Post by songstress on Nov 10, 2006 3:35:06 GMT -5
Stage 1: ANBU no Kisoshiken (ANBU Basic Studies)
Requirements: Chuunin rank
ANBU no Bujutsu (ANBU Martial Arts)
Type: Taijutsu
Requirements: Stamina 12, Tactics 11, Speed 10, Power 12
Description: The basic combat style taught to the ANBU. The style focuses on vital striking and breaking moves. Speed and power are not addressed in this style, as it is developed to be useful to a Shinobi of any background. The style focuses on closed fist and spear hand attacks, as well as kunai and senbon combat. With this level, the ANBU learns to use a senbon effectively by bracing the butt of the needle against his palm and using it for vital attacks. More often than not, ANBU with previous taijutsu training and those who have a family style of combat rarely learn beyond this level.
Kanashibari no Jutsu (Body Freeze Technique)
Type: Ninjutsu
Requirements: Power 15, Control 15, Reserves 13, Intelligence 14
Description: A fundamental jutsu taught to the ANBU (it is rare for a member of ANBU to not have this technique,) Kanashibari causes the target to become paralyzed. This effect only works on opponents of equal rank or lower, and the duration is dependant on both the user and the opponent. The duration of this technique when a Chuunin ANBU uses it against a Genin is 3 posts. Against a Chuunin, it is 1 post. A Jounin's use of Kanashibari will last 5 posts against a Genin, 3 against a Chuunin, and 1 against a Jounin. It is important to know that if the target is damaged, the technique immediately ends. While this is most often used as a capture technique, it has medical uses as well. Medical Nin using Kanashibari for the purposes of field surgery are not limited by a number of posts, assuming the target is either unconscious or willing to be put under the technique.
Hitoku no Jutsu (Concealment Technique)
Type: Genjutsu
Requirements: Intelligence 14, Tactics 13, Willpower 11, Control 10
Description: A basic ANBU genjutsu, this causes the user and the area immediately around the user (within one meter) to change in ways that would better aid the user in hiding. For example, in a darkened area the shadows will seem to converge on and around the ANBU, further hiding him from sight. In a forested area, the technique would discolour the user to better blend him in with the surroundings, as well as altering the plants in the area to better shield him. Note that all of these effects are purely illusionary; the shadows in the first example, the discolouration and the plant alteration of the second example. The jutsu works primarily because it is subtle, taking little chakra and having a small localized effect, even those who could pierce the illusion rarely give it enough notice to do so.
Shuryou no Kisochishiki (Fundamental Knowledge of Hunting)
Type: None
Requirements: Power 14, Control 13, Reserves 11, Tactics 10
Description: Basic training for Falcons, and generally a good area for any ANBU to become skilled in. This training covers the basics (in the ANBU, considered above-average outside of it) of hunting and tracking. With this knowledge, a character can easily spot the signs of prey (man or beast) that have passed through the area, and can differentiate tracks from the same species (telling the difference between two shinobi's tracks, for example.) The signs must be recent (no longer than a day old) and weather conditions such as heavy rain will destroy the trail beyond what a character of this level can follow.
Waikyoku no Kisochishiki (Fundamental Knowledge of Torture)
Type: None
Requirements: Intelligence 15, Tactics 15, Willpower 13, Power 14
Description: Basic training for Wolves, this covers the basics of physical and mental torture. On the physical aspect, the ANBU learns various ways to cause large amounts of pain with little or no real damage. This is usually enough to convince the weak-willed to speak what they know, or confess that they know nothing. On the mental aspect, the ANBU learns various ways to agitate the prisoner's mind. The type of agitation depends on the character, but most either try to instill anger (in hopes that the prisoner lets slip a clue in their anger) or fear (likewise hoping for an unintentional slip of information.) Non-Wolves who take this training do not learn the art of Torture and Interrogation, but rather how to resist both. Note: Wolves learn both how to torture and how to resist torture.
Shinjutsu no Kisochishiki (Fundamental Knowledge of Acupuncture)
Type: None
Requirements: Falcon or Frog Division; Power 12, Control 11, Reserves 10, Intelligence 12
Description: Basic training for Frogs. Along with this study comes a detailed knowledge of human anatomy, the circulatory system, and the many vital points located on the body. This also allows the Frog to perform field surgery on non-critical wounds with a good chance of success. As the name implies, this study teaches the ANBU to use senbon needles in acupuncture, with some limited use in combat. The needles can be placed in to redirect the blood toward or away from an area, can be placed to relieve or increase stress, relieve or cause a headache, and cause an area of the body to go numb. All of these effects last while the needles are in the target, and for one post after being removed.
Stage 2:
Requirements: 2 techniques from the Stage 1 list.
Konoha Shunshin no Jutsu (Leaf Instantaneous Body)
Type: Ninjutsu
Requirements: Power 19, Control 19, Reserves 18, Intelligence 16
Description: An ability which allows the user to transport from one area to another in a veil of leaves. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended. ANBU use of this technique is highly organized, the village is divided into sectors and specific spots are committed to memory. In conjunction with the standard issue ANBU communication gear, this allows the ANBU to respond to attacks on the village with speed and efficiency.
ANBU no Bujutsu (ANBU Martial Arts)
Type: Taijutsu
Requirements: Stage 1 ANBU no Bujutsu; Stamina 17, Tactics 16, Speed 16, Power 15
Description: A continuation of the basic combat style taught to ANBU. This stage of the style is predominantly learned by Cats, Falcons, and Bears, but it is not restricted to any ANBU. This stage of the style builds upon the previous, focusing on accuracy in close combat with brutal strikes and breaking manuevers. Designed to end an engagement quickly, this stage often makes use of kunai and senbon needles, as well as the standard issue ANBU katana. Basic use of the katana is taught, with a preference to quick, short cuts and stabs. Speed is not increased, power is not increased, but lethal effectiveness is.
Onkyou Hitoku no Jutsu (Sound Concealment)
Type: Genjutsu
Requirements: Hitoku no Jutsu; Intelligence 18, Tactics 17, Willpower 17, Control 14
Description: A basic stealth technique taught to both Cats and Owls, this genjutsu causes the immediate area around the user (1 meter) to change, concealing his actions at least as far as audio is concerned. The sounds are masked with whatever would be appropriate for the area. In a tree, for example, this might change the slight footfalls of the ANBU into the sound of a gentle wind; in the grass, an ANBU's movements may be heard as the slight call of insects. When combined with Hitoku no Jutsu, a basic camoflauge effect is obtained, but the hiding effects of the Hitoku no Jutsu are decreased, as it is harder to remain inconspicuous while moving, at least at this level.
Shuryou no Saimitsu (Detailed Knowledge of Hunting)
Type: None
Requirements: Shuryou no Kisochishiki, Falcon Division; Power 18, Control 17, Reserves 17, Tactics 14
Description: Advanced training in the area of Hunting and Tracking, this allows the ANBU to follow trails left by his quarry quickly. His eyes are trained to spot ambushes and traps, as well as diversions left by the prey. He can read the signs well enough to follow a several day old trail, and can even pick out signs of passage after severe changes in the weather, though after either such case, he cannot follow as quickly as normal.
Waikyoku no Saimitsu (Detailed Knowledge of Torture)
Type: None
Requirements: Waikyoku no Kisochishiki; Intelligence 19, Tactics 19, Willpower 18, Power 16
Description: Advanced training in torture and interrogation. This builds upon the prior training, introducing more effective methods to physically torture a captive as well as many different ways to break down a captive mentally. On the physical aspect, the Wolf learns to cause extreme pain while keeping the captive conscious and lucid. This easily breaks the weak-willed, and can errode the resistance of even one who has been trained against torture. On the mental aspect, the Wolf learns to read his captive's general personality and better tailor his attacks to the captive. The result is a much more personal, and much more effective interrogation, playing against the captive's mental weaknesses. Non-Wolves who take this training do not learn the art of torture and interrogation, but rather are trained to resist extreme measures of torture and interrogation. Note: Wolves learn both how to torture and how to resist torture.
Shinjutsu no Saimitsu (Detailed Knowledge of Acupuncture)
Type: None
Requirements: Shinjutsu no Kisochishiki, Falcon/Frog Division; Power 17, Control 16, Reserves 16, Intelligence 15
Description: Advanced training in the ANBU medical arts. This study includes with it detailed knowledge of the nervous system as well as advanced acupuncture techniques. The Frog can now perform field surgery on non-fatal wounds with a good chance of success. Senbon techniques are improved, the Frog can now slow the progress of a poison with the right application of needles, or speed it up, as well as slow the overall reaction and movements of an opponent. In regards to poison, slowing it doubles the number of posts that it takes to affect the character (if there is such a number) or reduces the effect of the poison. Speeding up the progress of poison causes it to take affect in half the time (if applicable) or increase the effect of the poison. Needles used to slow an opponent continue to have an effect until they are removed, and the slowing effect sticks around for one post afterwards.
Stage 3: ANBU no Joukyuu (ANBU Advanced Studies)
Requirements: 2 Techniques from the Stage 2 list; Jounin rank
Kage Bunshin no Jutsu (Shadow Clone)
Type: Ninjutsu
Requirements: Admin Approval; Power 26, Control 25, Reserves 24, Intelligence 19, Tactics 17
Description: A forbidden jutsu, that creates clones - which are not just plain illusions (like the normal bunshin no jutsu). Each clone is an exact replica of the user, capable of attacking. A direct hit causes the clone to disappear.
ANBU no Bujutsu (ANBU Martial Arts)
Type: Taijutsu
Requirements: Stage 2 ANBU no Bujutsu, Owl/Bear/Falcon Division; Stamina 21, Tactics 20, Speed 19, Power 17, Control 15
Description: Advanced level ANBU martial arts. This stage of learning focuses on katana use, as well as kunai and senbon needles in ranged combat. With vital strike training completed, an emphasis is placed on speed, to allow the ANBU to engage and nuetralize a number of opponents quickly and effectively. Accuracy in both close and ranged combat increases. The speed with which the ANBU attacks is increased, but general movement speed is not. Strength increases with speed, and the ANBU's lethal effectiveness increases with it.
Itsushika Ugoki no Jutsu (Unnoticed Movement)
Type: Ninjutsu, Genjutsu
Requirements: Onkyou Hitoku no Jutsu, Cat/Owl/Dragon Division; Intelligence 23, Tactics 23, Willpower 22, Control 16, Reserves 15
Description: A high level stealth technique used by various divisions, Itsushika Ugoki allows the ANBU to move unseen and unheard for a short time. This technique gives off an optical illusion around the user (1 meter) that erases him from the sight of those who look at him. The ninjutsu component of this technique keeps the ANBU from disturbing the ground (allowing him to walk over a pile of dry leaves or a bed of sand without leaving a sign of passage, for example,) as well as erecting a sound dampening barrier around the user (1 meter.) This allows the ANBU to move unheard, but keeps him deaf to sound from outside the barrier, making it impractical for spying but highly effective against sound techniques (nullifying stage 4 and lower sound techniques, reducing the effectiveness of the rest, and disrupting all sound based genjutsu)
Doton Tsuiga no Jutsu (Tracking Fang)
Type: Ninjutsu
Requirements: Falcon Division; Power 23, Control 23, Reserves 22, Tactics 16, Willpower 15
Description: In this jutsu, summoning of nin-dogs is used for tracking down an enemy. These nin-dogs have an extremely keen sense of smell. The nin-dogs burst from the ground and immobilizes the user’s opponent. As an ANBU jutsu restricted to Falcons, this technique is still not that easily obtained.
Shinkei Zoufuku no Jutsu (Nerve Sensitivity Amplification)
Type: Ninjutsu
Requirements: Wolf Division; Intelligence 26, Tactics 25, Willpower 24, Power 19, Control 17
Description: An advanced torture technique of the ANBU Wolves. This causes the sensitivity of the target's nerves to increase tenfold, such that the slight prick of a needle is felt like the stabbing of a knife. Used to physically break captives, the effect lasts for one hour and may be used consecutively. Skilled Wolves have learned through previous training how to keep their captive conscious, so the target remains awake and very much in pain. Given enough time, this technique can break the will of most shinobi. This technique can also be used in combat; the Wolf must touch his opponent, and the effect lasts only for 3 posts. The effect, however, is the same.
Honzougaku (Study of Medicinal Herbs)
Type: None
Requirements: Frog Division; Power 21, Control 20, Reserves 19, Intelligence 17, Tactics 15
Description: Training in the ANBU medical arts concerning herbal medicines and drugs. ANBU who take this study often keep a satchel onhand of premixed concoctions and separate components. When used in conjunction with field surgery, the ANBU can now keep an otherwise fatal wound from claiming a comrade, if he arrives soon enough (beginning the surgery within 3 posts from the time the victim is struck down.) This, of course, does not apply to obviously lethal wounds (missing head, key organs, etc.) This study also allows the ANBU to create various herbal drugs and cures. The drugs that can be made are often placed in pill form, or powdered and placed in a small paper packet. The various drug effects include: a burst of adrenaline allowing for greater strength and speed (3 post duration,) a focusing of the mind allowing for detailed thought and a calm mind in an otherwise hectic situation (3 post duration,) a blood clotting agent that causes the blood to clot much faster and negates the risk of excessive bleeding. These drugs can only be used once a piece in a thread. Lastly, this knowledge allows the ANBU to create improvised cures to poison, by negating the symptoms with the proper herbs. This reduces the potency of the poison, but cutting its duration and effectiveness in half (lethal poisons, if treated before their duration is up, become incapacitating.)
Stage 4:
Requirements: Jounin level, 1 technique from the Stage 3 list.
ANBU no Bujutsu (ANBU Martial Arts)
Type: Taijutsu
Requirements: Stage 3 ANBU no Bujutsu, Bear/Dragon Division; Stamina 30, Tactics 27, Speed 26, Power 22, Control 20
Description: Mastery level of ANBU martial arts. The use of the Katana is focused heavily upon at this stage and, while not as flashy or beautiful to behold as the sword masters of other styles, ANBU at this level make up for it with extreme lethal effectiveness. Movement speed increases, and combat training has an emphasis on both fighting as a team and engaging multiple opponents. One on one duels are discouraged, as ANBU are trained to take any opportunity that will benefit the team, and thus they can switch targets in tandem, providing a confusing offense or defense as the situation dictates. Strength training is not a priority, as the katana is a lethal weapon that does not require a great deal of strength behind it. At range, the ANBU are now very skilled in using kunai and senbon as projectiles; often using them to flush an attacker towards an assault prepared by a teammate. ANBU strike teams usually consist of members with this level of Taijutsu.
Ansatsu Niyou (Assassination Methods)
Type: None
Requirements: Itsushika Ugoki no Jutsu, Cat Division, Owl Division (Stealth only); Intelligence 32, Tactics 30, Willpower 28, Power 24, Control 22
Description: Stealth (in the basic sense) is a quality cultivated by most shinobi, and is not something inherent to the ANBU. This study, however, encapsulates the training, methods, and meditations that allow the ANBU to become a shadow even amidst the shadows. In other words, this is a level of stealth and assassination studies that even very skilled shinobi can only scratch the surface of without training. This study is divided into three parts; methodology, physical, and mental.
The first step, methodology, includes the study of principles draw from experimentation as to the best ways to blend in with a crowd, places least expected for hiding, as well as evading detection. This training teaches the ANBU to rely on techniques for stealth only when absolutely necessary. A study of the most commonly known detection techniques, and the principles behind them, allow students of this study to hide in plain sight (that is, evade detection through mundane means.) The second half of this step, assassination principles, teaches the ANBU the best ways to effectively nuetralize a target without undue noise with a variety of weapons both at range and up close.
The second step, physical training, is simply that; training. The students of this study put it's principles to constant use, learning to move quietly through a pile of dried leaves (for example,) learning how to remove any signs of their passing, and learning how to approach a target hidden from view, regardless of the number of people around. Once this step is completed, the Shinobi moves like a shadow, unseen and unheard unless he wishes otherwise. At this point, the student moves on to the final training.
Mental training, while showing no outward benefits to skill, is by far the most important aspect of this study. Through long and deep meditations, the student learns how to abandon his sense of self. This mind of no mind allows the shinobi to remove all traces of his presence (not physical presence, but mental,) obliterating any sign of killer intent and allowing the shinobi to move and react without giving thought to it; his actions dictated by the here and now. Muscle memory takes over, and all the principles learned in physical training are put to use. Upon completing this step, the ANBU is a master of stealth and assassination.
Ketsueki Ashigatsuku no Jutsu (Blood tracking)
Type: Ninjutsu
Requirements: Falcon division; Power 32, Control 30, Reserves 28, Intelligence 24, Tactics 22
Description: An advanced tracking technique, this allows an ANBU (who must smear the blood of his prey on his palm) to follow the person he is tracking regardless of distance and any attempts to throw off the trail that the persued may take. The ANBU cannot gauge the distance between himself and the prey, but by stopping, concentrating, and holding out the hand bearing the opponent's blood, he can always determine the correct direction of his quarry. This effect lasts for a full day, allowing for a determined search effort. The blood used in this technique must not have been shed more than twenty-four hours prior to the use of the technique.
Dokushinjutsu (Mind Reading)
Type: Ninjutsu, Genjutsu
Requirements: Wolf division; Intelligence 35, Tactics 33, Willpower 31, Power 26, Reserves 18
Description: A powerful and intrusive jutsu, this technique allows a Wolf ANBU to view images relevant to the questions being asked. Usually, the target is either first broken mentally or physically through torture (or both, for best effect.) The Wolf then uses the technique, placing a hand on the captive's forehead. The first part of the technique serves to addle the captive's senses and remove any mental guards the target may have remaining to him. Once this is done, the user closes his eyes and asks his captive a question. The captive need not answer, the technique draws the first thoughts from his mind on the subject and shows them to the user. Despite its power, the technique must be used carefully, however. Questions cannot excede ten words, and vague questions produce vague answers or confusion. The user may only ask three questions, and this technique can only be used on a specific person once per thread.
Jishinha (Seismic Wave)
Type: Ninjutsu/Taijutsu
Requirements: Bear Division; Power 30, Control 27, Reserves 26, Intelligence 22, Tactics 20
Description: A devastating technique, the only specific technique to this somewhat overshadowed division, it makes use of both the ANBU no Bujutsu and the natural build of most Bears. Channeling chakra into their arms and hands, a preparation which takes little to no time for a Jounin of this level, hand seals are made to concentrate the chakra further, hardening the appendages to be used. Then, slamming their palms onto the ground, a large wall of dirt and earth erupt from the epicenter and travel around the user in what looks to be waves or miniature explosions that are about 5-10 meters high. These waves travel for about a radius of another 25 meters and serves to both destroy/alter terrain, make it extremely hard for an opponent to move, and can potentially flatten them as well if they are caught between two waves.
Sen'yaku no Jutsu (Elixir of Life)
Type: Ninjutsu
Requirements: Frog Division; Power 35, Control 33, Reserves 31, Intelligence 26, Willpower 18
Description: An extremely powerful healing technique for use in the field as a sort of minor ressurrection. If the body is intact and has been dead for no longer than an hour, this technique may be attempted to return life (of a sort) to the body. First, a large amount of healing chakra courses through the body, knitting tissues back together and healing the lethal physical wounds of a body. Next, the inner coil system is charged with the same healing chakra, concentrated in the vital organs. The final organ to be charged is the heart, and this functions as a jumpstart for the body, a sort of hard reset. The chances of success depend on the power of the shinobi performing it and (Admin approval for the technique to work,) if the technique succeeds, the target is returned to life, albeit barely. Both the user and the target of the technique are unable to function; the user is drained from the sheer amount of chakra used, and the target is still in critical condition and must be taken to a hospital, where other powerful healing techniques (Kakusei no Jutsu, Body Delving, Circle of Enlightenment) can be used to speed up the targets healing. If no such techniques are used, the target will naturally regain consciousness and health after two weeks of intensive care, and another two weeks of rehabilitation. When used on a target that is not yet dead, this technique places them in a sort of stasis so that they may be transported to the proper facilities without risk of dying en route.
Requirements: Chuunin rank
ANBU no Bujutsu (ANBU Martial Arts)
Type: Taijutsu
Requirements: Stamina 12, Tactics 11, Speed 10, Power 12
Description: The basic combat style taught to the ANBU. The style focuses on vital striking and breaking moves. Speed and power are not addressed in this style, as it is developed to be useful to a Shinobi of any background. The style focuses on closed fist and spear hand attacks, as well as kunai and senbon combat. With this level, the ANBU learns to use a senbon effectively by bracing the butt of the needle against his palm and using it for vital attacks. More often than not, ANBU with previous taijutsu training and those who have a family style of combat rarely learn beyond this level.
Kanashibari no Jutsu (Body Freeze Technique)
Type: Ninjutsu
Requirements: Power 15, Control 15, Reserves 13, Intelligence 14
Description: A fundamental jutsu taught to the ANBU (it is rare for a member of ANBU to not have this technique,) Kanashibari causes the target to become paralyzed. This effect only works on opponents of equal rank or lower, and the duration is dependant on both the user and the opponent. The duration of this technique when a Chuunin ANBU uses it against a Genin is 3 posts. Against a Chuunin, it is 1 post. A Jounin's use of Kanashibari will last 5 posts against a Genin, 3 against a Chuunin, and 1 against a Jounin. It is important to know that if the target is damaged, the technique immediately ends. While this is most often used as a capture technique, it has medical uses as well. Medical Nin using Kanashibari for the purposes of field surgery are not limited by a number of posts, assuming the target is either unconscious or willing to be put under the technique.
Hitoku no Jutsu (Concealment Technique)
Type: Genjutsu
Requirements: Intelligence 14, Tactics 13, Willpower 11, Control 10
Description: A basic ANBU genjutsu, this causes the user and the area immediately around the user (within one meter) to change in ways that would better aid the user in hiding. For example, in a darkened area the shadows will seem to converge on and around the ANBU, further hiding him from sight. In a forested area, the technique would discolour the user to better blend him in with the surroundings, as well as altering the plants in the area to better shield him. Note that all of these effects are purely illusionary; the shadows in the first example, the discolouration and the plant alteration of the second example. The jutsu works primarily because it is subtle, taking little chakra and having a small localized effect, even those who could pierce the illusion rarely give it enough notice to do so.
Shuryou no Kisochishiki (Fundamental Knowledge of Hunting)
Type: None
Requirements: Power 14, Control 13, Reserves 11, Tactics 10
Description: Basic training for Falcons, and generally a good area for any ANBU to become skilled in. This training covers the basics (in the ANBU, considered above-average outside of it) of hunting and tracking. With this knowledge, a character can easily spot the signs of prey (man or beast) that have passed through the area, and can differentiate tracks from the same species (telling the difference between two shinobi's tracks, for example.) The signs must be recent (no longer than a day old) and weather conditions such as heavy rain will destroy the trail beyond what a character of this level can follow.
Waikyoku no Kisochishiki (Fundamental Knowledge of Torture)
Type: None
Requirements: Intelligence 15, Tactics 15, Willpower 13, Power 14
Description: Basic training for Wolves, this covers the basics of physical and mental torture. On the physical aspect, the ANBU learns various ways to cause large amounts of pain with little or no real damage. This is usually enough to convince the weak-willed to speak what they know, or confess that they know nothing. On the mental aspect, the ANBU learns various ways to agitate the prisoner's mind. The type of agitation depends on the character, but most either try to instill anger (in hopes that the prisoner lets slip a clue in their anger) or fear (likewise hoping for an unintentional slip of information.) Non-Wolves who take this training do not learn the art of Torture and Interrogation, but rather how to resist both. Note: Wolves learn both how to torture and how to resist torture.
Shinjutsu no Kisochishiki (Fundamental Knowledge of Acupuncture)
Type: None
Requirements: Falcon or Frog Division; Power 12, Control 11, Reserves 10, Intelligence 12
Description: Basic training for Frogs. Along with this study comes a detailed knowledge of human anatomy, the circulatory system, and the many vital points located on the body. This also allows the Frog to perform field surgery on non-critical wounds with a good chance of success. As the name implies, this study teaches the ANBU to use senbon needles in acupuncture, with some limited use in combat. The needles can be placed in to redirect the blood toward or away from an area, can be placed to relieve or increase stress, relieve or cause a headache, and cause an area of the body to go numb. All of these effects last while the needles are in the target, and for one post after being removed.
Stage 2:
Requirements: 2 techniques from the Stage 1 list.
Konoha Shunshin no Jutsu (Leaf Instantaneous Body)
Type: Ninjutsu
Requirements: Power 19, Control 19, Reserves 18, Intelligence 16
Description: An ability which allows the user to transport from one area to another in a veil of leaves. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended. ANBU use of this technique is highly organized, the village is divided into sectors and specific spots are committed to memory. In conjunction with the standard issue ANBU communication gear, this allows the ANBU to respond to attacks on the village with speed and efficiency.
ANBU no Bujutsu (ANBU Martial Arts)
Type: Taijutsu
Requirements: Stage 1 ANBU no Bujutsu; Stamina 17, Tactics 16, Speed 16, Power 15
Description: A continuation of the basic combat style taught to ANBU. This stage of the style is predominantly learned by Cats, Falcons, and Bears, but it is not restricted to any ANBU. This stage of the style builds upon the previous, focusing on accuracy in close combat with brutal strikes and breaking manuevers. Designed to end an engagement quickly, this stage often makes use of kunai and senbon needles, as well as the standard issue ANBU katana. Basic use of the katana is taught, with a preference to quick, short cuts and stabs. Speed is not increased, power is not increased, but lethal effectiveness is.
Onkyou Hitoku no Jutsu (Sound Concealment)
Type: Genjutsu
Requirements: Hitoku no Jutsu; Intelligence 18, Tactics 17, Willpower 17, Control 14
Description: A basic stealth technique taught to both Cats and Owls, this genjutsu causes the immediate area around the user (1 meter) to change, concealing his actions at least as far as audio is concerned. The sounds are masked with whatever would be appropriate for the area. In a tree, for example, this might change the slight footfalls of the ANBU into the sound of a gentle wind; in the grass, an ANBU's movements may be heard as the slight call of insects. When combined with Hitoku no Jutsu, a basic camoflauge effect is obtained, but the hiding effects of the Hitoku no Jutsu are decreased, as it is harder to remain inconspicuous while moving, at least at this level.
Shuryou no Saimitsu (Detailed Knowledge of Hunting)
Type: None
Requirements: Shuryou no Kisochishiki, Falcon Division; Power 18, Control 17, Reserves 17, Tactics 14
Description: Advanced training in the area of Hunting and Tracking, this allows the ANBU to follow trails left by his quarry quickly. His eyes are trained to spot ambushes and traps, as well as diversions left by the prey. He can read the signs well enough to follow a several day old trail, and can even pick out signs of passage after severe changes in the weather, though after either such case, he cannot follow as quickly as normal.
Waikyoku no Saimitsu (Detailed Knowledge of Torture)
Type: None
Requirements: Waikyoku no Kisochishiki; Intelligence 19, Tactics 19, Willpower 18, Power 16
Description: Advanced training in torture and interrogation. This builds upon the prior training, introducing more effective methods to physically torture a captive as well as many different ways to break down a captive mentally. On the physical aspect, the Wolf learns to cause extreme pain while keeping the captive conscious and lucid. This easily breaks the weak-willed, and can errode the resistance of even one who has been trained against torture. On the mental aspect, the Wolf learns to read his captive's general personality and better tailor his attacks to the captive. The result is a much more personal, and much more effective interrogation, playing against the captive's mental weaknesses. Non-Wolves who take this training do not learn the art of torture and interrogation, but rather are trained to resist extreme measures of torture and interrogation. Note: Wolves learn both how to torture and how to resist torture.
Shinjutsu no Saimitsu (Detailed Knowledge of Acupuncture)
Type: None
Requirements: Shinjutsu no Kisochishiki, Falcon/Frog Division; Power 17, Control 16, Reserves 16, Intelligence 15
Description: Advanced training in the ANBU medical arts. This study includes with it detailed knowledge of the nervous system as well as advanced acupuncture techniques. The Frog can now perform field surgery on non-fatal wounds with a good chance of success. Senbon techniques are improved, the Frog can now slow the progress of a poison with the right application of needles, or speed it up, as well as slow the overall reaction and movements of an opponent. In regards to poison, slowing it doubles the number of posts that it takes to affect the character (if there is such a number) or reduces the effect of the poison. Speeding up the progress of poison causes it to take affect in half the time (if applicable) or increase the effect of the poison. Needles used to slow an opponent continue to have an effect until they are removed, and the slowing effect sticks around for one post afterwards.
Stage 3: ANBU no Joukyuu (ANBU Advanced Studies)
Requirements: 2 Techniques from the Stage 2 list; Jounin rank
Kage Bunshin no Jutsu (Shadow Clone)
Type: Ninjutsu
Requirements: Admin Approval; Power 26, Control 25, Reserves 24, Intelligence 19, Tactics 17
Description: A forbidden jutsu, that creates clones - which are not just plain illusions (like the normal bunshin no jutsu). Each clone is an exact replica of the user, capable of attacking. A direct hit causes the clone to disappear.
ANBU no Bujutsu (ANBU Martial Arts)
Type: Taijutsu
Requirements: Stage 2 ANBU no Bujutsu, Owl/Bear/Falcon Division; Stamina 21, Tactics 20, Speed 19, Power 17, Control 15
Description: Advanced level ANBU martial arts. This stage of learning focuses on katana use, as well as kunai and senbon needles in ranged combat. With vital strike training completed, an emphasis is placed on speed, to allow the ANBU to engage and nuetralize a number of opponents quickly and effectively. Accuracy in both close and ranged combat increases. The speed with which the ANBU attacks is increased, but general movement speed is not. Strength increases with speed, and the ANBU's lethal effectiveness increases with it.
Itsushika Ugoki no Jutsu (Unnoticed Movement)
Type: Ninjutsu, Genjutsu
Requirements: Onkyou Hitoku no Jutsu, Cat/Owl/Dragon Division; Intelligence 23, Tactics 23, Willpower 22, Control 16, Reserves 15
Description: A high level stealth technique used by various divisions, Itsushika Ugoki allows the ANBU to move unseen and unheard for a short time. This technique gives off an optical illusion around the user (1 meter) that erases him from the sight of those who look at him. The ninjutsu component of this technique keeps the ANBU from disturbing the ground (allowing him to walk over a pile of dry leaves or a bed of sand without leaving a sign of passage, for example,) as well as erecting a sound dampening barrier around the user (1 meter.) This allows the ANBU to move unheard, but keeps him deaf to sound from outside the barrier, making it impractical for spying but highly effective against sound techniques (nullifying stage 4 and lower sound techniques, reducing the effectiveness of the rest, and disrupting all sound based genjutsu)
Doton Tsuiga no Jutsu (Tracking Fang)
Type: Ninjutsu
Requirements: Falcon Division; Power 23, Control 23, Reserves 22, Tactics 16, Willpower 15
Description: In this jutsu, summoning of nin-dogs is used for tracking down an enemy. These nin-dogs have an extremely keen sense of smell. The nin-dogs burst from the ground and immobilizes the user’s opponent. As an ANBU jutsu restricted to Falcons, this technique is still not that easily obtained.
Shinkei Zoufuku no Jutsu (Nerve Sensitivity Amplification)
Type: Ninjutsu
Requirements: Wolf Division; Intelligence 26, Tactics 25, Willpower 24, Power 19, Control 17
Description: An advanced torture technique of the ANBU Wolves. This causes the sensitivity of the target's nerves to increase tenfold, such that the slight prick of a needle is felt like the stabbing of a knife. Used to physically break captives, the effect lasts for one hour and may be used consecutively. Skilled Wolves have learned through previous training how to keep their captive conscious, so the target remains awake and very much in pain. Given enough time, this technique can break the will of most shinobi. This technique can also be used in combat; the Wolf must touch his opponent, and the effect lasts only for 3 posts. The effect, however, is the same.
Honzougaku (Study of Medicinal Herbs)
Type: None
Requirements: Frog Division; Power 21, Control 20, Reserves 19, Intelligence 17, Tactics 15
Description: Training in the ANBU medical arts concerning herbal medicines and drugs. ANBU who take this study often keep a satchel onhand of premixed concoctions and separate components. When used in conjunction with field surgery, the ANBU can now keep an otherwise fatal wound from claiming a comrade, if he arrives soon enough (beginning the surgery within 3 posts from the time the victim is struck down.) This, of course, does not apply to obviously lethal wounds (missing head, key organs, etc.) This study also allows the ANBU to create various herbal drugs and cures. The drugs that can be made are often placed in pill form, or powdered and placed in a small paper packet. The various drug effects include: a burst of adrenaline allowing for greater strength and speed (3 post duration,) a focusing of the mind allowing for detailed thought and a calm mind in an otherwise hectic situation (3 post duration,) a blood clotting agent that causes the blood to clot much faster and negates the risk of excessive bleeding. These drugs can only be used once a piece in a thread. Lastly, this knowledge allows the ANBU to create improvised cures to poison, by negating the symptoms with the proper herbs. This reduces the potency of the poison, but cutting its duration and effectiveness in half (lethal poisons, if treated before their duration is up, become incapacitating.)
Stage 4:
Requirements: Jounin level, 1 technique from the Stage 3 list.
ANBU no Bujutsu (ANBU Martial Arts)
Type: Taijutsu
Requirements: Stage 3 ANBU no Bujutsu, Bear/Dragon Division; Stamina 30, Tactics 27, Speed 26, Power 22, Control 20
Description: Mastery level of ANBU martial arts. The use of the Katana is focused heavily upon at this stage and, while not as flashy or beautiful to behold as the sword masters of other styles, ANBU at this level make up for it with extreme lethal effectiveness. Movement speed increases, and combat training has an emphasis on both fighting as a team and engaging multiple opponents. One on one duels are discouraged, as ANBU are trained to take any opportunity that will benefit the team, and thus they can switch targets in tandem, providing a confusing offense or defense as the situation dictates. Strength training is not a priority, as the katana is a lethal weapon that does not require a great deal of strength behind it. At range, the ANBU are now very skilled in using kunai and senbon as projectiles; often using them to flush an attacker towards an assault prepared by a teammate. ANBU strike teams usually consist of members with this level of Taijutsu.
Ansatsu Niyou (Assassination Methods)
Type: None
Requirements: Itsushika Ugoki no Jutsu, Cat Division, Owl Division (Stealth only); Intelligence 32, Tactics 30, Willpower 28, Power 24, Control 22
Description: Stealth (in the basic sense) is a quality cultivated by most shinobi, and is not something inherent to the ANBU. This study, however, encapsulates the training, methods, and meditations that allow the ANBU to become a shadow even amidst the shadows. In other words, this is a level of stealth and assassination studies that even very skilled shinobi can only scratch the surface of without training. This study is divided into three parts; methodology, physical, and mental.
The first step, methodology, includes the study of principles draw from experimentation as to the best ways to blend in with a crowd, places least expected for hiding, as well as evading detection. This training teaches the ANBU to rely on techniques for stealth only when absolutely necessary. A study of the most commonly known detection techniques, and the principles behind them, allow students of this study to hide in plain sight (that is, evade detection through mundane means.) The second half of this step, assassination principles, teaches the ANBU the best ways to effectively nuetralize a target without undue noise with a variety of weapons both at range and up close.
The second step, physical training, is simply that; training. The students of this study put it's principles to constant use, learning to move quietly through a pile of dried leaves (for example,) learning how to remove any signs of their passing, and learning how to approach a target hidden from view, regardless of the number of people around. Once this step is completed, the Shinobi moves like a shadow, unseen and unheard unless he wishes otherwise. At this point, the student moves on to the final training.
Mental training, while showing no outward benefits to skill, is by far the most important aspect of this study. Through long and deep meditations, the student learns how to abandon his sense of self. This mind of no mind allows the shinobi to remove all traces of his presence (not physical presence, but mental,) obliterating any sign of killer intent and allowing the shinobi to move and react without giving thought to it; his actions dictated by the here and now. Muscle memory takes over, and all the principles learned in physical training are put to use. Upon completing this step, the ANBU is a master of stealth and assassination.
Ketsueki Ashigatsuku no Jutsu (Blood tracking)
Type: Ninjutsu
Requirements: Falcon division; Power 32, Control 30, Reserves 28, Intelligence 24, Tactics 22
Description: An advanced tracking technique, this allows an ANBU (who must smear the blood of his prey on his palm) to follow the person he is tracking regardless of distance and any attempts to throw off the trail that the persued may take. The ANBU cannot gauge the distance between himself and the prey, but by stopping, concentrating, and holding out the hand bearing the opponent's blood, he can always determine the correct direction of his quarry. This effect lasts for a full day, allowing for a determined search effort. The blood used in this technique must not have been shed more than twenty-four hours prior to the use of the technique.
Dokushinjutsu (Mind Reading)
Type: Ninjutsu, Genjutsu
Requirements: Wolf division; Intelligence 35, Tactics 33, Willpower 31, Power 26, Reserves 18
Description: A powerful and intrusive jutsu, this technique allows a Wolf ANBU to view images relevant to the questions being asked. Usually, the target is either first broken mentally or physically through torture (or both, for best effect.) The Wolf then uses the technique, placing a hand on the captive's forehead. The first part of the technique serves to addle the captive's senses and remove any mental guards the target may have remaining to him. Once this is done, the user closes his eyes and asks his captive a question. The captive need not answer, the technique draws the first thoughts from his mind on the subject and shows them to the user. Despite its power, the technique must be used carefully, however. Questions cannot excede ten words, and vague questions produce vague answers or confusion. The user may only ask three questions, and this technique can only be used on a specific person once per thread.
Jishinha (Seismic Wave)
Type: Ninjutsu/Taijutsu
Requirements: Bear Division; Power 30, Control 27, Reserves 26, Intelligence 22, Tactics 20
Description: A devastating technique, the only specific technique to this somewhat overshadowed division, it makes use of both the ANBU no Bujutsu and the natural build of most Bears. Channeling chakra into their arms and hands, a preparation which takes little to no time for a Jounin of this level, hand seals are made to concentrate the chakra further, hardening the appendages to be used. Then, slamming their palms onto the ground, a large wall of dirt and earth erupt from the epicenter and travel around the user in what looks to be waves or miniature explosions that are about 5-10 meters high. These waves travel for about a radius of another 25 meters and serves to both destroy/alter terrain, make it extremely hard for an opponent to move, and can potentially flatten them as well if they are caught between two waves.
Sen'yaku no Jutsu (Elixir of Life)
Type: Ninjutsu
Requirements: Frog Division; Power 35, Control 33, Reserves 31, Intelligence 26, Willpower 18
Description: An extremely powerful healing technique for use in the field as a sort of minor ressurrection. If the body is intact and has been dead for no longer than an hour, this technique may be attempted to return life (of a sort) to the body. First, a large amount of healing chakra courses through the body, knitting tissues back together and healing the lethal physical wounds of a body. Next, the inner coil system is charged with the same healing chakra, concentrated in the vital organs. The final organ to be charged is the heart, and this functions as a jumpstart for the body, a sort of hard reset. The chances of success depend on the power of the shinobi performing it and (Admin approval for the technique to work,) if the technique succeeds, the target is returned to life, albeit barely. Both the user and the target of the technique are unable to function; the user is drained from the sheer amount of chakra used, and the target is still in critical condition and must be taken to a hospital, where other powerful healing techniques (Kakusei no Jutsu, Body Delving, Circle of Enlightenment) can be used to speed up the targets healing. If no such techniques are used, the target will naturally regain consciousness and health after two weeks of intensive care, and another two weeks of rehabilitation. When used on a target that is not yet dead, this technique places them in a sort of stasis so that they may be transported to the proper facilities without risk of dying en route.