Post by blacktothefuture on Dec 22, 2007 22:04:08 GMT -5
Name: Jet Quaigar
Race: Klausian
Classes: Bounty Hunter 3, Mien Ch'uan 3, Arena Fighter 3
Notes:
Disposition:
Appearance:
Eye Color : Green
Hair Color : A dull brown color
Distinguishing Marks:
Height:
Weight:
History:
Attributes:
Str VH Human 1/3
Keen VH human 1/3
Rflx H human
End L Superhuman
Cha M human
Int M human
P. Ability M human
Will H human
Affinities:
Magic 5
Ki 25
Tech 25
Psi 15
Traits:
Positive:
Negative:
Neutral:
Personal Totem:
Skills:
Language: Galatic Basic 20%
Language: Merc 20%
Language: Klaus 20%
Mein Ch'uan 50%
Bounty Hunting 40%
Laws 30%
Customs 30%
Hand to Hand 40%
Computer 20%
Mechanics 20%
Communications 20%
Pilot: Land Vehicle 20%
Track 30%
Gladiatorial weapons-melee 30%
Wrestling 20%
Flamethrower 10%
Fist Weapon 10%
Merits:
Die Hard
Improved Critical
Improved Inititative
Death Blow
Knockout
Hyper-Density (racial)
Mechanical Affinity (racial)
Energy Resistance (racial)
Pain Resistance (Arena Fighter special)
Situational Flexibility (Arena Fighter special)
Terrain Bonus: Arena (Arena Fighter special)
Arena Fighter Soak Pool: (Taken with Arena Fighter)
Joint and Wrist Hardening
Abilities:
Dragonskin (bonus 6D6 + 30 M.D.C.)
Mien Ch'uan Shatter Jab (8D6 M.D. Against M.D.C. Armor of any type)
Mien Ch'uan Demon Combination Punch (5D6 M.D. + takes away 5D6 I.S.P./Magic/Chi, only demons or supernatural spirits, can strike the intangible)
Mien Ch'uan Spirit Blow (does damage to the intangible + knocks out the dominant Affinity Points)
Mien Ch'uan Trial Strike (identifies race, weakness, anatomy)
Sticky Hands: Defense
Sticky Hands: Offense (locks up the opponent's arms and allows any number of deadly attacks)
Fake Out Stomp (feint + shot)
Throw Sand
Armor Piercing Shot
Disarming Shot
Bounty Hunter Danger Sense
Joint Hardening Lock
Equipment:
Speeder Bike
Splugorth Strength Neutralizer
Shotgun Shock Fist (guided, shotgun is rail accelerated)
Fifteen boxes of rock salt (50 shells each)
30 pulse shells
Handcuffs
Chains
Rope
Restraints
Field Kit (2 condensing cantines with built in water purification systems, sunshield roll, week's worth of rations, 2 glow rods, 2 breath masks, 24 filters, 12 atmospheric canisters, and an all temperature cloak)
Liquid Cable Dispenser
Aquata Breather
Electro Binoculars
Comlink
Flash Bangs 2
Screamer Grenades 3
Barrier Grenades 4
Chemical grenades 5
Wrist Mounted Flame Thrower (plasma napalm, plasma flame, regular napalm)
Inertia gun with two magazines of 150 rounds each and axe.
Mega Damage Body Armor
Vial of Leaper poison
HW-19 Stun Pistol (disables muscular power)
Plasma whip: Five settings: S.D.C. damage, S.D.C. stun, M.D.C. stun, M.D.C. damage, heavy M.D.C. damage
Plasma net: Stun and damage setting
Barrier projector: 300 foot range, prevents most teleport/phase powers
2 Techno-Wizard Energy Bonds (80 M.D.C., shackles themselves impervious to energy plus prevents energy attacks)
Energy Bond Mouth Wrap (same as the manacles)
1,346,200 credits
NF Model X Psionic Power Armor
Psionic Force Field
Runs 100 mph at 10% fatigue
Flies 200 mph in an atmosphere, Mach One in a vacuum
2,000 ISP battery
Mind Bolts cost 2 ISP each
Mini-missile launcher
GR-Rifle
Fear Beam
See the Invisible
Telepathic Communications
Presence Sense
Race: Klausian
Classes: Bounty Hunter 3, Mien Ch'uan 3, Arena Fighter 3
Notes:
Disposition:
Appearance:
Eye Color : Green
Hair Color : A dull brown color
Distinguishing Marks:
Height:
Weight:
History:
Attributes:
Str VH Human 1/3
Keen VH human 1/3
Rflx H human
End L Superhuman
Cha M human
Int M human
P. Ability M human
Will H human
Affinities:
Magic 5
Ki 25
Tech 25
Psi 15
Traits:
Positive:
Negative:
Neutral:
Personal Totem:
Skills:
Language: Galatic Basic 20%
Language: Merc 20%
Language: Klaus 20%
Mein Ch'uan 50%
Bounty Hunting 40%
Laws 30%
Customs 30%
Hand to Hand 40%
Computer 20%
Mechanics 20%
Communications 20%
Pilot: Land Vehicle 20%
Track 30%
Gladiatorial weapons-melee 30%
Wrestling 20%
Flamethrower 10%
Fist Weapon 10%
Merits:
Die Hard
Improved Critical
Improved Inititative
Death Blow
Knockout
Hyper-Density (racial)
Mechanical Affinity (racial)
Energy Resistance (racial)
Pain Resistance (Arena Fighter special)
Situational Flexibility (Arena Fighter special)
Terrain Bonus: Arena (Arena Fighter special)
Arena Fighter Soak Pool: (Taken with Arena Fighter)
Joint and Wrist Hardening
Abilities:
Dragonskin (bonus 6D6 + 30 M.D.C.)
Mien Ch'uan Shatter Jab (8D6 M.D. Against M.D.C. Armor of any type)
Mien Ch'uan Demon Combination Punch (5D6 M.D. + takes away 5D6 I.S.P./Magic/Chi, only demons or supernatural spirits, can strike the intangible)
Mien Ch'uan Spirit Blow (does damage to the intangible + knocks out the dominant Affinity Points)
Mien Ch'uan Trial Strike (identifies race, weakness, anatomy)
Sticky Hands: Defense
Sticky Hands: Offense (locks up the opponent's arms and allows any number of deadly attacks)
Fake Out Stomp (feint + shot)
Throw Sand
Armor Piercing Shot
Disarming Shot
Bounty Hunter Danger Sense
Joint Hardening Lock
Equipment:
Speeder Bike
Splugorth Strength Neutralizer
Shotgun Shock Fist (guided, shotgun is rail accelerated)
Fifteen boxes of rock salt (50 shells each)
30 pulse shells
Handcuffs
Chains
Rope
Restraints
Field Kit (2 condensing cantines with built in water purification systems, sunshield roll, week's worth of rations, 2 glow rods, 2 breath masks, 24 filters, 12 atmospheric canisters, and an all temperature cloak)
Liquid Cable Dispenser
Aquata Breather
Electro Binoculars
Comlink
Flash Bangs 2
Screamer Grenades 3
Barrier Grenades 4
Chemical grenades 5
Wrist Mounted Flame Thrower (plasma napalm, plasma flame, regular napalm)
Inertia gun with two magazines of 150 rounds each and axe.
Mega Damage Body Armor
Vial of Leaper poison
HW-19 Stun Pistol (disables muscular power)
Plasma whip: Five settings: S.D.C. damage, S.D.C. stun, M.D.C. stun, M.D.C. damage, heavy M.D.C. damage
Plasma net: Stun and damage setting
Barrier projector: 300 foot range, prevents most teleport/phase powers
2 Techno-Wizard Energy Bonds (80 M.D.C., shackles themselves impervious to energy plus prevents energy attacks)
Energy Bond Mouth Wrap (same as the manacles)
1,346,200 credits
NF Model X Psionic Power Armor
Psionic Force Field
Runs 100 mph at 10% fatigue
Flies 200 mph in an atmosphere, Mach One in a vacuum
2,000 ISP battery
Mind Bolts cost 2 ISP each
Mini-missile launcher
GR-Rifle
Fear Beam
See the Invisible
Telepathic Communications
Presence Sense