Cory's character demands two additional Jutsu tree. One we're going to make, but one to the best of my knowledge does not currently exist and needs to: Fire or Leaf Defensive Jutsu. It'd be fun to be like Gaara except with plumes of flame instead of sand. Would you like us to work on that, Song, or would you like to?
EDIT: Cory is now interested in Stone, but you still need a Fire Defensive Jutsu
. Again, Cory and I could work on it.
Now comes the unique concept.
The Rakashin clan of the Stone Village are famous for conjuring an "animus" of a totemic animal spirit. This ability is distinct from summoning either Bijuu or animals in that the chakra energy is used as a spiritual medium between the animal and human forms. In this regard, it is somewhat similar to Naruto's transformation into Kyuubi using the Shadow Transformation. The user is wrapped in a energy aura that appears like the totem animal. Bando's Bloodline selected for him a bear, and so he has always been. The Bear Animus enhances Bando's effective size and bulk as well as granting him access to abilities inspired by the bear.
When accessing his form, he uses the highest Bear Form currently available. All the other Jutsus are accessible while he is in this form. Some when acquired, such as hearing and smelling, are passive; some must be used.
Governing Attributes: Power, Reserves, Strength, Stamina, Willpower
Level 1:Bear Form: At this point, Bando's animus is only scarcely noticeable, the most slight modification to his appearance.
*Can run on four or two legs
*Somewhat worse vision: Must see through the chakra
*Great strength and endurance boost
Requirements: Power 3, Reserves 3
Bear Claw: With this ability, the animus projects a chakra blade-like projection from the hands and feet of Bando's animus. This ability scales in power and sophistication with the Bear Forms. It can be used outside of the form as well.
Requirement: Strength 3, Power 3
Bear Hearing: The animus becomes able to amplify Bando's incoming sound so that he can effectively hear at superhuman levels! It can be used outside of the form as well.
Requirement: Reserves 3, Control 2
Bear Smell: With this ability, receptors in the nose are enhanced during the animus formation. It can be used outside of the form as well.
Requirement: Power 3, Willpower 3
Level 2:Bear Form II: The form has become slightly more substantial now, noticeable at a much more quick glance than before.
Bloody Jaw: A passive modification similar to Bear Claws that uses chakra to enhance his bite and create an artificial snout that works in conjunction with his existing jaw.
Requirements:
Dire Roar: Bando emits a superhumanly loud scream that becomes a roar. The effect is likely to cause fear in others, but also has other functions. The roar is loud and can be used to signal allies; it can convince enemies that an actual bear is in the area; and as a kiai it is effective at distracting enemies while simultaneously reducing damage taken.
Honey Sense: Bando can smell complex sugars. In the wild, this allows him to find berries and honey, which can be vital to survive. However, it also allows him to find enemies. Even better, since most dopplegangers do not contain complex biological formations but are only chakra, it can surpass the Byakugen and help Bando determine what is a human being and what is not!
Sticky Claw:
(Bomb Claw:
(Shatter Claw:
(Downhill Surge: A special technique used to gain a brief burst of crushing, tackling speed.
Level 3:Animus Growth: By adding more chakra, Bando can raise the size and strength of his form.
Requirements: Willpower, Power, Reserves
Bear Form III: This is the first substantial change to the animus. Bando has now become larger than before when his animus is conjured.
Quivering Roar: This attack takes the Dire Roar to the next level by actually producing enough sound to make the foes' muscles vibrate and thus make their muscles uncertain.
Requirements: Power, Strength, Willpower
Territory Marker: Bando can produce a stench, usually through urination, that is used to mark a territory. The uses are subtle but manifold. He can mark a foe to track them. He can mark a territory to remember it or remember his direction. In many genjutsu, he can check against illusion.
Level 4:Bear Climbing: This ability uses claws and a specialized temporary increase in strength to, for five posts OR the time it takes to get up a surface, climb up almost any surface.
Bear Form IV: This intermediary form raises Bando's size to that of a very large human, freakishly so.
Bear Needles: A passive modification to the bear form, long "hairs" grow from the animus that function like porcupine needles! They have a distinct direction that can be changed by flexing, meaning that attacks that go against the grain find it harder to pierce. Further, they are nasty barbs that makes his tackles and most physical strikes dangerous!
Requirements: Power, Reserves, Willpower, Strength
Disturbance Marker: Here the Territory Marker reveals its true utility. Marking a territory with a chemical scent that only he (and possibly others with enhanced smell who know what they're looking for) can detect, Bando creates a marker that, when someone travels through the area, will be disturbed. A smell AND chakra alert will go off. This can be wonderful for ambushes, fighting in mist, finding enemies, etc.
Mother Bear Tackle:
Winter's Coat: The animus becomes strengthened to shield against Jutsus, particularly flame and cold/water/mist based Jutsus.
Level 5:Bear Form V: This is another major shift in the animus, as now Bando's animus is larger than human possibilities.
Grinding Bite: This particular bite attack causes the chakra to swirl in the jaw, functioning like a mechanical steak knife or velociraptor's jaw!
(Water Diving Claw:
(Needle Roar
Quaking Roar: Literally a roar powerful enough to shake the ground! A shockwave erupts, causing jutting spires of earth and a rolling wave, as well as knocking foes down. This effect will last for three posts.
Super Consumption:
Level 6:Bear Form VI: Another intermediary stage, this form grows to even more giant proportions but is still not quite building sized. Depending on the chakra put in, Bando will stand possibly two stories and take a large chunk out of most rooms, but is not truly colossal.
Chakra Smell: Chakra produces particles and a trail like anything else. It is impermanent and thus disappears quickly, but a trained nose can actually still track chakra.
Form Consolidation: Instead of choosing to manifest his form in the colossal size, Bando can instead compress his form. He gets only 10% of the additional resistance to damage and 50% of the Strength boost, but he gets a Speed bonus equal to the Strength bonus! The form is consolidated explosive muscle, causing him to compress the earth with his very speed.
Hibernation: This is one of the few abilities in Bando's kekkei genkai that actually is intended mostly to not be used with his Bear Form. Bando slows his circulation, entering into a deep, restoring sleep. This can be used to acquire sleep in the worst of environmental conditions, conserving food and energy and waking up refreshed even with sound and disturbances. Even more amazing, this ability can be used to truly compellingly play dead! The pulse and breathing is so slow and subtle as to be unnoticeable, and even the chakra system is artificially lowered.
Chakra Consumption Bite:
Bear Cubs:
Level 7:(Bear Cave:
Bear Form VII: This is the final noteworthy change. Bando's animus becomes building sized, and even more significant, Bando's matter is dispersed among it, a full fusion of his human chakra with bear chakra! At this point, it is similar to a Akimichi Clan Multi-Size.
(Earth Shaking Stomp:
Rage Genjutsu: Hypnotize self into rage
And the unique Beastmaster Tree:
[Bear Ball
[Bear Tornado
And unique magnetism powers: