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Post by doomkitty on Dec 22, 2007 20:51:20 GMT -5
Name: Hazuki Kakio Race:Cat Girl Classes: Notes: Disposition:happy, positive Appearance: Cute blind cat girl Eye Color (if any eyes): Blue Hair Color (if any hair): black Distinguishing Marks:Ears Height:5'7 Weight:125 History: Attributes: Str - VH Superhuman Keen - VH Human Rflx - VH Human End - VH Superhuman Cha - High Human Int - Mod Human P. Ability - Mod Human Will - High Human Affinities: Magic:5 Ki:5 Tech:20 Psi:5 P.P.E.: [640 (depending on how you spent your M.D.C. or P.P.E. for your claws Classes: Cosmo-Knight (10) Traits: Positive: Unbelievably Tough 4 Blessed 3 Negative: Blind -3 Phobia: Dogs -1 Drug Abuse: Catnip -1 Something to prove-1 Scarred-1 Neutral: Diamond in the Rough
Personal Totem: Abilities: Cosmo-Knight Claws Impervious to Energy Energy Blasts Flight FTL Flight Armor Impervious to Vacuum
[Organize how you wish – in Psionics, Magic, Ki and Tech; or Normal, Legendary, Forbidden, Transgressive; or in other categories]
Skills:
Claws: 70% Cooking: 70% Gardening:50% Language: Cat 20% Language: Basic 20%
Merits: Blind Flight scan the space Equipment:
Cybernetics:
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Post by doomkitty on Dec 26, 2007 4:02:39 GMT -5
hey fred can you give me like the summery of what a cosmo- knight is like strait out of rifts or where ever cause im need more info to play her right other that she is a blind cat girl!
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Post by Frederic Bourgault-Christie on Dec 26, 2007 4:30:11 GMT -5
They're in Phase World, I can have you look over the book if I can get to my apartment.
Essentially, Cosmo Knights are ordinary men and women of virtually all species (though it turns out that supernatural and magical species tend not to be chosen) who are anointed by a mysterious and coveted force called the Cosmic Forge. They need not be superhuman; in fact, many Cosmo-Knights are crippled or poor, and very few are chosen from the ranks of the already heroic or militaristic. No one can determine exactly why someone is chosen, but clearly those who are outright evil are rarely chosen, and on average Cosmo-Knights tend to be decent people with a degree of humility and responsibility. Those who abuse their powers as a Cosmo-Knight Fall and are stripped of most of their abilities, though many become fearsome in their own right, combining what is left of the cosmic power still surging through their veins with all sorts of alternative sources of power, ranging from alchemical modification or cybernetics to dalliances with witchcraft and alliances with dark forces. Their intimate knowledge of the tactics of good make the Fallen deadly adversaries.
Cosmo-Knights are distinguished by the conjuration of elegant armor, high resistance to non-magical energy attacks, supernatural attributes, the capacity to move through space at high speeds without harm, blasts of cosmic energy and sometimes the evocation of their personal weapon.
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Post by doomkitty on Mar 10, 2008 17:46:56 GMT -5
Hazuki: 2 Class Points 1 Rank Boost 2 new Cosmo-Knight abilities (something like a special claw attack, signature energy blast or punch, etc.) 5 Affinity Points 1 new Merit 120 more P.P.E.
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Post by Frederic Bourgault-Christie on Mar 12, 2008 1:47:35 GMT -5
So... work those out.
Do you have your sheet?
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