Post by songstress on Nov 10, 2006 3:45:14 GMT -5
A testament to their might and finesse, Jyuuken is an art in every sense of the word. Dependent on defensive counters, a focused eye, perfect balance, and quick decisions, it is no wonder that many fear the Hyuuga clan. While each person brings their own unique spin to the style, there are some things which are fundamental in each of them.
Posture is almost always natural and relaxed; motion remains even and fluid, with the muscles neither stiff nor rigid. Breathing should also be deep and regular. The practice of Jyuuken requires a combination of vigor and gentleness - neither inertness nor rigidity is allowed. The mind should be tranquil but alert, with consciousness commanding the body in order to achieve stillness within movement - a unity of stillness and motion. Body movements are to be well coordinated throughout the process of conditioning. Though the movements are gentle and slow, each part of the body is in constant motion. While practicing Jyuuken, the weight of the body is mainly borne by the waist and legs. A characteristic feature of Jyuuken is that all movements are carried out in half squatting position and none are for waste.
After the basic levels of training, movement speed increases greatly, making Jyuuken a useful offensive style that also focuses on a principle of multiple layers of circles. This layer of circles is essential in understanding the flow of movement in Jyuuken. Known as the Field of Hakke, it is both a spiritual and physical realm of existence which every Hyuuga who practices the style learns to accommodate. For most, there are only three rings surrounding them excluding the center. But for advanced users there is a wider, fourth ring which expands their effective range exponentially.
Moving out of these circles during attacks with a combination of perfectly aimed palm and finger strikes, and rapid punches and kicks makes Jyuuken a style easily recognizable. Mostly, though, the style is defensive, using the movement of the enemy as a catalyst for one's own steps. To use Jyuuken in the right way, one has to possess much patience, calm, and a sense for tactics. The Byakugan, of course, greatly enhances the latter for a Hyuuga.
Style Basis: Taijutsu
Stances:
Jyuuken has two primary stances and few special ones.
The first primary stance (available from Stages 1 to 7) has the user standing slightly sideways faced towards the opponent, the front leg extended forward and the back leg turned in the same direction, the knee bending in slightly. The front arm is extended with the palm focused forward, fingers stretched out and held against each other. The other hand makes an L-form shape into the same direction, held in front of the chest with the hand focused in the same way as the other.
A slightly more advanced stance of Jyuuken (available from stages 4 to 7) alters the arms a bit. For one, the user bends through his back leg more, getting him slightly closer to the ground. The front arm remains extended, while the back arm stays in its L-shape in front of the chest. However, the hand of the back arm turns around, the palm now showing upward instead of forward. This stance allows for more offense.
Jyuuken has a few more stances specific for certain techniques. These will be detailed later. The two stances mentioned above, though, are entirely for poise and balance. Their immediate effect is only that they position the user to the best uses of Jyuuken. They do not necessarily add any potential benefits aside from any already highlighted in the style.
Stage One
- Stat Requirements: Speed 5, Stamina 3
- Stage Bonuses: Speed +5, Stamina +3, Strength +1
At this stage, the user is capable to perform the basic Jyuuken stance, and attack with simple kicks and punches. The emphasis is placed on insight already; how to block an attack and counter it. Steady aiming is important as well; how to make your hit at the exact spot you wanted it to land.
Physical power and/or speed are not important at this stage, nor are athletics. Learning patience, control and style is what matters most here. Reaction speed will also be tested greatly, and will increase in beginning users of Jyuuken. At this point, the point of the style is learning. The terms of offense and defense are downplayed whereas growth and experience are promoted.
Special Techniques:
None
Stage Two
- Stat Requirements: Speed 8, Stamina 6, Control 6
- Stage Bonuses: Speed +5, Stamina +3, Strength +1
Not far off from the last stage, this level of Jyuuken places an emphasis on countering and follow-ups. Anticipating an opponent’s movements are key alongside practicing how to use them to one’s benefit. Flowing with an attack rather than withstanding it begins to take form in every movement. Dodging, too, becomes beneficial. Though at this stage the user is not conditioned enough to fully predict and evade attacks with as much precision as later levels.
Offensively, there have been a few changes. The ability to pinpoint areas of attack is still stressed, though now it’s less about finding an opening because at this point the user is hopefully able to put their bloodline to use and deliver chakra-based attacks. With this new key weapon in their arsenal, most Hyuugas quickly develop a short list of vital points to attack such as the chest and ribs to fully deliver their deadly punches.
Special Techniques:
Hakkeshou Nankan (Hand of the Eight Divinations: Barrier)
Requirement: Jyuuken
Description: When an opponent is within the closest ranges of the Hakke, the user of this technique begins to excrete a small amount of chakra from the tenketsus at a steady rate. By doing this the user is able to heighten their reflexes. This technique increases both the defensive and offensive capabilities of Jyuuken attacks by speeding up the users natural reaction time significantly. In a manner of speaking, it is a barrier that alerts the user of motion way before the motion reaches the user, a heightened sense of movement. Unlike the Hakkeshou Kaiten, this technique requires much less chakra and doesn't provide an offensive strike, but more of a preemptive strike. It is said that this technique was created to answer the Sharingan's ability to copy and counter taijutsu techniques.
Stage Three
- Stat Requirements: Speed 12, Stamina 8, Control 8
- Stage Bonuses: Speed +5, Stamina +3, Strength +1
At this level, the Jyuuken user drastically improves in speed. The ability to counter attacks and interpret movements was already exceptional, but coupled now with lightning-fast reflexes makes the user a terrible thing to behold in battle. Most attacks can be instantly reversed, altered, and combinations of counters can be situated. The user learns the second basic stance here, but will usually stick to the primary one (it is as of yet practical in usage and unusable). However, punches, kicks, and palm strikes are still a Hyuuga’s main weapon. The variety of offensive maneuvers they are later feared for are not yet fully-developed.
The user begins to learn a bit about the body of the enemy here, finding out where to hit to make it matter. Tactical insight drastically increases, combined with the aforementioned increase in speed to finalize the Jyuuken basics reached at the end of the second stage.
Special Techniques:
Hakkeshou Sekishokyuu (Heavenly Barrier Sphere)
Requires: Jyuuken, Hakkeshou Nankan
Description: A prelude to the Hakkeshou Kaiten, this technique makes most use out of chakra control. As through the learning tree, a Hyuuga must first learn the Hakkeshou Nankan to use this technique, borrowing from the basic principle of chakra expulsion in mass amounts. This technique, though, makes further use of that method but releases a mass amount of chakra in one blast, excreting it from all the tenketsus much like in the Hakkeshou Kaiten. Then, any opponent caught within its blast, which cannot exceed more than ½ a meter, is instantly stalled, stopped mid-attack or movement. Same goes for projectiles such as kunais or shuriken. But, the major flaw of this technique, is that it does absolutely nothing against ninjutsu. Also, since the spin is not used in this technique, the amount of chakra to be used to gain this effect is larger than in Kaiten*.
*Can be used X times, where X is the user's Reserves divided by 5 rounded up.
Stage Four
- Stage Requirements: Speed 19, Stamina 13, Strength 11, Control 14
- Stage Bonuses: Speed +5, Stamina +3 , Strength +1
The fourth stage of Jyuuken shows an increase in agility and speed. The user begins to use more athletic combat moves; back flips, nimble dodges, all part of the regular arsenal. Take into account that Jyuuken’s second stance becomes available here and you have a devastating array of maneuvers. Most importantly, though, this is the point where the user begins to learn to attack with his/her fingertips. Hitting tenketsu becomes regular business at this stage, though it still might prove fairly difficult to land perfect hits.
At this point the user is vastly aware of their surroundings at all times and the ability to react to attacks increases as well. The fourth ring in the Field of Hakke suddenly becomes available to Hyuuga at this stage but most are unaware of its true potential. In effect, it serves to only increase their Byakugan’s effective combat range and perception.
Also of note is the strength of each individual palm and finger strike. Though previously not very powerful at all, this stage makes it so that the user is finally accustomed to both their body and bloodline in such a way that full force and effect is possible. The short of it is: their attacks are now both externally and internally damaging.
Special Techniques:
Opening Point Attacks
Requirement: Admin Approval + Clan Owner Approval
Description: Performed by a genius among the Hyuuga. It allows the Byakugan user to see the chakra openings (Tsubos) and strike them with enough accuracy to close them - stopping or increasing the flow of chakra. The holes are found from the 361 pressure points in the Inner Coil System (Tenketsu).
Hakkeshou Kaiten (Hand of the Eight Divinations: Heavenly Spin)
Requirements: Hakkeshou Nankan + Hakkeshou Sekishokyuu
Description: Another of the 'perfect defense' jutsu types. At the exact moment a blow is landed on the body, large amounts of Chakra are expelled from the Chakra Holes around the body. With that force, his body spins like a top. The combined efforts of the Chakra and the spin, first deflect the attack** - then throw the opponent backwards.
**When blocking/deflecting physical attacks, if the opponent's combined strength and stamina are greater than the speed and stamina of the user than the attack is successful. When blocking/deflecting a ninjutsu-based attack, the technique must be higher than Stage 5.
Hakke Rokujuu Yonshou (The Eight Divinations: 64 Hands)
Requirements: Jyuuken, Opening Point Attacks
Description: Using a highly advanced form of Byakugan, the user is able to see the tenketsu on a person's body, and using the Hyuga Taijutsu Style closes the Chakra Holes with quick blows, stopping the flow of chakra through one's body. In total there are 64 consecutive strikes made upon the opponent and renders their chakra system completely useless for the remainder of the battle (thread).
Stage Five
- Stage Requirements: Speed 24, Stamina 16, Strength 16, Control 16
- Stage Bonuses: Speed +4, Stamina +3, Strength +2
The advanced level of Jyuuken, the user here increases in physical power and speed, and has come to a point of ability in which the tenketsus are all known by heart, dozens of tactics have been studied, and counters have been made for most types of assaults. Long-distance combat, the bane of any taijutsu user, can’t even be considered a weakness to most Hyuugas. With the ability to close large distances in a matter of moments and with even greater nimbleness than seen thus far, Jyuuken users are only more reputable.
The Field of Hakke is now fully accessible. The user is able to ‘feel’ whatever is within the field with great precision. This sense of knowing, however, is pure deception. The field is simply utilized by the Byakugan and only further enhanced by the user’s now-stunning prowess. Agility provides a measure against every form of attack while speed and a growing strength afford the user the ability to exploit any weakness caught within their field of vision. Most do not know this, but the Field of Hakke only dictates the effective combat range of a Hyuuga, both defensively and offensively. This is quite separate from a Hyuuga’s line of sight.
The greatest addition here is the insight to step into attacks. Even when the opponent is not attacking, this level of Jyuuken allows the user to get the enemy into a situation where he'd be forced to fight the Jyuuken user in his defensive stance. A very likeable style starts to show here, because even when attacking, the prime aspect is defense. On another note, the user also starts to use less kicks here, keeping himself more on the ground.
Special Techniques:
Opening Point Attacks
Requirement: Clan Owner Approval
Description: At this stage, the tenketsu are taught to a Hyuuga rather than discovered through natural talent. It allows the Byakugan user to see the chakra openings (Tsubos) and strike them with enough accuracy to close them - stopping or increasing the flow of chakra. The holes are found from the 361 pressure points in the Inner Coil System (Tenketsu).
Hakke Hyaku Niju Hashou (The Eight Divinations: 128 Hands)
Requirement: Hakke Rokujuu Yonshou
Description: Much like the technique leading up to it but even more impressive. Taking up a peculiar stance, the user focuses their mind and opens up the fourth ring in the Field of Hakke, allowing their Byakugan to absorb all the information of everything within it with frightening accuracy. At this point the user’s overall attack speed increases dramatically and allows them to fire volleys of palm/finger strikes and kicks at an opponent in mere seconds. The end result is an attack consisting of 128 strikes that are aimed to completely shut down an opponent’s chakra system and render them incapable of recovery for a few weeks.
Stage Six
- Stage Requirements: Speed 32, Stamina 22, Strength 21, Control 20, Reserves 16
- Stage Bonuses: Speed +4, Stamina +3, Strength + 2
Another healthy increase to the superb fighting skills of any Hyuuga, this stage only serves as a stepping stone to the next. Yet far and apart are those who make it to this stage and those who make it to the next. Only the most brilliant and talented have ever surpassed this stage, and they have been no less than legends even amongst the Hyuuga.
In this stage we come across both devastating strength and unmatchable speed; a combination that is difficult to contest. Stamina is increased as well, allowing the user to practice and perform their techniques for long periods of time, honing their skills to the utmost. In all, the user has come to a state of near-perfection physically. Fitness is not the sole concern of the Hyuuga, though. There is still the same emphasis on the ability to see attacks and organize counterattacks as well as methods of escape. Yet here, the user has conditioned themself to the point where any attack made upon their person is either easily dealt with or even preemptively halted.
This is because the Byakugan has developed in such a way that it allows the user to notice all the minute details of a person’s anatomy. A muscle twitching into motion, chakra being gathered in a particular part of the body, and so on and so forth: these are things the user of Jyuuken has knowledge of. Even nerve impulse, that is physical reflexes, are seen as if in slow motion and taken into account with a Hyuuga at this level.
Special Techniques:
Hakke Kuushou (The Eight Divinations: Wind Palm)
Requirement: Hakkeshou Sekishokyuu
Description: A fantastic attack that literally pushes the range of any Hyuuga to the brink. In this technique, the user simply positions themselves in the same way they would if they were to attack someone right in front of them. But instead, they thrust their palms out in the direction of their opponent and release chakra in short bursts. These bursts become almost like bullets of air and ram into opponents who are too far away for the Hyuuga to immediately reach. The attacks themselves are not overly devastating, but they are powerful nonetheless.
Hakkeshou Daikaiten (Hand of the Eight Divinations: Grand Heavenly Spin)
Requirement: Kaiten**, Clan Owner Approval
Description: A stronger form of Kaiten that can only be used by the strongest of the Hyuuga, and formerly only by the main family. It has a much greater radius than the its predecessor, stretching as far as 25m in radius*
*Maximum effect can only be achieved twice a thread.
**When blocking/deflecting physical attacks, if the opponent's combined strength and stamina are greater than the speed and stamina of the user than the attack is successful. When blocking/deflecting a ninjutsu-based attack, the technique must be higher than Stage 6.
Stage Seven
- Stage Requirements: Speed 40, Stamina 32, Strength 25, Control 24, Reserves 22
- Stage Bonuses: Speed +4, Stamina +3, Strength +2
The final level of Jyuuken where power and speed both massively increase. The user evolves into a state of near perfection, possible to use offense as defense, and vice versa, to an extent that is nearly impossible to break through. Physical power drastically increases, making finger point strikes lethal enough to break bones and disrupt organs, even without the use of additional chakra.
The user, however, will mostly stand still and await attacks while in this stance, except during times when one of the specific techniques is used. The reason of this is simple; attacking is no longer necessary in a one on one battle. The Jyuuken user is nearly impossible to hit at this level, and can counter close to anything at blinding speed, and with incredible force. Victory is almost always a certainty.
Special Techniques:
Hakkeshou Tenmaishin (Hand of the Eight Divinations: Heavenly Thrust)
Requirement:
Description: While charging out chakra just like with Kaiten, the user makes a quick step forward, and flexes his body back while pushing both arms forward. The starting swirl will focus around the body and will be launched forward like a slingshot of pure energy, releasing a wall of chakra aimed at 30 degrees of the edge of the outer field of Hakke. The push will result in a slingshot of energy that shatters the ground and the enemy, but since the muscles of the arms are tensed during such a let out of chakra, it could seriously damage the user's arms.
Hakkeshou Tsunami (Hand of the Eight Divinations: Tidal Wave)
Requirements:
Requires: Hakkeshou Nankan, Sekishokyuu, Kaiten, Daikaiten, Tenmaishin
Description: Starting off similar to Kaiten, he user throws one arm into the air while making the whirl, forcing the energy to flow towards the sky. When the user completes one 360 degree turn, he lowers his arm again to let the high wall of energy fall down on the enemy like a tidal wave that floods 180 degrees of the fields of Hakke. As with the Tenmaishin, the arms have to be used, so major pain and damage to the muscles and bones can be the result of this skill.
Posture is almost always natural and relaxed; motion remains even and fluid, with the muscles neither stiff nor rigid. Breathing should also be deep and regular. The practice of Jyuuken requires a combination of vigor and gentleness - neither inertness nor rigidity is allowed. The mind should be tranquil but alert, with consciousness commanding the body in order to achieve stillness within movement - a unity of stillness and motion. Body movements are to be well coordinated throughout the process of conditioning. Though the movements are gentle and slow, each part of the body is in constant motion. While practicing Jyuuken, the weight of the body is mainly borne by the waist and legs. A characteristic feature of Jyuuken is that all movements are carried out in half squatting position and none are for waste.
After the basic levels of training, movement speed increases greatly, making Jyuuken a useful offensive style that also focuses on a principle of multiple layers of circles. This layer of circles is essential in understanding the flow of movement in Jyuuken. Known as the Field of Hakke, it is both a spiritual and physical realm of existence which every Hyuuga who practices the style learns to accommodate. For most, there are only three rings surrounding them excluding the center. But for advanced users there is a wider, fourth ring which expands their effective range exponentially.
Moving out of these circles during attacks with a combination of perfectly aimed palm and finger strikes, and rapid punches and kicks makes Jyuuken a style easily recognizable. Mostly, though, the style is defensive, using the movement of the enemy as a catalyst for one's own steps. To use Jyuuken in the right way, one has to possess much patience, calm, and a sense for tactics. The Byakugan, of course, greatly enhances the latter for a Hyuuga.
Style Basis: Taijutsu
Stances:
Jyuuken has two primary stances and few special ones.
The first primary stance (available from Stages 1 to 7) has the user standing slightly sideways faced towards the opponent, the front leg extended forward and the back leg turned in the same direction, the knee bending in slightly. The front arm is extended with the palm focused forward, fingers stretched out and held against each other. The other hand makes an L-form shape into the same direction, held in front of the chest with the hand focused in the same way as the other.
A slightly more advanced stance of Jyuuken (available from stages 4 to 7) alters the arms a bit. For one, the user bends through his back leg more, getting him slightly closer to the ground. The front arm remains extended, while the back arm stays in its L-shape in front of the chest. However, the hand of the back arm turns around, the palm now showing upward instead of forward. This stance allows for more offense.
Jyuuken has a few more stances specific for certain techniques. These will be detailed later. The two stances mentioned above, though, are entirely for poise and balance. Their immediate effect is only that they position the user to the best uses of Jyuuken. They do not necessarily add any potential benefits aside from any already highlighted in the style.
Stage One
- Stat Requirements: Speed 5, Stamina 3
- Stage Bonuses: Speed +5, Stamina +3, Strength +1
At this stage, the user is capable to perform the basic Jyuuken stance, and attack with simple kicks and punches. The emphasis is placed on insight already; how to block an attack and counter it. Steady aiming is important as well; how to make your hit at the exact spot you wanted it to land.
Physical power and/or speed are not important at this stage, nor are athletics. Learning patience, control and style is what matters most here. Reaction speed will also be tested greatly, and will increase in beginning users of Jyuuken. At this point, the point of the style is learning. The terms of offense and defense are downplayed whereas growth and experience are promoted.
Special Techniques:
None
Stage Two
- Stat Requirements: Speed 8, Stamina 6, Control 6
- Stage Bonuses: Speed +5, Stamina +3, Strength +1
Not far off from the last stage, this level of Jyuuken places an emphasis on countering and follow-ups. Anticipating an opponent’s movements are key alongside practicing how to use them to one’s benefit. Flowing with an attack rather than withstanding it begins to take form in every movement. Dodging, too, becomes beneficial. Though at this stage the user is not conditioned enough to fully predict and evade attacks with as much precision as later levels.
Offensively, there have been a few changes. The ability to pinpoint areas of attack is still stressed, though now it’s less about finding an opening because at this point the user is hopefully able to put their bloodline to use and deliver chakra-based attacks. With this new key weapon in their arsenal, most Hyuugas quickly develop a short list of vital points to attack such as the chest and ribs to fully deliver their deadly punches.
Special Techniques:
Hakkeshou Nankan (Hand of the Eight Divinations: Barrier)
Requirement: Jyuuken
Description: When an opponent is within the closest ranges of the Hakke, the user of this technique begins to excrete a small amount of chakra from the tenketsus at a steady rate. By doing this the user is able to heighten their reflexes. This technique increases both the defensive and offensive capabilities of Jyuuken attacks by speeding up the users natural reaction time significantly. In a manner of speaking, it is a barrier that alerts the user of motion way before the motion reaches the user, a heightened sense of movement. Unlike the Hakkeshou Kaiten, this technique requires much less chakra and doesn't provide an offensive strike, but more of a preemptive strike. It is said that this technique was created to answer the Sharingan's ability to copy and counter taijutsu techniques.
Stage Three
- Stat Requirements: Speed 12, Stamina 8, Control 8
- Stage Bonuses: Speed +5, Stamina +3, Strength +1
At this level, the Jyuuken user drastically improves in speed. The ability to counter attacks and interpret movements was already exceptional, but coupled now with lightning-fast reflexes makes the user a terrible thing to behold in battle. Most attacks can be instantly reversed, altered, and combinations of counters can be situated. The user learns the second basic stance here, but will usually stick to the primary one (it is as of yet practical in usage and unusable). However, punches, kicks, and palm strikes are still a Hyuuga’s main weapon. The variety of offensive maneuvers they are later feared for are not yet fully-developed.
The user begins to learn a bit about the body of the enemy here, finding out where to hit to make it matter. Tactical insight drastically increases, combined with the aforementioned increase in speed to finalize the Jyuuken basics reached at the end of the second stage.
Special Techniques:
Hakkeshou Sekishokyuu (Heavenly Barrier Sphere)
Requires: Jyuuken, Hakkeshou Nankan
Description: A prelude to the Hakkeshou Kaiten, this technique makes most use out of chakra control. As through the learning tree, a Hyuuga must first learn the Hakkeshou Nankan to use this technique, borrowing from the basic principle of chakra expulsion in mass amounts. This technique, though, makes further use of that method but releases a mass amount of chakra in one blast, excreting it from all the tenketsus much like in the Hakkeshou Kaiten. Then, any opponent caught within its blast, which cannot exceed more than ½ a meter, is instantly stalled, stopped mid-attack or movement. Same goes for projectiles such as kunais or shuriken. But, the major flaw of this technique, is that it does absolutely nothing against ninjutsu. Also, since the spin is not used in this technique, the amount of chakra to be used to gain this effect is larger than in Kaiten*.
*Can be used X times, where X is the user's Reserves divided by 5 rounded up.
Stage Four
- Stage Requirements: Speed 19, Stamina 13, Strength 11, Control 14
- Stage Bonuses: Speed +5, Stamina +3 , Strength +1
The fourth stage of Jyuuken shows an increase in agility and speed. The user begins to use more athletic combat moves; back flips, nimble dodges, all part of the regular arsenal. Take into account that Jyuuken’s second stance becomes available here and you have a devastating array of maneuvers. Most importantly, though, this is the point where the user begins to learn to attack with his/her fingertips. Hitting tenketsu becomes regular business at this stage, though it still might prove fairly difficult to land perfect hits.
At this point the user is vastly aware of their surroundings at all times and the ability to react to attacks increases as well. The fourth ring in the Field of Hakke suddenly becomes available to Hyuuga at this stage but most are unaware of its true potential. In effect, it serves to only increase their Byakugan’s effective combat range and perception.
Also of note is the strength of each individual palm and finger strike. Though previously not very powerful at all, this stage makes it so that the user is finally accustomed to both their body and bloodline in such a way that full force and effect is possible. The short of it is: their attacks are now both externally and internally damaging.
Special Techniques:
Opening Point Attacks
Requirement: Admin Approval + Clan Owner Approval
Description: Performed by a genius among the Hyuuga. It allows the Byakugan user to see the chakra openings (Tsubos) and strike them with enough accuracy to close them - stopping or increasing the flow of chakra. The holes are found from the 361 pressure points in the Inner Coil System (Tenketsu).
Hakkeshou Kaiten (Hand of the Eight Divinations: Heavenly Spin)
Requirements: Hakkeshou Nankan + Hakkeshou Sekishokyuu
Description: Another of the 'perfect defense' jutsu types. At the exact moment a blow is landed on the body, large amounts of Chakra are expelled from the Chakra Holes around the body. With that force, his body spins like a top. The combined efforts of the Chakra and the spin, first deflect the attack** - then throw the opponent backwards.
**When blocking/deflecting physical attacks, if the opponent's combined strength and stamina are greater than the speed and stamina of the user than the attack is successful. When blocking/deflecting a ninjutsu-based attack, the technique must be higher than Stage 5.
Hakke Rokujuu Yonshou (The Eight Divinations: 64 Hands)
Requirements: Jyuuken, Opening Point Attacks
Description: Using a highly advanced form of Byakugan, the user is able to see the tenketsu on a person's body, and using the Hyuga Taijutsu Style closes the Chakra Holes with quick blows, stopping the flow of chakra through one's body. In total there are 64 consecutive strikes made upon the opponent and renders their chakra system completely useless for the remainder of the battle (thread).
Stage Five
- Stage Requirements: Speed 24, Stamina 16, Strength 16, Control 16
- Stage Bonuses: Speed +4, Stamina +3, Strength +2
The advanced level of Jyuuken, the user here increases in physical power and speed, and has come to a point of ability in which the tenketsus are all known by heart, dozens of tactics have been studied, and counters have been made for most types of assaults. Long-distance combat, the bane of any taijutsu user, can’t even be considered a weakness to most Hyuugas. With the ability to close large distances in a matter of moments and with even greater nimbleness than seen thus far, Jyuuken users are only more reputable.
The Field of Hakke is now fully accessible. The user is able to ‘feel’ whatever is within the field with great precision. This sense of knowing, however, is pure deception. The field is simply utilized by the Byakugan and only further enhanced by the user’s now-stunning prowess. Agility provides a measure against every form of attack while speed and a growing strength afford the user the ability to exploit any weakness caught within their field of vision. Most do not know this, but the Field of Hakke only dictates the effective combat range of a Hyuuga, both defensively and offensively. This is quite separate from a Hyuuga’s line of sight.
The greatest addition here is the insight to step into attacks. Even when the opponent is not attacking, this level of Jyuuken allows the user to get the enemy into a situation where he'd be forced to fight the Jyuuken user in his defensive stance. A very likeable style starts to show here, because even when attacking, the prime aspect is defense. On another note, the user also starts to use less kicks here, keeping himself more on the ground.
Special Techniques:
Opening Point Attacks
Requirement: Clan Owner Approval
Description: At this stage, the tenketsu are taught to a Hyuuga rather than discovered through natural talent. It allows the Byakugan user to see the chakra openings (Tsubos) and strike them with enough accuracy to close them - stopping or increasing the flow of chakra. The holes are found from the 361 pressure points in the Inner Coil System (Tenketsu).
Hakke Hyaku Niju Hashou (The Eight Divinations: 128 Hands)
Requirement: Hakke Rokujuu Yonshou
Description: Much like the technique leading up to it but even more impressive. Taking up a peculiar stance, the user focuses their mind and opens up the fourth ring in the Field of Hakke, allowing their Byakugan to absorb all the information of everything within it with frightening accuracy. At this point the user’s overall attack speed increases dramatically and allows them to fire volleys of palm/finger strikes and kicks at an opponent in mere seconds. The end result is an attack consisting of 128 strikes that are aimed to completely shut down an opponent’s chakra system and render them incapable of recovery for a few weeks.
Stage Six
- Stage Requirements: Speed 32, Stamina 22, Strength 21, Control 20, Reserves 16
- Stage Bonuses: Speed +4, Stamina +3, Strength + 2
Another healthy increase to the superb fighting skills of any Hyuuga, this stage only serves as a stepping stone to the next. Yet far and apart are those who make it to this stage and those who make it to the next. Only the most brilliant and talented have ever surpassed this stage, and they have been no less than legends even amongst the Hyuuga.
In this stage we come across both devastating strength and unmatchable speed; a combination that is difficult to contest. Stamina is increased as well, allowing the user to practice and perform their techniques for long periods of time, honing their skills to the utmost. In all, the user has come to a state of near-perfection physically. Fitness is not the sole concern of the Hyuuga, though. There is still the same emphasis on the ability to see attacks and organize counterattacks as well as methods of escape. Yet here, the user has conditioned themself to the point where any attack made upon their person is either easily dealt with or even preemptively halted.
This is because the Byakugan has developed in such a way that it allows the user to notice all the minute details of a person’s anatomy. A muscle twitching into motion, chakra being gathered in a particular part of the body, and so on and so forth: these are things the user of Jyuuken has knowledge of. Even nerve impulse, that is physical reflexes, are seen as if in slow motion and taken into account with a Hyuuga at this level.
Special Techniques:
Hakke Kuushou (The Eight Divinations: Wind Palm)
Requirement: Hakkeshou Sekishokyuu
Description: A fantastic attack that literally pushes the range of any Hyuuga to the brink. In this technique, the user simply positions themselves in the same way they would if they were to attack someone right in front of them. But instead, they thrust their palms out in the direction of their opponent and release chakra in short bursts. These bursts become almost like bullets of air and ram into opponents who are too far away for the Hyuuga to immediately reach. The attacks themselves are not overly devastating, but they are powerful nonetheless.
Hakkeshou Daikaiten (Hand of the Eight Divinations: Grand Heavenly Spin)
Requirement: Kaiten**, Clan Owner Approval
Description: A stronger form of Kaiten that can only be used by the strongest of the Hyuuga, and formerly only by the main family. It has a much greater radius than the its predecessor, stretching as far as 25m in radius*
*Maximum effect can only be achieved twice a thread.
**When blocking/deflecting physical attacks, if the opponent's combined strength and stamina are greater than the speed and stamina of the user than the attack is successful. When blocking/deflecting a ninjutsu-based attack, the technique must be higher than Stage 6.
Stage Seven
- Stage Requirements: Speed 40, Stamina 32, Strength 25, Control 24, Reserves 22
- Stage Bonuses: Speed +4, Stamina +3, Strength +2
The final level of Jyuuken where power and speed both massively increase. The user evolves into a state of near perfection, possible to use offense as defense, and vice versa, to an extent that is nearly impossible to break through. Physical power drastically increases, making finger point strikes lethal enough to break bones and disrupt organs, even without the use of additional chakra.
The user, however, will mostly stand still and await attacks while in this stance, except during times when one of the specific techniques is used. The reason of this is simple; attacking is no longer necessary in a one on one battle. The Jyuuken user is nearly impossible to hit at this level, and can counter close to anything at blinding speed, and with incredible force. Victory is almost always a certainty.
Special Techniques:
Hakkeshou Tenmaishin (Hand of the Eight Divinations: Heavenly Thrust)
Requirement:
Description: While charging out chakra just like with Kaiten, the user makes a quick step forward, and flexes his body back while pushing both arms forward. The starting swirl will focus around the body and will be launched forward like a slingshot of pure energy, releasing a wall of chakra aimed at 30 degrees of the edge of the outer field of Hakke. The push will result in a slingshot of energy that shatters the ground and the enemy, but since the muscles of the arms are tensed during such a let out of chakra, it could seriously damage the user's arms.
Hakkeshou Tsunami (Hand of the Eight Divinations: Tidal Wave)
Requirements:
Requires: Hakkeshou Nankan, Sekishokyuu, Kaiten, Daikaiten, Tenmaishin
Description: Starting off similar to Kaiten, he user throws one arm into the air while making the whirl, forcing the energy to flow towards the sky. When the user completes one 360 degree turn, he lowers his arm again to let the high wall of energy fall down on the enemy like a tidal wave that floods 180 degrees of the fields of Hakke. As with the Tenmaishin, the arms have to be used, so major pain and damage to the muscles and bones can be the result of this skill.