Post by songstress on Nov 10, 2006 2:51:26 GMT -5
Note: You can only take one summon per stage. You can only follow the same series of summon. So, if you start off with an Owl summon, then you can only learn an owl summon. You cannot start off with these summons at character creation and learning them must be done via RP.Stage 1
Name: Kuchiyose: Hachiro
Requirements: Willpower=3, Control=3
Summon Type: Genjutsu
Description: Hachiro is a cute little baby owl, all fuzzy feathers and sharp little beak. He loves to play tricks on other people, even the summoner who brought him out. However, once he decides to get serious, Hachiro can do some serious damage to an unwary opponent.
Stats:
Physical
Strength - 1+1 = 2
Speed - 1+1 = 2
Stamina - 1+1 = 2
Chakra
Power - 1+2 = 3
Control - 1+2 = 3
Reserves - 1+1 = 2
Mental
Intelligence - 1+3 = 4
Tactics - 1+1 = 2
Willpower - 1+3 = 4
Known Jutsus:
- Tsutaurushi no Jutsu (Poison Ivy Technique)
Name: Kuchiyose: Junko
Requirements: Power=3, Intelligence=2
Summon Type: Taijutsu
Description: A young bear cub, about the size of a small dog, can be summoned. A rather playful young beast, the Junko makes for an excellent playmate as well. He is also a wonderful way to pick up girls.
Stats:
Physical
Strength - 1+3 = 4
Speed - 1+1 = 2
Stamina - 1+3 = 4
Chakra
Power - 1+1 = 2
Control - 1+1 = 2
Reserves - 1+1 = 2
Mental
Intelligence - 1+2 = 3
Tactics - 1+2 = 3
Willpower - 1+1 = 2
Known Jutsus:
N/A
Name: Kuchiyose: Kohaku
Requirements: Power=4, Reserves=4
Summon Type: Ninjutsu
Description: A normal sized mole, Kohaku is capable of burrowing and hiding and attacking from sneaky places. He posseses a small amount of skill in ninjutsu, as well as being able to dig holes, assist with training, and follow simple orders.
Stats:
Physical
Strength - 1+1 = 2
Speed - 1+1 = 2
Stamina - 1+1 = 2
Chakra
Power - 1+3 = 4
Control - 1+2 = 3
Reserves - 1+2 = 3
Mental
Intelligence - 1+1 = 2
Tactics - 1+2 = 3
Willpower - 1+2 = 3
Known Jutsus:
- Doton Bunshin no Jutsu (Earth Element Earth Clone Skill)
Stage 2
Name: Kuchiyose: Yoshiko
Requirements: Willpower=6, Tactics=5, Reserves=5
Summon Type: Genjutsu
Description: Yoshiko is about the size of a normal owl. He’s the first owl summon intelligent enough to speak like a human. Yoshiko can be a bit vicious, even though physically he’s as weak as they come.
Stats:
Physical
Strength - 1+1 = 2
Speed - 1+1 = 2
Stamina - 1+3 = 4
Chakra
Power - 1+3 = 4
Control - 1+3 = 4
Reserves - 1+2 = 3
Mental
Intelligence - 1+1 = 2
Tactics - 1+4 = 5
Willpower - 1+5 = 6
Known Jutsus:
- Itsuwari Doton Bunshin no Jutsu (Fiction Earth Clone Technique)
- Okkuu Chiri no Jutsu (Annoying Dust Technique)
Name: Kuchiyose: Shiro
Requirements: Power=7, Reserves= 7, Willpower=6
Summon Type: Taijutsu
Description: Shiro is a bear that is about the size of a grown human being. Because of this, he is a bear that is a bit more acrobatic than a normal bear. Shiro also has some knowledge of taijutsu, and can be helpful in lower level battles. Gifted with excellent senses, the bear can also makes for an excellent scout in rough terrain.
Stats:
Physical
Strength - 1+4 = 5 (+4 InK)
Speed – 1+2 = 3 (+1 InK)
Stamina – 1+4 = 5 (+4 InK)
Chakra
Power - 1+2 = 3
Control - 1+2 = 3
Reserves - 1+1 = 2
Mental
Intelligence - 1+3 = 4
Tactics - 1+3 = 4
Willpower - 1+2 = 3
Known Jutsus:
- Ishi no Karada Stage 1
Name: Kuchiyose: Taka
Requirements: Power=6, Reserves=6, Willpower=4
Summon Type: Ninjutsu
Description: Taka is the smallest of the mole siblings, and also the most inexperienced. He is picked on by his other brothers and sisters, so he tries to make up for it by trying very hard in his duties…however he isn’t very good at them because he is extremely clumsy. Despite this he has a reasonable arsenal of ninjutsu to back him up, making him a useful ally, if a bit unreliable. His size is about half that of a human.
Stats:
Physical
Strength - 1+2 = 3
Speed - 1+1 = 2
Stamina - 1+2 = 3
Chakra
Power - 1+4 = 5
Control - 1+4 = 5
Reserves - 1+2 = 3
Mental
Intelligence - 1+1 = 2
Tactics - 1+1 = 2
Willpower - 1+6 = 7
Known Jutsus:
- Doton Bunshin no Jutsu (Earth Element Earth Clone Skill)
- Doton Doroku Gaeshi (Earth Element Rock Shield)
Stage 3
Name: Kuchiyose: Nakuji
Requirements: Willpower=9, Tactics=9, Reserves=7
Summon Type: Genjutsu
Description: Nakuji is an ornery fellow. While he is wise and capable of defending himself, he quite hates being ordered around, and so getting him to cooperate can sometimes be a trying experience. However appealing to his ego works tremendously, as he is incredibly proud of his preened feathers and appearance.
Stats:
Physical
Strength - 1+4 = 5
Speed - 1+4 = 5
Stamina - 1+2 = 3
Chakra
Power - 1+5 = 6
Control - 1+6 = 7
Reserves - 1+4 = 5
Mental
Intelligence - 1+6 = 7
Tactics - 1+7 = 8
Willpower - 1+7 = 8
Known Jutsus:
- Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique)
- Sekkin Kyoushoukoku no Jutsu (Approaching Allies Technique)
- Itsuwari Doton Bunshin no Jutsu (Fiction Earth Clone Technique)
Name: Kuchiyose: Susumu
Requirements: Power=10, Reserves=10, Intelligence=8
Summon Type: Taijutsu
Description: Susumu is fully grown grizzly bear, standing 9 feet tall and weighing one and a half tons. He is quite violent in nature, even toward his allies towards his enemies. Having been a companion to many a fighter in Stone, he’s fiercely loyal to his home and viciously attacks those that fight against it. However, he will just as easily attack anyone who angers or annoys him, so he must be approached with caution.
Stats:
Physical
Strength - 1+7 = 8 (+8 InK)
Speed – 1+6 = 7(+2 InK)
Stamina – 1+7 = 8(+8 InK)
Chakra
Power - 1+4 = 5
Control - 1+4 = 5
Reserves - 1+2 = 3
Mental
Intelligence - 1+4 = 5
Tactics - 1+5 = 6
Willpower - 1+6 = 7
Known Jutsus:
- Ishi no Karada Stage 2
- Kuma Kobushi (Bear Fist)
Name: Kuchiyose: Natsume
Requirements: Power=9, Reserves=9, Willpower=7
Summon Type: Ninjutsu
Description: Natsume is the boss of the sibling mole trio. She will always try and take hold of the situation and do it her way, instead of outright listening to the summoner. She is also very loud and if around any of her brothers, will boss them around to no end. Still, she is quite a capable fighter with her claws and knowledge of ninjutsu so she is not one to be underestimated. She comes about up to shoulder height of a human.
Stats:
Physical
Strength - 1+4 = 5
Speed - 1+5 = 6
Stamina - 1+1 = 2
Chakra
Power - 1+7 = 8
Control - 1+7 = 8
Reserves - 1+6 = 7
Mental
Intelligence - 1+6 = 7
Tactics - 1+3 = 4
Willpower - 1+6 = 7
Known Jutsus:
- Doton Shuriken no Jutsu (Stone Shuriken Skill)
- Doton: Rikujou Douyou no jutsu (Earth element: Ground shaking technique)
- Kajuu No Doro (Mud Weights)
Stage 4
Name: Kuchiyose: Daimon
Requirements: Willpower-14, Tactics=13, Intelligence=11, Reserves=10
Summon Type: Genjutsu
Description: Daimon is significantly more intelligent and crafty than his other owl brethren, though he is quite the trickster in nature. Getting him to take a situation seriously could be a problem, because he sees all battles as a game to be played. Should one get him settled down enough to fight, he can be a quite an efficient ally. Daimon is the same size as Yoshiko, though with slightly more feathers and a larger beak.
Stats:
Physical
Strength - 1+3 = 4
Speed - 1+12 = 13
Stamina - 1+9 = 10
Chakra
Power - 1+9 = 10
Control - 1+10 = 11
Reserves - 1+8 = 9
Mental
Intelligence - 1+8 = 9
Tactics - 1+9 = 10
Willpower - 1+13 = 14
Known Jutsus:
- Doro no Gekiryuu (Raging Rapids of Mud)
- Zeppeki Gisou no Jutsu (Cliff Disguise Technique)
- Jisuberi no jutsu (Landslide skill)
- Iwahara no Jutsu (Rock Plain Technique)
- Chiri Magai Bunshin no Jutsu (Dust Imitation Clone Technique)
Name: Kuchiyose: Michi
Requirements: Power=15, Reserves=15, Control=13, Willpower=14
Summon Type: Taijutsu
Description: Michi is a large bear, standing at 15 feet in height and nearly double the mass of Susumu. Michi is a quite the savage warrior, easily being able to go into a berserk state where he will attack anyone and anything that gets in his way. The summoner who brings him out usually just stays out of his way, letting Michi take care of the bad guys. When not in a berserk state, Michi is quite calm and contemplative, the complete opposite.
Stats:
Physical
Strength - 1+13 = 14(+12 InK)
Speed – 1+5 = 6(+3 InK)
Stamina – 1+12 = 13(+12 InK)
Chakra
Power - 1+8 = 9
Control - 1+8 = 9
Reserves - 1+8 = 9
Mental
Intelligence - 1+9 = 10
Tactics - 1+9 = 10
Willpower - 1+9 = 10
Known Jutsus:
- Stage 3
- Doton: Jishin Ken (Earth Element: Earthquake Fist)
- Doton Doryu Dango (Earth Element Mud Cannonball)
Name: Kuchiyose: Kinata
Requirements: Power=14, Reserves=13, Control=11, Tactics=10
Summon Type: Ninjutsu
Description: Kinata is the oldest of the mole siblings and the strongest, though one wouldn’t be able to tell by the way Natsume bosses him around. He possesses a metal gauntlet for his claws, allowing him to strike twice as hard and deadly, as well as letting him dig much faster and easier than the other moles. He’s fairly smart and crafty, and his sharp nose can detect nearby foes for up to a mile. Kinata is the size of a full grown human.
Stats:
Physical
Strength - 1+9 = 10
Speed - 1+8 = 9
Stamina - 1+7 = 8
Chakra
Power - 1+10 = 11
Control - 1+10 = 11
Reserves - 1+10 = 11
Mental
Intelligence - 1+9 = 10
Tactics - 1+9 = 10
Willpower - 1+9 = 10
Known Jutsus:
- Doton Doryu Taiga (Earth Element Mud River)
- Tsuchi Shouaku no jutsu (Earth holding technique)
- Doton Karyoku Bunshin no Jutsu (Volcanic Earth Clone Skill)
- Doton: Bakuyaku Iwa Kawarimi (Earth Element: Explosive Stone Body Replacement)
- Doton Doryu Heki (Earth Element Mud Slide Barrier)
Stage 5
Name: Kuchiyose: Shadow Owl
Requirements: Willpower=18, Tactics=17, Intelligence=17, Reserves=14
Summon Type: Genjutsu
Description: This owl has no name, instead preferring to just be referred to as “the shadow owl.” About the size of Nakuji, this male owl has pitch-black feathers and matte-black eyes. Perfect for night ambushes and spying, he also carries an impressive repertoire of genjutsu.
Stats:
Physical
Strength - 1+5 = 6
Speed - 1+13 = 14
Stamina - 1+12 = 13
Chakra
Power - 1+12 = 13
Control - 1+12 = 13
Reserves - 1+11 = 12
Mental
Intelligence - 1+11 = 12
Tactics - 1+14 = 15
Willpower - 1+15 = 16
Known Jutsus:
- Kousho no jutsu (High altitude skill)
- Hitoiki no Chiri (Breath of Dirt)
- Kyouboku Toukai no Jutsu (Forest Destruction Technique)
- Zeppeki Gisou no Jutsu (Cliff Disguise Technique)
- Jisuberi no jutsu (Landslide skill)
- Doro no Gekiryuu (Raging Rapids of Mud)
- Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique)
Name: Kuchiyose: Haruka
Requirements: Power=18, Reserves=17, Control=17, Tactics=14
Summon Type: Taijutsu
Description: A female bear that is the size of Michi, Haruka is a much more gentle, almost motherly bear than the rest of the bear summons. She abhors violence and tries to do whatever she can’t to stop it. However, if she sees any Stone shinobi get hurt by another, she will instantly bring all her strength to stop the opponents of the Stone shinobi.
Stats:
Physical
Strength - 1+15 = 16(+12 InK)
Speed – 1+9 = 10(+3 InK)
Stamina – 1+16 = 17(+12 InK)
Chakra
Power - 1+10 = 11
Control - 1+10 = 11
Reserves - 1+10 = 11
Mental
Intelligence - 1+12 = 13
Tactics - 1+12 = 13
Willpower - 1+11 = 12
Known Jutsus:
- Ishi no Karada Stage 3
- Doton: Jishin Ken (Earth Element: Earthquake Fist)
- Doton Doryu Dango (Earth Element Mud Cannonball)
- Kuma Kobushi (Bear Fist)
- Doton Gurabo (Earth Element Stone Gloves)
Name: Kuchiyose: Hideaki
Requirements: Power=19, Reserves=19, Control=18, Willpower=16
Summon Type: Ninjutsu
Description: Hideaki is a mole fully the size of a house and is capable of digging deep down into the earth and attacking from that well protected position. With powerful strength and a deep sense of ninjutsu, Hideaki is a powerful fighter. His personality is a rather simple one, help the summoner. He is a really simple minded mole, who only really likes to eat, sleep, and be useful to others.
Stats:
Physical
Strength - 1+10 = 11
Speed - 1+10 = 11
Stamina - 1+10 = 11
Chakra
Power - 1+14 = 15
Control - 1+14 = 15
Reserves - 1+12 = 13
Mental
Intelligence - 1+12 = 13
Tactics - 1+11 = 12
Willpower - 1+12 = 13
Known Jutsus:
- Doton: Rikujou Shougekiha no jutsu (Ground shockwave technique)
- Doton Ishi no Yari (Earth Element Stone Spear)
- Ryuusha no Jutsu (Quicksand skill)
- Doton Doryu Taiga (Earth Element Mud River)
- Doton: Wareme Souzou (Earth Element: Chasm Creation)
- Doton: Sekkai Bunshin no Jutsu (Rock Clone Technique)
- Doton: Bakuyaku Iwa Kawarimi (Earth Element: Explosive Stone Body Replacement)
Stage 6
Name: Kuchiyose: Amaya
Requirements: Willpower=23, Tactics=23, Intelligence=22, Reserves=16, Control=15
Summon Type: Genjutsu
Description: An owl of great size (nearly three feet tall) Amaya is considered the most beautiful of all the owl summons. With a shining white plumage and large, powerful wings that glitter in the sun, Amaya can be quite arrogant, especially since he has a powerful repertoire of genjutsu.
Stats:
Physical
Strength - 1+9 = 10
Speed - 1+17 = 18
Stamina - 1+14 = 15
Chakra
Power - 1+17 = 18
Control - 1+17 = 18
Reserves - 1+16 = 17
Mental
Intelligence - 1+19 = 20
Tactics - 1+21 = 22
Willpower - 1+20 = 21
Known Jutsus:
- Ishi Karada Tenka (Stone Body Transformation)
- Iwa Senshudan no Jutsu (Rock Team Technique)
- Kiretsu no Jutsu (Fissure Technique)
- Musebu no Jutsu (Smothering Skill)
- Chiridaruma Kuuchuu (Dust Covered Sky)
- Kyouboku Toukai no Jutsu (Forest Destruction Technique)
- Hitoiki no Chiri (Breath of Dirt)
- Jishin Genjutsu (Earthquake illusion skill)
- Konrinzai no Jutsu (Deepest Part of the Earth Technique)
- Kousho no jutsu (High altitude skill)
Name: Kuchiyose: Romatetsu
Requirements: Power=23, Reserves=23, Control=22, Tactics=16, Intelligence=15
Summon Type: Taijutsu
Description: Few bears ever grow to be this size of Romatetsu, which is about twenty feet high. While his loyalty and strength are legendary, his intelligence leaves a lot to be desired. A bit on the thick side, he is best used in “hulk smash” kind of situations, as more delicate ones are beyond his abilities.
Stats:
Physical
Strength - 1+22 = 23(+20 InK)
Speed – 1+16 = 17(+5 InK)
Stamina – 1+22 = 23(+20 InK)
Chakra
Power - 1+14 = 15
Control - 1+14 = 15
Reserves - 1+12 = 13
Mental
Intelligence - 1+10 = 11
Tactics - 1+10 = 11
Willpower - 1+30 = 31
Known Jutsus:
- Ishi no Karada Stage 5
- Rising Earth Pillar
- Savage Downward Crash
- Jagged Dust
- Banjin Houru (Savage Throw)
- Doton: Jishin Ken (Earth Element: Earthquake Fist)
Name: Kuchiyose: Natsuko
Requirements: Power=26, Reserves=25, Control=24, Willpower=19, Tactics=17
Summon Type: Ninjutsu
Description: Natsuko is queen of the shinobi moles, as well as mother to all the lesser mole summons, giving her a warm, motherly disposition. If she should grow close to her summoner, she will become fiercely protective of them every time they are in danger, especially females.
Stats:
Physical
Strength - 1+18 = 19
Speed - 1+8 = 9
Stamina - 1+14 = 15
Chakra
Power - 1+21 = 22
Control - 1+20 = 21
Reserves - 1+19 = 20
Mental
Intelligence - 1+17 = 18
Tactics - 1+17 = 18
Willpower - 1+16 = 17
Known Jutsus:
- Doton Shindoryuudan no Jutsu (Earth Element Earth Dragon God Blast)
- Doton Doryuudan no Jutsu (Earth Element Earth Dragon Blast)
- Ikiumeru no Jutsu (Alive Burial Technique)
- Doton: Rikujou Kasui Reizu (Earth element: Ground spike raise technique)
- Doton: Retsudo Tenshou (Earth element: Splitting earth force)
- Doton: Tsuchi Zuhan Danmaku (Earth element: Earth plate barrage)
- Yougan Numa (Lave Pool)
- Yougan Eisha no Jutsu (Lava Swimmer Technique)
- Doton: Iwa no Doomu (Earth Element: Earth dome)
- Doton: Iwane Wooru (Earth Element: Rock Wall)
Stage 7
Name: Kuchiyose: Kenja
Requirements: Willpower=32, Tactics=30, Intelligence=28, Power=24, Reserves=22,
Summon Type: Genjutsu
Requirements: Kenja is an old, ancient bird who’s lived so many years it’s a wonder this emaciated creature is capable of battle. While his age affects his movements, he barely needs them for he is well skilled in some of the most powerful Genjutsu known to Stone. He is a bit senile though, and his hearing is terrible so sometimes getting him to follow orders can be a trial in patience. His size is the same as Amaya, but while Amaya is a brilliant shining white, Kenja is a dull, lusterless white that comes with old age.
Stats:
Physical
Strength - 1+24 = 35
Speed - 1+22 = 23
Stamina - 1+24 = 25
Chakra
Power - 1+27 = 28
Control - 1+27 = 28
Reserves - 1+26 = 27
Mental
Intelligence - 1+28 = 29
Tactics - 1+32 = 33
Willpower - 1+30 = 31
Known Jutsus:
- Hitokiri Jutsu: Tsuuda Tsuchi (Assassination Technique: Crushing Earth)
- Chiri no Ittenshikai (World of Dust)
- Mujuuryoku no Jutsu (Zero Gravity Technique)
- Gaishuukketsu Tsuchi no Jutsu (Bleeding Earth Technique)
- Chiridaruma Kuuchuu (Dust Covered Sky)
- Genkaku no Juuryoku (Illusion of Gravity)
- Anoyo Kiretsu no Jutsu (World of the Dead Fissure Technique)
- Musebu no Jutsu (Smothering Skill)
- Kiretsu no Jutsu (Fissure Technique)
- Iwa Senshudan no Jutsu (Rock Team Technique)
- Tokeru no Tai (Dissolving Body)
- Ishi Karada Tenka (Stone Body Transformation)
- Kousho no jutsu (High altitude skill)
Name: Kuchiyose: Yama
Requirements: Power=32, Reserves=30, Control=28, Willpower= 24, Tactics=22
Summon Type: Taijutsu
Description: A summon of gigantic proportions, Yama lives up to his name, which aptly translates to “mountain.” Being as tall as a mountain himself, Muscle, fat, and fur ripple at his every movement, and entire mountain ranges can be destroyed by swipes of his paw. Huge, immense, and incredibly strong, Bear Mountain is a force to be feared. Amusingly enough despite his incredible size and power, he has a gentle nature and is always afraid of accidentally stepping on people and villages. It takes a lot to get him mad, but once he does his animal nature can show through and he can be as ferocious as any of his other smaller brethren, particularly when he sees innocents being cruelly treated.
Stats:
Physical
Strength - 1+39 = 40(+24 InK)
Speed – 1+21 = 22(+6 InK)
Stamina – 1+30 = 31(+24 InK)
Chakra
Power - 1+23 = 24
Control - 1+23 = 24
Reserves - 1+24 = 25
Mental
Intelligence - 1+26 = 27
Tactics - 1+15 = 16
Willpower - 1+39 = 40
Known Jutsus:
- Ishi no Karada Stage 6
- Gansaku Shindou (False Tremor)
- Saido Nadare (Second Avalanche)
- Rising Earth Pillar
- Savage Downward Crash
- Banjin Houru (Savage Throw)
- Doton: Jishin Ken (Earth Element: Earthquake Fist)
- Doton Doryu Dango (Earth Element Mud Cannonball)
Name: Kuchiyose: Katsu
Requirements: Power=35, Reserves=33, Control=31, Willpower=26, Intelligence=18
Summon Type: Ninjutsu
Description: A mole the size of the great summons (Gamabunta, Manta, Tatsuya), Katsu is a force of power that can destroy whole landscapes with his ninjutsu. The most powerful of all the Mole summons and also very intelligent, the Mole King, as he likes to be called, will only work with the shinobi that he respects deeply. Earning this respect can be a bit difficult, but worth the effort in the long run.
Stats:
Physical
Strength - 1+28 = 29
Speed - 1+15 = 16
Stamina - 1+27 = 28
Chakra
Power - 1+32 =33
Control - 1+30 = 31
Reserves - 1+28 = 29
Mental
Intelligence - 1+27 = 28
Tactics - 1+27 = 28
Willpower - 1+26 = 27
Known Jutsus:
- Yougan Tsunami no Jutsu
- Doton Tsuchi Tsunami no Jutsu (Earth Element Earth Giant Wave Technique)
- Dosekiryuu no Jutsu (Rock Avalanche Technique)
- Doton: Tsuchi Zuhan Danmaku (Earth element: Earth plate barrage)
- Doton: Kyuu Tsuchi dageki (Earth element: Sudden earth strike)
- Doton: Yomi Numa (Earth Element: Swamp of the Underworld)
- Doton Kazangan Doryuudan no Jutsu (Earth Element Volcanic Dragon Blast)
- Yougan Eisha no Jutsu (Lava Swimmer Technique)
- Yougan Gou (Lava Moat)
- Yougan Numa (Lave Pool)
- Doton: Iwa Guntai Tate (Earth Element: Rock Army Shield)
- Sekkai Suke (Stone Shell)
- Sekkai Zanchuu (Stone Pillar)
Name: Kuchiyose: Hachiro
Requirements: Willpower=3, Control=3
Summon Type: Genjutsu
Description: Hachiro is a cute little baby owl, all fuzzy feathers and sharp little beak. He loves to play tricks on other people, even the summoner who brought him out. However, once he decides to get serious, Hachiro can do some serious damage to an unwary opponent.
Stats:
Physical
Strength - 1+1 = 2
Speed - 1+1 = 2
Stamina - 1+1 = 2
Chakra
Power - 1+2 = 3
Control - 1+2 = 3
Reserves - 1+1 = 2
Mental
Intelligence - 1+3 = 4
Tactics - 1+1 = 2
Willpower - 1+3 = 4
Known Jutsus:
- Tsutaurushi no Jutsu (Poison Ivy Technique)
Name: Kuchiyose: Junko
Requirements: Power=3, Intelligence=2
Summon Type: Taijutsu
Description: A young bear cub, about the size of a small dog, can be summoned. A rather playful young beast, the Junko makes for an excellent playmate as well. He is also a wonderful way to pick up girls.
Stats:
Physical
Strength - 1+3 = 4
Speed - 1+1 = 2
Stamina - 1+3 = 4
Chakra
Power - 1+1 = 2
Control - 1+1 = 2
Reserves - 1+1 = 2
Mental
Intelligence - 1+2 = 3
Tactics - 1+2 = 3
Willpower - 1+1 = 2
Known Jutsus:
N/A
Name: Kuchiyose: Kohaku
Requirements: Power=4, Reserves=4
Summon Type: Ninjutsu
Description: A normal sized mole, Kohaku is capable of burrowing and hiding and attacking from sneaky places. He posseses a small amount of skill in ninjutsu, as well as being able to dig holes, assist with training, and follow simple orders.
Stats:
Physical
Strength - 1+1 = 2
Speed - 1+1 = 2
Stamina - 1+1 = 2
Chakra
Power - 1+3 = 4
Control - 1+2 = 3
Reserves - 1+2 = 3
Mental
Intelligence - 1+1 = 2
Tactics - 1+2 = 3
Willpower - 1+2 = 3
Known Jutsus:
- Doton Bunshin no Jutsu (Earth Element Earth Clone Skill)
Stage 2
Name: Kuchiyose: Yoshiko
Requirements: Willpower=6, Tactics=5, Reserves=5
Summon Type: Genjutsu
Description: Yoshiko is about the size of a normal owl. He’s the first owl summon intelligent enough to speak like a human. Yoshiko can be a bit vicious, even though physically he’s as weak as they come.
Stats:
Physical
Strength - 1+1 = 2
Speed - 1+1 = 2
Stamina - 1+3 = 4
Chakra
Power - 1+3 = 4
Control - 1+3 = 4
Reserves - 1+2 = 3
Mental
Intelligence - 1+1 = 2
Tactics - 1+4 = 5
Willpower - 1+5 = 6
Known Jutsus:
- Itsuwari Doton Bunshin no Jutsu (Fiction Earth Clone Technique)
- Okkuu Chiri no Jutsu (Annoying Dust Technique)
Name: Kuchiyose: Shiro
Requirements: Power=7, Reserves= 7, Willpower=6
Summon Type: Taijutsu
Description: Shiro is a bear that is about the size of a grown human being. Because of this, he is a bear that is a bit more acrobatic than a normal bear. Shiro also has some knowledge of taijutsu, and can be helpful in lower level battles. Gifted with excellent senses, the bear can also makes for an excellent scout in rough terrain.
Stats:
Physical
Strength - 1+4 = 5 (+4 InK)
Speed – 1+2 = 3 (+1 InK)
Stamina – 1+4 = 5 (+4 InK)
Chakra
Power - 1+2 = 3
Control - 1+2 = 3
Reserves - 1+1 = 2
Mental
Intelligence - 1+3 = 4
Tactics - 1+3 = 4
Willpower - 1+2 = 3
Known Jutsus:
- Ishi no Karada Stage 1
Name: Kuchiyose: Taka
Requirements: Power=6, Reserves=6, Willpower=4
Summon Type: Ninjutsu
Description: Taka is the smallest of the mole siblings, and also the most inexperienced. He is picked on by his other brothers and sisters, so he tries to make up for it by trying very hard in his duties…however he isn’t very good at them because he is extremely clumsy. Despite this he has a reasonable arsenal of ninjutsu to back him up, making him a useful ally, if a bit unreliable. His size is about half that of a human.
Stats:
Physical
Strength - 1+2 = 3
Speed - 1+1 = 2
Stamina - 1+2 = 3
Chakra
Power - 1+4 = 5
Control - 1+4 = 5
Reserves - 1+2 = 3
Mental
Intelligence - 1+1 = 2
Tactics - 1+1 = 2
Willpower - 1+6 = 7
Known Jutsus:
- Doton Bunshin no Jutsu (Earth Element Earth Clone Skill)
- Doton Doroku Gaeshi (Earth Element Rock Shield)
Stage 3
Name: Kuchiyose: Nakuji
Requirements: Willpower=9, Tactics=9, Reserves=7
Summon Type: Genjutsu
Description: Nakuji is an ornery fellow. While he is wise and capable of defending himself, he quite hates being ordered around, and so getting him to cooperate can sometimes be a trying experience. However appealing to his ego works tremendously, as he is incredibly proud of his preened feathers and appearance.
Stats:
Physical
Strength - 1+4 = 5
Speed - 1+4 = 5
Stamina - 1+2 = 3
Chakra
Power - 1+5 = 6
Control - 1+6 = 7
Reserves - 1+4 = 5
Mental
Intelligence - 1+6 = 7
Tactics - 1+7 = 8
Willpower - 1+7 = 8
Known Jutsus:
- Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique)
- Sekkin Kyoushoukoku no Jutsu (Approaching Allies Technique)
- Itsuwari Doton Bunshin no Jutsu (Fiction Earth Clone Technique)
Name: Kuchiyose: Susumu
Requirements: Power=10, Reserves=10, Intelligence=8
Summon Type: Taijutsu
Description: Susumu is fully grown grizzly bear, standing 9 feet tall and weighing one and a half tons. He is quite violent in nature, even toward his allies towards his enemies. Having been a companion to many a fighter in Stone, he’s fiercely loyal to his home and viciously attacks those that fight against it. However, he will just as easily attack anyone who angers or annoys him, so he must be approached with caution.
Stats:
Physical
Strength - 1+7 = 8 (+8 InK)
Speed – 1+6 = 7(+2 InK)
Stamina – 1+7 = 8(+8 InK)
Chakra
Power - 1+4 = 5
Control - 1+4 = 5
Reserves - 1+2 = 3
Mental
Intelligence - 1+4 = 5
Tactics - 1+5 = 6
Willpower - 1+6 = 7
Known Jutsus:
- Ishi no Karada Stage 2
- Kuma Kobushi (Bear Fist)
Name: Kuchiyose: Natsume
Requirements: Power=9, Reserves=9, Willpower=7
Summon Type: Ninjutsu
Description: Natsume is the boss of the sibling mole trio. She will always try and take hold of the situation and do it her way, instead of outright listening to the summoner. She is also very loud and if around any of her brothers, will boss them around to no end. Still, she is quite a capable fighter with her claws and knowledge of ninjutsu so she is not one to be underestimated. She comes about up to shoulder height of a human.
Stats:
Physical
Strength - 1+4 = 5
Speed - 1+5 = 6
Stamina - 1+1 = 2
Chakra
Power - 1+7 = 8
Control - 1+7 = 8
Reserves - 1+6 = 7
Mental
Intelligence - 1+6 = 7
Tactics - 1+3 = 4
Willpower - 1+6 = 7
Known Jutsus:
- Doton Shuriken no Jutsu (Stone Shuriken Skill)
- Doton: Rikujou Douyou no jutsu (Earth element: Ground shaking technique)
- Kajuu No Doro (Mud Weights)
Stage 4
Name: Kuchiyose: Daimon
Requirements: Willpower-14, Tactics=13, Intelligence=11, Reserves=10
Summon Type: Genjutsu
Description: Daimon is significantly more intelligent and crafty than his other owl brethren, though he is quite the trickster in nature. Getting him to take a situation seriously could be a problem, because he sees all battles as a game to be played. Should one get him settled down enough to fight, he can be a quite an efficient ally. Daimon is the same size as Yoshiko, though with slightly more feathers and a larger beak.
Stats:
Physical
Strength - 1+3 = 4
Speed - 1+12 = 13
Stamina - 1+9 = 10
Chakra
Power - 1+9 = 10
Control - 1+10 = 11
Reserves - 1+8 = 9
Mental
Intelligence - 1+8 = 9
Tactics - 1+9 = 10
Willpower - 1+13 = 14
Known Jutsus:
- Doro no Gekiryuu (Raging Rapids of Mud)
- Zeppeki Gisou no Jutsu (Cliff Disguise Technique)
- Jisuberi no jutsu (Landslide skill)
- Iwahara no Jutsu (Rock Plain Technique)
- Chiri Magai Bunshin no Jutsu (Dust Imitation Clone Technique)
Name: Kuchiyose: Michi
Requirements: Power=15, Reserves=15, Control=13, Willpower=14
Summon Type: Taijutsu
Description: Michi is a large bear, standing at 15 feet in height and nearly double the mass of Susumu. Michi is a quite the savage warrior, easily being able to go into a berserk state where he will attack anyone and anything that gets in his way. The summoner who brings him out usually just stays out of his way, letting Michi take care of the bad guys. When not in a berserk state, Michi is quite calm and contemplative, the complete opposite.
Stats:
Physical
Strength - 1+13 = 14(+12 InK)
Speed – 1+5 = 6(+3 InK)
Stamina – 1+12 = 13(+12 InK)
Chakra
Power - 1+8 = 9
Control - 1+8 = 9
Reserves - 1+8 = 9
Mental
Intelligence - 1+9 = 10
Tactics - 1+9 = 10
Willpower - 1+9 = 10
Known Jutsus:
- Stage 3
- Doton: Jishin Ken (Earth Element: Earthquake Fist)
- Doton Doryu Dango (Earth Element Mud Cannonball)
Name: Kuchiyose: Kinata
Requirements: Power=14, Reserves=13, Control=11, Tactics=10
Summon Type: Ninjutsu
Description: Kinata is the oldest of the mole siblings and the strongest, though one wouldn’t be able to tell by the way Natsume bosses him around. He possesses a metal gauntlet for his claws, allowing him to strike twice as hard and deadly, as well as letting him dig much faster and easier than the other moles. He’s fairly smart and crafty, and his sharp nose can detect nearby foes for up to a mile. Kinata is the size of a full grown human.
Stats:
Physical
Strength - 1+9 = 10
Speed - 1+8 = 9
Stamina - 1+7 = 8
Chakra
Power - 1+10 = 11
Control - 1+10 = 11
Reserves - 1+10 = 11
Mental
Intelligence - 1+9 = 10
Tactics - 1+9 = 10
Willpower - 1+9 = 10
Known Jutsus:
- Doton Doryu Taiga (Earth Element Mud River)
- Tsuchi Shouaku no jutsu (Earth holding technique)
- Doton Karyoku Bunshin no Jutsu (Volcanic Earth Clone Skill)
- Doton: Bakuyaku Iwa Kawarimi (Earth Element: Explosive Stone Body Replacement)
- Doton Doryu Heki (Earth Element Mud Slide Barrier)
Stage 5
Name: Kuchiyose: Shadow Owl
Requirements: Willpower=18, Tactics=17, Intelligence=17, Reserves=14
Summon Type: Genjutsu
Description: This owl has no name, instead preferring to just be referred to as “the shadow owl.” About the size of Nakuji, this male owl has pitch-black feathers and matte-black eyes. Perfect for night ambushes and spying, he also carries an impressive repertoire of genjutsu.
Stats:
Physical
Strength - 1+5 = 6
Speed - 1+13 = 14
Stamina - 1+12 = 13
Chakra
Power - 1+12 = 13
Control - 1+12 = 13
Reserves - 1+11 = 12
Mental
Intelligence - 1+11 = 12
Tactics - 1+14 = 15
Willpower - 1+15 = 16
Known Jutsus:
- Kousho no jutsu (High altitude skill)
- Hitoiki no Chiri (Breath of Dirt)
- Kyouboku Toukai no Jutsu (Forest Destruction Technique)
- Zeppeki Gisou no Jutsu (Cliff Disguise Technique)
- Jisuberi no jutsu (Landslide skill)
- Doro no Gekiryuu (Raging Rapids of Mud)
- Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique)
Name: Kuchiyose: Haruka
Requirements: Power=18, Reserves=17, Control=17, Tactics=14
Summon Type: Taijutsu
Description: A female bear that is the size of Michi, Haruka is a much more gentle, almost motherly bear than the rest of the bear summons. She abhors violence and tries to do whatever she can’t to stop it. However, if she sees any Stone shinobi get hurt by another, she will instantly bring all her strength to stop the opponents of the Stone shinobi.
Stats:
Physical
Strength - 1+15 = 16(+12 InK)
Speed – 1+9 = 10(+3 InK)
Stamina – 1+16 = 17(+12 InK)
Chakra
Power - 1+10 = 11
Control - 1+10 = 11
Reserves - 1+10 = 11
Mental
Intelligence - 1+12 = 13
Tactics - 1+12 = 13
Willpower - 1+11 = 12
Known Jutsus:
- Ishi no Karada Stage 3
- Doton: Jishin Ken (Earth Element: Earthquake Fist)
- Doton Doryu Dango (Earth Element Mud Cannonball)
- Kuma Kobushi (Bear Fist)
- Doton Gurabo (Earth Element Stone Gloves)
Name: Kuchiyose: Hideaki
Requirements: Power=19, Reserves=19, Control=18, Willpower=16
Summon Type: Ninjutsu
Description: Hideaki is a mole fully the size of a house and is capable of digging deep down into the earth and attacking from that well protected position. With powerful strength and a deep sense of ninjutsu, Hideaki is a powerful fighter. His personality is a rather simple one, help the summoner. He is a really simple minded mole, who only really likes to eat, sleep, and be useful to others.
Stats:
Physical
Strength - 1+10 = 11
Speed - 1+10 = 11
Stamina - 1+10 = 11
Chakra
Power - 1+14 = 15
Control - 1+14 = 15
Reserves - 1+12 = 13
Mental
Intelligence - 1+12 = 13
Tactics - 1+11 = 12
Willpower - 1+12 = 13
Known Jutsus:
- Doton: Rikujou Shougekiha no jutsu (Ground shockwave technique)
- Doton Ishi no Yari (Earth Element Stone Spear)
- Ryuusha no Jutsu (Quicksand skill)
- Doton Doryu Taiga (Earth Element Mud River)
- Doton: Wareme Souzou (Earth Element: Chasm Creation)
- Doton: Sekkai Bunshin no Jutsu (Rock Clone Technique)
- Doton: Bakuyaku Iwa Kawarimi (Earth Element: Explosive Stone Body Replacement)
Stage 6
Name: Kuchiyose: Amaya
Requirements: Willpower=23, Tactics=23, Intelligence=22, Reserves=16, Control=15
Summon Type: Genjutsu
Description: An owl of great size (nearly three feet tall) Amaya is considered the most beautiful of all the owl summons. With a shining white plumage and large, powerful wings that glitter in the sun, Amaya can be quite arrogant, especially since he has a powerful repertoire of genjutsu.
Stats:
Physical
Strength - 1+9 = 10
Speed - 1+17 = 18
Stamina - 1+14 = 15
Chakra
Power - 1+17 = 18
Control - 1+17 = 18
Reserves - 1+16 = 17
Mental
Intelligence - 1+19 = 20
Tactics - 1+21 = 22
Willpower - 1+20 = 21
Known Jutsus:
- Ishi Karada Tenka (Stone Body Transformation)
- Iwa Senshudan no Jutsu (Rock Team Technique)
- Kiretsu no Jutsu (Fissure Technique)
- Musebu no Jutsu (Smothering Skill)
- Chiridaruma Kuuchuu (Dust Covered Sky)
- Kyouboku Toukai no Jutsu (Forest Destruction Technique)
- Hitoiki no Chiri (Breath of Dirt)
- Jishin Genjutsu (Earthquake illusion skill)
- Konrinzai no Jutsu (Deepest Part of the Earth Technique)
- Kousho no jutsu (High altitude skill)
Name: Kuchiyose: Romatetsu
Requirements: Power=23, Reserves=23, Control=22, Tactics=16, Intelligence=15
Summon Type: Taijutsu
Description: Few bears ever grow to be this size of Romatetsu, which is about twenty feet high. While his loyalty and strength are legendary, his intelligence leaves a lot to be desired. A bit on the thick side, he is best used in “hulk smash” kind of situations, as more delicate ones are beyond his abilities.
Stats:
Physical
Strength - 1+22 = 23(+20 InK)
Speed – 1+16 = 17(+5 InK)
Stamina – 1+22 = 23(+20 InK)
Chakra
Power - 1+14 = 15
Control - 1+14 = 15
Reserves - 1+12 = 13
Mental
Intelligence - 1+10 = 11
Tactics - 1+10 = 11
Willpower - 1+30 = 31
Known Jutsus:
- Ishi no Karada Stage 5
- Rising Earth Pillar
- Savage Downward Crash
- Jagged Dust
- Banjin Houru (Savage Throw)
- Doton: Jishin Ken (Earth Element: Earthquake Fist)
Name: Kuchiyose: Natsuko
Requirements: Power=26, Reserves=25, Control=24, Willpower=19, Tactics=17
Summon Type: Ninjutsu
Description: Natsuko is queen of the shinobi moles, as well as mother to all the lesser mole summons, giving her a warm, motherly disposition. If she should grow close to her summoner, she will become fiercely protective of them every time they are in danger, especially females.
Stats:
Physical
Strength - 1+18 = 19
Speed - 1+8 = 9
Stamina - 1+14 = 15
Chakra
Power - 1+21 = 22
Control - 1+20 = 21
Reserves - 1+19 = 20
Mental
Intelligence - 1+17 = 18
Tactics - 1+17 = 18
Willpower - 1+16 = 17
Known Jutsus:
- Doton Shindoryuudan no Jutsu (Earth Element Earth Dragon God Blast)
- Doton Doryuudan no Jutsu (Earth Element Earth Dragon Blast)
- Ikiumeru no Jutsu (Alive Burial Technique)
- Doton: Rikujou Kasui Reizu (Earth element: Ground spike raise technique)
- Doton: Retsudo Tenshou (Earth element: Splitting earth force)
- Doton: Tsuchi Zuhan Danmaku (Earth element: Earth plate barrage)
- Yougan Numa (Lave Pool)
- Yougan Eisha no Jutsu (Lava Swimmer Technique)
- Doton: Iwa no Doomu (Earth Element: Earth dome)
- Doton: Iwane Wooru (Earth Element: Rock Wall)
Stage 7
Name: Kuchiyose: Kenja
Requirements: Willpower=32, Tactics=30, Intelligence=28, Power=24, Reserves=22,
Summon Type: Genjutsu
Requirements: Kenja is an old, ancient bird who’s lived so many years it’s a wonder this emaciated creature is capable of battle. While his age affects his movements, he barely needs them for he is well skilled in some of the most powerful Genjutsu known to Stone. He is a bit senile though, and his hearing is terrible so sometimes getting him to follow orders can be a trial in patience. His size is the same as Amaya, but while Amaya is a brilliant shining white, Kenja is a dull, lusterless white that comes with old age.
Stats:
Physical
Strength - 1+24 = 35
Speed - 1+22 = 23
Stamina - 1+24 = 25
Chakra
Power - 1+27 = 28
Control - 1+27 = 28
Reserves - 1+26 = 27
Mental
Intelligence - 1+28 = 29
Tactics - 1+32 = 33
Willpower - 1+30 = 31
Known Jutsus:
- Hitokiri Jutsu: Tsuuda Tsuchi (Assassination Technique: Crushing Earth)
- Chiri no Ittenshikai (World of Dust)
- Mujuuryoku no Jutsu (Zero Gravity Technique)
- Gaishuukketsu Tsuchi no Jutsu (Bleeding Earth Technique)
- Chiridaruma Kuuchuu (Dust Covered Sky)
- Genkaku no Juuryoku (Illusion of Gravity)
- Anoyo Kiretsu no Jutsu (World of the Dead Fissure Technique)
- Musebu no Jutsu (Smothering Skill)
- Kiretsu no Jutsu (Fissure Technique)
- Iwa Senshudan no Jutsu (Rock Team Technique)
- Tokeru no Tai (Dissolving Body)
- Ishi Karada Tenka (Stone Body Transformation)
- Kousho no jutsu (High altitude skill)
Name: Kuchiyose: Yama
Requirements: Power=32, Reserves=30, Control=28, Willpower= 24, Tactics=22
Summon Type: Taijutsu
Description: A summon of gigantic proportions, Yama lives up to his name, which aptly translates to “mountain.” Being as tall as a mountain himself, Muscle, fat, and fur ripple at his every movement, and entire mountain ranges can be destroyed by swipes of his paw. Huge, immense, and incredibly strong, Bear Mountain is a force to be feared. Amusingly enough despite his incredible size and power, he has a gentle nature and is always afraid of accidentally stepping on people and villages. It takes a lot to get him mad, but once he does his animal nature can show through and he can be as ferocious as any of his other smaller brethren, particularly when he sees innocents being cruelly treated.
Stats:
Physical
Strength - 1+39 = 40(+24 InK)
Speed – 1+21 = 22(+6 InK)
Stamina – 1+30 = 31(+24 InK)
Chakra
Power - 1+23 = 24
Control - 1+23 = 24
Reserves - 1+24 = 25
Mental
Intelligence - 1+26 = 27
Tactics - 1+15 = 16
Willpower - 1+39 = 40
Known Jutsus:
- Ishi no Karada Stage 6
- Gansaku Shindou (False Tremor)
- Saido Nadare (Second Avalanche)
- Rising Earth Pillar
- Savage Downward Crash
- Banjin Houru (Savage Throw)
- Doton: Jishin Ken (Earth Element: Earthquake Fist)
- Doton Doryu Dango (Earth Element Mud Cannonball)
Name: Kuchiyose: Katsu
Requirements: Power=35, Reserves=33, Control=31, Willpower=26, Intelligence=18
Summon Type: Ninjutsu
Description: A mole the size of the great summons (Gamabunta, Manta, Tatsuya), Katsu is a force of power that can destroy whole landscapes with his ninjutsu. The most powerful of all the Mole summons and also very intelligent, the Mole King, as he likes to be called, will only work with the shinobi that he respects deeply. Earning this respect can be a bit difficult, but worth the effort in the long run.
Stats:
Physical
Strength - 1+28 = 29
Speed - 1+15 = 16
Stamina - 1+27 = 28
Chakra
Power - 1+32 =33
Control - 1+30 = 31
Reserves - 1+28 = 29
Mental
Intelligence - 1+27 = 28
Tactics - 1+27 = 28
Willpower - 1+26 = 27
Known Jutsus:
- Yougan Tsunami no Jutsu
- Doton Tsuchi Tsunami no Jutsu (Earth Element Earth Giant Wave Technique)
- Dosekiryuu no Jutsu (Rock Avalanche Technique)
- Doton: Tsuchi Zuhan Danmaku (Earth element: Earth plate barrage)
- Doton: Kyuu Tsuchi dageki (Earth element: Sudden earth strike)
- Doton: Yomi Numa (Earth Element: Swamp of the Underworld)
- Doton Kazangan Doryuudan no Jutsu (Earth Element Volcanic Dragon Blast)
- Yougan Eisha no Jutsu (Lava Swimmer Technique)
- Yougan Gou (Lava Moat)
- Yougan Numa (Lave Pool)
- Doton: Iwa Guntai Tate (Earth Element: Rock Army Shield)
- Sekkai Suke (Stone Shell)
- Sekkai Zanchuu (Stone Pillar)