Post by Frederic Bourgault-Christie on May 26, 2006 13:36:54 GMT -5
Antimatter: Antimatter drives may seem spiffy, but they're pretty much the same as normal Chemical or Retro engines in the basic concept: Use an energy source, in this case antimatter, to create explosive energy that is then used to propel the ship.
Bistromathic Drive: This drive was first seen used by Slartibartfast of Magrithea. It operates on the notion that math used in restaraunts is categorically distinct from other math. (Indeed, it is, as social dynamics enter into the equation). The premise is that a sufficiently complex computer simulation of a restaraunt could use this math to power and guide a ship.
Hyperspace:
Infinite Improbability Drive: The fabled drive powering the Heart of Gold, this device has a relatively simple concept: Create a field of literally infinite improbability that allows one to do impossible things, such as be in very point in the universe at once. The Infinite Improbability Drive is quite potent, but also unwieldy, regularly taking people to places they don't want to go (and worse - or better when the location is intentional - to places that most other ships cannot enter), creating random chaos effects, etc.
Narix Propulsion: These drives are rare and coveted indeed. Mr. Excelsior's Narix Crystals operate on an inverse-distance principle: The further away two linked crystals are, the smaller the space between them becomes. Thus, for long trips, one can attune a crystal to another in a distant location or set two crystals far apart and attune the ship to both to get a powerful propulsion.
Perpetual Acceleration: These drives typically use a Traction effect that creates a pseudo-magnetic field to slowly pull the ship along, but there are a number of ways to accomplish the same basic effect. The benefit of this is that one can push at least to lightspeed if not past! Some such drives are fantastic at braking, others must spend as much time slowing down as speeding up.
Warp:
Bistromathic Drive: This drive was first seen used by Slartibartfast of Magrithea. It operates on the notion that math used in restaraunts is categorically distinct from other math. (Indeed, it is, as social dynamics enter into the equation). The premise is that a sufficiently complex computer simulation of a restaraunt could use this math to power and guide a ship.
Hyperspace:
Infinite Improbability Drive: The fabled drive powering the Heart of Gold, this device has a relatively simple concept: Create a field of literally infinite improbability that allows one to do impossible things, such as be in very point in the universe at once. The Infinite Improbability Drive is quite potent, but also unwieldy, regularly taking people to places they don't want to go (and worse - or better when the location is intentional - to places that most other ships cannot enter), creating random chaos effects, etc.
Narix Propulsion: These drives are rare and coveted indeed. Mr. Excelsior's Narix Crystals operate on an inverse-distance principle: The further away two linked crystals are, the smaller the space between them becomes. Thus, for long trips, one can attune a crystal to another in a distant location or set two crystals far apart and attune the ship to both to get a powerful propulsion.
Perpetual Acceleration: These drives typically use a Traction effect that creates a pseudo-magnetic field to slowly pull the ship along, but there are a number of ways to accomplish the same basic effect. The benefit of this is that one can push at least to lightspeed if not past! Some such drives are fantastic at braking, others must spend as much time slowing down as speeding up.
Warp: