etc.)
Iai-Jutsu (quick drawing of swords and initiative bonus)
Kaijutsu (kiais, the expulsion of sound)
Discorporate Zenjoriki (become a pure and intangible Ki body one with the Tao)
Calm Minds Zenjoriki (use mystic power to calm all people in an area)
Mind Walk Zenjoriki (Ki equivalent of astral projection)
Two Minds Zenjoriki (mystic martial arts ability that splits the person into their Hun and Po, their intellectual and their instinctual minds respectively)
Spirit Burst Zenjoriki (blast either negative ki or positive ki, requires massive commitment but creates simply incredible amounts of damage or effect)
Body Chi/Kokyu (boost attributes)
Hardened Chi (barrier)
Soft Chi (strike bonus or dodge bonus)
Find Weakness (Chi)
Fist Gesture (Negative Chi)
One Finger Chi (Negative Chi)
Dark Chi (Negative Chi)
Tamashiwara
Art of Mystic Invisibility (cloud minds)
Radiate Positive Chi
Heal the Mind
Chi Weight Control
Chi Overcharge
Fill Object with Chi
Divert Incoming Chi
Control Negative Chi/Negative Chi Polarity
Inflict Negative Chi Illness
Art of Stealth
Art of Hiding
Art of Evasion
Art of Vanshing
Art of Disguise
Art of Escape
Chi Zoshiki
Ki Barrier
Zanzoken
Ki Flight
Chlorine
Blind
Informed Fist Giant Punch
Informed Fist Giant Kick
Informed Fist Giant Throw
Informed Fist Kata
Informed Fist Lock
Informed Fist Atemi (controls each pressure-point to affect the next)
Informed Fist Mudra
Informed Fist Art of Invisibility
Informed Fist Gun Assault
Informed Fist Positive Ki Technique
Informed Fist Negative Ki Technique
Informed Fist Zenjoriki
Splitting Cat Hairs
Dodonpa
Kamehameha
Split Form
Solar Flare
Transgressive:
Falling Nirvana (non typed)
Psi:
(Totemic)
Embracing Willow
(Psyenergy)
Ragnarok 4
Ki:
(Shaman Arts)
GoumaChoubuku
(Saiyan Arts)
Final Shine
Super Saiyan 4
(Shinigami)
Getsuga Tensho 4
Bankai
(Vaizard/Arrancar)
Vaizard Mask
Resurrection
Segunda Etapa
Tercera Etapa
Magic:
(Mystic Arts)
Damage Sap II
Power Magnet
Mnesis Recall
Skills:
Djinn Handling 725%
Djinn Hunting 730%
Lore: Psyenergy 725%
Alchemy - 725%
Alchemy: Venus 725%
Alchemy: Mars 725%
Alchemy: Jupiter 725%
Alchemy: Meurcury 725%
Alchemy: Saturn 725%
Alchemy: Pluto 725%
Lore: Magic - 725%
Martial Arts - 725%
Armor Proficiency - 725%
Assassination Techniques - 300%
Astronomy - 725%
Ax - 725%
Barometry - 300%
Barter - 150%
Biology - 725%
Botany - 725%
Brewing - 300%
Chainsaw - 300%
Chain Weapons - 300%
Chakra Mechanics - 300%
Clockwork Mechanics - 300%
Close Quarters Combat - 725%
Competitive Eating - 300%
Cooking - 300%
Dancing - 300%
Demolitions - 300%
Disguise - 300%
Doctor - 300%
Drunken Boxing - 300%
Electromagnetic Mechanics - 300%
Escape Artist - 300%
First Aid - 725%
Fishing - 300%
Fleshcrafting - 300%
Food Criticism - 300%
Forging - 300%
Gas Mechanics - 300%
General Science - 725%
General Weapons - 725%
Genetics - 300%
Hacking - 300%
Hammer - 725%
Heavy Weapons - 725%
History - 300%
Imperial Rule - 300%
Infiltration Techniques - 300%
Iscariot Art - 300%
Knife - 725%
Lenscrafting 300%
Lore: Astral - 300%
Lore: Colossi - 150%
Lore: Cult of Bloody Debauchery 150%
Lore: Demons - 300%
Lore: Doomsday Weapons 300%
Lore: Dragon - 300%
Lore: Dreams - 300%
Lore: Hollows - 725%
Lore: Legendary Weapons 725%
Lore: Raiga 150%
Lore: Realms of the Dead/Ghosts 300%
Lore: Rituals 300%
Lore: Taoist/Mythological Creatures/Spirit Realms 725%
Lore: Universe 300%
Lore: Void 300%
Mechanics - 300%
Mime - 300%
Music - 300%
Negotiation - 300%
Neurology - 300%
Ninjutsu - 300%
Observation - 300%
Origami - 300%
Pick Locks - 300%
Pick Pocket - 300%
Pilot Car - 300%
Pilot Eva - 300%
Pilot General 300%
Pilot Mech 300%
Pilot Spaceship - 300%
Pilot Veritech - 300%
Police Tactics - 300%
Portal/Dimensional Mechanics - 300%
Potionmaking 725%
Prowl - 300%
Psi-Sword - 725%
Psychology - 300%
Rifle - 725%
Rod - 725%
Running - 300%
Sniping - 300%
Shotgun - 725%
Spear - 725%
Start and Manage Fire - 300%
Sutra Writing - 300%
Sword - 725%
Tattooing - 300%
Track and Field - 300%
Tracking - 300%
Transmutation Circles - 725%
Trident - 725%
War Pick - 725%
Weightlifting - 300%
White Lotus - 300%
Wrestling - 300%
X-Men Commando Martial Art - 300%
Merits:
Control Revulsion
Dam Sum Sing
Demon Digestion
Double Edge Doctrine
Expanding Gum Diet
Flux Striking
Fury and Fright Doctrine
Gravity Training
Hallucination Training
Impossibilty Training
Iron Hand
Irfry Poker Blade
Joint Hardening
Kangeiko/Shochu Geiko
Laughing Pain
Life Stone
Lotus Pillar
Low Oxygen
Neck Beefing
Running the Gauntlet
Sensory Deprivation
Shochu Geiko
Stroboscopic Combat Practice
Weightlessness Training
Yoke Training
Sword Ki
Gun Ki
Falling Technique
X-Magic
Forbidden Fire Resistance
Forbidden Fire Immunity
Forbidden Fire Absorption
Forbidden Nature Resistance
Forbidden Status Effect Resistance: Burn
Forbidden Status Effect Resistance: Berserk
Forbidden Status Effect Resistance: Poison
Forbidden Status Effect Resistance: Seeds
Elemental Affinity: Nature/Leaf
Elemental Affinity: Fire
Piercing Resistance: Fire Attacks
Impervious Golem Threshold (Unique Quest Merit: Ur-Katal)
Totemic Discovery
Spell Compression
Effecient Item Creation
Effecient Spellcasting
Evasive Combat Casting
Defensive Casting Barrier
[5 Martial Arts Merits
[5 Alchemy Merits
Trainers:
Isaac
Garet
Ivan
Mia
Shade
Glare
Vegeta
Joshua
Psylocke
Tellah
Asakura Hao
Fred
Kurosaki Ichigo
Xenocratis Venefium Secutor
Duran
God Emporer Paul Atredies
Nel Tu
Kid Buu
Sun Wukong
Sumo Guy
Kirby
Syazel Apporo Granz
Pain
Killerbee
Remzeyr Zamday
(badcat, relm, orihime next)
Equipment:
Ashara Sistersword of the Jehenna Empire (one of the treasures of the jehenna desert empire Ashara is forged from the ice of a comet it provides the wielder with protection from the supernatural; proc release- night of the falling stars)
Earthquake Turtle Club (club with turtle for a head that controls tectonic plates and magnifies earthquake attacks)
Blade of Fly Step (+ crit, + leverage, etc., plus every swing is simultaneously a dodge)
Ouroboros Circle (charge item, can be used 30 times according to Nekia's scan plus regenerates 1 use per day, launches an alchemical multi-energy blast and temporarily buffs alchemical power)
Unidentified Purple Armor
Gaia Cross
Djinn:
(Venus)
Echo
Granite
Ground
Sting
(Mars)
Cannon
Flash
Spark
Cheer
Flashfire
(Jupiter)
Breath
Ether
Wall
Blitz
(Mercury)
Spring
Fog
Shade
Zero
(Saturn)
Force
Light
(Pluto)
Curse
Night
Djinn Summons:
Venus (1 venus) - The elemental power of earth
Ramses (2 venus) - Guardian of an immoratal pharoah
Cybele (3 venus) - The great mother of the Earth
Judgement (4 venus) - The might of Apocalypse
Mars (1 mars) - The elemental power of fire.
Kirin (2 mars) - A mystical beast cloaked in flame
Tiamat (3 mars) - The queen of all dragons
Meteor (4 mars) - A meteorite from deep space
Mercury (1 mercury) - The elemental power of water
Nerid (2 mercury) - Princess of the sea spirits
Neptune (3 mercury) - An incarnation of the sea king
Boreas (4 mercury) - The god of the north wind
Jupiter (1 jupiter) - The elemental power of wind
Atlanta (2 jupiter) - The heavenly huntress
Procne (3 jupiter) - A goddess in bird form
Thor (4 jupiter) - The mighty god of thunder
Zagan (1 venus, 1 mars) - Earth's might enflamed
Megaera (1 mars, 1 jupiter) - The goddess of vengeance
Flora (1 venus, 2 jupiter) - The wind rider, goddess of flowers
Moloch (2 mercury, 1 jupiter) - A sacred ice monster
Ulysses (2 mercury, 2 mars) - A legendry wandering mage
Eclipse (2 mercury, 3 jupiter) - A dragon whose wings span the skies
Haures (3 venus, 2 mars) - A beast that sunder darkness
Coalitcue (3 mercury, 2 jupiter) - A goddess bearing the water of life
Daedalus (3 venus, 4 mars) - Master craftsman of ancient times
Azul (3 venus, 4 mercury) - An awakened dragon of the deep
Nevera (4 venus, 4 mars, 4 jupiter, 4 mercury, 2 saturn, 2 pluto) - End of All
Cybernetics:
Symbiotes/Bio-Wizardry:
Minions:
Energon Disc:
Potions:
Psyenergy Stone
Elixer III
Dark/Light Path:
------------Paladin
-----Knight
------------Ronin
Nekia
------------Sage
-----Alchemist
------------Master