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Post by Vincent Hack on Oct 2, 2006 17:08:04 GMT -5
okay my concept is for a femal shakar thug/soldier, she's an ex assassin, and now an infiltration, she specaillizes in short bladed wepons and light firearms
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Post by Black Fox on Oct 4, 2006 13:23:56 GMT -5
Ya, that sounds great
um the ex assassin you could have been a military hitman or a gang hitman if you want to be affiliated with either the military or the underworld
um keep in mind that soldiers are very versatile and you can easily do what you would like with it.
So if you can get me some stats and then we can talk about skills we'll be all set then we will come up with somewhere you would like to go.
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Post by Vincent Hack on Oct 27, 2006 18:23:33 GMT -5
i think i'll go military hitman, i know soldiers are versitile, that's why they rock i'll see what i can do about a character sheet
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Post by Black Fox on Oct 31, 2006 18:33:12 GMT -5
ok ill work something out, if you want talk to me on messenger
black_fox477@hotmail.com
and ill work through the character sheet wit you.
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Post by Vincent Hack on Nov 8, 2006 22:35:59 GMT -5
seeing as i don't know what your character sheet looks like, well have to improvise
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Post by Black Fox on Nov 11, 2006 15:52:27 GMT -5
do i not have it posted...snap let me fix that.
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Post by Black Fox on Nov 11, 2006 17:56:33 GMT -5
ok..character sheet and rules are up and updated.
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Post by Vincent Hack on Nov 22, 2006 19:03:01 GMT -5
sweet here's the sheet for us to work on
Name: Aris Age: Race: shakar Hair Color: white Eye Color: blue Skin Color: jet black Hairstyle: long and flowing Clothing Style: tactical Class: thug/soldier Job: infiltratior/assassin
XP total:
XP current:
Attributes Modifier
Strength: Perception: Dexterity: Ridiculus high Charisma: Ridiculus high Appearance: Ridiculus high Intellect: Ridiculusly high Wits:
Perk List
Skill List
Item List
this character is based on one of my old DnD characters, and her stats after mods were 16 22 12 20 16 18
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Post by Black Fox on Nov 22, 2006 23:25:04 GMT -5
ho k, now of course you will start off a 'new' character but you can get things that help you out and what not, we can either work on this on the forums, or through chat like messenger or yahoo
black_fox477@hotmail.com
blackfox477@yahoo.com
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Post by Vincent Hack on Nov 23, 2006 22:15:47 GMT -5
you have AIM
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Post by Black Fox on Nov 25, 2006 14:18:01 GMT -5
no...
but im sure i can get it.
and seeing as i have high speed interwebs ill download it sometime and post my screen name.
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Post by Vincent Hack on Nov 26, 2006 18:57:16 GMT -5
sweet
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Post by Black Fox on Dec 5, 2006 21:08:44 GMT -5
ok actually we can get on the cotg/nationsen irc chat and talk there.
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Post by Black Fox on Dec 17, 2006 14:16:15 GMT -5
Name: Aris Age: Race: shakar Hair Color: white Eye Color: blue Skin Color: jet black Hairstyle: long and flowing Clothing Style: tactical Class: thug/soldier Job: infiltratior/assassin
XP total:
XP current:
Attributes Modifier
Strength: Perception: Dexterity: Charisma: Appearance: Intellect: Wits:
Perk List
Skill List
Item List
Soldier-The soldier is very versatile ranging from grunts to special forces and military hackers they get the job done without quesioning orders no matter what it is. Soldiers come from three major factions and can also be independent mercs/bounty hunters.
Attributes
Strength: Determines how much you can lift, how far you can throw, and how much damage your punch packs. Your ability modifier attaches to your CQC and determines your attack
Perception: Perception attribute allows for the character to spot thing search more effectively and make effective ranged attacks.
Endurance: Endurance determines the bonus you have to your wound points, and your ability to resist damage.
Dexterity: Dexterity allows for the character to move quickly, pick locks, use escape artist, or even dodge an incoming attack as long as the character is aware. Your dexterity also adds to your movement bonus.
Charisma: Charisma doesn't exactly determine a characters looks, but it allows you to succesfully make a persuade or an empathy skill.
Appearance: Appearance determines a characters looks, and general appearance to the public. it helps in skills like seduce, and awe.
Intellect: Intellect determines a characters intelligence and how savy they are with technology, its bonuses go towards skills like Repair, knowledge,use computer, information.
Wits: Wits are your general awareness of your surroundings and your street smarts, skills that use wits as a main factor include, Street Knowledge, body language, etc.
Starting characters choose to put 40 points into the 8 different attributes, with a minimum of 1 in each stat and a maximum of 9 starting.
Base average is 5 plus racial bonuses.
Attribute bonus 1 -3/30 2 -2/20% 3 -1/10% 4 0/0% 5 0/0% 6 0/0% 7 1/10% 8 1/15% 9 2/20% 10 2/25% 11 3/30% 12 3/35% 13 4/40% 14 4/45% 15 5/50%
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Post by Vincent Hack on Mar 1, 2007 14:54:45 GMT -5
and race bonuses are ?
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