Post by daymond0pearl on Sept 28, 2007 3:49:10 GMT -5
Name: Timel SCrowswood Race: Gnome (Desert) Class: Illusionist lvl 3
Hair: Silver Eyes: Hazel Skin: Leathery Brown Height: 3’8” Weight: 42lbs. Handedness: Left Sex: Male Age: 77
Speed: 10ft.
HP: 22 Non-Lethal Soak: 1
AC: 16 Touch: 15 Flat-Footed: 12 DR: N/A
Attacks: Walking Stick -2 d4-3 x2, Dagger -2 d3-3 Ranged: Crossbow, Light +7 D8 19-20 x2
Full Attack: Walking Stick -2 d4-3 x2, Dagger -2 d3-3 Ranged: Crossbow, Light +7 D8 19-20 x2
Specials:
Dazzling Illusion (When you cast an illusion spell, you can choose to render all enemies within 30 feet dazzled (–1 penalty on attack rolls, search checks, and spot checks) for 1 round. Blind creatures are immune to this effect.),
Shadow Veil (you can obscure the vision of a subject within 30 feet as a standard action. If the subject fails a Will save DC 21, it treats all other creatures and objects as though they had concealment* and takes a -5 penalty on Spot checks for 1 round.)
*Concealment 20% Miss Chance, Concealment allows for a Hide Check.
Traits:
Low-Light Vision
1/day—speak with animals (burrowing mammal only, duration 1 minute)
1/day—dancing lights, ghost sound, prestidigitation DC 13 CL 3
Shadow Shaper
Summon Familiar
Absent Minded
Focused
Polite
Frail (-1 Hit Point a level)
Non-Combatant (-2 on Melee attack rolls)
Inattentive (-4 Listen & Spot)
Slow (Halved Movement)
Fort +6=1+5
Ref +5=1+4
Will +5=3+2
*+4 vs. Hot Environments
*+2 vs. Illusions
Skills:
*Bluff +5 =3+0+2
Concentration +11 =5+5+1
Craft (Alchemy) +8 =4+4
Decipher Script +9 =4+5
*Diplomacy +10 =3+2+2+1+2
*Gather Information +3 =3+0
Hide +11 =4+3+4
Intimidate +1 =3+0-2
Knowledge (Arcana) +12 =4+5+2+1
Knowledge (Geography) +6 =4+1+1
Knowledge (History) +6 =4+1+1
Knowledge (Local) +6 =4+1+1
Knowledge (The Planes) +6 =4+1+1
*Listen -2 =2+0+2-4-2
*Move Silently +9 =4+2+3
Profession
*Search +4 =4+0
*Sense Motive +6 =2+0+2+2
Spellcraft +11 =4+5+2
*Spot -2 =2+0+2-4-2
Feats:
Negotiator*
Alertness*
Scribe Scroll*
Spell Focus (Illusion)**
Greater Spell Focus (Illusion)**
Eschew Materials**
Spell Hand (1/day-Mage Hand, Open/Close, Tenser’s Floating Disk. (DC 13, DC 14)**
Dazzling Illusion
Shadow Veil
*Bonus Feat
**Flaw Feat
Str 4 -3
Dex 18 +4
Con 20 +5
Int 18 +4
Wis 14 +2
Cha 16 +3
Base Attack: +1
Grapple: -7
Spell-like Abilities
1/day—speak with animals (burrowing mammal only, duration 1 minute)
1/day—dancing lights, ghost sound, prestidigitation DC 13, DC 18 Illusions CL 3
Spell Hand (1/day-Mage Hand, Open/Close, Tenser’s Floating Disk. (DC 13, DC 14, CL 1)
Spells:
Daily: 3+3*/1+1+3*/1+1+3* *Illusions CL 3
Prohibited Schools: Transmutation, Evocation, Necromancy
Restricted School: Enchantment (Has its Caster Level Reduced by One)
O-lvl DC 14 DC 19 Illusions
Silent Portal x2*
Silent Image*
Ghost Sound*
Detect Magic
Detect Poison
1st-lvl DC 15 DC 20 Illusions
Net of Shadows*
Color Spray*
Minor Image*
Kilgore’s Firebolt x2
2nd-lvl DC 16 DC 21 Illusions
Phantasmal Assailants*
Invisibility*
Wall of Gloom* (Darkness Spell)
Summon Undead II
Summon Swarm
Language:
Common
Gnome
Draconic
Dwarven
Elven
Orc
Gear:
Greatcoat +1 AC, -0 Armor Check, 2lbs.
Spellbook
Three Courtier’s Outfits
Incense Burner
Holy Symbol
Scroll Case
Healing Salves (10)
Thunderstones (10)
Alchemist’s Fire (5)
Tanglefoot Bags (4)
Portable Alchemist's Lab
Wizard’s Starting Equipment
Currency:
337gp
Vehicles:
Vendor’s Cart
Animals:
Shetland Pony (Cart Pony)
Countessa my familiar
Name: Countessa Sex: Female Species: Cat
Str 3, Dex 15, Con 10, Int 7, Wis 12, Cha 7
HP: 11
AC: 16 Touch: 14 Flat-Footed: 14
Fort +2 Ref +4 Will +4
Attacks: (2) Claws +4 d2-4 x2
Specials: Deliver touch spells, Improved Evasion
Magical Items:
Four Scrolls of Mage Armor
Four Scrolls of Mount
Four Scrolls of Unseen Servant
Two Scrolls of Rope Trick
Hair: Silver Eyes: Hazel Skin: Leathery Brown Height: 3’8” Weight: 42lbs. Handedness: Left Sex: Male Age: 77
Speed: 10ft.
HP: 22 Non-Lethal Soak: 1
AC: 16 Touch: 15 Flat-Footed: 12 DR: N/A
Attacks: Walking Stick -2 d4-3 x2, Dagger -2 d3-3 Ranged: Crossbow, Light +7 D8 19-20 x2
Full Attack: Walking Stick -2 d4-3 x2, Dagger -2 d3-3 Ranged: Crossbow, Light +7 D8 19-20 x2
Specials:
Dazzling Illusion (When you cast an illusion spell, you can choose to render all enemies within 30 feet dazzled (–1 penalty on attack rolls, search checks, and spot checks) for 1 round. Blind creatures are immune to this effect.),
Shadow Veil (you can obscure the vision of a subject within 30 feet as a standard action. If the subject fails a Will save DC 21, it treats all other creatures and objects as though they had concealment* and takes a -5 penalty on Spot checks for 1 round.)
*Concealment 20% Miss Chance, Concealment allows for a Hide Check.
Traits:
Low-Light Vision
1/day—speak with animals (burrowing mammal only, duration 1 minute)
1/day—dancing lights, ghost sound, prestidigitation DC 13 CL 3
Shadow Shaper
Summon Familiar
Absent Minded
Focused
Polite
Frail (-1 Hit Point a level)
Non-Combatant (-2 on Melee attack rolls)
Inattentive (-4 Listen & Spot)
Slow (Halved Movement)
Fort +6=1+5
Ref +5=1+4
Will +5=3+2
*+4 vs. Hot Environments
*+2 vs. Illusions
Skills:
*Bluff +5 =3+0+2
Concentration +11 =5+5+1
Craft (Alchemy) +8 =4+4
Decipher Script +9 =4+5
*Diplomacy +10 =3+2+2+1+2
*Gather Information +3 =3+0
Hide +11 =4+3+4
Intimidate +1 =3+0-2
Knowledge (Arcana) +12 =4+5+2+1
Knowledge (Geography) +6 =4+1+1
Knowledge (History) +6 =4+1+1
Knowledge (Local) +6 =4+1+1
Knowledge (The Planes) +6 =4+1+1
*Listen -2 =2+0+2-4-2
*Move Silently +9 =4+2+3
Profession
*Search +4 =4+0
*Sense Motive +6 =2+0+2+2
Spellcraft +11 =4+5+2
*Spot -2 =2+0+2-4-2
Feats:
Negotiator*
Alertness*
Scribe Scroll*
Spell Focus (Illusion)**
Greater Spell Focus (Illusion)**
Eschew Materials**
Spell Hand (1/day-Mage Hand, Open/Close, Tenser’s Floating Disk. (DC 13, DC 14)**
Dazzling Illusion
Shadow Veil
*Bonus Feat
**Flaw Feat
Str 4 -3
Dex 18 +4
Con 20 +5
Int 18 +4
Wis 14 +2
Cha 16 +3
Base Attack: +1
Grapple: -7
Spell-like Abilities
1/day—speak with animals (burrowing mammal only, duration 1 minute)
1/day—dancing lights, ghost sound, prestidigitation DC 13, DC 18 Illusions CL 3
Spell Hand (1/day-Mage Hand, Open/Close, Tenser’s Floating Disk. (DC 13, DC 14, CL 1)
Spells:
Daily: 3+3*/1+1+3*/1+1+3* *Illusions CL 3
Prohibited Schools: Transmutation, Evocation, Necromancy
Restricted School: Enchantment (Has its Caster Level Reduced by One)
O-lvl DC 14 DC 19 Illusions
Silent Portal x2*
Silent Image*
Ghost Sound*
Detect Magic
Detect Poison
1st-lvl DC 15 DC 20 Illusions
Net of Shadows*
Color Spray*
Minor Image*
Kilgore’s Firebolt x2
2nd-lvl DC 16 DC 21 Illusions
Phantasmal Assailants*
Invisibility*
Wall of Gloom* (Darkness Spell)
Summon Undead II
Summon Swarm
Language:
Common
Gnome
Draconic
Dwarven
Elven
Orc
Gear:
Greatcoat +1 AC, -0 Armor Check, 2lbs.
Spellbook
Three Courtier’s Outfits
Incense Burner
Holy Symbol
Scroll Case
Healing Salves (10)
Thunderstones (10)
Alchemist’s Fire (5)
Tanglefoot Bags (4)
Portable Alchemist's Lab
Wizard’s Starting Equipment
Currency:
337gp
Vehicles:
Vendor’s Cart
Animals:
Shetland Pony (Cart Pony)
Countessa my familiar
Name: Countessa Sex: Female Species: Cat
Str 3, Dex 15, Con 10, Int 7, Wis 12, Cha 7
HP: 11
AC: 16 Touch: 14 Flat-Footed: 14
Fort +2 Ref +4 Will +4
Attacks: (2) Claws +4 d2-4 x2
Specials: Deliver touch spells, Improved Evasion
Magical Items:
Four Scrolls of Mage Armor
Four Scrolls of Mount
Four Scrolls of Unseen Servant
Two Scrolls of Rope Trick